Pokémon TCG: Sword and Shield—Brilliant Stars

Lv. X Ideas

The next idea

Smeargle LV. X
HP 60 :colorless

:ppowr Sketch
Once during your turn (before your attack), when you play Smeargle from your hand onto your Bench, choose one of your opponent's Pokemon. Smeargle can use that Pokemon's attacks as its own you still need the necessary Energy to use each attack).

:colorless Struggle 10
If Struggle is Smeargle's only attack, this attack's base damage is 40 instead of 10.


I have one for Arceus:

Arceus
HP 100 :colorless

Item: Fire Plate
As long as Arceus has any :fire: Energy attached to it, Arceus is the :fire: type.

:fire::fire::colorless Burning Nova 50
Discard as many :fire: Energy cards as you like attached to Arceus. For each :fire: Energy card you discarded, this attack does 10 damage to each of your opponent's Benched Pokemon.

Weakness: :fighting: x2
Resistance: -20
Retreat Cost: :colorless:colorless
 
Check this one out!

Claydol Lv.X :fighting: HP 100

:pbody: Clay Grinding

Claydol does not need to be your active Pokemon to become Claydol Lv.X. You can play Claydol Lv.X on the same turn that Claydol was played. If you level up Claydol Lv.X on the bench, it cannot use any Poke-Powers or attacks from it's previous form.

:ppowr: Stealth Clay

Whenever one of your opponents Pokemon becomes active, you may look at its weakness. If that Pokemon has weakness to :fighting: type, put damage counters equal to one half of its HP on it. If it does not have weakness to :fighting:, put 2 damage counters on it. You cannot use Stealth Clay for 5 more turns.

:ppowr: Reverse Rock

Once during your opponent's turn, before they attack, you may use this power. Ask your opponent if they want to draw 4 or 5 cards. If they do, put 1 damage counters on each of their Pokemon for each card they draw. If they do not draw 4-5 cards, search your deck for any 1 card and put into your hand. Shuffle your deck afterwards. You cannot use Reverse Rock for 2 more turns.

:ppowr: Deep Earth

Once during your turn, before your attack, discard three cards from your hand to search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterwards.


Weakness: :grass: x2
Resistance: :lightning -20
Retreat: :colorless:colorless


Yes, I know. It makes Kingdra broken.
 
Napoleon - can they fit all of that on one card? Lol

They could make it a promo jumbo card if they use really small text.:lol: More importantly, how would Clay Grinding work? Wouldn't its Poke-Body only activate if it's on the field? The previous, regular, Claydol would need to have Clay Grinding instead of the LvX.
 
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Absol lv.x 100hp Dark

Pokepower Darkness roar

When you lv.x your active Absol you may flip a coin if heads choose one of your opponents benched pokemon and switch that pokemon with your opponents active pokemon

(D)(C) Triple slash 50x

Flip three coins for each heads this attack does 50 damage if you get two or more heads place four damge counters on Asol lv.x if you get one or less heads remove all damge counters and special conditions from Absol lv.x

(W) x2 Fighting

(R) -20 Psychic

(RT) *
 
Weavile Lv. X 110 HP :dark:
Level Up- Put onto Weavile

:ppowr: Icy Touch

On your opponent's next turn, he or she flips a coin. If heads the defending Pokemon cannot cannot have an energy attached to itself for that turn. If tails, all Trainer cards (both you and your opponent's) cannot be played, and ones already in play are disabled until the end of your next turn. If you use this Power, your turn ends. This Power cannot be used if Weavile Lv. X is affected by a special condition.

:dark::dark::water: Winter's Burden 20

Does 20 damage to each of your opponent's active Pokemon that has any energy attached to them. Does 20 damage to each of the Defending Pokemon with a Tool card attached to them.


Weakness
:fire:x2

Resistance
:psychic:-30

Retreat
:colorless

Back to back posts merged. The following information has been added:

Weezing Lv. X 100 HP :psychic:
Level Up - Place onto Weezing


:ppowr:pestilence

If Weezing Lv. X is knocked out by the Defending Pokemon, the defending Pokemon is poisoned. If for any reason that Pokemon is moved to the bench before the poison is cured, that Pokemon stays poisoned and each of your opponent's current benched Pokemon become poisoned as well. If a benched Pokemon is already poisoned, this has no effect. Shuffle Weezing Lv. X back into your deck.


Weakness
:psychic:x2

Resistance
:grass:-30

Retreat
:colorless:colorless:colorless
 
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Mew lv.x 100hp Psychic

(Pokebody) Psybarrier
As long as Mew lv.x is your active pokemon you may lv.x your pokemon on the bench

(P) Tail Smash 10x
This attack does 10x the amount of energyattatched to all pokemon on the field, Mew lv.x cant use Tail Smash during your next turn

(P)(P) Calm Mind
Heal all damge counters and all special conditions from Mew lv.x, Mew lv.x is now asleep

(W) x2 Psychic

(R)

(RT)*

Back to back posts merged. The following information has been added:

Lugia Lv.x Colourless 120hp

(Pokebody) Ancient Flutter

Every Time either player evolves one of his or her Pokemon place three damage counters on that pokemon

(Pokebody) Wing Wave
Every Time you equip an energy to one of your pokemon you may discard one of your oppoewnts Energys attatched to one of his or her pokemon

(Pokebody) Hyper WhirlPool
At any time you may discard Lugia lv.x (Your opponet still takes a prize) and place Lugia Lv.x as a Stadium, as long as he remains a stadium your opponent cant equip Energys from his or her hand to his or her Pokemon In between turns place one damge counetr on each of your pokemon

(W) x2 Normnal

(R)

(RT)**
 
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They could make it a promo jumbo card if they use really small text.:lol: More importantly, how would Clay Grinding work? Wouldn't its Poke-Body only activate if it's on the field? The previous, regular, Claydol would need to have Clay Grinding instead of the LvX.

Junior Division at Worlds:

"You know what this does?" (Flashes Claydol Lv.X Jumbo Card)
*Opponent Scoops his Cards*
"Oh wait, I haven't played it yet."

Hehehehe...
 
Here is a new one. I present you with CIP(Cleffa, Igglypuff, Pichu)

Pichu Lv. X 90 HP [L]

Pokebody: Protection
Whenever your opponent attacks Pichu, flip a coin. If tails, your opponent's turn ends (Sort of like the Baby Rule from the Neo series)

[L] Circuit Connection 10x
Flip a coin until you get tails. This attack does 10 damage to each of your opponents Pokemon times the number of heads.

[L][C] Generate Electricity 60
Shuffle all [L] energy from your discard pile, into your deck.

W - [F]+20
R - [M]-20
RC - [-]

Note: Pichu level X cannot evolve into Pikachu.

Igglypuff Lv. X 90 HP [C]

Pokebody: Protection
Whenever your opponent attacks Igglypuff, flip a coin. If tails, your opponents turn ends

[.] Big Hugs
Remove 3 damage counters from each of your benched Pokemon and Igglypuff.

[C][C] Hyper Crying 200
If you don't have at least 3 pokemon in play with the protection Pokebody, this attack does nothing. Discard all energy attached to Igglybuff

W - [F] +2-
R - [-]
RC - [C]

Note: Igglypuff Lv. X cannot evolve into Jigglypuff.

Cleffa Lv. X 90HP [C]

Pokebody: Protection
Whenever your opponent attacks Cleffa flip a coin. If tails, your opponents turn ends.

Pokebody: Baby Support
Each of your Pokemon that has the Protection power has no weakness.

[C] Eeeeeeek
Shuffle your hand into your deck, then draw 7 cards.

W - [F] +20
R - [-]
RC - [C]

Note: Cleffa Lv. X can't evolve into Clefairy.
 
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Flygon Lv.x 150hp Coulorless

(Pokebody) Corruption

Inbetween turns place three damge counters on each players active pokemon

(F)(F) Healing Remody
Remove all damage counters and special conditions from Flygon lv.x, Discard your hand

(F)(F)(F)(F) Sand Veil
Flip a coin for each energy attatched to Flygon lv.x for each heads discard the top card from your opponents deck, For each tails during your next turn reduce any damge done to Flygon lv.x during your Opponents next turn by 10 damage

(W) x2 ?

(R) -20 ?

(RT)
 
Kingdra Lv.X Hp150 :water:

POKEPOWER King's power
all of your :water: pokemon get 30 more Hp

:water: rushing water 80

:water::colorless ocean water 60+
discard as many water energy from your hand as you like
this attack does 60+ 20 more for each :water: energy
discard in this way

Weakness :lightning X2
Resistance none
Retreat :colorless

just thought that they needed to make a kingdra Lv.x so i made one
 
Eggcecutor lv.x 110hp Grass

(Pokebody) Psychic Confusion
When a pokemon attacks the owner of the pokemon must flip a coin if tails that attack does nothing not even damge

No energy 200 Take Down
Flip two coins if either of them are tails this attack does nothing

(G)(G)(G) Bombing
Place one damage counter on each of your Opponents pokemon then place one more for each * In that Pokemon's retreat cost

(W) x2 Fire

(R)

(RT)***

Now it may seem over powered... But its Body also effects him
 
Glaceon Lv.X 100HP [W]

Pokebody: Cold Fronts
Your opponent's Pokemon can't use any PokeBodies or PokePowers.

[W][W] Ice Beam 70

[W][W][W] Blizzard 120
 
Sharpedo lv.x 110hp Dark

Pokebody: Darkness Erase
Every time your opponent attacks that pokemon cant use that attack during your opponents next turn

(D)(D)(W)(C) Darkness Spread
Flip a coin if heads place three damage counters on each of your opponents pokemon with energy's attacthed if tails place three damage counters on each of your opponents pokemon without energys attatched to them, Flip three coins if all are heads the defending pokemon is now nocked out if they are all tails Place Sharpedo lv.x and all cards attatched to it into your deck, Shuffle your deck afterwood

(W) L x 2

(R) -20 P

(RT)**
 
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