meditite rox
New Member
^ That does 30 damage for 2 Energy. NOOOOOOOOOOOOOOOOO
^ That does 30 damage for 2 Energy. NOOOOOOOOOOOOOOOOO
Gastly LV.5 50HP [P]
BASIC
[.] Lick
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
[P] Haunting Look
Put 1 Haunt Counter on the Defending Pokemon.
W - [D]+10
R - [F]-20
RC - [C]
Haunter LV.29 70HP [P]
STAGE 1 - Evolves from Gastly
[Poke-BODY] Frightening Glances
Whenever Haunter is damaged by an opponent's attack (even if Haunter is Knocked Out), put 1 Haunt Counter on the Defending Pokemon.
[P][C] Flow Through
Does 10 damage to 2 of your opponent's Pokemon in play. If you choose the Defending Pokemon and 1 of your opponent's Benched Pokemon, switch those 2 Pokemon.
W - [D]+20
R - [F]-20
RC -
Gengar LV.44 100HP [P]
STAGE 2 - Evolves from Haunter
[.] Freaky Frightening
Put 2 Haunt Counters on each of your opponent's Pokemon in play.
[P][P] Overfrightened
Replace each Haunt Counter on your opponent's Pokemon with 1 damage counter.
W - [D]+30
R - [F]-20
RC - [C][C]
Oh, come on. That's half the fun.DarthPika - Technically it is never doing damage or placing damage counters... Err... I don't know what to rule it as... Damn loopholes... :nonono:
P.S. I'm watching you Charmander Rox! that's the second time you've exploited loopholes...
Hello!
meditite rox - Oh... Hehe, that makes sense... Ignore my stupidity... :tongue:
Lucario EX - Uxie does too much damage, it can only do 10 for (P)...
charmander rox - Nice loophole, never said it couldn't move damage... Too bad about the poke-power, but rules are rules...
afstandopleren - Shukle does too much damage, it can only do 10 damage for (C), and it can't add to it.
Polksort - Alakazam is no-go, it can't do 10x the amount of card in your hand because it can be more than the amount of energy attached to Alakazam. Psywave also breaks this rule.
DarthPika - Technically it is never doing damage or placing damage counters... Err... I don't know what to rule it as... Damn loopholes... :nonono:
Lot's of awesome cards, and plenty of freaky ideas, keep them coming!!! :thumb:
P.S. I'm watching you Charmander Rox! that's the second time you've exploited loopholes...
GreenZangoose,, I have edited my Shuckle.
Togepi - :colorless - 50HP
Basic
:colorless Be Happy
Flip a coin. If heads, this attack does 10 damage. If tails, this attack does nothing.
Weakness: :fighting:+10
Resistance:
Retreat: :colorless
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Togetic - :colorless - 70HP
Stage 1
Poke-Power: Happy Happy Joy Joy
Once during your turn, when you put this card on 1 of your Pokemon to evolve it, you may
discard as many cards from your hand as you like and draw the amount you discarded from the bottom of your deck.
:colorless Glad Crash
Flip 2 coins. For each heads, this attack does 10 damage. For each tails, Togetic does 10 damage to itself.
Weakness: :lightning+20
Resistance:
Retreat: :colorless
-------------------------------
Togekiss - :colorless - 120HP
Stage 2
Poke-Power: Time to heal.
If Togekiss is your Active Pokemon, you can use this Power. Remove all damage counters and Special Conditions from Togekiss. Your turn ends afterwards.
:colorless:colorless Corrupted Joy
The Defending Pokemon and Togekiss are now Asleep and Confused.
This attack can only be used if you did not play any Trainers, Stadiums or Supporters during your turn.
Weakness: :lightning+30
Resistance :fighting:-30
Retreat: :colorless