Nick15
Member
Howdy y'all! First off, this is a general request for everyone to help work on the Next Destinies print run! I'm sure those of you who know I do these print runs have since recorded your pack/box data for when this time comes, and so now's the time!
...........
Secondly.... before you guys think I wussed out on the Emerging Powers and Noble Victories print run, think again! I got them just about finished, and the results are on my (newly ressurected) website!
* Black & White Print Run final data (updated with new info, as well as info on the uncommon print run)
* Emerging Powers Print Run final data (common print run is complete, uncommon print run is incomplete but is complete enough to pull important data from it)
* Noble Victories Print Run final data (common AND uncommon print runs are complete)
I do however apologize on the length of time it took to get this done; as I've mentioned before I was working on graduating from college and thus all that jazz dominated my time, preventing me from doing all kinds of other fund stuff. But now that that's all done and over with, I can get back to the print runs!
.........
And NOW, time for the good stuff! I'd like to share some info with you about what I found when I combed through the pack data:
* The common and uncommon print runs have a total of 121 cards, as if it was INTENTIONALLY set up that way. Me thinks that a single sheet of cards is eleven cards by eleven cards.
* Because these sets have only like 30 to 40 commons and uncommons, cards are placed three to four times on that sheet. For example, certain cards have only three copies of them on the sheeet while others have four; I presume if Nintendo wanted to adjust the rarity of a certain card, they would either have less copies of them on the sheet.
* Speaking of relative rarity of cards which are "supposed" to have the same chances of getting... let's talk Pokémon Catcher. Unfortunately the Emerging Powers Uncommon print run is still incomplete, but it IS complete enough to were I can still pull data from it. But here's something to consider; even though it has a relative rarity, I've found that it has at least three unique locations on the card sheet, similar to other Trainer cards. In fact, based on my data, Max Potion is slightly rarer than Pokémon Catcher--I only found TWO unique locations of it--but that could just be an error due to a lack of data. To put it in perspective, other cards appear, on average, four to five times, with one cards appearing six times (though that too could be an error due to a lack of data).
* Fortunately, even though 223 packs of Emerging Powers isn't enough to complete the Uncommon print run, it still gives us 669 uncommon cards to compare with. As such, Pokémon Catcher and Max Potion both appear the least amount of times in the pack data; 2.54% and 2.24%, respectively. These percentages are similar to the percentage of a card that appears three (3) times on a 121 card sheet, 2.479%.
* To put it into perspective, other cards with similar percentages include Crushing Hammer (2.69%), Bianca (2.84%) and--this is a surprise--Swadloon #5 (2.84%). To which, check to see how many Swadloon #5 you have and see if it doesn't appear as often as others. It COULD just be a counting error due to a lack of data, but consider that if a card appears four (4) times on a 121 card sheet, it would appear 3.306% of the time, which is somewhat significantly less than Swadloon #5's 2.84%. I wonder, however, if this info will change once more data is added to help complete the Uncommon print run...?
* As for Noble Victories, all Common and Uncommon cards in the set--generally speaking--appear on their respective card sheets four times. This means there chase Uncommons like N and Eviolite appear no less often than other Uncommons.
* Even though you guys helped me out a lot by providing me with several box-worth of pack data, I am still nowhere near cracking the rare and reverse-holo system. However, I did post the raw data on my site, so you guys are more than welcome to help me sort out that data.
* Furthermore, although I had between 200 and 350 packs of data per set, NONE of the Uncommon print runs are complete. In fact, the closest one to be complete is the one for Noble Victories, but even with 351 packs to work with, it's still only likee 97% complete. By the looks of it, we're gonna need at least 400 packs of cards (over eleven booster boxes worth) in order to get the Uncommon print run complete. Wowzers!
.....
And, that's just about it! There is just so much we can learn from working out the Print Runs for Pokémon TCG, and it'll only happen if we pool our resources and data together like this! I want to thank everyone who has helped me with this projct since Black &White, and I thank those who are willing to continue to help out!!
Hopefully for Next Destinies, we can gather the data of at least ten actual booster boxes--I plan on getting at least two myself--as well as general single packs as well in order to perhaps make ND the first print run we successfully map. Whaddya say???
---------- Post added 02/10/2012 at 02:46 PM ----------
Okey dokey! And just as a reminder, this post is considerably different than this post:
* http://pokegym.net/forums/showthread.php?t=159839
That is to say, the other post talks about the apparent availability of certain rares in a booster box and people's pulls. This post, on the other hand, is about working on the literal print run of a set, namely determining the order of common and uncommon cards, how many of those cards exist in the print run, as well as using that data to work out a forumula to determine how to get whatever rare you're looking for (like what they've done with Magic: the Gathering's print runs).
The print runs I've worked on for previous sets only managed to crack the Common print run, with the Uncommon print run left somewhat incomplete. Most importantly, it left the Reverse Holo and Rare print run a complete mystery. I thus hope that with Next Destinies, we can acquire enough data to crack ALL the print runs with the set: both the Common and Uncommon print run, as well as using that data to accurately determine what reverse holo and/or rare you can get in a booster box!
ALL pack data would be greatly appreciated! Even if you bought a single pack, that'll ALWAYS help, as many times all it taks it ONE pack's worth of data to complete the data! ... If, however, you bought a single booster box, be sure you post your pack's data in the order you found them in the box! That'll REALLY help out!!
TL;DR SUMMARY:
Knowing the print run is important to ACCURATELY determine the true availability of ALL the cards in the set, as well as finding out the system used to pack cards in. It MAY also be possible to accurately determine what rare will be in a pack even BEFORE you open it just, by knowing the print run!! (Bare minimum, we may be able to determine whether a pack will contain SOME kind of useful card, like an ultra rare, even if we don't actually know what that card will be.)
To help with this project, all you need to do is post the contents of your pack of cards here. I would be SUPREMELY helpful to me if you could--when posting your pack data--to format it in the following order:
* C C C C C / H R / U U U #
....with the card's number used, and where:
* C = Common
* H = Reverse Holo
* R = Rare/Holo-Rare
* U = Uncommon
* # = The Pokémon TCG Online Code Card (if applicable; the card may be in another position in the pack, if it's in the pack).
The order the cards are in are the exact order you found them in when you opened them, with the top-most card written as the left-most number.
I'll start you guys off!
* 11 65 77 47 83 / 63 33 / 87 34 89 #
* 39 43 52 6 80 / 19 7 / 78 45 13 #
* 23 2 65 67 42 / 85 53 / 71 87 34 #
* 11 69 83 75 15 / 71 59 / 78 30 91 #
* 3 28 61 18 17 / 17 60 / 40 90 32 #
* 58 3 28 61 18 / 29 79 / 87 91 44 #
* 36 6 52 80 47 / 4 12 / 34 68 87 #
...........
Secondly.... before you guys think I wussed out on the Emerging Powers and Noble Victories print run, think again! I got them just about finished, and the results are on my (newly ressurected) website!
* Black & White Print Run final data (updated with new info, as well as info on the uncommon print run)
* Emerging Powers Print Run final data (common print run is complete, uncommon print run is incomplete but is complete enough to pull important data from it)
* Noble Victories Print Run final data (common AND uncommon print runs are complete)
I do however apologize on the length of time it took to get this done; as I've mentioned before I was working on graduating from college and thus all that jazz dominated my time, preventing me from doing all kinds of other fund stuff. But now that that's all done and over with, I can get back to the print runs!
.........
And NOW, time for the good stuff! I'd like to share some info with you about what I found when I combed through the pack data:
* The common and uncommon print runs have a total of 121 cards, as if it was INTENTIONALLY set up that way. Me thinks that a single sheet of cards is eleven cards by eleven cards.
* Because these sets have only like 30 to 40 commons and uncommons, cards are placed three to four times on that sheet. For example, certain cards have only three copies of them on the sheeet while others have four; I presume if Nintendo wanted to adjust the rarity of a certain card, they would either have less copies of them on the sheet.
* Speaking of relative rarity of cards which are "supposed" to have the same chances of getting... let's talk Pokémon Catcher. Unfortunately the Emerging Powers Uncommon print run is still incomplete, but it IS complete enough to were I can still pull data from it. But here's something to consider; even though it has a relative rarity, I've found that it has at least three unique locations on the card sheet, similar to other Trainer cards. In fact, based on my data, Max Potion is slightly rarer than Pokémon Catcher--I only found TWO unique locations of it--but that could just be an error due to a lack of data. To put it in perspective, other cards appear, on average, four to five times, with one cards appearing six times (though that too could be an error due to a lack of data).
* Fortunately, even though 223 packs of Emerging Powers isn't enough to complete the Uncommon print run, it still gives us 669 uncommon cards to compare with. As such, Pokémon Catcher and Max Potion both appear the least amount of times in the pack data; 2.54% and 2.24%, respectively. These percentages are similar to the percentage of a card that appears three (3) times on a 121 card sheet, 2.479%.
* To put it into perspective, other cards with similar percentages include Crushing Hammer (2.69%), Bianca (2.84%) and--this is a surprise--Swadloon #5 (2.84%). To which, check to see how many Swadloon #5 you have and see if it doesn't appear as often as others. It COULD just be a counting error due to a lack of data, but consider that if a card appears four (4) times on a 121 card sheet, it would appear 3.306% of the time, which is somewhat significantly less than Swadloon #5's 2.84%. I wonder, however, if this info will change once more data is added to help complete the Uncommon print run...?
* As for Noble Victories, all Common and Uncommon cards in the set--generally speaking--appear on their respective card sheets four times. This means there chase Uncommons like N and Eviolite appear no less often than other Uncommons.
* Even though you guys helped me out a lot by providing me with several box-worth of pack data, I am still nowhere near cracking the rare and reverse-holo system. However, I did post the raw data on my site, so you guys are more than welcome to help me sort out that data.
* Furthermore, although I had between 200 and 350 packs of data per set, NONE of the Uncommon print runs are complete. In fact, the closest one to be complete is the one for Noble Victories, but even with 351 packs to work with, it's still only likee 97% complete. By the looks of it, we're gonna need at least 400 packs of cards (over eleven booster boxes worth) in order to get the Uncommon print run complete. Wowzers!
.....
And, that's just about it! There is just so much we can learn from working out the Print Runs for Pokémon TCG, and it'll only happen if we pool our resources and data together like this! I want to thank everyone who has helped me with this projct since Black &White, and I thank those who are willing to continue to help out!!
Hopefully for Next Destinies, we can gather the data of at least ten actual booster boxes--I plan on getting at least two myself--as well as general single packs as well in order to perhaps make ND the first print run we successfully map. Whaddya say???
---------- Post added 02/10/2012 at 02:46 PM ----------
Okey dokey! And just as a reminder, this post is considerably different than this post:
* http://pokegym.net/forums/showthread.php?t=159839
That is to say, the other post talks about the apparent availability of certain rares in a booster box and people's pulls. This post, on the other hand, is about working on the literal print run of a set, namely determining the order of common and uncommon cards, how many of those cards exist in the print run, as well as using that data to work out a forumula to determine how to get whatever rare you're looking for (like what they've done with Magic: the Gathering's print runs).
The print runs I've worked on for previous sets only managed to crack the Common print run, with the Uncommon print run left somewhat incomplete. Most importantly, it left the Reverse Holo and Rare print run a complete mystery. I thus hope that with Next Destinies, we can acquire enough data to crack ALL the print runs with the set: both the Common and Uncommon print run, as well as using that data to accurately determine what reverse holo and/or rare you can get in a booster box!
ALL pack data would be greatly appreciated! Even if you bought a single pack, that'll ALWAYS help, as many times all it taks it ONE pack's worth of data to complete the data! ... If, however, you bought a single booster box, be sure you post your pack's data in the order you found them in the box! That'll REALLY help out!!
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