Thunderbolt
New Member
I agree with you 100% there. I never thought why would people even think of using a DRE in this deck. Its a good card but not in here. I'm going to take out a Scramble Energy also. And maybe switch the Holon Farmer for a Pokemon Retriver. Should I take out an Admin too?mrdraz07 said:why is DRE a staple? so pidge can do 30 and gengar can do 50? whoopee! gengar's first attack only needs a psy and a react to place 4 counters, and that's the goal of the deck anyways. why water down the energy base with something not even necessary?
energy should look like this:
4 React
1 Cyclone
3 Holon ton/trode (save ur react before gengar bites the dust and hit for 60)
8 Psychic
and at least 2 holon lass should be run in anything that needs react. wasting a QS for it is dumb.
metagross is unnecessary. gengars only need a react and a psy, and since ur controlling their ohko's w/ gengar's power and curse powder, having time to put an energy on a benched gastly/haunter/gengar shouldn't be too hard. metagross adds another stage 2 line to the mix, which is really hard to do since gengar needs so many trainers to be able to work, like curse powder, atm, pow!, etc.
oh, btw, haunters should be split frlg/lm. if u run 3 haunters, 1 of them should at least be frlg. head trip is a nice way to get out of paralysis/sleep in a pinch.
And yes, Metagross is unessesary in here. 3 stage 2 lines in one deck is too much. This isn't Rock-Lock.