Pokémon TCG: Sword and Shield—Brilliant Stars

EX: Hoenn League Tier 2

Sunflorazumarill

Active Member
This set is one in a series of sets whose DS-transmitted data is linked together. Here's a road map of the sets:

EX: Trainer Journeys
-A set involving Liza, Sonrisa, and Trixie, the girls from Pokémon: Johto Journeys.
EX: Trainer Champions
-A set involving Electra, Milane, and Luka, the girls from Pokémon: Johto Champions.
EX: Trainer Quest
-A set involving Shingo, Eusine, and Floreia, Pokémon Trainers from various settings.
EX: Trainer Elites
-A set involving Ritchie, Harrison, and Gary, three League caliber Pokémon Trainers.
EX: Orange League
-A set involving the Gym Leaders and Elites of the Orange Islands.
EX: Kanto League Tier 1
-Part 1 of 3. A set involving the Gym Leaders and Elites from the Kanto Region.
EX: Kanto League Tier 2
-Part 2 of 3. A set involving the Gym Leaders and Elites from the Kanto Region.
EX: Kanto League Tier 3
-Part 3 of 3. A set involving the Gym Leaders and Elites from the Kanto Region.
EX: Johto League Tier 1
-Part 1 of 2. A set involving the Gym Leaders and Elites from the Johto Region.
EX: Johto League Tier 2
-Part 2 of 2. A set involving the Gym Leaders and Elites from the Johto Region.
EX: Hoenn League Tier 1
-Part 1 of 2. A set involving the Gym Leaders and Elites from the Hoenn Region.
EX: Hoenn League Tier 2 <--- YOU ARE HERE
-Part 2 of 2. A set involving the Gym Leaders and Elites from the Hoenn Region.

This set revolves around the Gym Leaders and Elite Four from the Hoenn region, with Pokémon and Trainer cards to match each person. There will also be unique DS-transmitted data that will be revealed at the end of the final set! Just how unique? You’ll have to wait to find out! This set ended up growing so large that it has been split into two parts! Here are the Gym Leaders presented in this part:

BRAWLY
Occupation: Dewford Gym Leader
Pokémon Typing: {F}

JASON
Occupation: Vastfield Gym Leader
Pokémon Typing: {G}

TATE & LIZA
Occupation: Mossdeep Gym Leaders
Pokémon Typing: {P}

WALLACE
Occupation: Sootopolis Gym Leader/Champion
Pokémon Typing: {W}

GLACIA
Occupation: Elite Four Member
Pokémon Typing: {W}

DRAKE
Occupation: Elite Four Member
Pokémon Typing: {C}

STEVEN
Occupation: Pokémon Trainer/Former Champion
Pokémon Typing: {M}

Here's the set list:

(Pokémon Holo)
1/326 Brawly's Breloom {F} H
2/326 Brawly's Donphan {F} H
3/326 Brawly's Hariyama {F} H
4/326 Brawly's Machamp {F} H
5/326 Brawly's Marowak {F} H
6/326 Brawly's Medicham {F} H
7/326 Brawly's Politoed {W} H
8/326 Brawly's Poliwrath {F} H
9/326 Drake's Dragonite {C} H
10/326 Drake's Flygon {F} H
11/326 Drake's Kingdra {W} H
12/326 Drake's Latias {P} H
13/326 Drake's Latios {P} H
14/326 Drake's Rayquaza {C} H
15/326 Drake's Salamence {C} H
16/326 Drake's Sceptile {C} H
17/326 Glacia's Articuno {W} H
18/326 Glacia's Dewgong {W} H
19/326 Glacia's Glalie {W} H
20/326 Glacia's Regice {W} H
21/326 Glacia's Wailord {W} H
22/326 Glacia's Walrein {W} H
23/326 Glacia's Weavile {W} H
24/326 Jason's Bellossom {G} H
25/326 Jason's Celebi {G} H
26/326 Jason's Cradily {G} H
27/326 Jason's Jumpluff {G} H
28/326 Jason's Ludicolo {G} H
29/326 Jason's Meganium {G} H
30/326 Jason's Sceptile {G} H
31/326 Jason's Shiftry {G} H
32/326 Jason's Tropius {G} H
33/326 Jason's Venusaur {G} H
34/326 Jason's Victreebel {G} H
35/326 Jason's Vileplume {G} H
36/326 Steven's Aggron {M} H
37/326 Steven's Armaldo {F} H
38/326 Steven's Cradily {G} H
39/326 Steven's Jirachi {M} H
40/326 Steven's Metagross {M} H
41/326 Steven's Registeel {M} H
42/326 Steven's Scizor {M} H
43/326 Steven's Steelix {M} H
44/326 Tate & Liza's Alakazam {P} H
45/326 Tate & Liza's Celebi {P} H
46/326 Tate & Liza's Deoxys {P} H
47/326 Tate & Liza's Gardevoir {P} H
48/326 Tate & Liza's Jirachi {P} H
49/326 Tate & Liza's Latias {P} H
50/326 Tate & Liza's Latios {P} H
51/326 Tate & Liza's Lugia {P} H
52/326 Tate & Liza's Lunatone {P} H
53/326 Tate & Liza's Metagross {P} H
54/326 Tate & Liza's Mew {P} H
55/326 Tate & Liza's Mewtwo {P} H
56/326 Tate & Liza's Solrock {P} H
57/326 Wallace's Blastoise {W} H
58/326 Wallace's Feraligatr {W} H
59/326 Wallace's Gorebyss {W} H
60/326 Wallace's Gyarados {W} H
61/326 Wallace's Huntail {W} H
62/326 Wallace's Kabutops {W} H
63/326 Wallace's Kingdra {W} H
64/326 Wallace's Kyogre {W} H
65/326 Wallace's Lapras {W} H
66/326 Wallace's Ludicolo {W} H
67/326 Wallace's Milotic {W} H
68/326 Wallace's Omastar {W} H
69/326 Wallace's Politoed {W} H
70/326 Wallace's Poliwrath {W} H
71/326 Wallace's Suicune {W} H
72/326 Wallace's Swampert {W} H
73/326 Wallace's Wailord {W} H
74/326 Wallace's Walrein {W} H

(Pokémon Rare)
75/326 Brawly's Dugtrio {F} R
76/326 Brawly's Heracross {F} R
77/326 Brawly's Hitmonchan {F} R
78/326 Brawly's Hitmonlee {F} R
79/326 Brawly's Hitmontop {F} R
80/326 Brawly's Primeape {F} R
81/326 Brawly's Sandslash {F} R
82/326 Brawly's Zangoose {C} R
83/326 Drake's Altaria {G} R
84/326 Drake's Electrode {L} R
85/326 Drake's Exeggutor {G} R
86/326 Drake's Gyarados {W} R
87/326 Drake's Ninetales {R} R
88/326 Drake's Seaking {W} R
89/326 Glacia's Azumarill {W} R
90/326 Glacia's Cloyster {W} R
91/326 Glacia's Crawdaunt {W} R
92/326 Glacia's Delibird {W} R
93/326 Glacia's Golduck {W} R
94/326 Glacia's Jynx {W} R
95/326 Glacia's Lapras {W} R
96/326 Glacia's Piloswine {W} R
97/326 Jason's Breloom {G} R
98/326 Jason's Cacturne {G} R
99/326 Jason's Exeggutor {G} R
100/326 Jason's Parasect {G} R
101/326 Jason's Roselia {G} R
102/326 Jason's Sunflora {G} R
103/326 Jason's Tangela {G} R
104/326 Steven's Claydol {P} R
105/326 Steven's Forretress {M} R
106/326 Steven's Magneton {M} R
107/326 Steven's Mawile {M} R
108/326 Steven's Skarmory {M} R
109/326 Tate & Liza's Claydol {P} R
110/326 Tate & Liza's Espeon {P} R
111/326 Tate & Liza's Exeggutor {P} R
112/326 Tate & Liza's Grumpig {P} R
113/326 Tate & Liza's Hypno {P} R
114/326 Tate & Liza's Jynx {P} R
115/326 Tate & Liza's Medicham {P} R
116/326 Tate & Liza's Mr. Mime {P} R
117/326 Tate & Liza's Slowbro {P} R
118/326 Tate & Liza's Slowking {P} R
119/326 Tate & Liza's Xatu {P} R
120/326 Wallace's Azumarill {W} R
121/326 Wallace's Cloyster {W} R
122/326 Wallace's Corsola {W} R
123/326 Wallace's Crawdaunt {W} R
124/326 Wallace's Dewgong {W} R
125/326 Wallace's Golduck {W} R
126/326 Wallace's Lanturn {W} R
127/326 Wallace's Luvdisc {W} R
128/326 Wallace's Mantine {W} R
129/326 Wallace's Pelipper {W} R
130/326 Wallace's Quagsire {W} R
131/326 Wallace's Qwilfish {W} R
132/326 Wallace's Relicanth {W} R
133/326 Wallace's Seaking {W} R
134/326 Wallace's Sharpedo {W} R
135/326 Wallace's Slowbro {W} R
136/326 Wallace's Slowking {W} R
137/326 Wallace's Starmie {W} R
138/326 Wallace's Tentacruel {W} R
139/326 Wallace's Vaporeon {W} R
140/326 Wallace's Whiscash {W} R

(Pokémon Uncommon)
141/326 Brawly's Cubone {F} U
142/326 Brawly's Lickitung {C} U
143/326 Brawly's Machoke {F} U
144/326 Brawly's Makuhita {F} U
145/326 Brawly's Meditite {F} U
146/326 Brawly's Phanpy {F} U
147/326 Brawly's Poliwhirl {W} U
148/326 Brawly's Shroomish {G} U
149/326 Drake's Dragonair {C} U
150/326 Drake's Exeggcute {G} U
151/326 Drake's Grovyle {G} U
152/326 Drake's Seadra {W} U
153/326 Drake's Shelgon {C} U
154/326 Drake's Swablu {C} U
155/326 Drake's Vibrava {F} U
156/326 Drake's Vulpix {R} U
157/326 Glacia's Luvdisc {W} U
158/326 Glacia's Mantine {W} U
159/326 Glacia's Marill {W} U
160/326 Glacia's Sealeo {W} U
161/326 Glacia's Smoochum {W} U
162/326 Glacia's Snorunt {W} U
163/326 Glacia's Sneasel {W} U
164/326 Glacia's Wailmer {W} U
165/326 Jason's Bayleef {G} U
166/326 Jason's Exeggcute {G} U
167/326 Jason's Gloom {G} U
168/326 Jason's Grovyle {G} U
169/326 Jason's Ivysaur {G} U
170/326 Jason's Lileep {G} U
171/326 Jason's Lombre {G} U
172/326 Jason's Nuzleaf {G} U
173/326 Jason's Shroomish {G} U
174/326 Jason's Skiploom {G} U
175/326 Jason's Weepinbell {G} U
176/326 Steven's Anorith {F} U
177/326 Steven's Lairon {M} U
178/326 Steven's Lileep {G} U
179/326 Steven's Metang {M} U
180/326 Steven's Onix {F} U
181/326 Steven's Scyther {G} U
182/326 Tate & Liza's Chimecho {P} U
183/326 Tate & Liza's Girafarig {P} U
184/326 Tate & Liza's Kadabra {P} U
185/326 Tate & Liza's Kirlia {P} U
186/326 Tate & Liza's Metang {P} U
187/326 Tate & Liza's Mime Jr. {P} U
188/326 Tate & Liza's Slowpoke {P} U
189/326 Tate & Liza's Smoochum {P} U
190/326 Wallace's Clamperl {W} U
191/326 Wallace's Croconaw {W} U
192/326 Wallace's Kabuto {W} U
193/326 Wallace's Lombre {W} U
194/326 Wallace's Marill {W} U
195/326 Wallace's Marshtomp {W} U
196/326 Wallace's Omanyte {W} U
197/326 Wallace's Poliwhirl {W} U
198/326 Wallace's Psyduck {W} U
199/326 Wallace's Seadra {W} U
200/326 Wallace's Sealeo {W} U
201/326 Wallace's Shellder {W} U
202/326 Wallace's Staryu {W} U
203/326 Wallace's Tentacool {W} U
204/326 Wallace's Wailmer {W} U
205/326 Wallace's Wartortle {W} U

(Pokémon Common)
206/326 Brawly's Diglett {F} C
207/326 Brawly's Machop {F} C
208/326 Brawly's Mankey {F} C
209/326 Brawly's Poliwag {F} C
210/326 Brawly's Sandshrew {F} C
211/326 Brawly's Tyrogue {F} C
212/326 Drake's Bagon {C} C
213/326 Drake's Dratini {C} C
214/326 Drake's Goldeen {W} C
215/326 Drake's Horsea {W} C
216/326 Drake's Magikarp {W} C
217/326 Drake's Trapinch {F} C
218/326 Drake's Treecko {G} C
219/326 Drake's Voltorb {L} C
220/326 Glacia's Azurill {C} C
221/326 Glacia's Corphish {W} C
222/326 Glacia's Psyduck {W} C
223/326 Glacia's Seel {W} C
224/326 Glacia's Shellder {W} C
225/326 Glacia's Spheal {W} C
226/326 Glacia's Swinub {W} C
227/326 Jason's Bellsprout {G} C
228/326 Jason's Bulbasaur {G} C
229/326 Jason's Cacnea {G} C
230/326 Jason's Chikorita {G} C
231/326 Jason's Hoppip {G} C
232/326 Jason's Lotad {G} C
233/326 Jason's Oddish {G} C
234/326 Jason's Paras {G} C
235/326 Jason's Seedot {G} C
236/326 Jason's Sunkern {G} C
237/326 Jason's Treecko {G} C
238/326 Steven's Aron {M} C
239/326 Steven's Baltoy {P} C
240/326 Steven's Beldum {M} C
241/326 Steven's Magnemite {M} C
242/326 Steven's Pineco {G} C
243/326 Tate & Liza's Abra {P} C
244/326 Tate & Liza's Baltoy {P} C
245/326 Tate & Liza's Beldum {P} C
246/326 Tate & Liza's Drowzee {P} C
247/326 Tate & Liza's Exeggcute {P} C
248/326 Tate & Liza's Meditite {P} C
249/326 Tate & Liza's Natu {P} C
250/326 Tate & Liza's Ralts {P} C
251/326 Tate & Liza's Spoink {P} C
252/326 Wallace's Azurill {C} C
253/326 Wallace's Barboach {W} C
254/326 Wallace's Carvanha {W} C
255/326 Wallace's Chinchou {W} C
256/326 Wallace's Corphish {W} C
257/326 Wallace's Feebas {W} C
258/326 Wallace's Goldeen {W} C
259/326 Wallace's Horsea {W} C
260/326 Wallace's Lotad {W} C
261/326 Wallace's Magikarp {W} C
262/326 Wallace's Mudkip {W} C
263/326 Wallace's Poliwag {W} C
264/326 Wallace's Seel {W} C
265/326 Wallace's Slowpoke {W} C
266/326 Wallace's Spheal {W} C
267/326 Wallace's Squirtle {W} C
268/326 Wallace's Totodile {W} C
269/326 Wallace's Wingull {W} C
270/326 Wallace's Wooper {W} C

(Trainer Rare)
271/326 Brawly R
272/326 Drake R
273/326 Glacia R
274/326 Jason R
275/326 Steven R
276/326 Tate & Liza R
277/326 Wallace R

(Trainer Uncommon)
278/326 Brawly Cube 01 U
279/326 Brawly's Bulk Up U
280/326 Brawly's Darkness U
281/326 Brawly's Fight Together U
282/326 Brawly's Support U
283/326 Brawly's Waves U
284/326 Drake Cube 01 U
285/326 Drake's Booty U
286/326 Drake's Dragon Wings U
287/326 Drake's Pirates U
288/326 Drake's Pirate Ship U
289/326 Drake's Stance U
290/326 Glacia Cube 01 U
291/326 Glacia's Arctic Hangout U
292/326 Glacia's Freeze U
293/326 Glacia's Iceberg U
294/326 Glacia's Low-Temperature Treatment U
295/326 Glacia's Shipwreck U
296/326 Jason Cube 01 U
297/326 Jason's Berry Harvest U
298/326 Jason's Garden U
299/326 Jason's Lust U
300/326 Jason's Success U
301/326 Jason's Triangle U
302/326 Steven Cube 01 U
303/326 Steven's Ambition U
304/326 Steven's Armor U
305/326 Steven's Gift U
306/326 Steven's Hunt U
307/326 Steven's Secret Technique U
308/326 Tate & Liza Cube 01 U
309/326 Tate & Liza's Double Ball U
310/326 Tate & Liza's Formidable Duo U
311/326 Tate & Liza's Link Together U
312/326 Tate & Liza's Psychic Control U
313/326 Tate & Liza's Spoons U
314/322 Wallace Cube 01 U
315/326 Wallace's Charm U
316/326 Wallace's Seas U
317/326 Wallace's Secret Technique U
318/326 Wallace's Surprise Attack U
319/326 Wallace's Wind Monitor U

(Trainer Common)
320/326 Dewford Town Gym C
321/326 Evergrande City C
326/326 Mossdeep City Gym C
323/326 Pokémon League Dragon Field C
324/326 Pokémon League Ice Field C
325/326 Sootopolis City Gym C
326/326 Vastfield City Gym C

(Pokémon-ex)
327/326 Brawly's Hitmonlee ex {F} ***
328/326 Drake's Altaria ex {C} ***
329/326 Glacia's Jynx ex {W} ***
330/326 Jason's Venusaur ex {G} ***
331/326 Steven's Metagross ex {M} ***
332/326 Tate & Liza's Xatu ex {P} ***
333/326 Wallace's Walrein ex {W} ***

(Shining Pokémon)
334/326 Brawly's Shining Hitmontop {F} ***
335/326 Drake's Shining Salamence {C} ***
336/326 Glacia's Shining Walrein {W} ***
337/326 Jason's Shining Tropius {G} ***
338/326 Steven's Shining Registeel {M} ***
339/326 Tate & Liza's Shining Lunatone {P} ***
340/326 Wallace's Shining Milotic {W} ***

(Crystal Pokémon)
341/326 Brawly's Poliwrath {CRY} ***
342/326 Drake's Flygon {CRY} ***
343/326 Glacia's Piloswine {CRY} ***
344/326 Jason's Cradily {CRY} ***
345/326 Steven's Aggron {CRY} ***
346/326 Tate & Liza's Solrock {CRY} ***
347/326 Wallace's Kyogre {CRY} ***

(Pokémon *)
348/326 Brawly's Hariyama * {F} ***
349/326 Drake's Salamence * {C} ***
350/326 Glacia's Walrein * {W} ***
351/326 Jason's Breloom * {G} ***
352/326 Steven's Metagross * {M} ***
353/326 Tate & Liza's Claydol * {P} ***
354/326 Wallace's Luvdisc * {W} ***

(Boxtopper)
355/326 Rocket's Weavile {D} H
 
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Jason's Bulbasaur
60 HP {G}
Basic Pokémon

{G}{C} Toxic The Defending Pokémon is now Poisoned. Put 2 damage counters on it instead of 1 between turns (even if it was already Poisoned).

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Jason's Ivysaur
80 HP {G}
Stage 1 Pokémon (Evolves from Jason's Bulbasaur)

{C} Tackle 10
{G}{G}{G} Hail Slice If there is a Hail counter on the field, flip a coin for each {G} Energy card attached to Jason's Ivysaur. This attack does 40 damage plus 10 more damage for each heads. 40+

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Jason's Venusaur
110 HP {G}
Stage 2 Pokémon (Evolves from Jason's Ivysaur)

Poké-POWER Floral Combo
If you have Jason's Venusaur and a Pokémon with Milane in its name as your Active Pokémon and Jason's Venusaur isn't affected by a Special Condition, Jason's Venusaur's total HP is 140 instead of 110 and any damage done to any of your Active Pokémon (excluding Jason's Venusaur) by an attack (your own or your opponent's) is reduced by 30 (before Weakness and Resistance).
{G}{G}{G} Solarbeam 50
{C}{C}{C}{C}{C} Thunder Whip If there are any {L} Energy cards attached to Jason's Venusaur and a Storm counter on the field, this attack's base damage is 100 instead of 60. 60

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}{C}

Wallace's Squirtle
60 HP {W}
Basic Pokémon

{W}{C} Smash Turn After your attack, you may switch Wallace's Squirtle with 1 of your Benched Pokémon. 20
{W}{C} Spiral Drain Remove 3 damage counters from Wallace's Squirtle. If Wallace's Squirtle has fewer damage counters than that, remove all of them. 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Wartortle
80 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Squirtle)

{C} Pound 10
{W}{W}{W} Rain Pulse If there is a Rain counter on the field, flip a coin for each {W} Energy card attached to Wallace's Wartortle. This attack does 40 damage plus 10 more damage for each heads. 40+

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Blastoise
110 HP {W}
Stage 2 Pokémon (Evolves from Wallace's Wartortle)

Poké-POWER Splash Combo
If you have Wallace's Blastoise and a Pokémon with Eusine in its name as your Active Pokémon and Wallace's Blastoise isn't affected by a Special Condition, Wallace's Blastoise's total HP is 140 instead of 110 and each of your Active Pokémon (excluding Wallace's Blastoise) pays {C} less to retreat.
{W}{W}{W} Hydro Pump This attack does 40 damage plus 20 more damage for each {W} Energy card attached to Wallace's Blastoise but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way. 40+
{C}{C}{C}{C}{C} Sand Tide If there are any {F} Energy cards attached to Wallace's Blastoise and a Sand counter on the field, this attack's base damage is 100 instead of 60. 60

Weakness: {W}
Resistance: {F}
Retreat Cost: {C}{C}{C}
 
Here are my first ideas for this set!

Drake’s Bagon
Pokémon card
{C}
40 HP
Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}
{R} Kindle Discard 1 Energy card attached to Drake’s Bagon or this attack does nothing. If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 20
{G}{C} Cut 20

Drake’s Shelgon
Pokémon card
{C}
80 HP
Stage 1 Pokémon
Evolves from Drake’s Bagon
Put Drake’s Shelgon on the Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}{C}
PokéBODY: Fiery Surge If Drake's Shelgon is affected by a Special Condition, any damage done by Drake's Shelgon to the Defending Pokémon is increased by 20 (before Weakness and Resistance).
{R}{C} Lava Burn If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20
{L}{F}{C} Dragon Jaw Flip a coin. If tails, Drake’s Shelgon does 10 damage to itself and can’t attack during your next turn. 60

Drake’s Salamence
Pokémon card
{C}
120 HP
Stage 2 Pokémon
Evolves from Drake’s Shelgon
Put Drake’s Salamence on the Stage 1 card
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Miracle Breath When you play Drake’s Salamence from your hand to evolve 1 of your Pokémon, you may use this power. If the Defending Pokémon isn’t already affected by a Special Condition. You may choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.
{G}{W}{L} Tri-Element Wave Choose either a {G}, {W}, or {L} Energy card attached to Drake’s Salamence. This attack does 40 damage to each Pokémon (yours and your opponent’s) that is the same type as that Energy card. Don’t apply Weakness and Resistance.
{R}{R}{R}{C}{C} Dragon Magma Discard the top 3 cards of your deck. (If there are fewer than 3 cards in your deck, discard them all.) This attack does 10 damage to each of your opponent’s Benched Pokémon for each {R} Energy card discarded in this way. (Don’t apply Weakness and Resistance for Benched Pokémon.) 60

Drake’s Dratini
Pokémon card
{C}
40 HP
Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}
{L} Surge Laser If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 10
{W}{C} Icicle Spear Flip 4 coins. This attack does 10 damage times the number of heads. 10x

Drake’s Dragonair
Pokémon card
{C}
70 HP
Stage 1 Pokémon
Evolves from Drake’s Dratini
Put Drake’s Dragonair on the Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}{C}
{L}{L} Zap Cannon Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing (not even damage). 40
{W}{C}{C} Whirlpool If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 30

Drake’s Dragonite
Pokémon card
{C}
100 HP
Stage 2 Pokémon
Evolves from Drake’s Dragonair
Put Drake’s Dragonite on the Stage 1 card
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}
PokéBODY: Storm Boost If Low Pressure System is in play, each basic {W} Energy card and basic {L} Energy card attached to Drake’s Dragonite provides {W}{L}.
{L}{L} Tail Shock Does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30
{W}{W}{C}{C} Aquatic Dragonbreath Discard 2 {W} Energy cards attached to Drake’s Dragonite or this attack does nothing. The Defending Pokémon is now Confused and flip 2 coins. This attack does 60 damage plus 20 more damage for each heads. 60+
 
Tate & Liza's Latias
70 HP {P}
Basic Pokémon

Poké-BODY Mossdeep Aura
If you have Tate & Liza's Latios in play, the attack cost of Tate & Liza's Latias's Super Singe is now {G}{R}.
{P}{C} Combustion 20
{G}{R}{C} Super Singe Flip a coin. If heads, the Defending Pokémon is now Burned. 40

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}

Tate & Liza's Latios
70 HP {P}
Basic Pokémon

Poké-BODY Mossdeep Aura
If you have Tate & Liza's Latias in play, the attack cost of Tate & Liza's Latios's Psychic Force is now {P}{P}{C}.
{C}{C} Dragon Claw 20
{P}{P}{C}{C}{C} Psychic Force If your opponent has no Stage 2 evolved Pokémon in play, this attack does nothing. 80

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}

Tate & Liza's Mewtwo
70 HP {P}
Basic Pokémon

Poké-POWER Mossdeep Switch
Once during your turn, when you put Tate & Liza's Mewtwo onto your Bench from your hand, you may move any number of basic Energy cards attached to your Pokémon to your other Pokémon (excluding Tate & Liza's Mewtwo) in any way you like.
{C} Tail Slap Flip 3 coins. This attack does 10 damage times the number of heads. 10x
{P}{P} Energy Burst This attack does 10 damage times the total number of Energy attached to Tate & Liza's Mewtwo and the Defending Pokémon. 10x

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Tate & Liza's Deoxys
70 HP {P}
Basic Pokémon

Poké-POWER Attack Reaction
If Deoxys Sphere is in play, Tate & Liza's Deoxys has any React Energy cards attached to it, and Tate & Liza's Deoxys isn't affected by a Special Condition, any damage done by Tate & Liza's Deoxys by an attack is increased by 20 (before Weakness and Resistance).
{C}{C} Crystal Laser During your next turn, any damage done to the Defending Pokémon by any attack by Tate & Liza's Deoxys is increased by 40 (before Weakness and Resistance). 20
{P}{C}{C} Energy Loop Return 2 Energy cards attached to Tate & Liza's Deoxys to your hand or this attack does nothing. 60

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}

Wallace's Staryu
40 HP {W}
Basic Pokémon

{W}{C} Bubblebeam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Starmie
70 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Staryu)

Poké-BODY Sootopolis Strength
If Wallace's Starmie is Benched, each of your Pokémon with Wallace or Juan in its name in play has no Weakness.
{W} Surf 20
{C}{C}{C} Swift This attack's damage isn't affected by Weakness, Resistance, Poké-POWERs, Poké-BODies, or any other effect on the Defending Pokémon. 50

Weakness: {L}
Resistance: none
Retreat Cost: {C}
 
Here are some ideas for Tate & Liza!

Tate & Liza’s Lunatone
Pokémon card
{P}
70 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéPOWER: Eclipse Signal Once during your turn (before you attack), you may search your deck for a Basic Pokémon with Lunatone or Solrock in its name and put it onto your Bench. Shuffle your deck afterward. This power can’t be used if Tate & Liza’s Lunatone is affected by a Special Condition.
{W}{L} Frozen Spark Flip a coin. If heads, the Defending Pokémon is now either Asleep or Paralyzed (your choice). If tails, the Defending Pokémon is now either Asleep or Confused (your choice). 20
{P}{C}{C} Gravity Flash If Magic Materia: Gravity is attached to Tate & Liza’s Lunatone, during your opponent’s next turn, the Defending Pokémon can’t retreat and if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack does nothing. 40

Tate & Liza’s Solrock
Pokémon card
{P}
70 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéPOWER: Double Eclipse Once during your turn (before you attack), if Tate & Liza’s Solrock is your Active Pokémon, you may use this power. Until the end of your turn, the type of each of your Pokémon with Solrock in its name is {R} and the type of each of your Pokémon with Lunatone in its name is {W}. This power can’t be used if Tate & Liza’s Solrock is affected by a Special Condition.
{G}{R} Flaming Solarbeam Flip a coin. If heads, the Defending Pokémon is now Burned and Confused. If tails, the Defending Pokémon is now either Burned or Confused (your choice). 20
{P}{C}{C} Gravity Spin If Magic Materia: Gravity is attached to Tate & Liza’s Solrock, this attack does 40 damage plus an amount of damage equal to one-quarter of that Pokémon's remaining HP (rounded up to the nearest 10). 40+

Tate & Liza’s Slowpoke
Pokémon card
{P}
50 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Tail Slap 10
{C}{C} Ice Psy If Tate & Liza’s Slowpoke has any Freeze Energy cards attached to it, the Defending Pokémon is now Confused. If Tate & Liza’s Slowpoke has any Sleep Energy cards attached to it, the Defending Pokémon is now Asleep. 20

Tate & Liza’s Slowbro
Pokémon card
{P}
90 HP
Stage 1 Pokémon
Evolves from Tate & Liza’s Slowpoke
Put Tate & Liza’s Slowbro on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Psy Armor If you have Tate & Liza’s Slowking in play, each of your Tate & Liza’s Slowbro and Tate & Liza’s Slowking in play are both {W}{P} type and all damage done by attacks to each of those Pokémon is reduced by 10 (before applying Weakness and Resistance).
{W}{W} Weather Splash If there is a Rain counter on the field, this attack does 30 damage plus 30 more damage. If there is a Hail counter on the field, discard an Energy card attached to each Defending Pokémon. If there is a Night counter on the field, each Defending Pokémon is now Confused. 30+
{P}{P}{P} Reflected Psywave Choose 1 of your opponent’s Benched Pokémon. This attack does 10 damage times the number of Energy cards attached to the Defending Pokémon to that Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40

Tate & Liza’s Slowking
Pokémon card
{P}
90 HP
Stage 1 Pokémon
Evolves from Tate & Liza’s Slowpoke
Put Tate & Liza’s Slowking on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Psy Power If you have Tate & Liza’s Slowbro in play, each of your Tate & Liza’s Slowbro and Tate & Liza’s Slowking in play are both {W}{P} type and your attacks by any of those Pokémon do 10 more damage to the Defending Pokemon (before applying Weakness and Resistance).
{W}{W} Materia Splash If Magic Materia: Ice is attached to Tate & Liza’s Slowking, the Defending Pokémon can’t attack during your opponent’s next turn. If Magic Materia: Gravity is attached to Tate & Liza’s Slowking, this attack does 30 damage plus 10 more damage for each damage counter on the Defending Pokémon. 30+
{P}{P}{P} Extended Psywave Flip a coin for each Energy card attached to the Defending Pokémon. This attack does 10 damage times the number of heads to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40

Tate & Liza’s Espeon
Pokémon card
{P}
70 HP
Stage 1 Pokémon
Evolves from Special Eevee
Put Tate & Liza’s Espeon on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Synchronize If Tate & Liza's Espeon becomes affected by a Special Condition (even if Tate & Liza's Espeon is Knocked Out), the Attacking Pokémon is now affected by the same Special Condition.
{C} Search Attach Search your deck for up to 2 Energy cards and attach them to 1 of your Pokémon. Then your opponent searches his or her deck for up to 2 Energy cards and attaches them to 1 of his or her Pokémon. Each player shuffles his or her deck afterward.
{P}{P} Triple Psywave Choose 3 of your opponent’s Pokémon. Then choose 1 of the Pokémon you chose. This attack does 10 damage times the number of Energy cards attached to that Pokémon to each Pokémon you chose. Don’t apply Weakness and Resistance.
 
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Wallace's Kabuto
40 HP {W}
Stage 1 Pokémon (Evolves from Mysterious Fossil)

{W} Eerie Light The Defending Pokémon is now Confused.
{C}{C} Shell Attack 20

Weakness: {G}
Resistance: none
Retreat Cost: {C}

Wallace's Kabutops
80 HP {W}
Stage 2 Pokémon (Evolves from Wallace's Kabuto)

Poké-BODY Ancient Scythe
Any damage done by Wallace's Kabutops by an attack is increased by 10 for each React Energy card attached to it.
{W}{C} Vital Drain If the Defending Pokémon is Knocked Out by this attack, remove all Special Conditions and 7 damage counters from Wallace's Kabutops. If Wallace's Kabutops has fewer damage counters than that, remove all of them. 30
{C}{C}{C} Thunderous Blow This attack does 40 damage plus 10 more damage for each {F} Energy card attached to Wallace's Kabutops. 40+

Weakness: {G}
Resistance: none
Retreat Cost: {C}{C}

Wallace's Horsea
50 HP {W}
Basic Pokémon

{C} Ram 10
{W}{C} Steady Firebreathing 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Seadra
80 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Horsea)

{C}{C} Searing Flame The Defending Pokémon is now Burned. 10
{W}{C}{C} Combustion 40

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Kingdra
110 HP {W}
Stage 2 Pokémon (Evolves from Wallace's Seadra)

Poké-POWER Dragon Curse
Once during your turn (before your attack), if Wallace's Kingdra is your Active Pokémon and not affected by a Special Condition, you may put 2 damage counters on 1 of your opponent's Pokémon that doesn't have Wallace or Juan in its name.
{W}{C} Extra Flame If the Defending Pokémon is a Pokémon-ex, this attack does 30 damage plus 30 more damage. 30+
{R}{R}{M}{M} Heat Blast 80

Weakness: {C}
Resistance: none
Retreat Cost: {C}{C}

Wallace's Qwilfish
60 HP {W}
Basic Pokémon

{W} Wave Pool Wonder You can't use this attack unless Wallace's Qwilfish has any Wave Pool Energy cards attached to it. 30
{C}{C}{C} Spear Pins Flip 4 coins. This attack does 20 damage times the number of heads. 20x

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Brawly's Heracross
70 HP {F}
Basic Pokémon

{F} Black Belt Wonder You can't use this attack unless Brawly's Heracross has any Black Belt Energy cards attached to it. 30
{F}{F}{F}{F} Mega Crush Discard 4, 5, 6, or 7 {F} Energy cards attached to Brawly's Heracross or this attack does nothing. This attack does 30 damage times the number of cards discarded in this way. 30x

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Tate & Liza's Chimecho
60 HP {P}
Basic Pokémon

Poké-POWER Mind Ball Healing
Once during your turn (before your attack), if Tate & Liza's Chimecho has any Mind Ball Energy cards attached to it and isn't affected by a Special Condition, you may flip a coin. If heads, remove up to 10 of any combination of damage counters, Special Conditions, and special counters (ex. Freeze, Fear) from your Pokémon in any way you like.
{P}{C} Double Psywave This attack does 10 damage to each Defending Pokémon for each Energy card attached to that Pokémon.

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Jason's Tangela
60 HP {G}
Basic Pokémon

Poké-BODY Long Vine Defense
Any damage done to Jason's Tangela by an attack (your own or your opponent's) is reduced by 30 for each Long Vine Energy card attached to it (before Weakness and Resistance).
{G}{G} Vine Slap Flip a coin until you get tails. This attack does 20 damage plus 10 more damage for each heads. 20+

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}
 
Here are some ideas for Glacia!

Glacia’s Spheal
Pokémon card
{W}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Snow Hold If Magic Materia: Ice is attached to Glacia’s Spheal, your opponent pays {C} more to retreat his or her Active Pokémon. You can’t use more than 1 Snow Hold Poké-Body each turn.
{W}{W} Blizzard Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 30

Glacia’s Sealeo
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Glacia’s Spheal
Put Glacia’s Sealeo on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
{W}{W} Cold Rain If there is a Rain counter on the field, the Defending Pokémon can’t use any Poké-Powers or Poké-Bodies during your opponent’s next turn. 30
{W}{W}{W} Hail Freeze If there is a Hail counter on the field, flip a coin. If heads, place a Freeze counter on the Defending Pokémon. While a Pokémon has a Freeze counter, that Pokémon may not attack or retreat while Glacia’s Sealeo remains your Active Pokémon. A Freeze counter may be removed by any effect that removes all Special Conditions. 40

Glacia’s Walrein
Pokémon card
{W}
120 HP
Stage 2 Pokémon
Evolves from Glacia’s Sealeo
Put Glacia’s Walrein on the Stage 1 card
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}{C}
PokéPOWER: Freeze Generator Once during your turn (before you attack), you may search your discard pile for a Freeze Energy card and put it into your hand. This power can’t be used if Glacia’s Walrein is affected by a Special Condition.
{W}{W}{W} Ice-9 Does 20 damage times the total number of {W} Energy in play to each Pokémon in play (yours and your opponent’s) with any {W} Energy attached to it (including this one). Don’t apply Weakness and Resistance.
{W}{W}{W}{W} Antarctic Blizzard Flip a coin for each Defending Pokémon. If heads, this attack does 80 damage to that Pokémon and that Pokémon can’t attack or retreat during your opponent’s next turn.
Ice-9 is a special allotrope of ice that only melts at 114.4 degrees Fahrenheit (45.8 °C); when it comes into contact with liquid water, it acts as a crystal "seed", and will catalyze the solidification (freezing) of any normal water at ambient temperatures—thus being capable of destroying the world as we know it. –Wikipedia

Glacia’s Snorunt
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {M}
Resistance: n/a
Retreat cost: {C}
{W} Mini Blizzard Flip a coin. If heads, the Defending Pokémon can’t attack during your opponent’s next turn. 10
{W}{W} Icy Evolution Search your deck for a card that evolves from 1 of your Basic Pokémon with Glacia in its name and put it on that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.

Glacia’s Glalie
Pokémon card
{W}
90 HP
Stage 1 Pokémon
Evolves from Glacia’s Snorunt
Put Glacia’s Glalie on the Basic Pokémon
Weakness: {M}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Ice Haze As long As Glacia’s Glalie is on your Bench, put 1 damage counter on each Active Pokémon (yours and your opponent’s) between turns. You can’t use more than 2 Ice Haze Poké-Bodies each turn.
{W}{W} Ice Freeze If Nagic Materia: Ice is attached to Glacia’s Glalie, discard Magic Materia: Ice and place a Freeze counter on the Defending Pokémon. While a Pokémon has a Freeze counter, that Pokémon may not attack or retreat while Glacia’s Sealeo remains your Active Pokémon. A Freeze counter may be removed by any effect that removes all Special Conditions. 30
{W}{W}{W} Jagged Ice Does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 50

Glacia’s Delibird
Pokémon card
{W}
60 HP
Basic Pokémon
Weakness: {M}
Resistance: {F} -30
Retreat cost: {C}
{W} Ice Gift Flip 3 coins. If 1 is heads, the Defending Pokémon is now Confused. If 2 are heads, this attack does 20 damage. If all 3 are heads, place a Freeze counter on the Defending Pokémon. A Freeze counter may be removed by any effect that removes all Special Conditions.
{C}{C}{C} Double Wing Attack Does 30 damage to each Defending Pokémon.
 
Glacia's Lapras
110 HP {W}
Basic Pokémon

Poké-BODY Wave Pool Fix
If Glacia's Lapras doesn't have any Wave Pool Energy cards attached to it, any damage done to Glacia's Lapras by an attack (your own or your opponent's) is increased by 10 (before Weakness and Resistance).
{W}{W}{W} Freezing Cannon Discard 2 {W} Energy cards attached to Glacia's Lapras or this attack does nothing. 80

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}

Drake's Magikarp
30 HP {W}
Basic Pokémon

Poké-BODY Undeserving
If Drake's Magikarp is Knocked Out, your opponent doesn't take a Prize.
{C} Tackle 10

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Drake's Gyarados
100 HP {W}
Stage 1 Pokémon (Evolves from Drake's Magikarp)

{W} Dragon Pool Wonder You can't use this attack unless Drake's Gyarados has any Dragon Pool Energy cards attached to it. 30
{W}{W}{C} Water Gun This attack does 30 damage plus 20 more damage for each {W} Energy card attached to Drake's Gyarados but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way. 30+
{R}{R}{F}{F}{C} Raging Flaming Discard 2 {R} Energy cards and 1 {F} Energy card attached to Drake's Gyarados or this attack does nothing. This attack does 80 damage to each Defending Pokémon.

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}{C}{C}

Steven's Mawile
60 HP {M}
Basic Pokémon

Poké-BODY Titanium Wall Teeth
If Steven's Mawile has any Titanium Wall Energy cards attached to it, don't apply Resistance whenever Steven's Mawile attacks.
{M}{M} Shaving Spit Flip a coin until you get tails. This attack does 20 damage plus 10 more damage for each heads. 20+

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}

Jason's Paras
50 HP {G}
Basic Pokémon

{G} Stun Spore Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Jason's Parasect
80 HP {G}
Stage 1 Pokémon (Evolves from Jason's Paras)

{G} Long Vine Wonder You can't use this attack unless Jason's Paras has any Long Vine Energy cards attached to it. 30
{C}{C}{C} Slash 30
{G}{G}{G}{G}{G} Solarbeam 90

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}
 
Here are some more ideas for Brawly!

Brawly’s Makuhita
Pokémon card
{F}
60 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{F} Bulk Up During your opponent’s next turn, any damage done to Brawly’s Makuhita by attacks is reduced by 20 (after applying Weakness and Resistance).
{F}{C} Dynamicpunch Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, this attack does nothing (not even damage). 30

Brawly’s Hariyama
Pokémon card
{F}
100 HP
Stage 1 Pokémon
Evolves from Brawly’s Makuhita
Put Brawly’s Hariyama on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Rage Strike If Brawly's Hariyama is your Active Pokémon and is damaged by an opponent's attack, all damage done by Brawly's Hariyama during your next turn is increased by 30 (before applying Weakness and Resistance).
{F}{C}{C} Hyper Toss If this attack doesn’t Knock Out the Defending Pokémon, flip a coin. If heads, return the Defending Pokémon and all Basic Pokémon and Evolution cards attached to it to your opponent’s hand. 40
{F}{F}{C}{C} Double Arm Thrust Flip 5 coins. This attack does 20 damage times the number of heads to each Defending Pokémon.

Brawly’s Machop
Pokémon card
{F}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{F} Low Punch Flip a coin. If heads, until the end of your next turn, all damage done to the Defending Pokémon is increased by 20 (after applying Weakness and Resistance).
{F}{C} Rolling Kick Flip a coin. If heads, the Defending Pokémon can’t attack during your opponent’s next turn. 20

Brawly’s Machoke
Pokémon card
{F}
80 HP
Stage 1 Pokémon
Evolves from Brawly’s Machop
Put Brawly’s Machoke on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{F}{F} Fighting Streak You may discard a Confuse Energy card attached to Brawly’s Machoke. If you do, each Defending Pokémon is now Paralyzed. 30
{F}{C}{C} Smellingsalt If the Defending Pokémon was Paralyzed during your opponent's last turn, this attack's base damage is doubled. Then, the Defending Pokémon is no longer Paralyzed. 30

Brawly’s Machamp
Pokémon card
{F}
120 HP
Stage 2 Pokémon
Evolves from Brawly’s Machoke
Put Brawly’s Machamp on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Guts If Brawly's Machamp is affected by a Special Condition, any damage done by Brawly's Machamp to the Defending Pokémon is doubled (before Weakness and Resistance).
{F}{F} Rushing Submission Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to Brawly’s Machamp. If tails, Brawly’s Machamp does 40 damage to itself. 60
{F}{F}{C}{C} Façade If Brawly’s Machamp is affected by a Special Condition, this attack does 40 damage plus 40 more damage. 40+

Brawly’s Zangoose
Pokémon card
{C}
70 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Detect Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to Brawly’s Zangoose.
{C}{C}{C} Fury Claws Flip 4 coins. This attack does 20 damage plus 20 more damage for each heads. Brawly’s Zangoose can’t attack during your next turn. 20+
 
Brawly's Tyrogue
40 HP {F}
Baby Pokémon (Evolves into Brawly's Hitmonlee, Brawly's Hitmonchan, or Brawly's Hitmontop)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{F}{C} Dance Punch Don't apply Weakness for this attack. 30

Weakness: none
Resistance: none
Retreat Cost: {C}

Brawly's Hitmonlee
100 HP {F}
Basic Pokémon

Poké-BODY Quick Play Stages
If Brawly's Hitmonlee didn't evolve from Brawly's Tyrogue when put into play, Brawly's Hitmonlee's total HP is 80 instead of 100. If Brawly's Hitmonlee is an Evolved Pokémon, Brawly's Hitmonlee cannot be Paralyzed.
{F}{C} Stretch Fist Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance. If that Pokémon has any Energy cards attached to it, choose 1 of them and discard it.
{F}{F}{F}{F} Megaton Kick Discard 3 {F} Energy cards attached to Brawly's Hitmonlee or this attack does nothing. 120

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Brawly's Hitmonchan
100 HP {F}
Basic Pokémon

Poké-BODY Quick Play Stages
If Brawly's Hitmonchan didn't evolve from Brawly's Tyrogue when put into play, Brawly's Hitmonchan's total HP is 80 instead of 100. If Brawly's Hitmonchan is an Evolved Pokémon, ignore any effect other than the Special Condition Confused that would prevent Brawly's Hitmonchan from using any of its attacks (excluding Baby Pokémon).
{F}{C} Spinning Head Brawly's Hitmonchan does 10 damage to itself. 40
{F}{F}{F}{F} Megaton Punch Discard 3 {F} Energy cards attached to Brawly's Hitmonchan or this attack does nothing. 120

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Brawly's Hitmontop
100 HP {F}
Basic Pokémon

Poké-BODY Quick Play Stages
If Brawly's Hitmontop didn't evolve from Brawly's Tyrogue when put into play, Brawly's Hitmontop's total HP is 80 instead of 100. If Brawly's Hitmontop is an Evolved Pokémon, any damage done by a Defending Pokémon to any of your Pokémon in play is reduced by 20 (after Weakness and before Resistance).
{F}{C} Flip Kick Don't apply Resistance for this attack. 20
{F}{F}{F}{F} Megaton Spin Discard 3 {F} Energy cards attached to Brawly's Hitmontop or this attack does nothing. 120

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Drake's Goldeen
40 HP {W}
Basic Pokémon

{C}{C} Horn Attack 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Drake's Seaking
80 HP {W}
Stage 1 Pokémon (Evolves from Drake's Goldeen)

{W}{C} Bubble Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20
{G}{G}{R}{R} Lotus Twister Discard 1 {G} Energy card and 1 {R} Energy card attached to Drake's Seaking or this attack does nothing. Don't apply Weakness or Resistance for this attack. 90

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}
 
Here are some more ideas for Drake! Also, the Kingdra in this set I based off of an idea done by Nemes on Pokécommunity and am giving him credit for it.

Drake’s Trapinch
Pokémon card
{F}
50 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F} Burrow Flip a coin. If heads, prevent all damage done by attacks to Drake’s Trapinch during your opponent’s next turn. (Any other effects of attacks still happen.) 10
{C}{C} Razor Wind Flip a coin. If tails, this attack does nothing. 40

Drake’s Vibrava
Pokémon card
{F}
80 HP
Stage 1 Pokémon
Evolves from Drake’s Trapinch
Put Drake’s Vibrava on the Basic Pokémon
Weakness: {W}
Resistance: {L} -30
Retreat cost: {C}
{G}{L} Dual Dragon Wing Flip 2 coins. For each heads, choose 1 of your opponent’s Pokémon and this attack does 30 damage to it. Don’t apply Weakness and Resistance.
{F}{C}{C} Steel Wing If there are any {M} Energy cards attached to Drake’s Vibrava, all damage done by attacks to Drake’s Vibrava during your opponent’s next turn is reduced by 20 (after applying Weakness and Resistance). 40

Drake’s Flygon
Pokémon card
{F}
110 HP
Stage 2 Pokémon
Evolves from Drake’s Vibrava
Put Drake’s Flygon on the Stage 1 card
Weakness: {W}
Resistance: {L} -30
Retreat cost: {C}
PokéPOWER: Dragon Search When you play Drake’s Flygon from your hand to evolve 1 of your Pokémon, you may search your deck for up to 2 of any combination of basic Energy, Rainbow Energy, Crystal Energy, and Holon Energy cards and put them into your hand. Shuffle your deck afterward.
{G}{L} Toxic Spark If Drake’s Flygon has any Poison Energy cards attached to it, the Defending Pokémon is now Poisoned. Put 2 damage counters on it instead of 1 after each player's turn (even if it was already Poisoned). If Drake’s Flygon has any Paralyze Energy cards attached to it, the Defending Pokémon is now Confused. 30
{F}{C}{C}{C}{C} Mega Sandstorm Flip 3 coins. This attack does 10 damage times the number of heads to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 50

Drake’s Horsea
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Water Gun Does 10 damage plus 10 more damage for each {W} Energy attached to Drake’s Horsea but not used to pay for this attack’s Energy cost. You can’t add more than 20 damage in this way. 10+
{C}{C} Dragon Dance During your next turn, if any of your current Active Pokémon does damage to any Defending Pokémon, the attack does 20 more damage (before applying Weakness and Resistance).

Drake’s Seadra
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Drake’s Horsea
Put Drake’s Seadra on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{W} Freezing Breath Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep. 20
{W}{C}{C} Surf Splash Flip a coin. If heads, this attack does 30 damage to each of your opponent’s Pokémon. Don’t apply Weakness and Resistance.

Drake’s Kingdra
Pokémon card
{W}
110 HP
Stage 2 Pokémon
Evolves from Drake’s Seadra
Put Drake’s Kingdra on the Stage 1 card
Weakness: n/a
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Water Wall Damage done to Drake’s Kingdra by your opponent’s Stage 2 Evolved Pokémon is reduced by 10 for each Special Energy card in your opponent’s discard pile. You can’t reduce more than 40 damage in this way.
{R}{P} Dragon Call Choose any number of your Pokémon with Drake, Horsea, or Seadra in its name. For each Pokémon you chose in this way, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon. (This counts as evolving those Pokémon.) Shuffle your deck afterward.
{W}{W}{C}{C} Hydro Needle Flip 2 coins. If both are heads, this attack does 40 damage plus 80 more damage. 40+
 
Wallace's Slowpoke
50 HP {W}
Basic Pokémon

{W} Bubble Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Slowbro
80 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Slowpoke)

{W}{C} High Head Smack This attack does damage 10 damage times the number of damage counters on the Defending Pokémon. 10x
{W}{W}{W}{W} Hydro Cannon If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 40

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}

Wallace's Slowking
80 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Slowpoke)

{W}{W} Water Gun This attack does 30 damage plus 10 more damage for each {W} Energy card attached to Wallace's Slowking but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 30+
{W}{W}{C}{C} Low Hip Drop This attack does 30 damage times the Defending Pokémon's Retreat Cost. 30x

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}

Steven's Baltoy
40 HP {P}
Basic Pokémon

Poké-BODY Clay Power
If this power is active, Steven's Baltoy is both {F}{P} type.
{C}{C} Slice 20

Weakness: {D}
Resistance: {L}
Retreat Cost: {C}

Steven's Claydol
90 HP {P}
Stage 1 Pokémon (Evolves from Steven's Baltoy)

Poké-BODY Clay Power
If this power is active, Steven's Claydol is both {F}{P} type.
{C}{C}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{P}{P}{P}{C} Psychic Quake If Magic Materia: Earth is attached to Steven's Claydol, this attack does 50 damage plus 30 more damage. 50+

Weakness: {D}
Resistance: {L}
Retreat Cost: {C}{C}

Steven's Skarmory
70 HP {M}
Basic Pokémon

Poké-BODY Sharp Wings
If Steven's Skarmory is damaged by an opponent's attack, flip a coin. If heads, this power does 10 damage to the Pokémon that attacked Steven's Skarmory. Apply Weakness. Don't apply Resistance.
{C}{C}{C} Wing Attack 30
{M}{M}{M}{C} Spear Feather Choose 1 of your opponent's Pokémon in play. This attack does 40 damage to that Pokémon. Don't apply Weakness and Resistance.

Weakness: {R}
Resistance: {G}{F}
Retreat Cost: {C}{C}
 
Here are some more ideas for Jason!

Jason’s Tropius
Pokémon card
{G}
90 HP
Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: {C}{C}
PokéBODY: Spring Flight If there is a Spring counter on the field, the Retreat cost for each {G} Pokémon in play (yours and your opponent’s) is reduced by {C}{C}.
{G} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{G}{C}{C}{C} Tropic Surge Discard 2 Energy cards attached to Jason’s Tropius or this attack does nothing. This attack does 20 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40

Jason’s Lileep
Pokémon card
{G}
60 HP
Stage 1 Pokémon
Evolves from Mysterious Fossil or Root Fossil
Put Jason’s Lileep on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{F} Granite Head During your opponent’s next turn, any damage done to Jason’s Lileep by attacks is reduced by 10 (after applying Weakness and Resistance). 20
{G}{G} Acidic Spray Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned. 20

Jason’s Cradily
Pokémon card
{G}
100 HP
Stage 2 Pokémon
Evolves from Jason’s Lileep
Put Jason’s Cradily on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Primal Slowdown As long as Jason’s Cradily is your Active Pokémon, your opponent’s Pokémon can’t use any Poké-Bodies.
{F}{F} Rock Dissolve If the Defending Pokémon is a {F} Pokémon, this attack does 40 damage plus 10 more damage for each Energy card and damage counter attached to or on the Defending Pokémon. 40+
{G}{G}{G} Ancient Chemical Discard 1 {G} Energy card attached to Jason’s Cradily or this attack does nothing. The Defending Pokémon is now Burned, Poisoned, and either Asleep or Confused (your choice). 40

Jason’s Seedot
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Amnesia Choose 1 of the Defending Pokémon’s attacks. That Pokémon can’t use that attack during your opponent’s next turn.
{G}{C} False Swipe Does an amount of damage equal to half of the Defending Pokémon's remaining HP (rounded up to the nearest 10.) ?

Jason’s Nuzleaf
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Jason’s Seedot
Put Jason’s Nuzleaf on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G}{G} Spring Crush If there is a Spring counter on the field, this attack does 30 damage plus 10 more damage and discard an Energy card attached to the Defending Pokémon. 30+
{G}{C}{C} Double Razor Leaf Flip 2 coins. This attack does 40 damage times the number of heads. 40x

Jason’s Shiftry
Pokémon card
{G}
110 HP
Stage 2 Pokémon
Evolves from Jason’s Nuzleaf
Put Jason’s Shiftry on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Slash Winds If your opponent moves his or her Active Pokémon to the Bench through any effects other than retreating that Pokémon, flip a coin. If heads, put 2 damage counters on that Pokémon. You can’t use more than 1 Slash Winds Poké-Bodiy each turn.
{G}{C} Double Whirlwind Does 20 damage to each Defending Pokémon. After doing damage, switch each Defending Pokémon with 1 of your opponent’s Benched Pokémon.
{G}{C}{C}{C} Darkness Brush Does 50 damage plus 10 more damage for each {D} Energy attached to Jason’s Shiftry. 50+
 
Brawly's Diglett
30 HP {F}
Basic Pokémon

{F}{F} Raged Earth If the Defending Pokémon doesn't have any attacks of its own, this attack does 30 damage plus 30 more damage. 20+

Weakness: {G}
Resistance: {L}
Retreat Cost: none

Brawly's Dugtrio
80 HP {F}
Stage 1 Pokémon (Evolves from Brawly's Diglett)

{C}{C}{C} Slash 30
{F}{F}{F}{F}{C} Terra Revenge This attack does 40 damage to each of your opponent's non-Baby Pokémon in play minus 10 damage on a Pokémon for each attack on that Pokémon. Don't apply Weakness and Resistance.

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}

Tate & Liza's Baltoy
40 HP {P}
Basic Pokémon

{P}{C} Confusion Flip a coin. If heads, the Defending Pokémon is now Confused. 20

Weakness: {D}
Resistance: {L}
Retreat Cost: {C}

Tate & Liza's Claydol
80 HP {P}
Stage 1 Pokémon (Evolves from Tate & Liza's Baltoy)

Poké-POWER Tate's Scare
Once during your turn (before your attack), if your opponent has any Active Pokémon with Erika, Janine, Lorelei, Agatha, Karen, Whitney, Jasmine, Roxanne, or Flannery in its name, unless Tate & Liza's Claydol isn't affected by a Special Condition, you may flip a coin. If heads, choose 1 of those Pokémon and switch it with 1 of your opponent's Benched Pokémon. Your opponent chooses the Benched Pokémon to switch.
{C}{C} Mud-Slap 20
{P}{C} Psychic This attack does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 10+

Weakness: {D}
Resistance: {L}
Retreat Cost: {C}{C}

Tate & Liza's Natu
40 HP {P}
Basic Pokémon

{P}{C} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

Weakness: {D}
Resistance: {F}
Retreat Cost: none

Tate & Liza's Xatu
80 HP {P}
Stage 1 Pokémon (Evolves from Tate & Liza's Natu)

Poké-POWER Liza's Scare
Once during your turn (before your attack), if your opponent has any Active Pokémon with Misty, Sabrina, Clair, Winona, Tate & Liza, Phoebe, or Glacia in its name, unless Tate & Liza's Xatu isn't affected by a Special Condition, you may flip a coin. If heads, choose 1 of those Pokémon and switch it with 1 of your opponent's Benched Pokémon. Your opponent chooses the Benched Pokémon to switch.
{C}{C} Drill Peck 20
{P}{C} Nightmare The Defending Pokémon is now Asleep. 20

Weakness: {D}
Resistance: {F}
Retreat Cost: {C}
 
Wallace's Mantine
80 HP {W}
Basic Pokémon

{C}{C} Tackle 20
{W}{W}{W}{C} Jet Blast This attack does 40 damage plus 20 more damage for each of your Pokémon in play with Remoraid in its name. If you have 2 or more Wallace's Remoraid in play, don't apply Resistance for this attack. 40+

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}{C}

Wallace's Corsola
60 HP {W}
Basic Pokémon

{F}{F} Rock Blast Flip 3 coins. This attack does 20 damage times the number of heads. 20x
{W}{W}{W}{W} Coral Spear Don't apply Resistance for this attack. 50

Weakness: {G}
Resistance: none
Retreat Cost: {C}

Glacia's Smoochum
40 HP {W}
Baby Pokémon (Evolves into Glacia's Jynx)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{P} Sweet Kiss The Defending Pokémon is now Confused.

Weakness: none
Resistance: none
Retreat Cost: {C}

Glacia's Jynx
110 HP {W}
Basic Pokémon

Poké-BODY Quick-Play Dishonesty
If Glacia's Jynx didn't evolve from Glacia's Smoochum when put into play, Glacia's Jynx total HP is 90 instead of 110.
{C}{C} Super Slam You can't use this attack if Glacia's Jynx isn't an Evolved Pokémon. 40
{W}{W}{W}{W} Winter Blast This attack does 50 damage to each Defending Pokémon plus 20 more damage if a Defending Pokémon has a Freeze counter on it. 50+

Weakness: {R}
Resistance: none
Retreat Cost: {C}{C}

Drake's Exeggcute
50 HP {G}
Basic Pokémon

{G} Leech Seed Unless all damage from this attack is prevented, remove 1 damage counter from Drake's Exeggcute. 10
{C}{C}{C} Exeggcute Bowling Flip 6 coins. This attack does 10 damage times the number of heads. If exactly 3 are heads, search your deck for a card that evolves from Drake's Exeggcute and attach it to Drake's Exeggcute. (This counts as evolving Drake's Exeggcute.)

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Drake's Exeggutor
90 HP {G}
Stage 1 Pokémon (Evolves from Drake's Exeggcute)

{P} Triple Psy Flip 3 coins. This attack does 10 damage times the number of heads.
{W}{D} Dragon Smoke This attack does 20 damage to each Defending Pokémon. If a Defending Pokémon tries to attack during your opponent's next turn, he or she flips a coin. If tails, that attack does nothing.
{G}{G}{G}{G}{G} Solarbeam 90

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}{C}
 
Here are the set’s two Metagross lines!

Steven’s Beldum
Pokémon card
{M}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}
PokéBODY: Steel Ring As long as Steven’s Beldum is your Active Pokémon, whenever a player attaches a {M} Energy card from his or her hand to 1 of his or her Pokémon (excluding this one), put 1 damage counter on that Pokémon.
{P}{M} Delta Psywave Does 10 damage to each of your opponent’s Pokémon. If 1 of your opponent’s Pokémon has δ on its card, this attack instead does 20 damage to that Pokémon. Don’t apply Weakness and Resistance.

Steven’s Metang
Pokémon card
{M}
80 HP
Stage 1 Pokémon
Evolves from Steven’s Beldum
Put Steven’s Metang on the Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}
PokéBODY: Magnetic Grid As long as Steven’s Metang is your Active Pokémon, if any of your Pokémon would be damaged by an opponent’s attack, flip a coin. If heads, choose 1 of those Pokémon. All damage done by that attack to that Pokémon is reduced by 10 for each {M} Energy attached to Steven’s Metang.
{P} Double Psybeam Does 10 damage to each Defending Pokémon and flip a coin. If heads, each Defending Pokémon is now Confused.
{M}{C}{C} Metal Crush You may discard a {M} Energy card attached to Steven’s Metang. If you do, the Defending Pokémon is now Paralyzed. 30

Steven’s Metagross
Pokémon card
{M}
120 HP
Stage 2 Pokémon
Evolves from Steven’s Metang
Put Steven’s Metagross on the Stage 1 card
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Metallic Upgrade Once during your turn (before you attack), if Steven’s Metagross is your Active Pokémon, you may use this power. Until the end of your opponent’s next turn, the maximum HP of each of {M} Pokémon in play is increased by 30 and each {M} Pokémon in play pays {C}{C} more to retreat. This power can’t be used if Steven’s Metagross is affected by a Special Condition.
{P}{P} Extrasensory Burst Choose a basic Energy card attached to Steven’s Metagross. This attack does 40 damage to each Pokémon in play (yours and your opponent’s) (including this one) that has any Energy cards of the type you chose attached to it. Don’t apply Weakness and Resistance.
{M}{M}{C}{C} Meteor Railgun Discard 2 {M} Energy cards attached to Steven’s Metagross or this attack does nothing. This attack does 40 damage plus 10 damage times the total amount of Energy attached to all Pokémon in play. 40+

Tate & Liza’s Beldum
Pokémon card
{P}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Pyrokinesis Flip a coin. If heads, the Defending Pokémon is now Burned. 10
{C}{C} Zap Cannon Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing (not even damage). 20

Tate & Liza’s Metang
Pokémon card
{P}
70 HP
Stage 1 Pokémon
Evolves from Tate & Liza’s Beldum
Put Tate & Liza’s Metang on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{P}{P} Linked Psychic Flash Flip a coin for each Pokémon you have in play with Tate & Liza in its name. If any of the coins are heads, the Defending Pokémon is now Paralyzed. 30
{P}{C}{C} Swift This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 50

Tate & Liza’s Metagross
Pokémon card
{P}
100 HP
Stage 2 Pokémon
Evolves from Tate & Liza’s Metang
Put Tate & Liza’s Metagross on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Negative Field As long as Tate & Liza’s Metagross is your Active Pokémon, damage done to any of your Pokémon with Tate & Liza in its name by {P} and {W} Pokémon is reduced by 30 (after applying Weakness and Resistance).
{P}{C}{C} Psychic Hover Discard 2 {P} Energy cards attached to Tate & Liza’s Metagross or this attack does nothing. Prevent all effects of attacks, including damage, done to Tate & Liza’s Metagross during your opponent’s next turn. 50
{P}{P}{C}{C} Heavy Psywave Does 20 damage to each of your opponent’s Pokémon plus 10 more damage for each Energy card attached to that Pokémon. Don’t apply Weakness and Resistance.
 
Steven's Pineco
50 HP {G}
Basic Pokémon

{C} Tackle 10
{C}{C}{C} Pin Missile Flip 3 coins. This attack does 20 damage times the number of heads. 20x

Weakness: {R}
Resistance: none
Retreat Cost: {C}

Steven's Forretress
90 HP {M}
Stage 1 Pokémon (Evolves from Steven's Pineco)

Poké-POWER Radioactive Hide
Whenever Steven's Forretress attacks, unless Steven's Forretress is affected by a Special Condition, flip a coin. If heads, each Defending Pokémon affected by that attack is now Poisoned.
{M}{M} Hidden Power 40
{C}{C}{C}{C}{C} Explosion Steven's Forretress does 90 damage to itself. 90

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}{C}

Brawly's Sandshrew
40 HP {F}
Basic Pokémon

{C}{C} Dig 20

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}

Brawly's Sandslash
80 HP {F}
Stage 1 Pokémon (Evolves from Brawly's Sandshrew)

Poké-POWER Power Lend
If Brawly's Sandslash is Benched, any damage done by any of your {F} Pokémon with Brawly in its name is increased by 30 (after Weakness and before Resistance). Having additional copies of this power provides no additional effect.
{C}{C}{C} Slash 30
{C}{C}{C}{C} Massive Strike You may discard 1, 2, 3, or 4 {F} Energy cards attached to Brawly's Sandslash. If you do, this attack does 40 damage plus 20 more damage for each card discarded in this way. 40+

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}

Wallace's Wingull
40 HP {W}
Basic Pokémon

{W} Bubble Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{C}{C} Drill Peck 20

Weakness: {L}
Resistance: {F}
Retreat Cost: none

Wallace's Pelipper
80 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Wingull)

Poké-BODY Machine Hold
You may attach any Technical Machine to Wallace's Pelipper, and any Technical Machine attached to Wallace's Pelipper remains attached until you attach another Technical Machine to Wallace's Pelipper.
{C}{C} Beak Slam 20
{W}{W}{W}{W} Hydro Cannon If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 40

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}
 
Here are some more ideas for this set!

Jason’s Chikorita
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Toxic Powder Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Poisoned.
{C}{C} Reflect If an attack damages Jason’s Chikorita during your opponent's next turn, reduce all damage done to Jason’s Chikorita by half (rounded up to the nearest 10). (Any other effects of attacks still happen.)

Jason’s Bayleef
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Jason’s Chikorita
Put Jason’s Bayleef on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{C}{C} Rend If the Defending Pokémon has any damage counters on it, this attack does 20 damage plus 20 more damage. 20+
{G}{G}{G} Botanic Plant If Mgaic Materia: Poison is attached to Jason’s Bayleef, the Defending Pokémon is now Poisoned and choose either a Seed counter or a Slow counter. Place that special counter on the Defending Pokémon. 40

Jason’s Meganium
Pokémon card
{G}
110 HP
Stage 2 Pokémon
Evolves from Jason’s Bayleef
Put Jason’s Meganium on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Safeguard Prevent all effects of attacks, including damage, done to Jason’s Meganium by your opponent's Pokémon-ex.
{G}{C}{C} Hypno Spore If Jason’s Meganium has any {P} Energy attached to it, the Defending Pokémon is now Asleep and Poisoned. 40
{G}{G}{G}{G} Mega Razor Leaf Discard all {G} Energy cards attached to Jason’s Meganium or this attack does nothing. This attack does 80 damage to each Defending Pokémon and 20 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Wallace’s Totodile
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Bubble Blow Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, discard an Energy card attached to the Defending Pokémon.
{C}{C} Dual Scratch Flip a coin for each Defending Pokémon. If heads, this attack does 20 damage to that Pokémon.

Wallace’s Croconaw
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Totodile
Put Wallace’s Croconaw on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{C}{C} Cross-Cut If the Defending Pokémon is an Evolved Pokémon, this attack does 20 damage plus 20 more damage. 20+
{W}{W}{W} Chill Spray If Magic Materia: Ice is attached to Wallace’s Croconaw, this attack does 40 damage plus 30 more damage for each {W} Energy attached to Wallace’s Croconaw but not used to pay for this attack’s Energy cost. You can’t add more than 60 damage in this way. 40+

Wallace’s Feraligatr
Pokémon card
{W}
110 HP
Stage 2 Pokémon
Evolves from Wallace’s Croconaw
Put Wallace’s Feraligatr on the Stage 1 card
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Evolution Fang As long as Wallace’s Feraligatr is your Active Pokémon, whenever your opponent plays an Evolution card from his or her hand to evolve 1 of his or her Active Pokémon, that Pokémon can’t attack during that turn.
{W}{C}{C} Hydro Smash If Wallace’s Feraligatr has any {F} Energy attached to it, this attack does 40 damage plus 20 more damage. 40+
{W}{W}{W}{W} Water Rampage Discard 2 {W} Energy cards attached to Wallace’s Feraligatr or this attack does nothing. Flip a coin. If heads, this attack does 80 damage plus 40 more damage. 80+

Jason’s Treecko
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{C} Leer Flip a coin. If heads, the Defending Pokémon can’t attack during your opponent’s next turn.
{G}{G} Dual Razor Leaf Flip 2 coins. This attack does 20 damage times the number of heads to each Defending Pokémon.

Jason’s Grovyle
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Jason’s Treecko
Put Jason’s Grovyle on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{C}{C} Kick Away Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. 20
{G}{G} Leaf Claw Flip a coin. If heads, this attack does 20 damage plus 20 more damage. If tails, all damage done to the Defending Pokémon during your next turn is increased by 20 (after applying Weakness and Resistance). 20+

Jason’s Sceptile
Pokémon card
{G}
110 HP
Stage 2 Pokémon
Evolves from Jason’s Grovyle
Put Jason’s Sceptile on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Spring Overgrow If there is a Spring counter on the field, each of your Pokémon does 10 more damage to the Defending Pokémon for each basic {G} Energy card attached to it (before applying Weakness and Resistance). You can’t add more than 30 damage in this way.
{G}{G} Brush Cutter Flip a coin for each {G} Energy attached to Jason’s Sceptile. This attack does 40 damage times the number of heads. If any of the coins are heads, both Jason’s Sceptile and the Defending Pokémon can’t attack until the end of your next turn. 40x
{G}{G}{C}{C} Super Leaf Blade Does 40 damage to each Defending Pokémon and flip a coin for each Defending Pokémon. If heads, this attack does 40 damage plus 20 more damage to that Pokémon.

Wallace’s Mudkip
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
{C} Protect Flip a coin. If heads, prevent all effects of attacks, including damage, done to Wallace’s Mudkip during your opponent’s next turn.
{W}{W} Double Bubble Flip 2 coins. This attack does 20 damage times the number of heads. If either of the coins is heads, the Defending Pokémon is now Paralyzed. 20x

Wallace’s Marshtomp
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Mudkip
Put Wallace’s Marshtomp on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{C}{C} Burrow Flip a coin. If heads, prevent all damage done by attacks to Wallace’s Marshtomp during your opponent’s next turn. (Any other effects of attacks still happen.) 20
{W}{W} Mud Surf Does 30 damage to each Defending Pokémon and flip a coin. If heads, each Defending Pokémon can’t retreat during your opponent’s next turn.

Wallace’s Swampert
Pokémon card
{W}
110 HP
Stage 2 Pokémon
Evolves from Wallace’s Marshtomp
Put Wallace’s Swampert on the Stage 1 card
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
PokéBODY: Rain Torrent If there is a Rain counter on the field, damage done by attacks to any of your Pokémon in play is reduced by 10 for each {W} Energy attached to that Pokémon (before Weakness and Resistance). You can’t reduce more than 30 damage in this way.
{W}{W} Tidal Whirlpool Flip a coin for each {W} Energy attached to Wallace’s Swampert. This attack does 40 damage times the number of heads. Both Wallace’s Swampert and the Defending Pokémon can’t retreat for a number of turns equal to the number of heads. 40x
{W}{W}{C}{C} Ultra Splash Flip 2 coins. This attack does 10 damage plus 10 more damage for each heads to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon). 30
 
Glacia's Psyduck
50 HP {W}
Basic Pokémon

{W}{C} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Glacia's Golduck
90 HP {W}
Stage 1 Pokémon (Evolves from Glacia's Psyduck)

{W} Confusion The Defending Pokémon is now Confused. 20
{W}{W}{W} Psychic Tide This attack does 40 damage plus 20 more damage for each {P} Energy card attached to Glacia's Golduck but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way. 40+

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}

Drake's Vulpix
60 HP {R}
Basic Pokémon

{R}{R} Fire Spin Discard 2 {R} Energy cards attached to Drake's Vulpix or this attack does nothing. 50

Weakness: {W}
Resistance: none
Retreat Cost: {C}

Drake's Ninetales
90 HP {R}
Stage 1 Pokémon (Evolves from Drake's Vulpix)

{W}{P} Ninetail Breath Discard 1 {P} Energy card attached to Drake's Ninetales or this attack does nothing. The Defending Pokémon is now Paralyzed. 20
{R}{R}{R} Eruption This attack does damage equal to Drake's Ninetales's remaining HP. ?

Weakness: {W}
Resistance: none
Retreat Cost: {C}

Wallace's Tentacool
50 HP {W}
Basic Pokémon

Poké-BODY Acid Body
If Wallace's Tentacool has any {G} Energy cards attached to it and is damaged by an opponent's attack (even if Wallace's Tentacool is Knocked Out), flip a coin. If heads, the Defending Pokémon is now Poisoned.
{W} Water Gun This attack does 10 damage plus 10 more damage for each {W} Energy card attached to Wallace's Tentacool but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 10+

Weakness: {L}
Resistance: none
Retreat Cost: none

Wallace's Tentacruel
80 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Tentacool)

{C}{C} Poison Sting Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20
{W}{W}{W} Murky Water If Wallace's Tentacruel has any {G} Energy cards attached to it, this attack does 40 damage plus 20 more damage. 40+

Weakness: {L}
Resistance: none
Retreat Cost: {C}
 
Here are some more ideas for this set!

Jason’s Exeggcute
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{P} Hypnoblast The Defending Pokémon is now Asleep. 10
{G}{G} Spring Bomb If there is a Spring counter on the field, this attack does 30 damage plus 30 more damage and Jason’s Exeggcute is now Confused. 30+

Jason’s Exeggutor
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Jason’s Exeggcute
Put Jason’s Exeggutor on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Vast-Deep Growth If you have both Jason’s Exeggutor and Tate & Liza’s Exeggutor in play, each Special Energy card that provides 2 or more Energy attached to Jason’s Exeggutor provides {G} or {P} Energy instead of its usual type.
{G}{G} Solar Explosion Flip a coin for each {G} and {P} Energy attached to Jason’s Exeggutor. This attack does 30 damage plus 40 damage times the number of heads. Put 2 damage counters on Jason’s Exeggutor for each heads. 30+
{P}{C}{C} Confusion Flip a coin. If heads, the Defending Pokémon is now Confused. 40

Tate & Liza’s Exeggcute
Pokémon card
{P}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G} Poisonpowder The Defending Pokémon is now Poisoned. 10
{P}{P} Night Pulse If there is a Night counter on the field, this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30

Tate & Liza’s Exeggutor
Pokémon card
{P}
80 HP
Stage 1 Pokémon
Evolves from Tate & Liza’s Exeggcute
Put Tate & Liza’s Exeggutor on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Vast-Deep Barrier If you have both Tate & Liza’s Exeggutor and Jason’s Exeggutor in play, damage done to Tate & Liza’s Exeggutor by your opponent’s attacks is reduced by 20 for each {G} and {P} Energy attached to it (after applying Weakness and Resistance).
{P}{P} Mind Psy Flip a coin for each {G} and {P} Energy attached to Tate & Liza’s Exeggutor. Discard a number of cards from your opponent’s hand without looking for each heads. 30
{G}{C}{C} Stun Spore Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 40

Wallace’s Chinchou
Pokémon card
{W}
40 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
{L} Shock 10
{W}{W} Sleep Bubble The Defending Pokémon is now Asleep. 20

Wallace’s Lanturn
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Chinchou
Put Wallace’s Lanturn on the Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
PokéPOWER: Conductive Flash Once during your turn (before you attack), if Wallace’s Lanturn is your Active Pokémon, you may put 1 damage counter on 1 of your opponent’s {W} or {L} Pokémon. This power can’t be used if Wallace’s Lanturn is affected by a Special Condition.
{L}{L} Hypno Pulse Flip a coin. If tails, the Defending Pokémon is now Asleep. 40
{W}{W}{W} Energy Whirlpool You may discard any number of {W} Energy cards attached to Wallace’s Lanturn. This attack does 40 damage plus 10 more damage and discard an Energy card attached to the Defending Pokémon for each Energy card you discarded in this way. 40+

Brawly’s Meditite
Pokémon card
{F}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Psypunch 10
{F}{F} Karate Chop Does 40 damage minus 10 damage for each damage counter on Brawly’s Meditite. 40-

Brawly’s Medicham
Pokémon card
{F}
80 HP
Stage 1 Pokémon
Evolves from Brawly’s Meditite
Put Brawly’s Medicham on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Offense Connect If both Brawly’s Medicham and Tate & Liza’s Medicham are your Active Pokémon, damage done by Brawly’s Medicham’s attacks to Active Pokémon increased by half (rounded down to the nearest 10).
{P}{P} Psybeam The Defending Pokémon is now Confused. 30
{F}{C}{C} Elemental Punch If there are any {G}, {R}, {W}, and/or {L} Energy cards attached to Brawly’s Medicham, you may discard 1 of them. If you do, this attack does 40 damage plus 20 more damage and apply Weakness and Resistance as if Brawly’s Medicham is the same type as the Energy card you discarded. 40+

Tate & Liza’s Meditite
Pokémon card
{P}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{F} Low Kick 10
{P}{P} Hypnotic Ray The Defending Pokémon is now Asleep. 20

Tate & Liza’s Medicham
Pokémon card
{P}
80 HP
Stage 1 Pokémon
Evolves from Tate & Liza’s Meditite
Put Tate & Liza’s Medicham on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Defense Connect If both Tate & Liza’s Medicham and Brawly’s Medicham are your Active Pokémon, damage done to Tate & Liza’s Medicham by attacks is reduced by half (rounded down to the nearest 10).
{F}{F} Stretch Punch Choose 1 of your opponent’s Benched Pokémon and this attack does 40 damage to that Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
{P}{C}{C} Wide Psywave Does 20 damage to each Defending Pokémon for each Energy card attached to that Pokémon.

Jason’s Sunkern
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Poison Seed The Defending Pokémon is now Poisoned. 10
{C}{C} Ingrain As long as Jason’s Sunkern remains your Active Pokémon, after each player's turn, remove 2 damage counters from Jason’s Sunkern, if any. Jason’s Sunkern can't retreat.

Jason’s Sunflora
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Jason’s Sunkern
Put Jason’s Sunflora on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Sun Flash If there is a Spring counter on the field, between turns, remove 2 damage counters from Jason’s Sunflora. If there is a Sun counter on the field, Jason’s Sunflora’s Retreat cost is 0.
{G}{G} Wide Petal Flip 2 coins. This attack does 20 damage to each Defending Pokémon and 10 damage to each of your opponent’s Benched Pokémon for each heads. (Don’t apply Weakness and Resistance for Benched Pokémon.)
{G}{C}{C} Rainbow Light Flip a coin for each type of basic Energy (excluding Energy cards that provide all types (colors) of Energy) attached to Jason’s Sunflora. This attack does 30 damage plus 30 more damage for each heads. 30+
 
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