Take out 2 Quick Balls for 2 Fire energy.
Quick Ball is too random when you have so many different Pokemon in here.
"Okay now, I need Infernape or it's over!! Okay here it goes, 1 cards, 2 cards, 3 cards, Pachirisu. NO!!!!"
That can and will happen.
And Call Energy. Take out 3. Put in a Pachirisu, Warp Point, and Night Maintenance.
Call Energy is BAD, you have to waste a turn!!
And trust me, 3 Night Maintenances is not overkill. I play Ape (not Infercatty, but still) and once Ape starts to fall and he isn't back in your deck soon, you're outa luck.