Pokémon TCG: Sword and Shield—Brilliant Stars

Did anyone else quit because of mewtwo ex?

It's not Mewtwo ex but all the overpowered basics and broken attacks. As bad as it is, it's not a reason to quit. Just find a deck you like and play it at league.

I'm playing with birds and enjoy it. I don't play mewtwo but you'll have to find some options to help deal with it. There are fun combos and such out there.
 
"Kill" "Kill" "Kill" "Catcher, Kill" "Catcher Kill "JArm Catcher Kill" "Catcher Kill" "Oops I wiffed on the next Catcher, gg"

Fresh playstyle yeah :D

Ive more or less stopped playing since last season anyways, only playing for nationals right now. Its the same for most people I know, they play out of habit / because of the community but mostly play ygo / japanese tcgs in their "free time".

Its not about mewtwo but about the general direction of the game, ohkos and big basics everywhere and it feels so lucky because you never develop a field and whoever whiffs first loses :/
 
"Kill" "Kill" "Kill" "Catcher, Kill" "Catcher Kill "JArm Catcher Kill" "Catcher Kill" "Oops I wiffed on the next Catcher, gg"

Fresh playstyle yeah :D

That's a completely inaccurate and rather naive/ignorant description of the current metagame. There was plenty of skill involved in deckbuilding in our States/Regionals format as well. Whereas a deck like Magnezone/Eelektrik or Chandelure/Vileplume (from Cities) featured a lot of Stage 2 Pokemon, those lists were extremely tight, and thus extremely easy to build. With Zekrom/Eelektrik and Celebi/Mewtwo/Tornadus, the skeletons were right around 52-53 cards, giving plenty of room for more experienced deckbuilders/players to shine.

Its not about mewtwo but about the general direction of the game, ohkos and big basics everywhere and it feels so lucky because you never develop a field and whoever whiffs first loses :/

Maybe the game "feels so lucky" to certain players, but that's primarily because those particular players are not adapting to the metagame. While there's some variance involved in this game (just like pretty much every other card game), the same players are consistently performing well.

Think of another card game where there's some luck involved: poker. Why are many of the same players are able to get in the money perennially? While there's luck involved in poker, there's also a lot of skill involved, like reading your opponents, knowing when to take risks, and making prudent decisions to win the game.

---------- Post added 05/18/2012 at 02:26 AM ----------

Quit the day it was released haven't played since. Such a shame that the card must ruin the game.

This means that you must have never even tried to play in the HS-NXD metagame. It doesn't sound like Mewtwo EX ruined the game for you, but rather it was your inability and unwillingness to adapt to a changing metagame that ruined the game.
 
psychup2034, while I agree with what you said, its hard to face down a turn 2 140+ damage when you only had 1 turn. The direction the game is going into is bad. You also can't compare Pokemon to Poker because Pokemon has a lot of outside forces that turns the tide of the game.
 
No-one really quits because of one card. They were going to quit anyway, and that's just the excuse.

Sounds more dramatic I guess.
 
Its ridiculous we play best of one and the game can end in first player first turn
In Magic player cant even win till like 4 th turn and they play best of 3
I would go to no damage on first turn or even back to best of 3
 
No but it forced me to play Durant, which I didn't enjoy too much. Looking back there were some other alternatives (Lilligant) that could have given me a good shot at placing well at tournaments, but they were very few (and Durant was the best non-Mewtwo option anyway). Mewtwo EX made it so people who couldn't afford the card (or weren't willing to spend 60 $ on a freaking Pokémon card) were pretty much forced to play Durant if they wanted to play a competitive deck. So no, Mewtwo didn't make me quit the game, but it made the game much less fun for me, and really limited my deck options.
 
psychup2034, while I agree with what you said, its hard to face down a turn 2 140+ damage when you only had 1 turn. The direction the game is going into is bad. You also can't compare Pokemon to Poker because Pokemon has a lot of outside forces that turns the tide of the game.

You seem to be confusing lucky set-ups with overpowered cards. Very few cards can do such big damage T2 and they can't even do it consistently. Plus I prefer the big attacks and potential for comebacks much more than I like the formats focused on locks like the 07-08 (GG), and 09-10 (SP) formats any day.

As for Mewtwo, I feel many people over blew it and decided that blaming the card instead of finding decks that played well against it.
 
omg ya i agree i quit last time cuz of da stupid company printin big basics 130hp zekrom reshiram!! BROKEN!! then yanmega prime that stupid worthless card b4 rotation it waz so chep and before nats it became $70 omg!!! and also aftr that damn broken pokemon catcher gust of wind reprint SOO BROKEN it ruins the game it should be BANNNNNNNED! and now stupid broken exs 170hp 180hp i cant even kill them with my pidgey T_T i hate pokemon ima quit
 
You seem to be confusing lucky set-ups with overpowered cards. Very few cards can do such big damage T2 and they can't even do it consistently. Plus I prefer the big attacks and potential for comebacks much more than I like the formats focused on locks like the 07-08 (GG), and 09-10 (SP) formats any day.

As for Mewtwo, I feel many people over blew it and decided that blaming the card instead of finding decks that played well against it.

I hardly see it as lucky set up. Yesterday at league, everyone who played darkrai ex had it up up 2. Its the same with zekeels and turn 1 with CMT. The new zoroark is overpowered. Dark Claw is overpowered. They should have printed Tool Scrapper in this set to help deal with the broken tool cards.

I'm convinced that the card designers do not know how to make cards. It wont be long before we have item cards that let you take prize cards.

---------- Post added 05/18/2012 at 01:22 PM ----------

omg ya i agree i quit last time cuz of da stupid company printin big basics 130hp zekrom reshiram!! BROKEN!! then yanmega prime that stupid worthless card b4 rotation it waz so chep and before nats it became $70 omg!!! and also aftr that damn broken pokemon catcher gust of wind reprint SOO BROKEN it ruins the game it should be BANNNNNNNED! and now stupid broken exs 170hp 180hp i cant even kill them with my pidgey T_T i hate pokemon ima quit

I know this is a joke comment but my Pidgeot deck did beat a Reshiram EX deck.
 
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"The new zoroark is overpowered. Dark Claw is overpowered"

This just sounds like someone who hasn't broken in the new format at all, and instead of trying to find ways to deal with the new decks, they're just going to throw their hands up in the air and cry about everything being overpowered.

Zoroark isn't overpowered. It's a Stage 1 that can hit for 120 (+20 for dark claw, +10 for sp. dark) on the condition that it has a full bench of dark pokemon...which makes it super susceptible to a lot of different fighting decks.

If you want to stall out a Darkrai players start, lost remover/enhanced hammer exist to remove special energy, crushing hammer to remove the basic energies, and you can always disrupt with judge...not to mention catcher stalling them.

Darkrai is admittedly a really good card...but is there really a problem with us having some really good cards? It's not like it just automatically beats everything by itself.
 
^

I'm used to the new set already. No one here is crying about anything. I call it how I see it. Been playing with the cards for a while. Here are some key factors here.

- Zoroark hit's for 120 damage on a very easy requirement. just bench 5 dark Pokemon

- 'Good' dark decks don't run special dark because of lost remover/e hammer or very little. I played against them. Most good players stop playing unless the really need to. There are no ways to play around it. You can play around Jumpluff.

- Dark Claw is just a broken card. Much like Power Spray, giving the benefits to only 1 deck type.

- Darkrai is a new ex. No need to explain that...

And did you really just say catcher stall the deck. Did you read Darkrai ex's ability?
 
I'd quit Modified earlier because of cheating at Nationals, not Mewtwo EX. But when I thought I'd try getting back into it again Reshiram and Zekrom had just popped up. B&W series is the worst thing that's happened to the game, ever. HGSS had some good ideas but was kinda bad with Primes (essentially exs / Lv.Xs without drawback) but printing Basic Pokemon with the power of Stage 2s is just bizarre, it just goes against the basic concepts of the games design. Then when EXs came along they had to push the standard for Basics even further aaand Catcher? There's a reason it's not been printed since the Base Sets, it was a mistake then and it still is.
It's not that I can't adapt, I played seriously and did well all the way through the original ex series, though the delta series, into D&P... I took all these changes fine. It's not that I *can't* play now, I just don't want to fund such poor design.
I've never seen such negative response to the TCG than there is at the moment. SPs took quite a slating but even the best of the Basic SPs didn't outclass Stage 2s.
So, what can you do? You don't have to defend the game or quit it, if you thought it was more fun in the past, just use your old cards! There's no reason to quit totally, just don't buy packs / buy less and use what you've already got in different formats. I love playing Pokemon TCG when it's done well so I just Cube draft and mainly play 100 card singleton (150, see sig.) It's great if you like the older Modified formats where both quick Basic beatdown and slow Stage 2 control and everything in-between are all Equally viable.
If many serious players stop buying they'll realise marketing a simple game to just kids isn't good for them, it's the older players who have jobs and money and buy whole booster boxes at once. It's possible to appeal to many audiences but they need to know Pokemon has an ageing player base from when it was first released, not just new kids who want big Legendary Pokemon with big numbers and splashy art. (Also, no offence to young players, I know some really good ones, playing 150 is no easy feat!)

(Sorry! That got kinda long, these types of threads always set me off again >_<)
 
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almost everyone who doesnt like this format quit before they really got to play it a lot, therefore how would they know its bad?
 
^

I'm used to the new set already. No one here is crying about anything. I call it how I see it. Been playing with the cards for a while. Here are some key factors here.

- Zoroark hit's for 120 damage on a very easy requirement. just bench 5 dark Pokemon

- 'Good' dark decks don't run special dark because of lost remover/e hammer or very little. I played against them. Most good players stop playing unless the really need to. There are no ways to play around it. You can play around Jumpluff.

- Dark Claw is just a broken card. Much like Power Spray, giving the benefits to only 1 deck type.

- Darkrai is a new ex. No need to explain that...

And did you really just say catcher stall the deck. Did you read Darkrai ex's ability?

1. I'm a little shocked that someone is really viewing Zoroark (with Weavile and Darkrai I assume) to be a big threat of a deck. The deck has poor matchups against CMT, Darkrai, and fighting decks that it's not really worth worrying about all that much.

You have to fill your bench to begin hitting for the insane amounts of damage. Against something like Tornadus EX, Darkrai EX, etc. it doesn't matter if you're hitting them for 90 or 150. Either way you have to two shot them, while they will one shot you in most normal circumstances. The resources that go into streaming these big basic pokemon is a lot less compared to continually streaming a Stage 1 Pokemon, while maintaining a full bench to get the most damage out of its attack.

2. I don't think you know what a good dark deck is if you're still considering Zoroark to be a good deck...but not just that, a broken deck.

3. Dark Claw isn't broken. It's just enough to make dark Pokemon worth playing again. Eviolite, Donphan's ability, and Dragon Blade's Bouffalant's ability all counteract the effect of Dark Claw. There is a Heatmor from Noble Victory that discards tool cards, and a Weavile from Next Destinies that does more damage with its attack if the defending Pokemon has a tool attached.

Not to mention, there is Terrakion and Groudon EX, which counter the things that dark claw would be attached to fairly well.

4. Yes, you can catcher stall a Darkrai deck. If you catcher a benched Darkrai with no energy, a Sableye, a Smeargle, or anything without energy and a retreat cost that might be in their deck, you can force them to waste their attachment for the turn to remove that thing from the active spot instead of using that attachment on Darkrai.
 
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