Pokémon TCG: Sword and Shield—Brilliant Stars

EX: Hoenn League Tier 2

Brawly's Poliwag
40 HP {W}
Basic Pokémon

{C}{C} Pound 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Brawly's Poliwhirl
70 HP {W}
Stage 1 Pokémon (Evolves from Brawly's Poliwag)

Poké-BODY Damp
Ignore any effect that would Knock Out any Pokémon in play other than that Pokémon having a remaining HP of 0.
{C}{C}{C} Spiral Punch Any Defending Pokémon that wasn't damaged by this attack is now Asleep. 30

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Brawly's Poliwrath
110 HP {F}
Stage 2 Pokémon (Evolves from Brawly's Poliwhirl)

{F}{C} Mach Punch Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
{F}{F}{F}{F} Submission Brawly's Poliwrath does 20 damage to itself. 90

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}

Brawly's Politoed
100 HP {W}
Stage 2 Pokémon (Evolves from Brawly's Poliwhirl)

Poké-POWER Cheer Ring
If Brawly's Politoed is Benched, whenever any of your Pokémon with Brawly in its name attacks, you may flip a coin. If heads, that attack does 40 more damage to the Defending Pokémon (after Weakness and before Resistance).
{W}{W}{W}{W} Hydro Cannon If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 40

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}

Tate & Liza's Mew
60 HP {P}
Basic Pokémon

Poké-BODY Synchronocity
You may attach any Technical Machine to Tate & Liza's Mew.
{C} Pound 10
{P}{P}{P} Double Heal Blast This attack does 40 damage to each Defending Pokémon. If Magic Materia: Heal is attached to Tate & Liza's Mew, before doing damage, remove all Special Conditions from each Defending Pokémon and this attack instead does 60 damage to each Defending Pokémon.

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Tate & Liza's Jirachi
60 HP {P}
Basic Pokémon

Poké-POWER Continuing Wish
Once during your turn (before your attack), if Tate & Liza's Jirachi isn't affected by a Special Condition, you may remove 1, 2, or 3 damage counters from Tate & Liza's Jirachi. If you do, remove that same number of damage counters from the Defending Pokémon (choose 1 if there are 2).
{M} Iron Cry 20
{P}{P}{P} Confusion Flip a coin. If heads, the Defending Pokémon is now Confused. 40

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}
 
Here are some more ideas for Wallace!

Wallace’s Feebas
Pokémon card
{W}
30 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{C} Water Evolution Discard an Energy card from your hand, then search your deck for card that evolves from Wallace's Feebas and put it on Wallace's Feebas. (This counts as evolving Wallace's Feebas.) Shuffle your deck afterward.
{W} Light Screen If an attack damages Wallace's Feebas during your opponent's next turn, reduce all damage done to Wallace's Feebas by half (rounded up to the nearest 10). (Any other effects of attacks still happen.)

Wallace’s Milotic
Pokémon card
{W}
100 HP
Stage 1 Pokémon
Evolves from Wallace’s Feebas
Put Wallace’s Milotic on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
PokéPOWER: Aqua Shower Once during your turn (before you attack), you may discard your hand. If you do, attach any {W} Energy cards in your hand to your Pokémon in any way you like. This power can’t be used if Wallace’s Milotic is affected by a Special Condition.
{W}{W} Barrier Attack During your opponent’s next turn, any damage done to Wallace’s Milotic by attacks is reduced by 20 (after applying Weakness and Resistance). 30
{W}{W}{C}{C} Mystic Cyclone Does 30 damage plus 10 more damage for each {W} Pokémon and {W} Energy in play (including this one). 30+

Wallace’s Luvdisc
Pokémon card
{W}
60 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Rain Rush If there is a Rain counter on the field, Wallace’s Luvdisc’s Retreat cost is 0 and it can retreat regardless of Special Conditions, special counters (ex: Slow, Stop), Poké-Powers, Poké-Bodies, Trainer cards, or any other effects.
{W} Bubble Shower Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 10
{C}{C} Attraction As long as Wallace’s Luvdisc remains your Active Pokémon, the Defending Pokémon can’t retreat and if the Defending Pokémon tries to attack your opponent flips a coin. If tails, that attack does nothing.

Wallace’s Barboach
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F} Rock Tomb Pile Flip a coin. If heads, the Defending Pokémon can't attack or retreat during your opponent's next turn. 10
{W}{W} Dive Flip a coin. If heads, prevent all effects of attacks, including damage, done to Wallace’s Barboach during your opponent’s next turn. 20

Wallace’s Whiscash
Pokémon card
{W}
90 HP
Stage 1 Pokémon
Evolves from Wallace’s Barboach
Put Wallace’s Whiscash on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
PokéBODY: Underwater Defense As long as Wallace’s Whiscash is your Active Pokémon, damage done by an opponent’s attack to any of your {W} Pokémon is reduced by 10 (before applying Weakness and Resistance) and your {W} Pokémon can’t be affected by any Special Conditions.
{W}{W} Water Pulse Flip a coin. If heads, the Defending Pokémon is now Confused. 30
{F}{C}{C} Quicksand Pit Does 20 damage plus 10 more damage for each {F} Energy attached to Wallace’s Whiscash. The Defending Pokémon can’t retreat for a number of your opponent’s turns equal to the number of {F} Energy attached to Wallace’s Whiscash. 20+

Wallace’s Relicanth
Pokémon card
{W}
60 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
{W}{W} Ancient Splash Does 10 damage to each of your opponent’s Pokémon. Don’t apply Weakness and Resistance. After doing damage, remove the highest Stage Evolution card from each of your opponent’s Evolved Pokémon in play and put those cards back into his or her hand.
{F}{C}{C} Rock Blast Flip 4 coins. This attack does 20 damage times the number of heads. 20x

Steven’s Scyther
Pokémon card
{G}
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: {C}
{G}{G} Blade Spin Does 20 damage to each of your opponent’s Pokémon and 10 damage to each of your own Pokémon. Don’t apply Weakness and Resistance.
{G}{C}{C} Double Wing Attack Does 30 damage to each Defending Pokémon.

Steven’s Scizor
Pokémon card
{M}
90 HP
Stage 1 Pokémon
Evolves from Steven’s Scyther
Put Steven’s Scizor on the Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}
PokéBODY: Razor Metal If Steven's Scizor is damaged by an opponent's attack (even if Steven's Scizor is Knocked Out), flip a coin. If heads, put 3 damage counters on the Attacking Pokémon.
{M}{M} Steel Bullet Choose 2 of your opponent’s Pokémon, then flip a coin for each {M} Energy attached to Steven’s Scizor. This attack does 20 damage times the number of heads to each of them. Don’t apply Weakness and Resistance.
{M}{C}{C} Spiral Scissors Flip a coin until you get tails. This attack does 30 damage times the number of heads to each Defending Pokémon.

Steven’s Onix
Pokémon card
{F}
80 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
{F}{F} Rock Tumble Don’t apply Resistance. 30
{F}{C}{C} Mountain Burrow Flip a coin. If heads, choose 1 of your opponent’s Benched Pokémon and this attack does 30 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20

Steven’s Steelix
Pokémon card
{M}
120 HP
Stage 1 Pokémon
Evolves from Steven’s Onix
Put Steven’s Steelix on the Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}{C}{C}
PokéBODY: Metal Layer If Steven’s Steelix is your Active Pokémon, any damage done to Steven’s Steelix by attacks is reduced by 10 (before applying Weakness and Resistance) and Steven’s Steelix can’t be affected by any Special Conditions.
{M}{M} Comet Spiral If Magic Materia: Comet is attached to Steven’s Steelix, flip a coin until you get tails. This attack does 30 damage plus 30 more damage for each heads. Either way, this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30+
{M}{M}{C}{C} Iron Fall Discard 1 {M} Energy card attached to Steven’s Steelix or this attack does nothing. Steven’s Steelix can’t attack during your next turn. 100

Steven’s Registeel
Pokémon card
{M}
80 HP
Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}
PokéBODY: Power Trilogy If you have Steven’s Registeel, Roxanne’s Regirock, and Glacia’s Regice in play, your opponent’s Basic Pokémon can’t attack or use any Poké-Powers.
{M}{M} Iron Pressure Flip a coin for each {M} Energy attached to Steven’s Registeel. Discard an Energy card attached to the Defending Pokémon for each heads. 30
{M}{C}{C} Explosion Steven’s Registeel does 90 damage to itself. 90

Steven’s Jirachi
Pokémon card
{M}
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}
PokéBODY: Cosmic Flash As long as Steven's Jirachi is your Active Pokémon, if any of your Pokémon is damaged by an opponent's attack (even if that Pokémon is Knocked Out), flip a coin. If heads, the Attacking Pokémon is now Confused.
{M} Silver Star Does 10 damage plus 20 more damage for each of your Pokémon-ex, Shining Pokémon, {CRY} Pokémon, and Pokémon * in play. 10+
{P}{C} Wide Psywave Does 10 damage to each Defending Pokémon for each Energy card attached to that Pokémon.
 
Brawly's Phanpy
50 HP {F}
Basic Pokémon

{C} Curl Up During your next turn, the base damage of Brawly's Phanpy's Rollout attack is 40 instead of 20.
{C}{C} Rollout 20

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}

Brawly's Donphan
90 HP {F}
Stage 1 Pokémon (Evolves from Brawly's Phanpy)

{C}{C} Water Gun This attack does 20 damage plus 10 more damage for each {W} Energy card attached to Brawly's Donphan but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+
{F}{F}{F}{F} Earthquake This attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 80

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}{C}

Tate & Liza's Celebi
60 HP {P}
Basic Pokémon

Poké-POWER Time Shuffle
Once during your turn (before your attack), you may count the number of cards in your opponent's hand without looking and flip a coin. If heads, choose 3 of them (all if there are less than 3) without looking. Your opponent shuffles those cards into his or her deck and draws the same number of cards.
{G} Grasswhistle The Defending Pokémon is now Asleep.
{P}{P}{P} Confuse Ray The Defending Pokémon is now Confused. 40

Weakness: {D}
Resistance: {W}
Retreat Cost: {C}

Glacia's Wailmer
90 HP {W}
Basic Pokémon

{C} Take Down Glacia's Wailmer does 30 damage to itself. 50

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Glacia's Wailord
120 HP {W}
Stage 1 Pokémon (Evolves from Glacia's Wailmer)

Poké-BODY React Blubber
If Glacia's Wailord has any React Energy cards attached to it, Glacia's Wailord's total HP is 140 instead of 120.
{C}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20
{C}{C}{C}{C}{C} Double-Edge Glacia's Wailord does 20 damage to itself. 80

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}{C}

Glacia's Articuno
70 HP {W}
Basic Pokémon

{W} Ice Pebble Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
{C}{C} Tail Wind Discard 1 Energy card attached to Glacia's Articuno or this attack does nothing. Until the end of your next turn, the Retreat Cost of each of your Active Pokémon is reduced by {C}{C}.
{W}{W}{W}{W} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 60

Weakness: {R}
Resistance: {F}
Retreat Cost: {C}{C}
 
Here are some more ideas for Tate & Liza and Wallace!

Tate & Liza’s Abra
Pokémon card
{P}
30 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Hypnotic Shock Flip 2 coins. If both are heads, the Defending Pokémon is now Paralyzed. If 1 is heads, the Defending Pokémon is now Asleep. 10
{C}{C} Surprise Attack Flip a coin. If tails, this attack does nothing. 40

Tate & Liza’s Kadabra
Pokémon card
{P}
70 HP
Stage 1 Pokémon
Evolves from Tate & Liza’s Abra
Put Tate & Liza’s Kadabra on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20
{P}{C}{C} Double Psy Does 20 damage to each Defending Pokémon plus 10 more damage for each Energy card attached to that Pokémon.

Tate & Liza’s Alakazam
Pokémon card
{P}
110 HP
Stage 2 Pokémon
Evolves from Tate & Liza’s Kadabra
Put Tate & Liza’s Alakazam on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Psychic Kinesis As long as Tate & Liza’s Alakazam’s remaining HP is 40 or less, Tate & Liza’s Alakazam does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance).
{P}{P} Psychic Light Does 20 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin for each Energy card attached to the Defending Pokémon. If any are tails, that attack does nothing. 20+
{P}{C}{C} Psychic Climate If there is a Sun counter or Storm counter on the field, this attack does 40 damage plus 30 more damage. If there is a Spring counter or Rain counter on the field, the Defending Pokémon is now Confused and Burned. 40+

Tate & Liza’s Ralts
Pokémon card
{P}
30 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Dual Teleport Switch each of your Active Pokémon with 1 of your Benched Pokémon.
{C}{C} Wish At the end of your next turn, remove all damage counters, if any, from each of your Active Pokémon.

Tate & Liza’s Kirlia
Pokémon card
{P}
70 HP
Stage 1 Pokémon
Evolves from Tate & Liza’s Ralts
Put Tate & Liza’s Kirlia on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Twin Evolution Choose any 2 of your Tate & Liza’s Kirlia in play. For each Pokémon you chose, search your deck for a card that evolves from that Pokémon and put it on that Pokémon. (This counts as evolving those Pokémon.) Shuffle your deck afterward.
{P}{C}{C} Psychic Does 30 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 30+

Tate & Liza’s Gardevoir
Pokémon card
{P}
110 HP
Stage 2 Pokémon
Evolves from Tate & Liza’s Kirlia
Put Tate & Liza’s Gardevoir on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Positive Field As long as Tate & Liza’s Gardevoir is your Active Pokémon, damage done by any of your Pokémon with Tate & Liza in its name to {P} and {R} Pokémon is increased by 30 (after applying Weakness and Resistance).
{P}{P} Psy Refraction Does 20 damage plus 30 more damage for each Energy card attached to the Defending Pokémon. Tate & Liza’s Gardevoir does 20 damage to itself for each Energy card attached to the Defending Pokémon. 20+
{P}{C}{C} Miracle Psy Flip a coin. If heads, the Defending Pokémon is now Asleep and Burned. If tails, the Defending Pokémon is now Confused and Poisoned. 20

Wallace’s Azurill
Pokémon card
{C}
40 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Wallace’s Marill
Put Wallace’s Marill on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{C} Blue Search Search your deck for a {W} Pokémon and a basic {W} Energy card, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

Wallace’s Marill
Pokémon card
{W}
60 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Water Pulse Flip a coin. If heads, the Defending Pokémon is now Confused. 10
{C}{C} Tackle 20

Wallace’s Azumarill
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Marill
Put Wallace’s Azumarill on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Aqua Triangle If you have Wallace’s Azumarill, Flannery’s Azumarill, and Glacia’s Azumarill in play, each of your Pokémon’s attacks do 20 more damage to your opponent’s Pokémon (before applying Weakness and Resistance).
{W} Dive Flip a coin. If 1 or both are heads, prevent all effects of attacks, including damage, done to Wallace’s Azumarill during your opponent’s next turn. 10
{W}{C}{C} Splash Tail Does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30

Wallace’s Lotad
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: {W} -30
Retreat cost: {C}
{G} Endless Razor Leaf Flip a coin until you get tails. This attack does 10 damage times the number of heads. 10x
{W}{W} Bubble Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

Wallace’s Lombre
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Lotad
Put Wallace’s Lombre on the Basic Pokémon
Weakness: {L}
Resistance: {W} -30
Retreat cost: {C}
{G} Sleep Powder The Defending Pokémon is now Asleep. 10
{W}{W} Mist Splash If your opponent has any Benched Pokémon, choose 3 of them and this attack does 10 damage to each of them. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30

Wallace’s Ludicolo
Pokémon card
{W}
110 HP
Stage 2 Pokémon
Evolves from Wallace’s Lombre
Put Wallace’s Ludicolo on the Stage 1 card
Weakness: {L}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéPOWER: Water Vortex Once during your turn, when you play Wallace’s Ludicolo from your hand to evolve 1 of your Pokémon, you may flip a coin. If heads, return all Energy cards attached to 1 of your opponent’s Pokémon to your hand.
{G}{G} Flora Ice If Wallace’s Ludicolo has any Poison Energy cards attached to it, each Defending Pokémon is now Poisoned. If Wallace’s Ludicolo has any Freeze Energy cards attached to it, this attack does 30 damage plus 30 more damage and the Defending Pokémon is now Asleep. 30+
{W}{W}{W} Hydro Dance Flip a coin for each {W} Energy in play. This attack does 20 damage plus 20 more damage for each heads. 20+
 
Jason's Bellsprout
50 HP {G}
Basic Pokémon

{G}{G} Bullet Seed Flip 3 coins. This attack does 20 damage times the number of heads. 20x

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Jason's Weepinbell
80 HP {G}
Stage 1 Pokémon (Evolves from Jason's Bellsprout)

{C}{C} Cut 20
{G}{G}{G} Rotodisc Razor Discard 2 {G} Energy carda attached to Jason's Weepinbell or this attack does nothing. Flip 2 coins. This attack does 50 damage times the number of heads. 50x

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Jason's Vileplume
110 HP {G}
Stage 2 Pokémon (Evolves from Jason's Weepinbell)

Poké-BODY Two-Tone Spore
If a Pokémon damages Jason's Victreebel by an attack, flip a coin. If heads, the Pokémon that attacked Jason's Victreebel is now Asleep; if tails, the Pokémon that attacked Jason's Victreebel is now Poisoned.
{G}{G} Acid Sun If there is a Sun counter on the field, the Defending Pokémon is now Poisoned. 30
{G}{G} Sulfur Rain If there is a Rain counter on the field, the Defending Pokémon is now Burned. 30
{G}{G}{G}{G}{G} Solarbeam 80

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}{C}

Wallace's Magikarp
30 HP {W}
Basic Pokémon

{W} Bubble Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Gyarados
90 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Magikarp)

Poké-POWER Super Sootopolis Reactor
If Wallace's Gyarados has 4 React Energy cards attached to it and isn't affected by a Special Condition, each of your Pokémon in play with Wallace or Juan in its name (including this one) get +20 HP.
{C}{C}{C} Hyper Beam If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 20
{W}{W}{W} Hydro Pump This attack does 50 damage plus 20 more damage for each {W} Energy card attached to Wallace's Gyarados but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way. 50+

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}{C}{C}

Brawly's Lickitung
60 HP {C}
Basic Pokémon

Poké-BODY Berry Body
If Brawly's Lickitung has a Pokémon Tool with Berry in its name attached to it, Brawly's Lickitung's total HP is 90 instead of 60.
{C}{C} Lick Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{C}{C}{C} Hyper Beam If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 20

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
 
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Here are some more ideas for Jason!

Jason’s Oddish
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G}{G} Leaf Slash Don’t apply Resistance. 30

Jason’s Gloom
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Jason’s Oddish
Put Jason’s Gloom on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G}{G} Extra Seed If the Defending Pokémon is a Pokémon-ex, place a Seed counter on the Defending Pokémon. All damage done to a Pokémon with a Seed counter on it is increased by 20 (after applying Weakness and Resistance). 30
{G}{C}{C} Super Spiral Drain Flip a coin until you get tails. For each heads, remove 1 damage counter from Jason’s Gloom. 30

Jason’s Vileplume
Pokémon card
{G}
110 HP
Stage 2 Pokémon
Evolves from Jason’s Gloom
Put Jason’s Vileplume on the Stage 1 Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Petal Lift As long as Jason’s Vileplume is on your Bench, you pay {C} less to retreat each of your Active Pokémon for each {G} Energy attached to Jason’s Vileplume.
{G}{G} Spring Bloom If there is a Spring counter on the field, the Defending Pokémon can’t attack or use any Poké-Bodies during your opponent’s next turn. 40
{G}{G} Storm Flower If there is a Storm counter on the field, discard all Trainer cards and 1 Energy card attached to the Defending Pokémon. 40
{G}{G}{G}{C}{C} Triple Razor Leaf Flip 3 coins. This attack does 50 damage times the number of heads. 50x

Jason’s Bellossom
Pokémon card
{G}
100 HP
Stage 2 Pokémon
Evolves from Jason’s Gloom
Put Jason’s Bellossom on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéPOWER: Revival Nectar Once during your turn, when you play Jason’s Bellossom from your hand to evolve 1 of your Pokémon, you may shuffle up to 3 of any combination of {G} Pokémon and {G} Energy cards from your discard pile into your deck.
{G}{G} Frenzy Plant If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 30
{G}{C}{C} Leaf Spin Flip a coin. If heads, the Defending Pokémon can’t retreat during your opponent’s next turn. 50

Jason’s Cacnea
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} 30
Retreat cost: {C}
{G} Poison Needle The Defending Pokémon is now Poisoned. 10
{C}{C} Dynamicpunch Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, this attack does nothing (not even damage). 30

Jason’s Cacturne
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Jason’s Cacnea
Put Jason’s Cacturne on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Dual Armor If Jason's Cacturne has any {D} Energy attached to it, Jason's Cacturne is both {G}{D} type.
{G}{G} Revenge If Jason’s Cacturne was damaged by an attack during your opponent’s last turn, this attack’s base damage is doubled. 30
{G}{C}{C} Extra Needle If the Defending Pokémon is a Pokémon-ex, this attack does 40 damage 30 more damage. 40+
 
Jason's Hoppip
40 HP {G}
Basic Pokémon

{G} Leech Seed Unless all damage from this attack is prevented, remove 1 damage counter from Jason's Hoppip. 10

Weakness: {R}
Resistance: {W}{F}
Retreat Cost: none

Jason's Skiploom
70 HP {G}
Stage 1 Pokémon

Poké-BODY Restraint
Unless you have 5 or more Pokémon in play with Jason in its name (including this one) and at least 3 of them (including this one) have at least 1 Energy card attached to ii, Jason's Skiploom pays {C}{C} more to use its Body Slam attack.
{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{G}{G} Wind Dance Don't apply Weakness for this attack. 40

Weakness: {R}
Resistance: {W}{F}
Retreat Cost: none

Jason's Jumpluff
110 HP {G}
Stage 2 Pokémon (Evolves from Jason's Skiploom)

Poké-BODY Sunbathe
Between turns, remove 1 damage counter from Jason's Jumpluff (if any). If there is a Sun counter on the field, remove 2 damage counters instead (1 if there is only 1).
{C}{C} Aerial Tackle 20
{G}{G}{G}{G} Solarbeam 60

Weakness: {R}
Resistance: {W}{F}
Retreat Cost: {C}

Jason's Triangle
Trainer Card (Supporter)

This card does 10 damage to each Pokémon in play with Jason in its name, 20 damage to each Pokémon in play with Erika in its name, and 30 damage to each Pokémon in play with Brock in its name. Treat any damage done by this card as if it was done by a {G} Pokémon. Your turn is over now (you don't get to attack).

Glacia's Low-Temperature Treatment
Trainer Card (Supporter)

For each of your Pokémon with Glacia in its name, each of your {W} Pokémon in play whose Weakness is {R} or {F}, and for each of your Pokémon in play with a Freeze counter on it, flip a coin. If heads, remove 4 damage counters and all Special Conditions from that Pokémon. If a Pokémon has fewer damage counters than that, remove all of them. Your turn is over now (you don't get to attack).

Drake's Pirates
Trainer Card (Supporter)

Flip a coin. If heads, discard 1 Energy card attached to each of your opponent's Pokémon in play. Ignore any effect that would prevent this effect. Your turn is over now (you don't get to attack).
 
Wallace's Wailmer
80 HP {W}
Basic Pokémon

{W}{W}{W} Water Spout This attack does damage equal to Wallace's Wailmer's remaining HP. ?

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}

Wallace's Wailord
120 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Wailmer)

Poké-BODY Holon Blubber
Wallace's Wailord gets +10 HP for each Holon Energy card attached to it.
{C}{C}{C} Double-Edge Wallace's Wailord does 10 damage to itself. 50
{W}{W}{W}{W} Hydro Cannon If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 40

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}{C}{C}

Glacia's Luvdisc
60 HP {L}
Basic Pokémon

{C} Lovely Kiss The Defending Pokémon is now Asleep.
{W} Water Gun This attack does 20 damage plus 10 more damage for each {W} Energy card attached to Glacia's Luvdisc but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Brawly's Waves
Trainer Card (Stadium Card)

If a Pokémon with Brawly in its name attacks a {W} Pokémon, that attack does 20 more damage (before Weakness and Resistance).

Wallace's Wind Monitor
Trainer Card (Pokémon Tool)

Attach Wallace's Wind Monitor to 1 of your Pokémon with Wallace in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

If the Defending Pokémon has Resistance to {F}, whenever the Pokémon Wallace's Wind Monitor is attached to attacks, that attack does 10 more damage (before Weakness and Resistance). If the Defending Pokémon has δ on its card or is a {D} Pokémon with Dark or Rocket in its name, that attack instead does 40 more damage.

Steven's Hunt
Trainer Card (Supporter)

Search your deck for a Trainer card with Stone in its name plus up to 2 more if you have a Pokémon with Steven in its name in play. If you have fewer cards in your deck than that, search for all of them. Show them to your opponent, then put them into your hand. Shuffle your deck afterward.
 
Here are some more ideas for Glacia and Wallace!

Glacia’s Azurill
Pokémon card
{C}
40 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Glacia’s Marill
Put Glacia’s Marill on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{C} Freeze Search Search your deck for a {W} Energy card and a Freeze Energy card, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

Glacia’s Marill
Pokémon card
{W}
60 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Hypnosplash The Defending Pokémon is now Asleep. 10
{C}{C} Spinning Attack 20

Glacia’s Azumarill
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Glacia’s Marill
Put Glacia’s Azumarill on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Aqua Triangle If you have Glacia’s Azumarill, Wallace’s Azumarill, and Flannery’s Azumarill in play, the Retreat cost of each of your Pokémon is reduced by {C}{C}.
{W} Spinning Tail Does 10 damage to each of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
{W}{C}{C} Bubble Freeze Place a Freeze counter on the Defending Pokémon. While a Pokémon has a Freeze counter, that Pokémon may not attack or retreat while Glacia’s Azumarill remains your Active Pokémon. A Freeze counter may be removed by any effect that removes all Special Conditions. Glacia’s Azumarill can’t attack during your next turn. 30

Wallace’s Clamperl
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Icy Wind Flip a coin. If heads, this attack does 10 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 10
{C}{C} Double Evolution Search your deck for Wallace’s Huntail and a {D} Energy card or Wallace’s Gorebyss and a {P} Energy card. Attach both cards to Wallace’s Clamperl. (This counts as evolving Wallace’s Clamperl.) Shuffle your deck afterward.

Wallace’s Huntail
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Clamperl
Put Wallace’s Huntail on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Ocean Power If you have Wallace’s Gorebyss in play, Wallace’s Huntail’s attacks do 20 more damage to your opponent’s Pokémon (before applying Weakness and Resistance).
{W}{W} Bubble Shower Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30
{D}{C}{C} Pursuit If the Defending Pokémon tries to retreat during your opponent's next turn, do 20 damage to it. (Don't apply Weakness and Resistance.) 30

Wallace’s Gorebyss
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Clamperl
Put Wallace’s Gorebyss on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Tidal Shield If you have Wallace’s Huntail in play, damage done to Wallace’s Gorebyss is reduced by 20 (before applying Weakness and Resistance) and Wallace’s Gorebyss can’t be affected by any Special Conditions.
{W}{W} Bubble Shower Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30
{P}{C}{C} Wide Psywave Does 20 damage to each Defending Pokémon for each Energy card attached to that Pokémon.
 
Drake's Booty
Trainer Card (Supporter)

Count the number of cards in your discard pile. Shuffle half of that number (rounded up) into your deck. Your turn is over now (you don't get to attack), and you can't play a card named Drake's Booty during your next turn.

Glacia's Arctic Hangout
Trainer Card (Stadium Card)

Pokémon with Glacia in its name have no Weakness and no Resistance.

Glacia's Shipwreck
Trainer Card (Stadium Card)

Pokémon with Glacia in its name can't have any Drowning or Underwater counters placed on it.

Jason's Garden
Trainer Card (Stadium Card)

All {G} Energy cards attached to a Pokémon with Jason in its name provide {G}{G} instead.

Jason's Berry Harvest
Trainer Card (Supporter)

Flip a coin for each Pokémon with Jason in its name that doesn't have a Pokémon Tool attached to it. For each heads, choose a Trainer card in your discard pile with Berry in its name. If you can attach it to a Pokémon with Jason in its name, attach it to 1 of your Pokémon with Jason in its name that doesn't already have a Pokémon Tool attached to it; otherwise, put it into your hand.

Steven's Armor
Trainer Card (Pokémon Tool)

Attach Steven's Armor to 1 of your Pokémon with Steven in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

Whenever a Pokémon attacks the Pokémon Steven's Armor is attached to, if Weakness is applied for that attack, that attack's damage is reduced by 10 less than half (rounded up to the nearest 10).

Steven's Secret Technique
Trainer Card (Supporter)

During this turn, each of your Pokémon in play with Steven in its name can use this attack instead of their own.
{M}{M}{C} Mirror Shot Flip a coin. If heads and if the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If that coin is tails, that attack does nothing. 30

Wallace's Secret Technique
Trainer Card (Supporter)

During this turn, each of your Pokémon in play with Wallace or Juan in its name can use this attack instead of their own.
{W}{C} Aqua Jet Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
 
Wallace's Kyogre
80 HP {W}
Basic Pokémon

{W}{W}{W} Hydro Cannon If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 30
{W}{W}{W}{W}{W} Oceanic Strike This attack does 80 damage plus 40 more damage for each Trixie's Kyogre, Luka's Kyogre, Floreia's Kyogre, Cissy's Kyogre, Misty's Kyogre, Wallace's Kyogre, or Juan's Kyogre on your Bench with at least 1 Energy card attached to it. 80+

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}{C}

Wallace's Suicune
70 HP {W}
Basic Pokémon

Poké-BODY Hydration
Whenever a Rain counter is placed on the field, remove all Special Conditions from Wallace's Suicune.
{W}{W}{C} Surf 40
{W}{W}{W}{W} Thunderstorm For each of your opponent's Benched Pokémon, flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Then, Wallace's Suicune does 10 damage times the number of tails to itself. 40

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Glacia's Seel
50 HP {W}
Basic Pokémon

{W}{C} Bubblebeam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Glacia's Dewgong
90 HP {W}
Stage 1 Pokémon (Evolves from Glacia's Seel)

Poké-BODY Frigid Coat
Any damage done to Glacia's Dewgong by a {R} or {W} Pokémon by an attack (your own or your opponent's) is reduced by 20 (before Weakness and Resistance).
{C}{C} Horn Attack 20
{W}{W}{W} Icicle Spear Flip 3 coins. This attack does 30 damage times the number of heads. 30x

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}

Drake's Latias
70 HP {P}
Basic Pokémon

{P}{C} Psychic This attack does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 10+
{R}{R}{M}{M} Iron Flame The Defending Pokémon is now Burned. 60

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}

Drake's Latias
70 HP {P}
Basic Pokémon

{P}{C} Psychic This attack does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 10+
{W}{W}{D}{D} Black Tide Don't apply Resistance for this attack. 60

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}
 
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Here are some more ideas for Glacia!

Glacia’s Corphish
Pokémon card
{W}
40 HP
Basin Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Wave Splash 10
{C}{C} Protect Flip a coin. If heads, prevent all effects of attacks, including damage, done to Glacia’s Corphish during your opponent’s next turn.

Glacia’s Crawdaunt
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Glacia’s Corphish
Put Glacia’s Crawdaunt on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{W} Double Bubble Flip 2 coins. This attack does 20 damage times the number of heads. If either of the coins is heads, the Defending Pokémon is now Paralyzed. 20x
{W}{C}{C} Hail Pincer If there is a Hail counter on the field, choose 1 of your opponent’s Benched Pokémon and this attack does 30 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40

Glacia’s Mantine
Pokémon card
{W}
60 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: {C}
{W} Cold Wing If Magic Materia: Ice is attached to Glacia’s Mantine, discard that card and each Defending Pokémon is now Paralyzed. 10
{W}{C}{C} Aqua Wing Does 30 damage plus 20 more damage for each {W} Energy attached to Glacia’s Mantine but not used to pay for this attack’s Energy cost. You can’t add more than 40 damage in this way. 30+

Glacia’s Sneasel
Pokémon card
{W}
60 HP
Basic Pokémon
Weakness: {M}
Resistance: n/a
Retreat cost: {C}
{W} Ice Breath Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{D} Dark Shatter If the Defending Pokémon was Paralyzed during your opponent’s last turn and was attacked by Ice Breath during your last turn, flip a coin. If heads, the Defending Pokémon is now Knocked Out and Glacia’s Sneasel can’t attack during your next turn.

Glacia’s Weavile
Pokémon card
{W}
90 HP
Stage 1 Pokémon
Evolves from Glacia’s Sneasel
Put Glacia’s Weavile on the Basic Pokémon
Weakness: {M}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Cold Glare As long as Glacia’s Weavile is your Active Pokémon, each Defending Pokémon can’t retreat or use any Poké-Powers.
{W}{C} Ice Spin Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{W}{D}{C}{C} Dark Snowfall If there is a Hail counter on the field, this attack does 60 damage plus 30 more damage. If there is a Night counter on the field, apply Weakness and Resistance as if Glacia’s Weavile was a {W}{D} Pokémon. 60+

Glacia’s Regice
Pokémon card
{W}
80 HP
Basic Pokémon
Weakness: {M}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Power Trilogy If you have Glacia’s Regice, Roxanne’s Regirock, and Steven’s Registeel in play, damage done to your Pokémon by an opponent’s attack is reduced by 10 (before applying Weakness and Resistance).
{W}{W} Frozen Pressure Flip a coin for each {W} Energy attached to Glacia’s Regice. The Defending Pokémon is now Paralyzed. The Defending Pokémon remains Paralyzed for a number of your opponent's turns equal to the number of heads. 30
{W}{C}{C} Explosion Glacia’s Regice does 90 damage to itself. 90
 
Glacia's Swinub
40 HP {W}
Basic Pokémon

{C}{C} Tackle 20

Weakness: {R}
Resistance: {L}
Retreat Cost: {C}

Glacia's Piloswine
80 HP {W}
Stage 1 Pokémon (Evolves from Glacia's Swinub)

{W} Wave Pool Wonder You can't use this attack unless Glacia's Swinub has any Wave Pool Energy cards attached to it. 30
{C}{C}{C} Take Down Glacia's Piloswine does 10 damage to itself. 50
{W}{W}{W}{W} Thundersnow Blast If there is a Hail counter or a Storm counter on the field, this attack does 60 damage plus 30 more damage. 60+

Weakness: {R}
Resistance: {L}
Retreat Cost: {C}{C}

Drake's Swablu
40 HP {C}
Basic Pokémon

{C}{C} Peck 20

Weakness: {L}
Resistance: {F}
Retreat Cost: none

Drake's Altaria
90 HP {C}
Stage 1 Pokémon (Evolves from Drake's Swablu)

Poké-BODY Dragon Pool Reaction
If Drake's Altaria has at least 1 React Energy card and at least 1 Dragon Pool Energy card attached to it, all Energy cards attached to Drake's Altaria provide all types (colors) of Energy but provides only the same amount of Energy the card originally provided.
{R}{R}{C} Flamethrower Discard 1 {R} Energy card attached to Drake's Altaria or this attack does nothing. 50
{L}{L}{P}{P}{M} Metal Psyshock Discard 3 of any combination of {L} Energy cards, {P} Energy cards, and {M} Energy cards attached to Drake's Altaria or this attack does nothing. The Defending Pokémon is now Paralyzed. 90

Weakness: {W}
Resistance: {F}
Retreat Cost: {C}{C}

Steven's Magnemite
40 HP {M}
Basic Pokémon

{M} Iron Screech Don't apply Weakness for this attack. 30

Weakness: {R}
Resistance: {G}{M}
Retreat Cost: {C}

Steven's Magneton
80 HP {M}
Stage 1 Pokémon (Evolves from Steven's Magnemite)

{M} Titanium Wall Wonder You can't use this attack unless Steven's Magneton has any Titanium Wall Energy cards attached to it. 30
{M}{M} Lead Noise This attack does 20 damage to each Defending Pokémon and each Defending Pokémon is now Poisoned.
{L}{L}{L}{L} Thunderbolt Discard all Energy cards attached to Steven's Magneton or this attack does nothing. 90

Weakness: {R}
Resistance: {G}{M}
Retreat Cost: {C}{C}
 
Brawly's Mankey
40 HP {F}
Basic Pokémon

{F}{F} Monkey Claw Don't apply Resistance for this attack. 20

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Brawly's Primeape
90 HP {F}
Stage 1 Pokémon (Evolves from Brawly's Mankey)

Poké-BODY Black Belt Bulk
If Brawly's Primeape has any Black Belt Energy cards attached to it, Brawly's Primeape's total HP is 120 instead of 90.
{C}{C}{C} Slash 30
{F}{F}{F}{F} Hyper Chop This attack does 20 damage plus damage equal to Brawly's Primeape's remaining HP. 20+

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}

Tate & Liza's Drowzee
60 HP {P}
Basic Pokémon

{C}{C} Double Pound This attack does 10 damage to each Defending Pokémon.

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Tate & Liza's Hypno
100 HP {P}
Stage 1 Pokémon (Evolves from Tate & Liza's Drowzee)

{P} Mind Ball Wonder You can't use this attack unless Tate & Liza's Hypno has any Mind Ball Energy cards attached to it. 30
{C}{C} Pound 20
{P}{P}{P}{P} Dual Focus Discard 2 {P} Energy cards attached to Tate & Liza's Hypno or this attack does nothing. This attack does 60 damage to each Defending Pokémon. Don't apply Weakness and Resistance.

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}

Wallace's Seel
50 HP {W}
Basic Pokémon

{W} Icicle Spear Flip 3 coins. This attack does 10 damage times the number of heads. 10x

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Dewgong
80 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Seel)

Poké-BODY Wave Pool Resistance
If Wallace's Dewgong has any Wave Pool Energy cards attached to it, any damage done to Wallace's Dewgong by a {R} or {W} Pokémon is reduced by 30 (after Weakness and before Resistance).
{C}{C}{C} Headbutt 30
{W}{W}{W}{W} Hydro Cannon If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 40

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}
 
Here are some more ideas for this set!

Jason’s Celebi
Pokémon card
{G}
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Time Light As long as Jason's Celebi is your Active Pokémon, if any of your Pokémon is damaged by an opponent's attack (even if that Pokémon is Knocked Out), flip a coin. If heads, the Attacking Pokémon is now Asleep.
{G} Dual Spreadshot Leaf Flip 2 coins. This attack does 10 damage times the number of heads to each of your opponent’s Pokémon. Don’t apply Weakness and Resistance.
{P}{C} Sleep Vine If Jason’s Celebi has any Poison Energy cards attached to it, put 2 damage counters on 1 of your opponent’s Benched Pokémon. If Jason’s Celebi has any Sleep Energy cards attached to it, each Defending Pokémon is now Asleep. 20

Jason’s Roselia
Pokémon card
{G}
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Spore The Defending Pokémon is now Asleep. 10
{G}{C} Dream Poison Does 20 damage to each Defending Pokémon. If a Defending Pokémon is Asleep, that Pokémon is now Poisoned.

Drake’s Treecko
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Swift This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 10
{C}{C} Mud Sport Until the end of your next turn, all damage done by {L} Pokémon is reduced by half.

Drake’s Grovyle
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Drake’s Treecko
Put Drake’s Grovyle on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G}{G} Spreadshot Leaf Flip a coin. If heads, this attack does 20 damage to each of your opponent’s Pokémon. Don’t apply Weakness and Resistance.
{G}{C}{C} Cross Blade Flip 4 coins. This attack does 20 damage times the number of heads. 20x

Drake’s Sceptile
Pokémon card
{G}
100 HP
Stage 2 Pokémon
Evolves from Drake’s Grovyle
Put Drake’s Sceptile on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Critical Rush As long as Drake’s Sceptile is affected by a Special Condition, Drake’s Sceptile’s Retreat cost is 0.
{C}{C} Dragon Flame Flip a coin. If heads, the Defending Pokémon is now Burned and Paralyzed. 10
{G}{G}{C}{C} Flower Saws Flip 4 coins. This attack does 30 damage times the number of heads. If you get 2 or more heads, during your next turn, Drake’s Sceptile’s attacks do 30 more damage to the Defending Pokémon (before applying Weakness and Resistance). 30x

Drake’s Rayquaza
Pokémon card
{C}
90 HP
Basic Pokémon
Weakness: {W}
Resistance: {F} -30
Retreat cost: {C}{C}
PokéBODY: Dragon Field If Drake’s Rayquaza has any Dragon Energy cards attached to it, damage done by an attack to any Pokémon in play (including this one) is increased by 10 (before applying Weakness and Resistance).
{W}{L} Frozen Spark Flip a coin. If heads, the Defending Pokémon is now either Asleep or Paralyzed (your choice). If tails, the Defending Pokémon is now either Asleep or Confused (your choice). 20
{W}{C}{C} Blizzard Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 30

Steven’s Lileep
Pokémon card
{G}
60 HP
Stage 1 Pokémon
Evolves from Mysterious Fossil or Root Fossil
Put Steven’s Lileep on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{F} Rock Root Discard an Energy card attached to Steven’s Lileep or this attack does nothing. Choose 1 of your opponent’s Pokémon and this attack does 20 damage to it. Don’t apply Weakness and Resistance.
{G}{G} Plant Fossil Discard all {G} and {F} Energy cards attached to Steven’s Lileep or this attack does nothing. This attack does 30 damage times the number of Energy cards discarded in this way. 30x

Steven’s Cradily
Pokémon card
{G}
100 HP
Stage 2 Pokémon
Evolves from Steven’s Lileep
Put Steven’s Cradily on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Fossil Armor If you have Steven’s Armaldo in play, each of your Steven’s Cradily and Steven’s Armaldo in play are both {G}{F} type, damage done to each of your Active Pokémon by attacks is reduced by 10 (before applying Weakness and Resistance), and each Defending Pokémon can’t use any Poké-Bodies.
{F}{F} Stone Smash Flip a coin. If heads, this attack does 30 damage plus 40 more damage and the Defending Pokémon is now Paralyzed. If tails, Steven’s Cradily can’t attack during your next turn. 30+
{G}{G}{G} Jungle Screen Flip a coin for each {G} Energy attached to Steven’s Cradily. This attack does 40 damage times the number of heads. If you get 1 or more heads, during your opponent’s next turn, damage done to Steven’s Cradily by attacks is reduced by 30 (after applying Weakness and Resistance). 40x

Steven’s Anorith
Pokémon card
{F}
60 HP
Stage 1 Pokémon
Evolves from Mysterious Fossil or Claw Fossil
Put Steven’s Anorith on the Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
{G} Paralyzing Cut Discard an Energy card attached to Steven’s Anorith or this attack does nothing. The Defending Pokémon is now Paralyzed. 10
{F}{F} Stone Fossil Discard all {F} and {G} Energy cards attached to Steven’s Anorith or this attack does nothing. This attack does 30 damage times the number of Energy cards discarded in this way. 30x

Steven’s Armaldo
Pokémon card
{F}
100 HP
Stage 2 Pokémon
Evolves from Steven’s Anorith
Put Steven’s Armaldo on the Stage 1 card
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Fossil Power If you have Steven’s Cradily in play, each of your Steven’s Armaldo and Steven’s Cradily in play are both {G}{F} type, damage done by each of your Active Pokémon to the Defending Pokémon is increased by 10, and each Defending Pokémon can’t use any Poké-Powers.
{G}{G} Triple Claw Choose 3 of your opponent’s Pokémon. This attack does 10 damage to each of those Pokémon and discard an Energy card attached to each of those Pokémon. Don’t apply Weakness and Resistance.
{F}{F}{F} Talus Tumble Flip a coin for each {F} Energy attached to Steven’s Armaldo. This attack does 40 damage times the number of heads. If you get 1 or more heads, don’t apply Resistance, Poké-Powers, or Poké-Bodies. 40x

Wallace’s Omanyte
Pokémon card
{W}
60 HP
Stage 1 Pokémon
Evolves from Mysterious Fossil
Put Wallace’s Omanyte on the Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
{F} Rock Hurl Don’t apply Resistance. 10
{W}{W} Water Pulse Flip a coin. If heads, the Defending Pokémon is now Confused. 30

Wallace’s Omastar
Pokémon card
{W}
100 HP
Stage 2 Pokémon
Evolves from Wallace’s Omanyte
Put Wallace’s Omastar on the Stage 1 card
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Ancient Armor Any damage done to Wallace's Omastar by attacks is reduced by 10 (before applying Weakness and Resistance) for each React Energy card attached to it.
{F}{F} Rock Needle Flip a coin. If heads, this attack does 30 damage plus 20 more damage. If tails, the Defending Pokémon is now Paralyzed. 30+
{W}{W}{W} Double Splash Choose 2 of your opponent’s Benched Pokémon and this attack does 20 damage to each of them. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40
 
Tate & Liza's Spoink
50 HP {P}
Basic Pokémon

{C}{C} Tail Drive 20

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Tate & Liza's Grumpig
90 HP {P}
Stage 1 Pokémon (Evolves from Tate & Liza's Spoink)

Poké-POWER Tate's Lure
Once during your turn (before your attack), if your opponent has any Benched Pokémon with Brock, Koga, Blaine, Bruno, Lance, Will, Morty, Chuck, Brawly, Wattson, or Norman in its name, unless Tate & Liza's Grumpig isn't affected by a Special Condition, you may flip a coin. If heads, choose 1 of those Pokémon and switch it with the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.
{C}{C} Double Punch This attack does 10 damage to each Defending Pokémon.
{P}{P}{C} Confusion The Defending Pokémon is now Confused. 30

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Tate & Liza's Smoochum
40 HP {P}
Baby Pokémon (Evolves into Tate & Liza's Jynx)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{P} Lovely Kiss The Defending Pokémon is now Asleep. 10

Weakness: none
Resistance: none
Retreat Cost: {C}

Tate & Liza's Jynx
90 HP {P}
Basic Pokémon

Poké-POWER Liza's Lure
Once during your turn (before your attack), if your opponent has any Benched Pokémon with Lt. Surge, Falkner, Bugsy, Pryce, Wallace, Juan, Sidney, Drake, Steven, Tucker, Noland, Spenser, or Brandon in its name, unless Tate & Liza's Jynx isn't affected by a Special Condition, you may flip a coin. If heads, choose 1 of those Pokémon and switch it with the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.
{W} Ice Punch 20
{P}{P}{C} Psybeam Flip a coin. If heads, the Defending Pokémon is now Confused. 50

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}

Glacia's Shellder
40 HP {W}
Basic Pokémon

{W}{C} Water Gun This attack does 20 damage plus 10 more damage for each {W} Energy card attached to Glacia's Shellder but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Glacia's Cloyster
80 HP {W}
Stage 1 Pokémon (Evolves from Glacia's Shellder)

Poké-BODY Pearlshell
If a player attacks Glacia's Cloyster with an attack with an effect other than damage, the player using the attack flips a coin. If tails, ignore all effects other than damage done to Glacia's Cloyster during that turn.
{C}{C} Horn Attack 20
{W}{W}{W} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 40

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
 
Jason's Shroomish
50 HP {G}
Basic Pokémon

{G}{C} Barrage Bullet Flip a coin until you get tails. This attack does 10 damage times the number of heads. 10x

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Jason's Breloom
90 HP {G}
Stage 1 Pokémon

{F}{F} Cut Tail Don't apply Weakness for this attack. 30
{G}{G}{G}{G} Solarbeam 60

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Wallace's Poliwag
50 HP {W}
Basic Pokémon

{W} Hypnotic Spiral Flip a coin. If heads, the Defending Pokémon is now Asleep. 10

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Poliwhirl
80 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Poliwag)

{W}{W} Bubblebeam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{C}{C}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Poliwrath
110 HP {W}
Stage 2 Pokémon (Evolves from Wallace's Poliwhirl)

Poké-BODY Power Packer
Any damage done by Wallace's Poliwrath by an attack is increased by 10 for each {F} Energy card attached to it (after Weakness and before Resistance).
{F}{F}{F} Dynamicpunch Flip a coin. If heads, the Defending Pokémon is now Confused; if tails, this attack does nothing (not even damage). 90
{W}{W}{W}{W} Hydro Pump This attack does 60 damage plus 10 more damage for each {W} Energy card attached to Wallace's Poliwrath but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 60+

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}

Wallace's Politoed
110 HP {W}
Stage 2 Pokémon (Evolves from Wallace's Poliwhirl)

Poké-BODY Defense Packer
Any damage done to Wallace's Politoed by an attack (your own or your opponet's) is reduced by 10 for each {W} Energy card attached to it (after Weakness and before Resistance).
{W}{W}{W} Bubble Cannon Flip a coin. If heads, the Defending Pokémon is now Asleep; if tails, this attack does nothing (not even damage). 90
{W}{W}{W}{W} Hydro Pump This attack does 60 damage plus 10 more damage for each {W} Energy card attached to Wallace's Politoed but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 60+

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}
 
Here are some more ideas for Wallace and Tate & Liza!

Wallace’s Shellder
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{C} Spinning Attack 10
{W}{C} Splash About If Wallace’s Shellder has less Energy attached to it than the Defending Pokémon, this attack does 20 damage plus 10 more damage. 20+

Wallace’s Cloyster
Pokémon card
{W}
70 HP
Stage 1 Pokémon
Evolves from Wallace’s Shellder
Put Wallace’s Cloyster on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{W} Dive Flip a coin. If heads, prevent all effects of attacks, including damage, done to Wallace’s Cloyster during your opponent’s next turn. 30
{W}{C}{C} Crushing Snow You may discard an Energy card attached to Wallace’s Cloyster. If you do, the Defending Pokémon is now Asleep. 40

Wallace’s Lapras
Pokémon card
{W}
90 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
{W}{W} Ice Throw If the Defending Pokémon is a {F} Pokémon, this attack’s base damage is 60 instead of 30. 30
{W}{C}{C} Aqua Ferry After doing damage, choose 1 of your opponent’s Benched Pokémon and switch it with 1 of the Defending Pokémon. Then flip a coin. If heads, this attack does 20 damage to the new Defending Pokémon. (Don’t apply Weakness and Resistance) Your opponent chooses the Defending Pokémon to switch. 30

Wallace’s Spheal
Pokémon card
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Dual Ice Ball Flip 2 coins. This attack does 10 damage times the number of heads to each Defending Pokémon.
{W}{W} Energy Stream Flip a coin. If heads, search your discard pile for a basic Energy card and attach it to Wallace’s Spheal. 30

Wallace’s Sealeo
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Spheal
Put Wallace’s Sealeo on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
{W} Continuous Bubble Flip a coin until you get tails. This attack does 10 damage times the number of heads. 10x
{W}{W} Snowball Throw Discard all {W} Energy cards attached to Wallace’s Sealeo or this attack does nothing. Choose 1 of your opponent’s Pokémon for each Energy card discarded in this way and this attack does 30 damage to each of them. Don’t apply Weakness and Resistance.

Wallace’s Walrein
Pokémon card
{W}
110 HP
Stage 2 Pokémon
Evolves from Wallace’s Sealeo
Put Wallace’s Walrein on the Stage 1 card
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}{C}
PokéPOWER: Water Freeze As long as Wallace’s Walrein is your Active Pokémon, each of your opponent’s Pokémon with any {W} Energy attached to it can’t use any Poké-Powers or Poké-Bodies.
{W}{W} Freezing Rain Does 10 damage to every Benched Pokémon (yours and your opponent’s). Until the end of the turn after your opponent’s next turn, whenever a player’s Active Pokémon tries to retreat, that player flips a coin. If tails, that Pokémon can’t retreat during that turn. 40
{W}{W}{W} Ice Splash If the Defending Pokémon is an Evolved Pokémon, the Defending Pokémon is now Paralyzed. This attack’s effect does nothing during your next turn. 60

Wallace’s Wooper
Pokémon card
{W}
40 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{W} Icy Wind Flip a coin. If heads, this attack does 10 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 10
{F}{F} Rock Tomb Pile Flip a coin. If heads, the Defending Pokémon can’t attack or retreat during your opponent’s next turn. 20

Wallace’s Quagsire
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Wooper
Put Wallace’s Quagsire on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
PokéBODY: Mud Pool As long as Wallace’s Quagsire is your Active Pokémon, damage done by attacks to any of your {W} and {F} Pokémon is reduced by 20 (after applying Weakness and Resistance).
{W}{W} Aqua Splash Flip a coin. If heads, this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30
{F}{C}{C} Reversed Tremors Your opponent chooses 2 of his or her Pokémon. This attack does 40 damage to each of those Pokémon. Don’t apply Weakness and Resistance.

Wallace’s Vaporeon
Pokémon card
{W}
70 HP
Stage 1 Pokémon
Evolves from Special Eevee
Put Wallace’s Vaporeon on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{C}{C} Aqua Stun The Defending Pokémon can’t use any Poké-Powers or Poké-Bodies for a number of you and your opponent’s turns equal to the number of {W} Energy attached to Wallace’s Vaporeon. 30
{W}{W}{W} Bubble Shower Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 50

Tate & Liza’s Mime Jr.
Pokémon card
{P}
40 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Tate & Liza’s Mr. Mime
Put Tate & Liza’s Mr. Mime on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{P} Hypno Confuse Shock Flip a coin. If heads, each Defending Pokémon is now either Asleep, Confused, or Paralyzed (your choice).

Tate & Liza’s Mr. Mime
Pokémon card
{P}
70 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Multi Shield Damage done to Tate & Liza’s Mr. Mime by Pokémon that are the same type as any Energy cards attached to Tate & Liza’s Mr. Mime is reduced by 40 (after applying Weakness and Resistance).
{P}{C} Wide Psywave Does 10 damage to each Defending Pokémon for each Energy card attached to that Pokémon.

Tate & Liza’s Girafarig
Pokémon card
{P}
70 HP
Basic Pokémon
Weakness: {D}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Hoenn Link If Tate & Liza's Girafarig and Norman's Girafarig are your Active Pokémon, Tate & Liza's Girafarig is both {P}{C} type.
{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{P}{C}{C} Gravity Crunch If Magic Materia: Gravity is attached to Tate & Liza’s Girafarig, this attack does 30 damage plus an amount of damage equal to half of the Defending Pokémon’s remaining HP (rounded down to the nearest 10). 30+
 
Here are the last regular Pokémon cards for this set!

Brawly’s Shroomish
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{C} Tackle 10
{G} Stun Spore Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

Brawly’s Breloom
Pokémon card
{F}
80 HP
Stage 1 Pokémon
Evolves from Brawly’s Shroomish
Put Brawly’s Breloom on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G} Miracle Powder Flip a coin. If heads, the Defending Pokémon is now affected by a Special Condition of your choice. 10
{F}{C}{C} Double Mach Punch Does 20 damage to each Defending Pokémon and 20 damage to 1 of your opponent’s Benched Pokémon for each Defending Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Brawly’s Cubone
Pokémon card
{F}
50 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{C} Pound 10
{F} Bonemerang Flip 2 coins. This attack does 10 damage times the number of heads. 10x

Brawly’s Marowak
Pokémon card
{F}
70 HP
Stage 1 Pokémon
Evolves from Brawly’s Cubone
Put Brawly’s Marowak on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F} False Swipe Does an amount of damage equal to half of the Defending Pokémon's remaining HP (rounded up to the nearest 10.) ?
{F}{C}{C} Mud Bone Flip 3 coins. Brawly’s Marowak does 30 damage to itself minus 10 damage for each heads. 70

Wallace’s Corphish
Pokémon card
{W}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Crab Armor If an attack from an Evolved Pokémon (yours or your opponent’s) would damage Wallace’s Corphish, flip a coin. If heads, all damage done by that attack is reduced by 40.
{W} Dual Splash Does 10 damage to each Defending Pokémon.

Wallace’s Crawdaunt
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Corphish
Put Wallace’s Crawdaunt on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{W} Hydro Bomb Flip a coin. If heads, choose 1 of your opponent’s Pokémon and this attack does 60 damage to it. Don’t apply Weakness and Resistance. If tails, Wallace’s Crawdaunt does 10 damage to itself.
{W}{C}{C} Aqua Slash Wallace’s Crawdaunt can’t attack during your next turn. 60

Wallace’s Carvanha
Pokémon card
{W}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Aquatic Speed If the Defending Pokémon is a Basic Pokémon, Wallace’s Carvanha’s Retreat cost is 0.
{W} Water Spray Flip a coin. If heads, this attack does 10 damage plus 10 more damage. 10+

Wallace’s Sharpedo
Pokémon card
{W}
80 HP
Stage 1 Pokémon
Evolves from Wallace’s Carvanha
Put Wallace’s Sharpedo on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{W} Water Blades Does 20 damage to each Defending Pokémon. During your next turn, all damage done to each Defending Pokémon by attacks is increased by 30 (after applying Weakness and Resistance).
{W}{C}{C} Tidal Fang If the Defending Pokémon already has any damage counters on it, this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40

Tate & Liza’s Lugia
Pokémon card
{P}
90 HP
Basic Pokémon
Weakness: {P}
Resistance: {F} -30
Retreat cost: {C}{C}
{P}{P} Air Cyclone Does 30 damage to each Defending Pokémon and flip a coin for each Defending Pokémon. If heads, that Pokémon can’t attack or retreat during your opponent’s next turn.
{P}{C}{C} Silver Light The Defending Pokémon is now Confused. If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. 20
 
Drake's Voltorb
40 HP {L}
Basic Pokémon

{L} Thunder Jolt Flip a coin. If tails, Drake's Voltorb does 10 damage to itself. 30

Weakness: {F}
Resistance: {M}
Retreat Cost: none

Drake's Electrode
80 HP {L}
Stage 1 Pokémon (Evolves from Drake's Voltorb)

{R}{F} Dragon Zap Discard 1 {R} Energy card and 1 {F} Energy card attached to Drake's Electrode or this attack does nothing. The Defending Pokémon is now Burned and Confused. 30
{L}{L}{L}{L} Volt Tackle Drake's Electrode does 30 damage to itself. 120

Weakness: {F}
Resistance: {M}
Retreat Cost: none

Wallace's Goldeen
50 HP {W}
Basic Pokémon

{W}{C} Smash Tide Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Seaking
80 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Goldeen)

{W}{W} Waterfall 30
{W}{W}{W}{C}{C} Horn Splash This attack does 50 damage to each Defending Pokémon. Don't apply Resistance for this attack.

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Wallace's Psyduck
50 HP {W}
Basic Pokémon

{W} Powder Snow Flip a coin. If heads, the Defending Pokémon is now Asleep. 10

Weakness: {W}
Resistance: none
Retreat Cost: {C}

Wallace's Golduck
80 HP {W}
Stage 1 Pokémon (Evolves from Wallace's Psyduck)

Poké-POWER Purple Rain
If there is a Rain counter on the field and Wallace's Golduck isn't affected by a Special Condition, any damage done by Wallace's Golduck by an attack is increased by 10 for each {P} Energy card attached to it but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
{W}{W} Water Gun This attack does 30 damage plus 10 more damage for each {W} Energy card attached to Wallace's Golduck but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 30+
{W}{W}{W}{W} Hydro Cannon If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 40

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}
 
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