waynegg
CotD Editor<br>Forum Moderator
Thanks for the reply.
1)While I do agree that scum intend to act as townie as they can, if the village allows players to act scummy it allows scum to get away with scummy actions themselves. This isn't an efficient means of hunting them, IMO.
For (good) scum it is usually a waiting game until they crack under the pressure. See KP from XVI. He held out on his own for 3 days or so as the final wolf before he committed the DSDS.
2) Yes that does make sense, but my question was more in response to your statement that D2 "would have been the same" (paraphrased). Yeah D1 didn't have lots of immediate, obvious use, but that doesn't mean that D2 would be identical, nor will they not have use later in the game when we can uncover scummy voting patterns and other actions.
A follow-up, not related to this game.
Every WW game I've participated in or watched on the Gym, and why I ultimately decided not to participate in the last two, has been nothing more than pressuring someone until they fold or reveal. When they don't reveal, they are lynched. Once they flip town there's a collective oops, my bad and no real lesson is learned. The same mistakes keep being repeated and nobody learns anything.
That's a big part of the reason why the wolves won last game. Little to no real detective work, little to no traps, and largely mediocre to poor usage of roles has become the norm here from the player base. I would just like to see a game played as intended for once- a game where clues and deductive reasoning are used instead of random pressure to role flip before moving on.
The flip side of the coin you present- 'if the village allows players to act scummy it allows scum to get away with scummy actions themselves'- is that instead we have a game where everyone acts town and the only way our player base knows how to play is pressure flipping. That doesn't exactly make for a fun game.
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Done with that. What's funny is that when I bring up hey, let's look at the list and see if we can learn/deduce anything, there are a couple of immediate detractors saying (paraphrasing) That's stupid. Nothing to see here. Move along. There certainly won't be anything to learn if the tool isn't even used. And why wouldn't you at least give it a shot, unless you're a wolf of course? It may lead to improved game skills and a more enjoyable game.
But, if you don't want to go off the vote list, fine. How about the very short list of those who immediately stood up to distract us from that list then. I mean who would benefit more than wolves by diverting attention from it:
Human Destroyer- I and others have said all game that he looks extremely scummy, and HE STILL DOES. Consequently, he also jumped on the bandwagon vote for me...
ProHawk- Many have said much the same about him. I haven't until now.
What? Are you guys afraid the town may learn something by exploring the tool I stuck my neck out for? You guys really need to explain yourselves.
As to your question ProHawk- 8 votes were 38% of what was needed to vote. I figured I would gain an addition 4-5 (which I did), which would be 62% of what was needed to lynch. 8 was my predetermined stopping point before I even began. Either you didn't look at it properly, or you slyly used the 41 people in the game to further divert eyes from some possibly condemning evidence. Which is it?