Pikamaster
Active Member
So, part one of postgame stuff.
The roles Martin the Warrior, Giratina and King Arthur all had an after-death role. They were as follows.
MtW
Unfortunately, only JQ got to use her role as the other two players were modkilled. As a side note, modkills did mess up the balance of the game.
As for Dragonclyne's role, if you remember, he was as follows
However, there was a hidden mechanic to his role that made his win condition appear to be that of the player he pointed at the previous night. His actual win condition was Town Wins.
On the point of hidden mechanics, we had one-time ways to punish/reward inactivity and activity. On Night 5, the player with the lowest post count was role blocked. Also, the first player to reach a multiple of 125 posts, excluding bump and spam posts, as well as pregame stuff, received a suit of armor.
https://docs.google.com/spreadsheet/ccc?key=0AjvY-6IeNf_4dHAzLTRfUFdYY2tuYXluZnkyM2tObUE&usp=sharing
That is the link to the night actions. Funnily enough, the legendary dog trio got one kill the entire game, even though they tried to kill almost every night.
Legendary Dog QT
Wolf QT
Outlaw QT
Enforcer QT
I'd like to apologize to PikaJewel and Pokemonfreak5. 4/6 of their partners were modkilled for inactivity, and really they had a terrible chance at winning. Shinori did almost win it for the Enforcers, and Pikajewel played well herself. If 4 Enforcers hadn't been modkilled, it would have been a lot more interesting.
The roles Martin the Warrior, Giratina and King Arthur all had an after-death role. They were as follows.
MtW
GiratinaHaunt (Active): Once during the night, you may choose one player. If that player is not from Redwall, they will be role blocked that night. If that player is from Redwall, they will be role blocked and protected from all roles that target them that night.
King ArthurNecromancy (Active): 1. On odd numbered nights (N3, N5, etc.) you may choose a person who is dead and write a post. That player must make that post during the next game day, and then return to being dead.
2. On even numbered nights (N2, N4, etc.) you may choose a person who is dead. You will use that player's role for that night, except regardless of the role, there is a 50% chance of failure.
Warrior's Aid (Active): Once during the night, you may choose one player. That player will get a random effect that replaces their role for that one night. The next day, you will be informed of if they come from your dimension or not. You may not target the same player until 2 nights pass in between.
Unfortunately, only JQ got to use her role as the other two players were modkilled. As a side note, modkills did mess up the balance of the game.
As for Dragonclyne's role, if you remember, he was as follows
You are King Arthur's foster brother, and have gained a reputation for having a tongue as sharp-edged as your sword. You're the Seneschal of Arthur's lands, and therefore obviously see fit to hold the other knights to the highest of standards. They are, after all, the protectors of the realm, and must be well-suited to the duty. You were berating a messenger boy for ill conduct when all of a sudden, you were someplace completely different, and apparently stranded there. Apparently there are some blackhearted troublemakers responsible, and you'll just have to search them out yourself, as there's no one else you can delegate to do it.
Angry Pointy Finger (Active-Forced): You must vote at least once during the day. Every time you vote, you must post, in italics, "Angry Pointy Finger:" and choose a player (i.e, Angry Pointy Finger: Pikamaster). During the next night, you will reflect the role of the person you targeted to any role that investigates you. If the person you pointed at is dead, you will reflect the last living player you pointed at.
Win Condition: Wolves Win
However, there was a hidden mechanic to his role that made his win condition appear to be that of the player he pointed at the previous night. His actual win condition was Town Wins.
On the point of hidden mechanics, we had one-time ways to punish/reward inactivity and activity. On Night 5, the player with the lowest post count was role blocked. Also, the first player to reach a multiple of 125 posts, excluding bump and spam posts, as well as pregame stuff, received a suit of armor.
https://docs.google.com/spreadsheet/ccc?key=0AjvY-6IeNf_4dHAzLTRfUFdYY2tuYXluZnkyM2tObUE&usp=sharing
That is the link to the night actions. Funnily enough, the legendary dog trio got one kill the entire game, even though they tried to kill almost every night.
Legendary Dog QT
Wolf QT
Outlaw QT
Enforcer QT
I'd like to apologize to PikaJewel and Pokemonfreak5. 4/6 of their partners were modkilled for inactivity, and really they had a terrible chance at winning. Shinori did almost win it for the Enforcers, and Pikajewel played well herself. If 4 Enforcers hadn't been modkilled, it would have been a lot more interesting.