Diaz
New Member
http://pokegym.net/forums/misc.php?do=whoposted&t=171226
Take a look at that list. Seriously. Spend some time combing through it. Everyone near the bottom should be looking to post more. Our inactive list right now is huge. I've seen a few players be called on inactivity, but the only real way to get a grasp of how many inactives we have is by looking at that list. Click on a few of the lower numbers near the bottom to get a real feel for how little some people have contributed. Even people with 3 posts have: a sign up post, a role confirmation post. and a filler post early on. This isn't acceptable if we want the town to have any chance this game.
Mostly unrelated second point:
This kind of ties in with the Tables issue. TBH, I only skimmed most of that exchange, but from what I understand, he made mention of the chance of a third faction / wolf pregame talk and got jumped on for it. IMO there's probably either a third faction or one or more Indys. In a game this size, it seems probable, so I'm not sure why people were so worked up at him for that. As far as the wolf pre-game talk thing - I don't think we have enough info to know if the wolves were able to talk pre-game. I've been a part of at least 1 game where the rules said the wolves could only talk at night, and that just wasn't true. (IMO an example of bad modding.)
I'd like to take a second to address any Indys/third parties. Games recently have been heavily biased toward wolves. The voting rules and game set-ups have been lopsided in favor of the wolves. That means that the wolves could run away with this one. This isn't in your best interest for you, my reader, as a non-wolf. Even though you are not a townie, you should play this game trying to help the townies. Otherwise, a dominant wolf victory is more likely.
On the same note, wolves: this is your game to lose. Indys should be a priority for you, because the odds of a town win are low, and an indy/third party win is the only alternative to you winning in that sort of situation.
Am I shamelessly trying to play the wolves and indys against each other? Yes. But my logic is sound. It really is in the best interest of those non-town factions to aggressively target each other.
Take a look at that list. Seriously. Spend some time combing through it. Everyone near the bottom should be looking to post more. Our inactive list right now is huge. I've seen a few players be called on inactivity, but the only real way to get a grasp of how many inactives we have is by looking at that list. Click on a few of the lower numbers near the bottom to get a real feel for how little some people have contributed. Even people with 3 posts have: a sign up post, a role confirmation post. and a filler post early on. This isn't acceptable if we want the town to have any chance this game.
Mostly unrelated second point:
This kind of ties in with the Tables issue. TBH, I only skimmed most of that exchange, but from what I understand, he made mention of the chance of a third faction / wolf pregame talk and got jumped on for it. IMO there's probably either a third faction or one or more Indys. In a game this size, it seems probable, so I'm not sure why people were so worked up at him for that. As far as the wolf pre-game talk thing - I don't think we have enough info to know if the wolves were able to talk pre-game. I've been a part of at least 1 game where the rules said the wolves could only talk at night, and that just wasn't true. (IMO an example of bad modding.)
I'd like to take a second to address any Indys/third parties. Games recently have been heavily biased toward wolves. The voting rules and game set-ups have been lopsided in favor of the wolves. That means that the wolves could run away with this one. This isn't in your best interest for you, my reader, as a non-wolf. Even though you are not a townie, you should play this game trying to help the townies. Otherwise, a dominant wolf victory is more likely.
On the same note, wolves: this is your game to lose. Indys should be a priority for you, because the odds of a town win are low, and an indy/third party win is the only alternative to you winning in that sort of situation.
Am I shamelessly trying to play the wolves and indys against each other? Yes. But my logic is sound. It really is in the best interest of those non-town factions to aggressively target each other.