wow this is amazing, read everything in this thread but still not sure how all this works even after visiting your site. Im not really sure how to read the whole print list on your website lol. Also i will definitely help you out ill record any boosters/boxes me and my friends buy and post them up on here
Thanks for all your hard work!
OK, lemme see if I can sum it all up for you (and anyone else reading this who still have questions about what a print run is all about...)!
TL;DR VERSION:
The print run is the order of cards when they're printed, cut and stuffed into packs. Knowing this information can uncover all kinds of important and useful information, such as relative rarity of cards, what cards someone took during a Pass Draft, or possibly even allowing people to find specific (kinds?) of rares easier versus relying on blind luck.
Unfortunately, I haven't cracked the code that allows players to find specific (kinds?) or rares yet, so the Secondary Market is safe.... for now. >
Of course, there could be more things that can be learned by determining the print run o a set, but a print run for a single set has yet to be completed, so the total amount of knowledge we can acquire from knowing a set's print run is still unknown.... for now. (But there's only one way to find out!
)
.........
LONGER VERSION:
When cards--Pokémon, Magic, etc--are printed, they're not printed one by one, but on a HUGE sheet of X by Y cards. Individual cards are then cut from that sheet and put into packs. Here's an example of a sheet of uncut Pokémon cards:
*
http://29.media.tumblr.com/tumblr_lprr4zKRAg1qdhp4ao1_400.jpg
Sheets of cards are separated by rarity. So for any given set of cards, there is at least one sheet for the Commons, one sheet for the Uncommons, one for nonholo Rares, one for Holo-rares (like in that image above) and one for Reverse holos. Generally/lately these sheets have been eleven by eleven cards, making for a total of 121 cards per sheet; however this format is not always followed, for example, that sheet in the image above is only ten by eleven cards, or 110 cards total.
The number of cards on a sheet of uncut cards is relatively consistant--lately they have been 121 cards total for all of them. But since there are only, like, 99 cards in a Pokémon set (and thus about 33 commons in it), cards need to be duplicated several times on the card sheet. By doing so, the designers can also control the relative rarity of a certain card. For example, when Emerging Powers was released, people had noticed a relative scarcity of Pokémon Catchers relative to other Uncommons, even though technically Uncommons were supposed to be equally available. I later discovered why; on the 121-card Uncommon sheet, most cards appeared four or five times, while Pokémon Catcher (and Max Potion) appeared only three times. That way, it's still
technically an Uncommon--in that, it appears in the Uncommon slot in a pack of cards--but your chances of getting on is considerably less than some other Uncommon.
If a set has like 400 cards in it--and thus more than 121 commons, uncommons, rares, etc in it, or if the number of cards of a single rarity make it hard to give them an even rarity on the sheet (for example, if there were 90 commons, that means most will only appear once on the sheet while 31 of them will, unfairly, appear twice), then there may actually be two unique sheets of cards for that single rarity. Fortunately this doesn't happen in Pokémon due to the relatively small size of each set, but it doesn't mean it couldn't happen in the future...
Now the order of cards on a sheet of Pokémon cards can be determined by simply opening a pack of cards and recording the order the commons and uncommons appear in. For example, if you open a pack of Next Destinies and see Sneasel #69 as the first common, then most likely it'll be followed by either:
* Cubchoo #36,*Growlithe #11,*Bronzor #75,*Pansage #8
* Pidove #83,*Bronzor #75,*Pansear #15,*Munna #58
* Bronzor #75,*Growlithe #10,*Ralts #55,*Pansear*#15
* Pikachu #39,*Growlithe #10,*Bronzor #75,*Ferroseed*#77
...AND they will appear in that order. Of course, which one you get will vary, and this is by virtue of the fact that Sneasel #69 appears four times on the Next Destinies' Common card sheet.
The idea here is that we can record this order from multiple packs and find common links between cards, thus allowing us to figure out the order that they appeared on their respective card sheets. And this is because, when cards are cut and put into packs, they are cut in the order they appear on the card sheet.
The same applies to cards on the nonholo-rare, holo-rare, reverse holo and other rare card sheets. However, their order can be determined by the order of packs found in a booster box.
The thing is though, sorting out a set's print run is a HUGE undertaking. I've determined that it takes data from about 250 packs to sort out the Common Print Run, at least 400 packs for the Uncommon Print run, and perhaps 1000+ for just the nonholo-rare print run alone. Sorting out the holo-rare print run may require three times as much. But I'm sure that, just like the common and uncommon print run, the print runs for the various rares can be easily determined, it's only a matter of time and effort... something that I've noticed grows with each new set.
Knowing the print run of a set can have all kinds of positive (and potentially negative) effects. For example, if you're playing in a Pass Draft, you can KNOW which cards were taken by your neighbors and adjust your strategy accordingly. For example, if you get packs and notice that all the Pikachu have been taken, then you can bet someone pulled a Raichu from their pack and thus adjust your strategy accordingly.
Knowing the print run can also help us to understand the relative rarity of cards, as explained above. This way we can know for sure if a card is as relatively rare as people think they are, or if rumors of their rarity is one that has no basis in reality. Again, the rumor was that Pokémon Catcher was specifically limited by Nintendo to be found twice in a box, but in reality it was more like 2.67 times in a box, and not including the chance of getting a reverse holo version.
Now it MAY also be possible to determine what rare--or at least what KIND of rare--will appear. For example, if you open the top two packs and see a Musharna nonholo-rare and a Simipour nonholo-rare, then you can use that key data to determine that the Weavile nonolo-rare is only two packs below. The same thing can be done concerning reverse holos; if the top two packs have a Munna reverse and a Panpour reverse, then perhaps a Sneasel reverse is two packs below. .... Of course this is a guesstimation, and one which so far the pack data have NOT been able to corroborate... it may just be because I don't have enough pack data to determine any order, or Nintendo deliberately shuffles packs before they are put into boxes in order to prevent this sort of cherry picking from happening. In any case, the jury is still out. However, if it IS possible to literally cherry pick specific rares (or specific kinds of rares) from packs without opening them, then it may be a negative effect of knowing a set's print run. But I'm not going to let that potential stop me from finding it out; if anything it may encourage Nintendo to fix that gaping hole in their system... because if *I* figured it out, that means someone else can/did too!
Eventually though, I hope that sooner or later the print run of *A* set can be cracked and the impact of this knowledge can finally be seen. But I suspect it'll be a long time before that happens, and thus the full list off potential lessons that a print run can teach us is still unknown.
.........
READING THE PRINT RUN LIST:
BTW, here's how to figure out how to read the list that's on my site:
* L# = List number.
--- The order of the list is the order these cards can appear in a pack. For example, for Next Destinies commons, that particular Elgyem #61 will ALWAYS be followed by a Panpour #28, and those will ALWAYS be followed by a Seedot #2, and all three of those will ALWAYS be followed by a Riolu #63. Now, where this list starts is completely arbitrary; even though the list ends with Darumaka #17, it'll just loop right back up to Elgyem #61.
* ##, Type, Name = Card number, card type, card name
--- This is simply the info about the card.
* Version = Version of the card
--- Because some Pokémon appear twice, this is where I determine which version of it that this entry is; such as, whether it's the Growlithe with one or two attacks.
* C# = Count number
--- This is the number of times this specific card appears on the card sheet. You'll notice that many times a card appears four times, but sometime's it's five times, other times a card appears only thrice.
* DIS = Distance
--- This info shows the distance between one card and another copy of the same cards. For example, if one card has "DIS = 24", that means another copy of that specific card will appar 24 cards below it. Try it for yourself; just find a card and count down until you see that card again.
* DIFFER = Difference
--- Some of the lists have this; it's similar to the Distance number, except that it lists the difference between the card's number. For example, if you have a Kricketot #45 and a Joltik #81, the DIFFER number is 36 (because 81-45=36).
But that's how you can read the print run list. Again, the order they appear on the list is the order they appear in a fresh pack of cards. Yah dig??
............
Anyways, that's what a print run is all about! Well, for the most part.
Hopefully you found this enlightening (albeit a little lengthy...)!