Roxanne's Slugma // HP: 50 // Type: (R)
Basic Pokémon
(C) Touch -- Base Damage: 10 -- If you paid the energy cost of this attack with a (R) energy, flip a coin. If heads, the Defending pokémon is now burned.
(F) (C) Harden -- Base Damage: 0 -- Flip a coin. If heads, prevent the next 50 points of damage dealt to Roxanne's Slugma during your opponent's next turn. If tails, prevent the next 20 points of damage dealt to Roxanne's Slugma during your opponent's next turn.
....
Brawly's Tyrogue // HP: 50 // Type: (F)
Basic Pokémon
Poké-Power: Baby Evolution -- Once during your turn, you may put Brawly's Hitmonchan, Brawly's Hitmonlee or Brawly's Hitmontop onto Brawly's Tyrogue (This counts as evolving Brawly's Tyrogue ) and remove all damage counters from Brawly's Tyrogue.
(F) Dimlight Punch -- Base Damage: 10 -- During your next turn, when paying the energy cost for an attack, you may ignore one (C) energy cost (This attack's effect only applies to the energy cost on the attack name's left).
Weakness: (P) // Resistance: None // Retreat Cost: (C)
Wattson's Pichu // HP: 50 // Type: (L)
Basic Pokémon
Poké-Power: Baby Evolution -- Once during your turn, you may put Wattson's Pikachu onto Wattson's Pichu (This counts as evolving Wattson's Pichu ) and remove all damage counters from Wattson's Pichu.
(L) Wattson Jolt -- Base Damage: 10x -- Flip two coins. If all are heads, this attack does 10 damage times the number of pokémons with Wattson in it's name. If one of them is heads, the Defending pokémon is now paralyzed. If all are tails, this attack does nothing. Either way, you cannot use this attack next turn (even if all coins flipped were tails ).
Weakness: (F) // Resistance: None // Retreat Cost: (C)
Flannery's Magby // HP: 50 // Type: (R)
Basic Pokémon
Poké-Power: Baby Evolution -- Once during your turn, you may put Flannery's Magmar onto Flannery's Magby (This counts as evolving Flannery's Magby ) and remove all damage counters from Flannery's Magby.
(R) Concentrate -- Base Damage: 0 -- Search your deck for a basic (F) energy card, attach it to any of your pokémon and shuffle your deck afterwards. If you do, draw a card.
Weakness: (W) // Resistance: None // Retreat Cost: (C)
Norman's Eevee // HP: 60 // Type: (C)
Basic Pokémon
Poké-Body: Hoenn Charity -- Pokémons that evolve from Flannery's Eevee, Wattson's Eevee, Wallace's Eevee, Tate & Liza's Eevee or Sidney's Eevee may evolve from this pokémon.
(C) Sand-Attack -- Base Damage: 0 -- Flip a coin. If heads, prevent all effects of attacks, including damage, done by the Defending pokémon (Benching either pokémon ends this effect).
(C)(C)(C) Full Charge -- Base Damage: 30
Weakness: (F) // Resistance: (P) - 30 // Retreat Cost: (C)
Norman's Cleffa // HP: 40 // Type: (C)
Basic Pokémon
Poké-Power: Baby Evolution -- Once during your turn, you may put Norman's Clefairy onto Norman's Cleffa (This counts as evolving Norman's Cleffa ) and remove all damage counters from Norman's Cleffa.
(C) Help, Norman! -- Base Damage: 0 -- Flip a coin. if heads, prevent all effects of attacks, including damage, done by the Defending pokémon (Benching either pokémon ends this effect). Then, you may look at one of your prizes and switch it with one of the cards from your hand If tails, this attack does nothing.
Weakness: (F) // Resistance: None // Retreat Cost: (C)
Tate & Liza's Smoochum // HP: 50 // Type: (P)
Basic Pokémon
Poké-Power: Baby Evolution -- Once during your turn, you may put Tate & Liza's Jynx onto Tate & Liza's Smoochum (This counts as evolving Tate & Liza's Smoochum ) and remove all damage counters from Tate & Liza's Smoochum.
(P) Friend Power -- Base Damage: 10x -- Choose one of your benched pokémon. Flip a number of coins equal to the number of energy cards attached to it. This attack does 10 damage times the number of heads.
Weakness: (P) // Resistance: None // Retreat Cost: (C)
Tate & Liza's Wynaut // HP: 50 // Type: (P)
Basic Pokémon
Poké-Power: Baby Evolution -- Once during your turn, you may put Tate & Liza's Wobbuffet onto Tate & Liza's Wynaut (This counts as evolving Tate & Liza's Wynaut ) and remove all damage counters from Tate & Liza's Wynaut.
(P) Twin Stare -- Base Damage: 0 -- Flip two coins. If the first is heads, put a damage counter on the Defending pokémon. if the second is heads, the Defending pokémon is now paralyzed. If both are tails, the Defending pokémon is now confused.
Weakness: (P) // Resistance: None // Retreat Cost: (C)
Wallace's Azurill // HP: 40 // Type: (C)
Basic Pokémon
Poké-Power: Baby Evolution -- Once during your turn, you may put Wallace's Marill onto Wallace's Azurill (This counts as evolving Wallace's Azurill ) and remove all damage counters from Wallace's Azurill.
(C) Blue Bounce -- Base Damage: 10 -- You may reveal a basic (W) energy card from your hand. If you do, flip a coin. If heads, prevent all effects of attacks done by the Defending pokémon to Wallace's Azurill during your opponent's next turn.
Weakness: (F) // Resistance: None // Retreat Cost: None
Glacia's Delibird // HP: 70 // Type: (W)
Basic Pokémon
Poké-Power: Expert Present -- When you are going to flip a coin, and if one of the results makes the Defending pokémon parayzed, you may use this power. Discard a (W) energy from one of your pokémons with Glacia's in its name. If you do, you choose the result of the coin flip.
(W)(C)(C) Cold Flap -- Base Damage: 20 -- Flip a coin. If heads, the Defending pokémon is now paralyzed.
Weakness: (R) // Resistance: (F) - 30 // Retreat Cost: None
Glacia's Smoochum // HP: 50 // Type: (W)
Basic Pokémon
Poké-Power: Baby Evolution -- Once during your turn, you may put Glacia's Jynx onto Glacia's Smoochum (This counts asevolving Glacia's Smoochum) and remove all damage counters from Glacia's Smoochum.
(W) Harsh Training -- Base Damage: 0 -- Search for up to two basic energy cards in your deck and attach them to your pokémon in any way you like, shuffling your deck afterwards. Then, put two damage counters on Glacia's Smoochum.
Weakness: (R) // Resistance: None // Retreat Cost: (C)
Harden ,Help, norman! and Concentrate look a bit broken. I based tyrogue's attack on brawly's gym, and twin stare was based on the fact that wynaut has two pair of eyes. Friend Power seems weak, but it may be just me. However, i'm almost sure that harsh training is utterly broken (turn 2 Glacia's Jynx with 4 energy and full Hp? that seems quite broken for me), but for now i'm leaving it as it is.
Other comments and fixes will be appreciated (if not necessary!). I'll stop for now, but the ideas still plague my mind, so expect more from me!