Yet if you do that, you leave little room for trainers.
Its the problem I'm experiencing with Togekiss. Putting it in my decks give little room for other stuff.
Why do people think that psychic lock beats darkrai? lol.
I don't experience any problems.
Maybe I am lucky or my opponent was not paying attention, but this deck actually won from a GG deck once.
Also the problem of having a shortage of trainers does not seem to apply to me.
Here is the deck I am talking about.
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Pokemon
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3-2-2 Togekiss
2 Darkrai Sleep Hole
2 Darkrai lv. X
3-2 Weavile (1 DP and 1 SW)
3 UNOWN G
Total: 19 Pokemon
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Trainers
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4 Rare Candy
2 Premier Ball
4 Super Scoop Up
2 Dusk Ball
2 Prof. Oaks Visit
2 Moonlight Stadium
1 Sidney's Stadium
1 Felicity's Drawing
2 Night Maintenance
1 Scott
Total: 21
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Energy
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20 Basic :dark:
And then I drop 2 kisses and power up everything in my deck in one turn. Give kiss that 1 turn of powers and its fatal in most cases.A Psychic Cut from Gallade will result in Darkrai's demise. Gardevior Lv X allows for Gallade to get around your sleep attack, Provided the player is not unfortunate enough to flip two tails. Psychic Lock does not beat you, weakness does.
And then I drop 2 kisses and power up everything in my deck in one turn. Give kiss that 1 turn of powers and its fatal in most cases.
I fail to see any card that you could power up that could be remotely threatening. A Togekiss will be hit by a Psychic Lock, preventing you from turning it dark and increasing your power. Any other pokemon you could possibly put in your deck will meet an unfortunat end at the hands of Gallade's Psychic Cut.
Ho-oh ... Fighting Resistance and can flip to avoid being discarded. His power isn't shut off by Psychic Lock either....
Darkrai ... Puts you to sleep and you have to flip two heads to wake up. You might get some prizes with WP and Teleport removing sleep but sooner or later it WILL stick.
Palkia ... Transback is SO annoying if they hit heads.
Cresselia ... Can OHKO Garde with Lake Boundary if there is any damage anywhere on the field. Run with Plus powers for the OHKO on Gallade.
Mismagius ... If Togi sets up 2-3 of these then G&G is going ot have a TOUGH time & it's pretty mean against a charged mag or blissy too.
Salamance ex ... You CAN'T OHKO it with Psychic Cut without something like Shard.
I could go on but the point is that Togi can be useful with the right partners. Sure G&G can beat anything on a given day, but it's not like it can ignore any threat. Some of these are problems for Mags as well.
Palkia ... Transback is SO annoying if they hit heads.