Pokémon TCG: Sword and Shield—Brilliant Stars

New Hail Blizzard Psycho Drive scans

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And what exactly is your problem?!

@Dr Mason

Would you play this just to retreat your starter? I was hoping for something that helps big retreats in trainer lock so Im kinda letdown :/

Stadiums do get past trainer lock. And yeah, I would.
 
But it only helps basics so its not the card I was looking for regarding trainer lock.

And youd play switch in an evolution deck just to retreat your starter? Over switch?
 
But it only helps basics so its not the card I was looking for regarding trainer lock.

And youd play switch in an evolution deck just to retreat your starter? Over switch?

The first turn is potentially the most important one. What a shame it's going to be when you're behind an energy because you had to retreat.

EDIT: I also just relaised that this makes Celebi Prime playable.
 
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Now that the full set has been spoilered, here's my take on what I'm watching for:

Baculin is like beedrill G all over again. It'll kill anything with 40 hp on the first turn, and with plus powers, can easily become a semi-viable donking opener, perhaps making decks like yanmega/zone unplayable

Luxray is nice being able to do 60 for 1 colored energy, but for a stage two, it'll take some resources to get running.

Mewtwo got enough hype already, not adding to that any.

Musharna looks great, until you read the attack (40 for PP AND self-sleep?!?) and the retreat (3 for a floating thing?)

Reuniclus actually looks kinda like a fun league deck, doing 40 x the number of Reuniclus in play for a single P

Conkwldurr is great with so much HP and a way to increase it, but we have too much viable psychic in this set to be worth it

Shiftry is interesting, but way too flippy for my tastes. If only victini allowed ability coin re-flipping too....

Ferrothron is a print of our EP card, which amuses me greatly.

Cinccino will be annoying, yes. I think this'll be our new gengar sf, in that we go after it with status conditions, or damage counter placement.

Level ball will be a staple, allowing you to search out basics and most stage ones, and certain stage two pokemon even.

Skyarrow Bridge is dodrio base in stadium form, it'll see plenty of play, lots of viable starter pokemon will love it.

Prism energy is interesting, but I can't think of any basics that NEED rainbow so much as just like it, exxcept mew. Maybe it'll see play in enabling a jirachi UL tech in decks like reshiram and zekrom, as well?

Foongus might be what Leafeon needed, a reprint of sorts of magmortar from SV. Pair that with Houndoom Prime(s) and you've got your 150 a turn for a grass energy.

Lapras will be a viable "starter" pokemon after rotation, 100 hp with a call for family attack is very solid.

Vanilluxe will see play, having the ability to "reverse warp point" is very strong, basically giving you disruption. Paired with dodrio, sky arrow bridge, or just a free retreater, it'll be like a circulator and switch every single turn, even under trainer lock.

Gardevoir has a surprisingly balanced attack, but that ability worried me with gengar prime still in format. Although, i'm not sure that it'd work, i'll wait for the exact English translation.

Groudon EX looks to be playable, water will be a bit more common next set, but still, the idea of hitting for 120 damage for FFC while having 180HP is very nice.

Lucario might have a home in some sort of four corners deck, to counter gigas EX, among others.

Weavile is too conditional, although it could fit into a dark toolbox as a revenge killer of people abusing rocky helmet and eviolite.

Bronzong makes Lunarock useless, and serves as a counter for anything abusing max potion and the new pokemon center

Wigglytuff paired with the Seismatoad line will be a viable deck, I'm sure of it

Gigas EX himself is rather playable, time will tell if he's tier one or tier two.

Heavy ball will give a speed boost to stage two decks like magnezone variants, emboar variants, gatr prime variants, etc.

Cilan will also give a boost to decks that have unlimited energy acceleration.

Pokemon Center will see a bit of play, but 20 a turn is kind of weaker than I expected.
 
Now that the full set has been spoilered, here's my take on what I'm watching for:

Baculin is like beedrill G all over again. It'll kill anything with 40 hp on the first turn, and with plus powers, can easily become a semi-viable donking opener, perhaps making decks like yanmega/zone unplayable

Luxray is nice being able to do 60 for 1 colored energy, but for a stage two, it'll take some resources to get running.

Mewtwo got enough hype already, not adding to that any.

Musharna looks great, until you read the attack (40 for PP AND self-sleep?!?) and the retreat (3 for a floating thing?)

Reuniclus actually looks kinda like a fun league deck, doing 40 x the number of Reuniclus in play for a single P

Conkwldurr is great with so much HP and a way to increase it, but we have too much viable psychic in this set to be worth it

Shiftry is interesting, but way too flippy for my tastes. If only victini allowed ability coin re-flipping too....

Ferrothron is a print of our EP card, which amuses me greatly.

Cinccino will be annoying, yes. I think this'll be our new gengar sf, in that we go after it with status conditions, or damage counter placement.

Level ball will be a staple, allowing you to search out basics and most stage ones, and certain stage two pokemon even.

Skyarrow Bridge is dodrio base in stadium form, it'll see plenty of play, lots of viable starter pokemon will love it.

Prism energy is interesting, but I can't think of any basics that NEED rainbow so much as just like it, exxcept mew. Maybe it'll see play in enabling a jirachi UL tech in decks like reshiram and zekrom, as well?

Foongus might be what Leafeon needed, a reprint of sorts of magmortar from SV. Pair that with Houndoom Prime(s) and you've got your 150 a turn for a grass energy.

Lapras will be a viable "starter" pokemon after rotation, 100 hp with a call for family attack is very solid.

Vanilluxe will see play, having the ability to "reverse warp point" is very strong, basically giving you disruption. Paired with dodrio, sky arrow bridge, or just a free retreater, it'll be like a circulator and switch every single turn, even under trainer lock.

Gardevoir has a surprisingly balanced attack, but that ability worried me with gengar prime still in format. Although, i'm not sure that it'd work, i'll wait for the exact English translation.

Groudon EX looks to be playable, water will be a bit more common next set, but still, the idea of hitting for 120 damage for FFC while having 180HP is very nice.

Lucario might have a home in some sort of four corners deck, to counter gigas EX, among others.

Weavile is too conditional, although it could fit into a dark toolbox as a revenge killer of people abusing rocky helmet and eviolite.

Bronzong makes Lunarock useless, and serves as a counter for anything abusing max potion and the new pokemon center

Wigglytuff paired with the Seismatoad line will be a viable deck, I'm sure of it

Gigas EX himself is rather playable, time will tell if he's tier one or tier two.

Heavy ball will give a speed boost to stage two decks like magnezone variants, emboar variants, gatr prime variants, etc.

Cilan will also give a boost to decks that have unlimited energy acceleration.

Pokemon Center will see a bit of play, but 20 a turn is kind of weaker than I expected.

Agreed^^^:biggrin: Nice overview of the cards that could be useful
 
I am really excited about both Chandelures. Seems like it could be a good spread deck, and the fire Chandelure does 80 for a fire and colorless and you discard them and your opponents pokemon is burned.
 
And since no one ever does that, no matter what starters ... go figure

Its not a bad card but it will be usable in a limited amounth of decks, thats all im really saying
 
Musharna - Psychic - HP100
Stage 1 - Evolves from Munna

Ability: Vision
Look at 2 cards from the top of your deck, choose 1 of them, and put it in your hand. Return the other card to the bottom of your deck. You can use this ability 1 time during your turn.

[P][P] Fluffy Dream: 40 damage. This Pokemon is now Asleep.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3
Musharna seems really good, but that 3 retreat with catcher in the format is problematic. Plus, starting out with it's 2 retreat basic is pretty bad as well.
 
You raise a very valid point, you're probably better off running 4 switch rather than the stadium.

However decks like Reshiphlosion will see plenty of usage for it since their annoying 2 energy retreat will be reduced to an easily manageable 1 energy retreat. Don't forget there are plenty of Basics coming out that make viable main attackers and all of them will make good use of this card.
 
EDIT: Didn't realize they had already been posted. XD

Chandelure (Regular) Can hit for 30 to three pokemon for one energy. Thats crazy good. Also, I really like Groudon EX. It's attacks work so well together. It does have a bit pricey energy costs though, so I dunno if it will be played. Skyarrow bridge is really nifty, reducing basic pokemon's retreat cost by one energy. Gee, basics get everything good. Darmanitan (Statue) looks like it would be awesome combo with Gardevior. The new kinds of balls are awesome. If you use big pokemon with big RCs, use Heavy ball. If you play pokemon with low HP (Reinculus for one) use level ball.

*Rants on for another hour*
 
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I hope Chandelure's attack name stays "Purgatory," sounds boss. We never get the "cool" attack names though, like Charizard Lv.X's "Hellfire" ;/
 
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