Are donks really anything more than just luck?
What if everybody, literally EVERYBODY, in a tournament played donk decks. Would the most skilled player win? Would the best deck win?
The answer is no.
And that's why it's bad for the game.
There are always going to be donks. Remember Tyrogue? But when donks becomes the normal way that unskilled players compete with and beat skilled players on a regular basis, something is upside down.
This is a GREAT post- and 1 I could not agree with more! I have lost to more people this year who don't have half the skills I do at this game simply because i went 1st and they crobat, triple turn, attack and sign the slip. That is not what I remember Pokemon being all about.
I know, play more basics- I do! I know, run call energy- again, I do! What I don't/can't do is control the opening 7 cards I draw, so I am REALLY sick and tired of that argument to this problem the TCG faces.
It's a game, and just like every other game ( card game , pro football, etc.) the best team or player doesn't always win- but they usually do. Not always, but that's why we play the games in the 1st place.
Not in Pokemon anymore. I played in a cities last Sunday where in 3 games I played 5 turns- FIVE! Got t-1ed once and t-2ed once.And the game I won went 2 turns. Sorry Charlie, but I have been doing this long enough to know when something is wrong. I have had exactly 2 games go to time this year- TWO! It never used to be like this , but it is now, and I personally hate it! Not to speak for him but my kid hates it too( and he is partly responsible with that annoying sabledonk deck he created before Florida States last year).But when in Rome..... He didn't win ( he took 3rd) but Curry won with his exact list. And it was stupid to watch Steve go 7-0 playing 3-5 minute games!!Some games took even less time
The game has a yu-gi-oh feel to it these days and I hate yu-gi-oh. He who draws the best 7 cards usually wins. He who opens with collector and goes 2nd usually wins. I was never a fan of scramble energy but at least with that card there was some chance of recovery from a bad start. We don't have that anymore.
Heck, you can't recover when you get ONE turn in a game now can you!?
IMHO I see these cards being released on purpose so newer players can compete with "seasoned veterans" which in turn does promote growth. I see that and totally agree with the concept.
But I do think they have gone too far with these t-1 wins, these fast, powerful cards that when combo'ed win games fast . It may be a good thing to draw new players into our game, but enough is enough guys! I want to play a game- not play a turn then sign the slip!
Hopefully when uxie rotates things will get better. Until then I'll keep on playing- I'm just not enjoying this format and I feel I am NOT the minority on this one.