Pokémon TCG: Sword and Shield—Brilliant Stars

Worlds 2005 **Update**

Vappy said:
I say we have it in Cedar Rapids Iowa. In my basement. I'll make smoothies.

lmao, i hope you can accomadate 500+ people....If not, you might as well sign me up right now, how much would you room cost to rent out for the night?
 
ZAKtheGeek said:
This is rather baffling...

Try testing it before you say anything about it. I'm as confused as you are but if two players from the same group played the same deck, especially one that seems so obscure on the surface, then there must be something good about it. Pablo and Jerms have long since established themselves as a couple of outstanding players and they wouldn't play Nidoqueen/Milotic for no reason. Let's look at it this way:

Nidoqueen is weak to a type that is almost non-existant in both the Japanese metagame and the United States metagame.

Milotic's power, when used, does not heal ANY of the Pokemon in the Japanese ZRE deck besides Magmar, which Nidoqueen should easily take down anyway.

Nidoqueen is super-effective against Dark Tyranitar, which just happened to make up the other half of the Top 4 (GOOO ROSS!!!), as well as a lot of other Pokemon.

Milotic eats Spinning Tail damage and Rock-Lock damage in general.

I'm not sure how the Medicham ex matchup would go down, but I'm pretty sure it wouldn't have mattered. Perhaps you would somehow get Medicham ex out of the active spot and then use Milotic, which would be devastating because it doesn't heal exs (the only attacker in the deck) and it would heal everyone on your side. Or perhaps that advantage is not even needed because of the deck's natural advantage over Medi, whatever that may be. OR perhaps the deck doesn't beat Medicham at all and that was a chance they were willing to take. But if it took 1st and 3rd at Worlds, you'd better believe that it's good.

Perhaps this is the "Magma" of '05, eh?
 
Shiloh Phoenix said:
That'd be awesome, I'd want like some really exotic place. believe me, the americans want to go somewhere cool for worlds too, not just in another state.

agreed, what about brazil? :biggrin:
 
Nidoqueens Toxic + Desert Ruins people, c'mon. Medicham cant take that much damage. It's that easy. Pablo and Jeremy knew what they were doing. They did NOT get lucky!
 
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Warbuzz said:
Nidoqueens Toxic + Desert Ruins people, c'mon. Medicham cant take that much damage. It's that easy. Pablo and Jeremy knew what they were doing. They did NOT get lucky!

I realize the potential of in-between-turns damage such as Toxic and Ruins, but that's only 30 and then Island Cave (and an energy) cures both, and you have to be able to do 80 next turn to OHKO it. And if you can't, you do only 20 with Toxic again to bring them down to 60 before that's cured. By that time, Medicham ex has hit you with 60 twice. KO. And you can't use Milotic because it's a Power and Medicham ex shuts down down. For those of us who haven't actually seen the deck work, it's not "that easy". I am fairly sure of the deck's ability to beat T2 (Pablo and Jermy wouldn'ta played it if it didn't), but I haven't seen it work firsthand, so naturally I'm questioning it.
 
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Island Cave on the other hand.....

IMO the deck's success stems mainly not from what it does, but the style of deckbuilding that's generally overlooked. It was able to win consistently, and that's the important factor. Archetypal deck strategies may look good on paper but are often not at all practical

CAMERUPT EX
 
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Originally posted by Zakthegeek
There's gotta be some crazy mystery to this deck, it doesn't seem that great...

That's the thing...I can't find any mystery in it, and I pride myself on unraveling strats...this deck is like a two line swarm thing. It's so simple, it can win reliably. Very cool. And very rogue. Bet ya never saw that one coming...
 
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