Pokémon TCG: Sword and Shield—Brilliant Stars

Thinking, playing, etc. like a champion.

We should not have to "Google it." Unless PokeGym is getting out of deck analysis as a resource for players, I don't think it is unreasonable to expect that information to be on here.

Think carefully about what you just stated; there is a different between expecting information to be available on Pokégym (a website dedicated to discussing the Pokémon TCG) and expecting people to spoonfeed it to you. I don't think the request for information was inappropriate but neither do I think the response is inaccurate (perhaps impolitely worded, but not inaccurate).

Think of the clutter in Ask The Rules Team because someone needs a ruling answered... that has been answered, repeatedly, including situations using the exact same, currently legal cards as the most recent question. I know the Compendium doesn't seem to be getting updated as often as it once was, and I personally have had some issues using the "under construction" board's search feature, but these were issues before those applied.

So if you have a question... you do not have to Google for the answer, but making an attempt at finding it yourself is at the very least "polite" if not the better for you. If circumstances are such that you can't take the time to search or that you've already searched and can't find it... please say so. :)

To make sure this is relevant to the topic... this is also part of being a champion. How often do you see a current, "champion" level player asking for information that is a quick Google search away. There is a different between "What won [insert tournament]?" and "What do you believe are the current top decks and why?" kind of threads.
 
It seems as if you're looking for some magic, sure-fire way to win tournaments. Well, sorry to disappoint, but there's no such thing.

For me, my biggest struggle when it came to doing well was to get over my stubbornness. I kept using these crazy lists because I liked to surprise people, but eventually I realized that if I want to do well, then I can't do that. Don't be afraid to use something standard, don't be afraid to use a completely normal metagame deck. Metagame decks are metagame for a reason: they're good. Once I realized that, I proceeded to make Top Cut at multiple tournaments.

Another big thing is to not focus on winning. Of course you'd like to win, but 3rd place isn't bad either. Just simply making Top Cut an accomplishment; you don't have to win every tournament you go to to be a good player. Also, you have to keep in mind that some days you just have bad runs. If you do well with a certain list and decide to use it for the next tournament and go 2-3, it doesn't necessarily mean it's a bad list. Perhaps you just drew dead that day, or maybe you faced bad matchups the entire time. Of course, it could also just be a bad list. That's where it gets kind of confusing; you have to really assess and analyze your matchups. If you truly think that the reason you didn't do well that day was because you drew dead or faced bad matchups, then perhaps it's worth another go. If you realize that you were just trying to make yourself believe it's good so you can surprise people (like I used to do), then maybe you should make a few changes or build another deck altogether.

When it comes to testing, there's no specific, set amount of time spent playing that equals "enough". People can Top Cut and do well with decks they've been playing for months, and people can Top Cut and do well with decks they built the night before. As long as you know how to play your deck and are confident with your card choices, you should be fine.

Hope I helped.
 
Otaku, I'm saying people shouldn't feel like they have to go to other websites to get the information that PokeGym used to make easily accessible.

pokemonplayer101 is right about stubbornness. You have to be willing to ask for help and try the suggestions. The suggestions may prune the deck and remove elements that you like, but if the focus remains on your core idea then the deck is made better.

I think this is what Croation_Nidoking was referring to...

http://pokegym.net/forums/view.php?pg=wwwwregs
wow, these things got very regulatory.

Just sayin', but I submitted a What Won League Challenges thread almost 3 weeks ago now. Nothing has happened.
Where is it? Shouldn't it be pinned?
 
That's what bugs me. You don't seem to want to do any work. Going outside of pokegym isn't a huge deal. Doing a little work for yourself and researching every possible strategy, deck, etc. Is good for you.

Sent from my SM-N900V using Tapatalk
 
Pokemon is an easy game...lol. If you play logically, you will win most of the time(thanks to luck). I played only 3 months before I played in my second tournament, which was a city championship, where I got second place. I played LuxApe and my opponent, one of the Kettler brothers, played Take-Out Machamp. I lost by 1 prize card. Just earlier this year, I went 5-2 drop at Texas State Championship.

Point is, I play using logic and patience. I am a much like you, I like aggro, BUT, like some people have already said in this thread, you have to be patient. You need to relax. Play your opponent. You have to play your opponent more than you play your own cards. You have to get inside the opponent's head. Trust me...this game is a lot easier than you are making it in your head.
 
woodsy, telling people to "Google it" and go to other websites is a big deal. Noticed the forum policy against posting links to other websites, did you?

PokeGym used to be an excellent source for this information. From Croatian_Nidoking's observation that the information is absent here, we see that PokeGym is no longer keeping pace with other websites.
 
woodsy, telling people to "Google it" and go to other websites is a big deal. Noticed the forum policy against posting links to other websites, did you?

PokeGym used to be an excellent source for this information. From Croatian_Nidoking's observation that the information is absent here, we see that PokeGym is no longer keeping pace with other websites.

Which is why I never posted any other links so I'm sorry I fail to see the issue here? That I'm telling someone to do what every player does? Don't start drama for no reason. And if pokegym isn't keeping up, then what's the issue with pointing him in the direction of other places?

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Where is it? Shouldn't it be pinned?

I was told I was supposed to post it in Article Submissions first.

Pokemon is an easy game...lol. If you play logically, you will win most of the time(thanks to luck). I played only 3 months before I played in my second tournament, which was a city championship, where I got second place. I played LuxApe and my opponent, one of the Kettler brothers, played Take-Out Machamp. I lost by 1 prize card. Just earlier this year, I went 5-2 drop at Texas State Championship.

Point is, I play using logic and patience. I am a much like you, I like aggro, BUT, like some people have already said in this thread, you have to be patient. You need to relax. Play your opponent. You have to play your opponent more than you play your own cards. You have to get inside the opponent's head. Trust me...this game is a lot easier than you are making it in your head.

I don't like this post. Some people (like you, it sounds like) are just automatically good. It comes naturally. Others have to work hard to do well. Saying that "Pokemon is an easy game...lol." after seeing someone struggle to Top Cut is kind of messed up. Just because you automatically get it doesn't mean everyone else will.

And how is it that "If you play logically, you will win most of the time(thanks to luck)"? Do you know what luck means? Playing logically does not mean you will flip heads and draw the right cards whenever you need to, and sometimes, those heads and correct cards can make the difference between a win and a loss.
 
Croatian_Nidoking, you said you have played the game for 10+ years. How often do you judge? If you were asked to go into the ATRT board, pick a random 10 threads on the first page and try to answer them, how confident are you that you get them correct? Be honest.

If it sounds like I'm being rude, I apologize. It's just that I'm not sure exactly how to practice (for example) self-control or learning how to think a few moves ahead. If people could give me a few tips and tricks on how to do these things, it would be greatly appreciated.

Again channelling what pokemonplayer101 said, don't be stubborn. In practice, realize that practice is practice. If you play the wrong card and you don't want to follow it through, tell the opponent and take it back and do something else. If you want to practice if you can get out of a mistake, fine. However, if you realize the mistake and want to play it right to test the deck's full potential, do so.

In practice, talk you play through with your opponent or even ask for help in a situation. If the goal is to get better in testing, confess that you have no idea what your next move should be and ask for a suggestion. If the player you are testing with is there for practice as well, he/she will help you.

I was practicing with a friend last weekend. At a critical point in the game, she paused and said "the point of this is to get better, so I'm going to go through my thought process." At that point, I highlighted various factors she should consider. vaporeon's post, "Something that I started doing is keeping an eye on my opponents resources. If I see my opponents has 4 Junipers in the discard pile,..." and follow up post #4 is very good. At a point in the game, you have to look at your opponent's ability to respond to you. Your active pokemon, what is its remaining HP. Can the opponent accomplish it and how? Do the cards in hand allow the opponent to do that? If not, what cards could allow the opponent to find the necessary cards. Juniper is a safe card to check at that time because you draw so many from it: how many Juniper are in the discard pile? What are the big hitters your opponent has played and how many are now in the discard pile? Are you concerned about a threat that may not be there (worried that the opponent may play Juniper but there are already 4 in the discard pile)?

At a little past mid-game, there are questions you should be asking yourself in order to get a pulse of the game and/or if you are at a point where you feel a make-or-break play is about to happen:
*What are the quantities of key cards in the discard pile: Juniper, N, Level ball, Ultra Ball, Pokemon Catcher, HTL, Colress Machine?
*What and how many stadiums are in the discard pile?
*Has the opponent played Super Rod?
*What is the opponent's Ace Spec (relevant in best of 3 or if you saw it because of a Skyla)? What does this tell you about the opponent's options? Each one has its advantages but also tells you about threats you should not be worried about.
*Has the opponent played an Ace Spec?
*How much damage is needed to KO any of my own key Pokemon and is that possible? Perhaps ask yourself how would you do it if it were you (a combination of an attack + HTL + Virbank; a Pokemon Catcher + Night Spear; Dark patch + Energy Switch + Rush In + Retreat; a Super Rod + Ultra Ball + Colress Machine? Do you see in these questions how many rely on the answers to above questions to check their possibility?)
*If my main attacker at this point in the game is KOed, what cards in my hand will allow me to get a replacement going (How am I going to retreat the new active, do I have a Level/Ultra Ball to find the necessary pokemon or do I have a way to get those cards, do I have an energy and if not how am I going to get it, did I use all of a Supporter I think I now need (so, check your own discard pile at this time))?
*Does the opponent appear to be out of energy cards? If so, how many are in the discard pile and is it realistic to think he may be out (more useful in best of 3 when you already have an idea of the energy counts because of the energy cards the opponent put into play in the previous game)? Were any retrieved by Super Rod?

Problem is, I can't really afford to play a lot of different decks - just 1 or 2.
Proxy cards.

Which is why I never posted any other links so I'm sorry I fail to see the issue here? ... if pokegym isn't keeping up, then what's the issue with pointing him in the direction of other places?
It is a criticism of the state of PokeGym more than a criticism of your recommendation. :wink: . I expect the information to be on PokeGym because this is a site with a purpose to discuss the TCG. We shouldn't have to google something that should be here.

Your suggestion is valid and may even be helpful because other websites present information differently.

Think of the clutter in Ask The Rules Team because someone needs a ruling answered... that has been answered, repeatedly, including situations using the exact same, currently legal cards as the most recent question.
This is more positive than negative.
 
How to become a champ.

1 - Find players who you can't win against.

2 - Play them often.

3 - Tweak your deck.

4 - Repeat 2 and 3 until you can beat them.

5 - Go back to Step 1.

There is no other way. Your brain will naturally learn to start thinking two-three turns ahead because your brain wants to win. Once you absolutely can not get ahead or better, that is your max. If you're not champion by that time, you may not have the capacity to become champion. That's life.

But to live a good life is to make goals you want to achieve, and try your best to reach them (I mean really try). Maybe afterwards you will choose to play Magic the Gathering and become a champion in that game but unable to do it for Pokemon.
 
Problem is, I don't really want to play the people I keep losing to (which is relatively few people, BTW), because 1. I don't like losing and 2. I keep losing to them and I never learn from these losses because I lose so badly to them. How can you learn from a loss if you're so badly beaten that it demoralizes you?

- Croatian_Nidoking
 
Problem is, I don't really want to play the people I keep losing to (which is relatively few people, BTW), because 1. I don't like losing and 2. I keep losing to them and I never learn from these losses because I lose so badly to them. How can you learn from a loss if you're so badly beaten that it demoralizes you?

- Croatian_Nidoking
You don't. If you did like losing, there would be more questions to ask, but sometimes life is about doing things you don't like to accomplish things you do like later. Why don't you learn anything from the losses? Do you not observe what they are doing and why they are doing it? Have you considered outright asking them if you could play a game with them where they explain why they are doing what they are doing, so that you could learn to be a better player? Explain your feelings and your situation, and any good player who cares about the Spirit of the Game would be glad to help (so long as it isn't during a tournament, etc.) in a League environment.
 
Why don't you learn anything from the losses? Do you not observe what they are doing and why they are doing it?

I do catch a glimpse of what they might be doing and why, but it all happens so fast that I simply can't comprehend.

And it still does nothing to help the fact that losing demoralizes me to the point that I don't want to play for a while afterwards.

- Croatian_Nidoking
 
I do catch a glimpse of what they might be doing and why, but it all happens so fast that I simply can't comprehend.
Ask them to slow down their play.
And it still does nothing to help the fact that losing demoralizes me to the point that I don't want to play for a while afterwards.
Then you might want to consider if you truly want to be what you call a "champion". Here's a little secret: many champions lose. Unless you are the best and luckiest (yes, luck plays a factor) player, you will lose a battle every now and then. As you improve in play and compete in more difficult battles against better players, the odds of you (or any other player) losing at some point while playing a stronger opponent increases quite a bit.Getting past the demoralization is your task; we can't change how you feel, only provide information and support where we can.
 
Point is, I play using logic and patience. I am a much like you, I like aggro, BUT, like some people have already said in this thread, you have to be patient. You need to relax. Play your opponent. You have to play your opponent more than you play your own cards. You have to get inside the opponent's head. Trust me...this game is a lot easier than you are making it in your head.

What exactly do you mean by "play your opponent more than you play your own cards?" I'm not quite following that.

- Croatian_Nidoking
 
Problem is, I don't really want to play the people I keep losing to (which is relatively few people, BTW)

- Croatian_Nidoking

If there were true, you would already be champion and this whole thread is moot.

I think you have too high of self-esteem that easily damaged by losing a game so you avoid it at all costs. The only option is to be Champion which is impossible without losing.
 
Croatian_Nidoking, I see that you thanked my post. Thank you. But what did you think of the suggestions? Are you asking yourself those questions in a game? In testing, are you resistant to others recommendations? Do you use proxy cards to test by yourself? It sounds like your follow up posts are focused on how you do not like to lose and therefore are not inclined to seek out players who can match your skills. I'm looking to verify that you have learned certain skills to use in a game. We can address how to approach losing healthily later. :)

Also, could you please answer these questions:
Croatian_Nidoking, you said you have played the game for 10+ years. How often do you judge? If you were asked to go into the ATRT board, pick a random 10 threads on the first page and try to answer them, how confident are you that you get them correct? Be honest.
Just to clarify, your league doesn't keep track of how many games you actually *win*, does it? The rules are very clear that win or lose, you get your prizes for *playing*, not *winning*.
 
Re: judging. I haven't judged in my life. Maybe you are suggesting I should consider it? As for the ATRT board, I'd say 6-8 out of 10. And the ones I don't guess right pleasantly surprise - I learn a lot from that.

Re: points at League. In many of the Leagues I attend, the LL's award an extra stamp if you win. Hence, perhaps, my overemphasis on winning.

Now, how are we to verify that I have learned certain skills I can use in game (whatever those might be)?

- Croatian_Nidoking
 
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