Pokémon TCG: Sword and Shield—Brilliant Stars

The new archetypes

Couple of quick things....

Destiny died when DP1 came out, while it did have many favorable matchups DP based cards crushed it. I made a horrible mistake playing it at worlds.

Metanite was a 50/50 at BEST with destiny. Player abilty greatly defined that matchup.

One last thing,

Ambush should NEVER under normal setup lose to Metanite. EVER! I have taken 6 prizes in one turn against it.

Jimmy
 
Couple of quick things....

Destiny died when DP1 came out, while it did have many favorable matchups DP based cards crushed it. I made a horrible mistake playing it at worlds.

Metanite was a 50/50 at BEST with destiny. Player abilty greatly defined that matchup.

One last thing,

Ambush should NEVER under normal setup lose to Metanite. EVER! I have taken 6 prizes in one turn against it.

Jimmy

100% agreed, in fact, 50/50 is a bit generous,
 
They used Prinplup to spread with aqua shower, evolvoved when they wanted, and when Empoleon got Ko'd, attach a scramble to Marowak to do 20 to 3 pkmn. Basicly Empoleon set up, and Marowak cleaned up.
 
It was like RaiEggs with a 130HP stage 2 involved. It's funny how both ideas come out at Nationals.

They were very similar decks.
 
Couple of quick things....

Destiny died when DP1 came out, while it did have many favorable matchups DP based cards crushed it. I made a horrible mistake playing it at worlds.

Metanite was a 50/50 at BEST with destiny. Player abilty greatly defined that matchup.

One last thing,

Ambush should NEVER under normal setup lose to Metanite. EVER! I have taken 6 prizes in one turn against it.

Jimmy

Everyone read that 10000000 times. OBVIOUSLY everyone hyped Destiny destroying Metanite, but it was definitely not a blowout either way. Ambush DESTROYED Metanite with a setup. I've done the 6 prize thing too and it isn't hard.

OK you had Sceptile Ex for Speed Spread,you still had Jirachi Ex in the deck so you still got no powers and his attack was just the regular cost. No drawback. You had licki to spread to to Sceptile δ ex and Ray finshed the job if it came down to it. R-Gon was a clash,but most of the time R-Gon came out on top. Destiny literally destroyed Metanite,it was like a 80/20 in Destiny's favor. Banette mostly did win around t6-t7. MSNBC was like the same setup but could snipe and hit things on the bench.Better.Ambush was around the same matchup as destiny,but around 70/30.Ape killed it,T2 Fire Blitz mostly killed it. Mario also beat it(yes donking the castform killed it and cess)Mewtrick could beat it around 60/40 since it stops trainers so no candy,no transceiver. Also if it killed the castform quick,then it was over.Raieggs killed it,Flariados could defint take it,speed over setup.Super Stantler could withstand it since Marawak was in it and Cess and Legacy helps.

Metanite won 56 cities and around 5-7 states. Cities it was the best choice,states and regionals.no It was a good deck starting the season,but the metagame got quicker and people knew how to withstand and stop their accels. It was a good deck,but not the best deck in the format.

Uhh... getting Sceptile out vs Speed Spread was pretty much gamebreaking. Why do you think all the American players who used SS at worlds threw in all those anti-Sceptile techs? R-Gon was difficult, but R-Gon did NOT come out on top most of the time. It was basically 50/50, with the fire Mews being the main problem. Destiny, as stated above, didn't destroy metanite at 80/20. I personally lost to Banette maybe ONCE with Metanite. During Cities, Latilock broke that game. What I would do is sack two or three castforms to Delta Draw, and since we didn't have admin, I could wait until I got all my trainers, play the lock, and go to town. Sceptile also BEASTED it. Infernape basically spelled the end of Metanite, unfortunately. You had to add in Mew*, taking away the Latios* option vs everything else, and drop cards to fit in Fearow so that you could recycle it. Mario actually could win, but in truth I found it was mostly because of the stupid Confusion thing. Raieggs rofl Dragonite ex was such a monster against Delta. I mean, I've beaten Metanite with Delta and Delta with Metanite, but the Drag ex really did make a huge difference. Mewtric was DEAD before cities started pretty much... Flariados could be a good matchup, but the fact that you're resistant to grass was helpful. T2 Flareon was a better strategy against Metanite anyway, but then you give up two prizes. Whether the Sceptile woke up was a big thing, too. Super Stantler w/ Marowak didn't take off, either.

In retrospect, I really wish I had played Metanite at Worlds. There were no Infernape and one Ambush, and I knew before Nats even that Metanite was the deck I was the best with, but I was too scared of those matchups. Shame on me :(

Mario should be and is a archtype, You dont need the people at pokegym to tell you that. Its won tournments and toped at major tourneys(Look at Nats,Look at Worlds/Grinder). If you would name Blissey a archtype before Mario,then your just going off popularity.

Blissey is just gonna be like Metanite was last year during cities,yeah its a good deck and it can win but soon its just gonna go away or be played but not win states or regionals.

MARIO.dec is a deck hands down.Lets end it there.

Mario got 5 T1 wins in the grinder. Stop using that as a "tournament win" please. Lucario/Bibarel could do that.

ON TOPIC:

Blissey, at least for the time being, is not going anywhere, You might just need to find new ways to use it. It's still a contender.

Bomb Threat, Love Letter, Eviction Notice, Rejection Letter, Restraining Order!
 
Pmaster:why continue when it doesent matter anymore,Im not changing my opinion and everyone else isnt changing theirs. It was an ok deck,lets leave it there.
 
The real deck to beat will be WALUIGI.

Yeah.

Just cut it with retarded names for decks 99% doesnt know of, they make no sense >.<

As for a Blissey/Metanite comparison, I think that Blissey is in fact more powerful in the early season as Metanite was. Not that Metanite was weak or anything, on the contrary, but early season there were more decks contending. On the other hand, Blissey DOMINATED BR's to the point of no return. On the flipside, Blissey is less likely to KEEP a dominating spot as Metanite did.
 
Im still lost as to reasons for playing Mario last season, didn't anyone catch on to the fact that Banette ex and Mew ex were still in the format? Am I the only one who noticed that (except Banette was in RamBolt [RamBolt won worlds{Repent}]).
 
I'm afraid you all have the wrong idea about "Archetypes." The word means a model after which other things are patterned. In Pokemon, there are truly only a few archetypes per se: (1) speed, (2) energy acceleration, (3) stalling, (4) disruption, and (5) the good ol fashioned "big monster."

"Blissey" is not an archetype. It is a card. The archetype for straight Blissey is "speed." The Trainer line for such a deck can be easily modified for other speed decks. For example, TV Reporter can be replaced with Oak's Visit when using a "speed" Kricketune. Essentially, both decks are the same, even if they utilize different attack modes (Blissey retrieves Energy to increase power, Kricketune loads up its Bench).

Mario is a hybrid. As some correctly point out, it uses "speed" with Riolu/Lucario, and Machop DP. It also depends on the "speed" of Machamp. However, it has the capacity to become a "good ol fashioned monster" once Machamp is built to 3 Energy. 90 damage+ Confusion is nothing to sneeze about.

Metanite depended on "energy acceleration."
Absol/Honchkrow depend on "disruption."

Great minds may differ about how many archetypes, or which deck belongs in which category, but these are the true archetypes.

Creation of particular Trainer/Energy Engines can be considered "archetypes" also, as they lend themselves to modular installation in similar decks. TRUK may be considered such an archetype. I was intrigued enough by the gossip about TRUK engines to formulate my own Blissey engine which works well in other "speed" decks also.

"Standard Strategies" is just a euphemism for "Archetypes."

Code out.
 
i side with you on everything ya said there sparta! good show!

Yeah, since Metagross is the only attacker in the entire deck. Aggro Dragonite anyone? Oh no, 30 from a Likitung... 60 hp, Heavy Impact, die. Seriously, I didn't even use Metagross except as an emergency attacker against Speed Spread, once Sceptile ex was out.



Wrong, Clash means 50/50 for a well build Metanite and a well built R-Gon.



That it did, The remedy for that was to win your first few matches, and then you would never see Destiny again =/.
haha! told!


I believe I said IF you survived, and if they didn't donk every ER2 and PR, you had a good shot at doing that. Im not even going to get into what Sceptile ex does to Banette (3 energy to attack and no power... GTFO)
banette was easy


Ever heard of Ape? Lucario? Yeah, they kinda killed this deck. Stop naming decks that completly failed in those metagames.
yea that deck didnt really exsiste


Wow ur wrong, AMbush was around 80-20 if the Ambush player set up and the Metanite player wasn't Colten Meahl.



Yes, because Ape always had the 4 cards nessesary t2 to do it. And you never play mentor, wow, how did i miss that? Mew * and Fearow killed ape.
thats what my good friend lone electivire was for.


Mario didn't win beyond a T1-2 Donk, fact.
mario was trash compared to metanite


Mewtric DIED before cities were even finished, Ness even admited it, why must you name dead decks?
mewtrick was fairly easy considering i can kill all of their stuff one hit.


Bull, Dragonite ex and a decent setup saw the end of Delta.
didnt play drag ex but i can see how it would


Gee, if only there was a pokemon in the deck with resistance to grass... Besides ALL OF THEM.... Sceptile ex and a few switches/warp points, gg.
haha! i know!


Super Stantler dies just the same as Destiny, this is the 4th dead deck you have brought up =/ (Marowak wasn't in good SS decks BTW, Banette and Raichu were)



It was the best deck in the format. News flash, the BDIF does NOT mean it beat every single deck created the entire format. It means it had alot more good matchups than any other deck in the format, and could handle a wide variety of decks. And considering you had to pull out a bunch of dead deck (Mewtric? WTH?) in order to find a way to beat it, I'd say you've reached the end of your rope. GOOD DAY TO YOU SIR.

HAHA! damn straight sparta!
ive betten everyone of those decks that youve just listed and more than once mind you! no "lucky hands" or anything. its just that metanite is the BEST DECK EVER.

simple as that.
 
I think most people will define archetype as just a deck that has seen lots of play at various levels. At the beginning of a season it is obviously difficult to see clear archetypes yet. Right now the only good examples would be Infernape/Delcatty and Mario. These are both decks that have seen lots of play, have had some results, and the general build of the deck stays consistent.

Blissey is strange in that itself it cant really be an archetype because it isn't a deck, it is a card which can be played with a ton of other cards. I guess you can say that most of the popular versions (Lucario, Delcatty, Electivire, Straight) are all archetypes, or you could say that as the season goes on just one or two of these versions will prove to be dominant and become archetypes.

I can't really remember a card like Blissey that was just so good and could be played with so many different things and actually work. It is entirely possible that as the season goes on that there could be several versions of the Blissey that are competitive as there are now.
 
I can't really remember a card like Blissey that was just so good and could be played with so many different things and actually work. It is entirely possible that as the season goes on that there could be several versions of the Blissey that are competitive as there are now.

Yeah, Blissey's a really odd card. The fact that it's got what's probably the best self-accelerating attack in the game's history allows it to be paired with a lot of stuff. If anything is comparable to it, it would be Jungle Wigglytuff, because you just ran it with 4 DCE (yesterday's Boost) and quick, cheap basics, and dominated games that way.
 
Yeah, Blissey's a really odd card. The fact that it's got what's probably the best self-accelerating attack in the game's history allows it to be paired with a lot of stuff. If anything is comparable to it, it would be Jungle Wigglytuff, because you just ran it with 4 DCE (yesterday's Boost) and quick, cheap basics, and dominated games that way.

Haha I was actually going to say the exact same thing in regards to Wigglytuff.

At the start of this season I made the comment that it looks like the format is a bunch of Stage 1 Haymakers, kinda like the Haymakers back in the day with Buzz, Chan, and Scyther. Stuff like Lucario, Blissey, Kricketune, Banette, etc. are just cards that do decent damage quickly for low energy.
 
Back
Top