Pokémon TCG: Sword and Shield—Brilliant Stars

Blissey too strong?

You can't rely on Blissey's Poke-Power. I know some varients don't even run Happiny, and I know from my own testing that with only 2 Happiny and 4 Chancey, you're going to start with Blissey without a Happiny many times.

Kricktune is very consistent, but can run out of energy and lose to Blissey. Otherwise, I feel Kricketune has a favorable matchup against Blissey.

But I will say the format is pretty dull. Mario, Kricketune, and Blissey are probably Tier 1 with everything else Tier 2 or less.

Nobody will be able to break the format anytime either unless something messed up come out of the next set. You can quote me on that.
 
I would rate Blissey as faster than both Lucario and Krick as far as getting set up. Her power, while not great, does add a bit of speed and helps draw into those Boosts, Holon Energy, and other needed cards.

Lucario level X is nasty vs Blissey ... but it's an extra turn to set up and you don't get stance if CC is already down ... so you are faced with either turning off Blissey's power early or giving them time to use their power & more set up while you use stance. Of course that's provided Bliss runs Happiny and not all do.

I like Lucario more for the bench hiting. That's something Blissey seriously lacks herself. In one game where I was playing Blissey vs Infernape I KO Ape, they send up Catty & upstream for the counter KO. I come back with Boost & a Blissey for 60 but don't get the KO. Then for several turns Delcatty EX is on the bnech with 30 points of damage and I've got no way to snipe her. It's a big downside for the happy egg with Lucario, Prinplup, etc. all roaming around and able to do that.

just the fact that you mentioned blissey's power makes you lose this discussion, at least vs. me. Lucario and Krick can just drop the cess on you so you can't evolve the happiny or KO it before you get the chance to evolve it to a chanse. Even if you get to evolve to a Chansey you then have to evolve to blissey give lucario and krick enough time to set up on the bench and just start going to town on you, or very possibly even Koing the chansey you have active. opps. So Blissey's power doesn't even it out. Most only run 1 or 2 happiny, but IMO I would run 0 for consistency purposes, since the power isn't gamebreak.

To everyone else there are other Ghost pokemon besides Gengar, and no it's not banette.

Then to the others who say well we can just throw Holon WP or Holon FF. Let me just say that you can't counter for everything. Around here with Ness, Chuck, Pooka, etc. it's a very tough metagame. Ness has play krick in both his BRs, Chuck has play lucario variants, one with blissey actually in both his BRs, and chuck made top 2 at Rordford with Lucario/Empoleon, but missed on resistance with Lucario/Blissey, and pooka only played at New Berlin, WI ABR with an Empoleon variant and made top cut. No Blissey's made top cut at either ABR. Let's not forget Jimmy Ballard, which God knows what deck he will play, as far as I know he has yet to play.
 
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I find the crux of the problem is that there ARE counters to Blissey/Lucario/Kricketune, but these decks are so fast, they don't let those counters get setup. And if they don't get setup, they can't counter them.
 
I guess Mismagius is a pretty good counter to it?

I played around 15 games at league today, and went undefeated.
I play 0 (zero) Happiny, as i don't see Blissey's power as a big deal. It's ok, but i don't need it at ALL.

I also play 3-3-1 Delcatty/ex, is that bad? I find it VERY consistent that way, but i'm thinking about throwing in 1 more Cat ex.

But still, i do think my list is a bit wierd.

Anybody playing Latilock in here? I do. It helps against Pidgeot d (hurts alot), Electivire LV. X and Garchomp, and is great against decks that plays mantine, or are relying on bodies in general.



Blissey if sure sure the BDIF right now.
 
I find the crux of the problem is that there ARE counters to Blissey/Lucario/Kricketune, but these decks are so fast, they don't let those counters get setup. And if they don't get setup, they can't counter them.

one tool my friend, buffer piece. After play testing against the Krick, once you got past T3 w/o your opponent taking a prize you were in good shape. Same thing can be said about Lucario and Blissey variants. Wager plays a huge factor in these games. The krick can afford to lose the wager t2 or t3 since they have enough set up. Lucario is pretty even about it, I don't know about Blissey but just from what I've seen on paper I think it's the worse of the three. So if I had to make a Tier list it would be like this:

Tier 1
1. Krick
2. Lucario
3. Blissey

Tier 2
4. Empoleon
5. Infercatty
6. Garchomp/Raichu

Let me explain the Tier 2s. Empoleon is good b/c you could almost build a deck around the prinplup and they have the Lv X. Infercatty is still a fast and consistent deck, but not as fast as the Tier 1s and that's what hurts it, a pretty even matchup against Krick and Lucario, IDK about Blissey, and then it has a very tough matchup against Empoleon. Garchomp/Raichu I hear was winning a lot of BRs in FL then they countered it with Blissey, but from what I've heard it too can be semi-fast and semi-consistent. If it can survive past T3 against the Tier 1 without falling behind too much it is in very good shape.

Tier 3
7. Meganium D
8. Queen D or D/P
9. Gatr

These are the Stage 2 that can semi stand up to the quicker decks, like I've stated before it's a T2/T3 format so if they get past those turns without losing to much, then it's a pretty even matchup.
 
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well, all that being said, blissey is not sweeping the format everywhere. at my battleroads our top 4 cut consisted of kricketune, empocario and two delta decks (kingrda & gatreggs). I was 5th and mine was gatrqueen. blissey doesn't even see play thanks to Rampardos and kingrda and such in our area. It gets tested in practice, and while other people may know how to play it much better, it is not too strong and like other decks, may only get weaker as the format grows.
 
Well, nobody really runs WP afaik. Most people run FF to make the Mario matchup non-abyssmal.

So, yeah. Gengar. <3

NOT TRUE AT ALL.

my friend gabe ran a few and got 2nd,as well as my friend greg running 2 getting 2nd also(different battle roads).
so yea,it is definitley played.
 
I guess Mismagius is a pretty good counter to it?

I also play 3-3-1 Delcatty/ex, is that bad? I find it VERY consistent that way, but i'm thinking about throwing in 1 more Cat ex.

Anybody playing Latilock in here? I do. It helps against Pidgeot d (hurts alot), Electivire LV. X and Garchomp, and is great against decks that plays mantine, or are relying on bodies in general.

I tried Latias ex d + Latios d in a Blissey deck with Holon FF & plenty of fire energy. I thought that it was OK. Nice early damage if you start with the EX and it got the energy in the discard for a follow up Blissey. I hated the two prize loss when it gets KOed though. Sniping makes it risky to put on the bench too.

I've tried 2-2/1 Delcatty ... hate the Skitty start. 3-3/2 would be a bit heavy IMHO.

I've beaten a Mismagius / Mr. Mime deck with Blissey. Just outsped them ... but I was nervious about the matchup.
 
I'm looking at pokes who can both function as fodder and setupper against T2 decks. So far, the Mawile and Sableye from CG seem to yield pretty results. Sableye because of resistance and the ability to Disable Blissey, Mawile since it can get itself a Buffer Piece and has resistance to Kricketune.

That said, once Stantler is out (The DP3 version), I think he might see more usage. If you start, let him get Castaway. Kricket/Blissey uses this turn to do nothing but set up their T2. You play Castaway and get a Buffer Piece to survive the blow (I do believe it got 70 HP, dont kill me if I'm wrong) and let Stantler get another supporter before it goes down.
 
Buffer Piece would work well against Kricketune/Mario, but against the Blissey that run Powers and run Windstorm, not as well. And against the other decks that run powers/windstorms, not so well. But I guess if you are just teching for your local area, it might work decently.
 
blissey is far from being too strong, there are counters to it. Like colorless resistance, fighting pokemon which there are a lot of, or quicker deck.

resistance? Holon FF + Fighting
weakness? Holon FF + Fire
quick decks? name 1

And don't say I can't get FF+Fire+Fighting on fast enough, I can get those T2 every game.
 
I am going to tell you this in an effort to help you
The key to beating Blissey does NOT lie in weakness

I have a few anti Blissey decks, and i think i can release one to help you guys out
Charizard d Flygon d with Plus Powers and Stregnths

Charizard does 120 damage, just 10 short of koing blissey
With a plus power or a stregnth, you can one shot it
Flygon d allows you to attack every turn
Charizard\'s bulky 120 hp means Blissey isnt going to one shot him any time soon

This isnt the best Blissey counter i made, but a combonation of my confidence in your intelegence and me just not caring enough to post the others leave me to let you guys work it out.
 
resistance? Holon FF + Fighting
weakness? Holon FF + Fire
quick decks? name 1

And don't say I can't get FF+Fire+Fighting on fast enough, I can get those T2 every game.

yeah, i know you can get both t2 going to my turn 2 against a krick who is about to do 60+ and wager you where now you have to draw a boost to OHKO, or an NRG, plus power (if it even plays it) and strength charm. And if your depending on your Delcatty to NRG draw you better have the windstorm in hand, and the delcatty set up. Kind of hard to do all by your T3 even if you win wager, i'm not saying it's impossible, far from it, just very hard.

oh and what happens when I KO your blissey T3. Your next is only going to be KOing my first krick while my second one is ready to do another 60+. It's a very even matchup, just the krick is slightly more consistent early, mid and late game.
 
yeah, i know you can get both t2 going to my turn 2 against a krick who is about to do 60+ and wager you where now you have to draw a boost to OHKO, or an NRG, plus power (if it even plays it) and strength charm. And if your depending on your Delcatty to NRG draw you better have the windstorm in hand, and the delcatty set up. Kind of hard to do all by your T3 even if you win wager, i'm not saying it's impossible, far from it, just very hard.

you dont always get the wager..unless you run castaways/scotts......
 
The odds of getting wager are the same odds of getting Holon energy FF if both are ran in 4's. Actually Wager is more probable because it can be searched for. Holon Energy FF on the other hand...
 
you dont always get the wager..unless you run castaways/scotts......

i won that, 4 wager, 4 castaway, enough "draw" power where I could easily just straight draw into one of them and the tunes.

scott is going to be nearly dead until Cess. Crystal is out of the format.
 
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