Look i looked at the old translations from pokebeach and it say's the same thing on the card now. And tcpi dosent look at the translations off of poke beach.
...so why are you bringing them up at all?
I looked at the actual, English text of the cards; it doesn't match-up to the actual ruling, at least as I understand English. I am not the brightest guy, nor do I claim to have perfect spelling, grammar, punctuation, or probably some aspects of the language I am forgetting about... but I am a native English speaker with a decent amount of education.
Then again, maybe I am wrong; I'd love someone to actually explain it to me. Now, I am talking about my understanding of English; perhaps the differences between how English and Japanese function mean that the Japanese text doesn't have this issue, and no, Pokébeach translations would not prove or disprove this as the differences between English and Japanese aren't as simply as replacing words (there are structural differences as well).
And of course, the main reason I bristled at the explanation given to me is that instead of just saying "it is official; despite what you think of the language the cards work how we say they work", I basically got told I was reading too much into it... when my point was that a straightforward reading of the cards contradicts the official ruling.
....and it would be fine with starting with togepi and you can run ditto also.
Not following your line of reasoning. You were concerned about starting with
Deoxys EX. I am by no means saying the
Togekiss/
Team Plasma Badge/
Deoxys EX strategy is good, just that of what has been presented, I liked it best. So if I can start with
Ditto, I can start with
Ditto; that helps in general as each
Ditto run would reduce the likelihood of starting with any other Pokémon being run in the deck.
You need to explain why it is "fine" starting with
Togepi; the good news is either version gives you a 50% chance (before factoring in actions of your opponent) to avoid being attacked by the Defending Pokémon on your next turn; one inflicts Sleep (opponent get's one Sleep Check to wake up before his or her turn begins), and the other inflicts Paralysis, but only on a successful coin toss.
Togepi has just 40 HP and Fighting Weakness. So any Fighting-Type attack that hits for 20 points of damage (or more) is a OHKO and potential donk. Any non-Fighting-Type attack that hits for 30 points of damage just needs a
Hypnotoxic Laser to do the same, or 10 points and the full
Hypnotoxic Laser/
Virbank City Gym combo. This is before looking at some of the attackers that have been run or are still being run to secure such FTKOs;
Mewtwo EX just needs
Double Colorless Energy,
Tornadus EX just needs a
Double Colorless Energy and a Stadium, and
Sableye can use the Hypnobank combo or just a
Hypnotoxic Laser and
Dark Claw.
You may not have a spare togekiss and remember i said may.
Yes... but that line of reasoning is wide open; what can't use justify including because "...you may not have a spare[insert primary Active Pokémon]?" If
Togekiss is taken out, I ask if it would not be better to have a solid attacker at the ready? Something to KO whatever KOed
Togekiss? Or the same
Ditto you keep citing, as if it was in play when
Togekiss fell, you could Transform into
Togepi, play
Rare Candy, then Evolve into a new
Togekiss; you even only need your manual Energy attachment to begin attacking again. An easy, guaranteed combo? No, but if the deck can set-up well at all, setting up back-up or replacement
Togekiss need to be reasonably easy to be viable as a deck.