Pokémon TCG: Sword and Shield—Brilliant Stars

Holon Phantom number of ex's and *'s per box

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can you show a picture of the 22*'s? are they just mewtwo* and pikachu*, or, is gyarados also there?
if gyarados*'s isn't included, then i guess it's the only pokemon* whose value will probably not decrease. =/
 
I prefer to think of it as Incredibly GOOD !! (at least for whoever gets the "bonus box" ).

It's got me thinking of buying a box, when after I saw the set I figured that I wasn't going to get one this time. I would have probably preferred to get another UF box or something instead.


:pokeball:


metagross said:
That means there is yet ANOTHER ERROR box? Something went horribly wrong while printing this set, it seams.

Back to back posts merged. The following information has been added:

Please let us know whatever you pull, I'm interested to see if these boxes go beyond the Pre-releases !

Thanks
:pokeball:


Matias said:
I'm 'bput to get two boxes, and im hoping at least one of them is an ERROR!!! ahhhhhhhh!
 
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Tsubasa4Ever said:
I bought 6 packs and i got 1 mew ex, 4 holo energy and 2 holo cards (Armaldo and Latios).
you're lucky !!! I opened about a box (3 Prereleases) and no EX's yet .....
 
Benlugia said:
can you show a picture of the 22*'s? are they just mewtwo* and pikachu*, or, is gyarados also there?
if gyarados*'s isn't included, then i guess it's the only pokemon* whose value will probably not decrease. =/
if he takes a pic of them Ill get it up there Im told what happened is the error is they were supposed to be the energy cards and turned out to be the stars
 
PokeMontoya said:
if he takes a pic of them Ill get it up there Im told what happened is the error is they were supposed to be the energy cards and turned out to be the stars

Yeah,... The ERROR is in reversed placement of Energies and Stars.
 
Anybody have any more new holon phantom box stats ?!?!

Anymore error, or I like to call "bonus" boxes :thumb:

Anyone, Anyone ??????
:pokeball:
 
MadHatter said:
my friend got a box for judging and he got 1 ex and 0 *'s.
he also thinks that there are only 12 foil nrg per box. He got 2 of each.
that exactly wut i git in the box i got today, 1 Mew EX and 2 of each eng.
 
just curious does anybody notice the stat of rare candy?

during prerelease a friend of mine who sat next to me got 3 rare candies(1 reverse foil)at the starting 6 boosters his either lucky or the amount of rare candy increased compared to emerald?
 
We opened 3 boxes, and got 3 ex's and only 1*, but we got a higher amount of holo energy, somewhere just higher than 1 in 3 packs 39 in total. As for rare candies, we ended up with 8 in total, 1 of which was holo.
 
I got two candies at my first prerelease, 1 rh and one normal at my 2nd, and 3 on the box I opened (which had just a Mex EX)
 
I opened 4 boxes, got 3 ex's and 1 *. One box had ZERO ex/*, and another had one ex and one *. In total I pulled 7 Rare Candy, one of them being RH.
 
Zapditto said:
I opened 4 boxes, got 3 ex's and 1 *. One box had ZERO ex/*, and another had one ex and one *. In total I pulled 7 Rare Candy, one of them being RH.

:eek:

I guess that compensate those ERROR boxes.
 
metagross said:
:eek:

I guess that compensate those ERROR boxes.


I agree with the compensation thing. If those boxes had that many stars, there should be some others with the "counter-error", right?
 
I sure hope not :eek: Depending on the setup, it shouldn't work that way at all :thumb:
The way I picture it there is a machine like assembly line that has multiple slots that feed the cards into a pile, then further down the conveyer belt the cards get wrapped.
The machine would be programmed to drop 5 cards (common) from 1 slot, 2 cards from another (uncommon) or 1 card from another slot every 6 piles (energy), 1 cards from anothe slot, another card from another slot or every 36th pack drop one from another slot (ex) or drop 1 from card from another slot (*).
I figured they must have programmed incorrectly the machine to drop a star instead of an energy or something to this effect. When they woud have caught the error they would just re-program the machine. Unless they reprogrammed it incorrectly again the error would have been corrected. I doubt that they would purposely re-program the machine to create bad (no ex) boxes.

But that's just my theory. I also think they might have done it on purpose for the pre-releases, this would make some sense, rewarding those who attend the pre-releases giving them a good chance at a star card.


:pokeball:
Matias said:
I agree with the compensation thing. If those boxes had that many stars, there should be some others with the "counter-error", right?
 
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From three boxes opened from the same case we pulled 3 ex (All Mew!) and two * (both Gyardos). I would agree that the holo energies looked to be about 1 per three packs. I want to say that the Rare Candy cards were right at 2 per box (to go along with the five we pulled from the pre-releases), but those have all found their way into decks already.
 
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