prodigal_fanboy
New Member
I'm trying to consolidate all the various threads that have been focused around this deck idea into one thread for debate, in hopes of finding superior card choices, if not a superior build. Anyone know how to get Redshark working so I can test it more?
Decklist
4-3-1 Leafeon
2-1-2 Sceptile GE
2-1 Uxie
2-2 Claydol
1-1 Skymin Basic/Shaymin X
2 Unown G
1 Azelf
4 Rare Candy
4 Roseanne's Research
4 Bebe's Search
3 Lv. Max
2 Warp Point
1 Night Maintenance
1 TSD
1 Dawn Stadium
1 Miasma Valley
1 Premier Ball
1 Luxury Ball
8 Grass Energy
4 Call Energy
Strategy - let's not get locked
I always try my best to run consistent, aggressive builds. I think this deck is no exception. The prime focus is hitting a T1 Leafeon, T2 Leafeon X, and beating face from there. You have support with Shaymin X pumping up the health of my main beater. Sceppy makes it easy to escalate damage for the OHKO - 130 by turn 3, if I do my math correctly. All support is optional, the only thing you really need to set up is the Claydol, otherwise, set up what you draw into unless situation calls for it.
Changes
I'm not sure if I should drop an Eevee, down to 3-3-1, or add in a slot for the metagame tech of your choice - Espeon if you see lots of AMU/Champ, Umbreon if you see lots of Dusknoir/Gengar, Jolteon if there's Kingdra, etc. Flareon BET is obviously going to become that spot if Leaftile becomes huge.
I keep ambivialating between 4-3-1 and 2-2-2 Leafeon for the current build, and between Poke Drawer and Poke Healer. Time nad playtesting will reveal which is optimal.
Also, pardon my trainer toolkit. I'm a former magic player, so especially with Drawer +s, one-ofs are a natural part of gameplay from my perspective.
Also, other snippets of strategy can be found throughout the thread, so if you'd like to glean it from the posts then go right ahead.
Decklist
4-3-1 Leafeon
2-1-2 Sceptile GE
2-1 Uxie
2-2 Claydol
1-1 Skymin Basic/Shaymin X
2 Unown G
1 Azelf
4 Rare Candy
4 Roseanne's Research
4 Bebe's Search
3 Lv. Max
2 Warp Point
1 Night Maintenance
1 TSD
1 Dawn Stadium
1 Miasma Valley
1 Premier Ball
1 Luxury Ball
8 Grass Energy
4 Call Energy
Strategy - let's not get locked
I always try my best to run consistent, aggressive builds. I think this deck is no exception. The prime focus is hitting a T1 Leafeon, T2 Leafeon X, and beating face from there. You have support with Shaymin X pumping up the health of my main beater. Sceppy makes it easy to escalate damage for the OHKO - 130 by turn 3, if I do my math correctly. All support is optional, the only thing you really need to set up is the Claydol, otherwise, set up what you draw into unless situation calls for it.
Changes
I'm not sure if I should drop an Eevee, down to 3-3-1, or add in a slot for the metagame tech of your choice - Espeon if you see lots of AMU/Champ, Umbreon if you see lots of Dusknoir/Gengar, Jolteon if there's Kingdra, etc. Flareon BET is obviously going to become that spot if Leaftile becomes huge.
I keep ambivialating between 4-3-1 and 2-2-2 Leafeon for the current build, and between Poke Drawer and Poke Healer. Time nad playtesting will reveal which is optimal.
Also, pardon my trainer toolkit. I'm a former magic player, so especially with Drawer +s, one-ofs are a natural part of gameplay from my perspective.
Also, other snippets of strategy can be found throughout the thread, so if you'd like to glean it from the posts then go right ahead.
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