Bad terminology. I think that if the "main event" for prereleases is geared towards younger kids, why run a tournament at all? It'd be better off that they run a league system whereby players are required to play 5 games, fill out a punch card (or whatever), and report to the TO at the end. This system would fit the purpose of the main event better than a normal tournament, and it'd allow us to play against people who we want to play against (our friends). Playing who we want (especially when there's no reason to be competitive) is typically more fun than playing against random people. Moreover, it'd probably save time and effort from the TO. The judge would be able to help as normal, and it'd be a less restrictive system than tournaments.
z-man said:Those are the -side- events. Not the main event. They aren't the focus and many events that I've gone to don't have them at all. Going off of what LOLZ said, they should have a sealed section (which I still think should be under a league section), and a heavily advertised draft pod section. Having both going on concurrently could require a lot of effort from the TO, so I can see an issue there. Even so, diverting the "main event" to a league section could definitely help. The "main event" and the drafts being at the same time and effectively equal would definitely solve most-- if not all of our problems. Good idea, LOLZ.
Didn't you say something similar about battle roads?can't ONE event series be casual and just for fun?
I would like to agree with this. It is tactfully worded and I feel like captures a sentiment that everyone feels about prereleases.i'm not at ALL saying that competitive players aren't welcome at prereleases. but if it's not fun for you, if you feel the event isn't 'worth it', if you'd rather buy boxes...
:clap:Can't we have ONE event series that doesn't split the playerbase?
Some PTOs see the afterdraft as part of the prerelease experience.Those are the -side- events. Not the main event. They aren't the focus and many events that I've gone to don't have them at all.
@ryan: and how many players would just 'disappear' during deckbuilding if all 8 packs were given out up front?
Isn't that pretty much admitting that prereleases, in their current state, are unfun? Why should we bribe players to stay? If the touranment and format is fun and worthwhile, they'll stay regardless of what is being held at the end of the event. Giving all 8 packs upfront would definitely make the event more fun (how much it would help... I don't know). If they do leave, either something came up, or the players would rather be somewhere else. If many players don't want to play in the tournament, there's probably an issue with the tournament itself.@ryan: and how many players would just 'disappear' during deckbuilding if all 8 packs were given out up front?
@ryan: and how many players would just 'disappear' during deckbuilding if all 8 packs were given out up front?
Does it really matter what kind of deck you make? Couldn't you just scoop after drawing a card on your first turn? It's a prerelease--the games do not matter.Why can't we get all 8 of our packs at the beginning, so it isn't as much of a crapshoot to build a deck.
:nonono:Feel free to boycott the PRs -- that should leave a fun atmosphere for those who appreciate and enjoy them :thumb:
Players can buy cards anywhere. However, to get decent numbers at a prerelease, you rely on a loyal following of customers which is gained by selling a positive experience. However, as it is now, PTOs bribe players to stay 3 rounds. If you only required 1 round, they'd leave after that too. :frown:
Prizes based on performance cannot be given away but would people be more comfortable with playing $30 or even closer to retail if it meant TPCi including door prizes such as playmats, leftover promos from previous series events, or even a backpack, that are raffled away among all players?
I always give away packs of the new set as door prizes at my PRs.
the problem with players taking off prior to round 1 is: among other things, it affects PTOs ability to order for the next prerelease. a player who is not in the TOM file as participating in the tourney doesn't "count".
not to mention the fact that PTOs are not allowed to sell product...which is what essentially happens when players take the product and leave without participating in the tourney.
oh, and why would your FLGS want to have a PTO hold an 'event' in their store if all that is really happening is players are buying product early, competing with the store's bottom line?
Perhaps this contributes to your high rate of players who stick around after round 1?I always give away packs of the new set as door prizes at my PRs.
but boosters for door prizes?No, pokepop is not the exception. In fact if you went to the tournament tab and looked up the prerrelease events you would see that alot of the events there have door prizes etc.