This is a work in progress... and I think it might be a little too strong. once someone else posts, expect to see my takes on Lee and Top ex.
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Name: Brawly’s Hitmonchan ex
Rarity: Pokémon-ex
Pokémon-ex Rule: When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
Type: Fighting
Stage: Basic
HP: 100
Weakness: Psychic
Resistance: None
Retreat: CC
Poké-Body:
The maximum HP Brawly's Hitmonchan ex increases by 10 for each (F) Energy card attached to it.
Attack#1: (FF) Riposte
Until the end of your opponent's turn, if Brawly's Hitmonchan ex is attacked, flip a coin. If it is heads, prevent all damage done by the attack to Brawly's Hitmonchan, and your opponent flips a coin. If tails, place 3 damage counters on the Pokemon that just attacked Brawly's Hitmonhan ex. (This counts as an attack from Brawly's Hitmonchan ex.)
Attack#2: (FFF) Go For Broke [50]
You may choose to discard all [Fighting] Energy attached to Brawly's Hitmonchan ex. If you do, this attack does 100 damage an ignores all effects on the that would prevent or reduce the damage done by this attack. Discard the [Fighting] Energy after doing damage.
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Just a basic explanation for why its this way: as with my last three Hitmon, I tried to tap into the underlying martial arts style. The ability of boxers to soak damage is legendary, so I revived a Pokemon power last seen on a Sabrina's Gastly. Although officially a term from fencing, a riposte is when you follow a successful parry with a quick counter attack, and boxing teaches such a technique. It's pretty flippy, but its also a supporting attack. Half the time it blocks damage, and only damage. One in four times it does hit back. The big attack is sort of an homage to a video game I love... other than Pokemon. Can anyone guess? But, to the point, its not great damage, but its solid damage... unless you chuck everything ("Going for broke" means risking it all). It is indeed meant to be a kamikazee attack for when this card is almost dead. After all, due to the Poke-Body, you're lowering your HP by at least 30.
If this card actually seems a hair underpowered (yes, I bounce between over and under), I might tack on a little more HP, or more likely, I'll change one energy requirment in each attack from Fighting to Colorless.