Broken Lizard
New Member
OK. They say it cannot be done. An unwritten law of the game states that dual stage 2 decks are doomed to fail.
But, wait. The new MF is all about energy abuse... energy advantage.
So, I started wondering what the maximum number of energy attachments in one turn could ever realistically be. Immediately, Venusaur and Marshtomp stand out as natural partners, both in theme and in type. In all, with 4 Marshtomp and a Venusaur out, you could theoretically attach 6 energy in the same turn. It'll never happen, but it would be fun to try!
Venuswamp
Pokémon (21)
4 Mudkip (Bubble)
2 Marshtomp (Bubble)
4 Swampert (Holo)
3 Bulbasaur (EX, 50 HP)
1 Ivysaur
2 Venusaur
3 Skitty
2 Delcatty
Trainers (19)
4 Rare Candy
4 Dual Ball
4 Elm's Training Method
4 Juggler
3 TV
Energy (20)
13 Water
7 Grass
Meh... Metal would kill this deck. It's more of a conceptual exercise than anything else, I suppose...
But, wait. The new MF is all about energy abuse... energy advantage.
So, I started wondering what the maximum number of energy attachments in one turn could ever realistically be. Immediately, Venusaur and Marshtomp stand out as natural partners, both in theme and in type. In all, with 4 Marshtomp and a Venusaur out, you could theoretically attach 6 energy in the same turn. It'll never happen, but it would be fun to try!
Venuswamp
Pokémon (21)
4 Mudkip (Bubble)
2 Marshtomp (Bubble)
4 Swampert (Holo)
3 Bulbasaur (EX, 50 HP)
1 Ivysaur
2 Venusaur
3 Skitty
2 Delcatty
Trainers (19)
4 Rare Candy
4 Dual Ball
4 Elm's Training Method
4 Juggler
3 TV
Energy (20)
13 Water
7 Grass
Meh... Metal would kill this deck. It's more of a conceptual exercise than anything else, I suppose...