Pokémon TCG: Sword and Shield—Brilliant Stars

No High Rollers in Pokemon

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But with coins, there's the whole it hit this, it rolled. High roll was better, but with coin flips, I think dice should be used. then, nobody can complain that it rolled.:lol:
 
They do it this way at worlds. Flip coin or dice roll w/ even = heads, odds = tails. No RPS to start a game at Worlds.
I get that. But we aren't talking Worlds. If we have to go "by the book" in our local events I think that it's OK to ask if they have to do the same.
 
wait, are you telling me that a judge made someone stop using a coin and made them use a die randomizer?


Not to my (HJ) knowledge. When ever there is any question about flips, rolls, or whatever, I say use a coin. If both parties WANT to use a D20 and do heads/tails, that's fine. If one wants to use a D20, the other a coin, then the coin it is.
 
Let's not open up the D20 argument again.

This is why they are moving to this.

Go to one of my events with a D20 and it is only a damage counter for you.

Other people prefer them as ramdomizers.

Vince
 
its just the start of the game it affects nothing major just cuts the time down in the beginning quit whining.
 
Im glad this rule is taking affect. I can't stand high roll. Say what you want but I always felt heads or tails was 50/50 and high roll was just who is luckier. I always felt when you roll a 20 sided dice you have 20 ways to win or lose... rather then heads or tails theres just 2 options which in my oppinion makes it more fair.
 
I really don't like this. I strongly support the use of high roll over heads/tails for one reason.

Who is to determine who flips/rolls the coin/die and who calls heads or tails.
What if both players want to call heads/tails, who will flip/roll?
What if neither player wants to decide whether or not they will call or flip?

**Important Question** Can I do a high roll to determine who gets to call heads/tails and who gets to roll the die/coin? **

That is the only fair method I see to determine that problem. Isn't the point of the heads/tails flip supposed to determine a random starting player, or is it to only benefit one person who happens to be really lucky at guesing heads/tails.

I think we should about how Pokemon usually make rullings.

We should look at the intent of the card (or in this case rule) and not what it actually specifically says.
The intent of the coin flip is to determine a random starting player, so based on how things are usually ruled, a high roll should be sufficient.

(Now don't go and say what about Wager isn't the intent of that card to have a random outcome? The answer is no, there is some skill in RPS about guessing what your opponent is thinking. So the intent of Wager is not meant to be random. The starting player (as far as I know) is supposed to be random)


As much as I dislike this new requirement, it doesn't seem fair that if both players agree to do a high roll that a heads/tails flip is required. I am all for that if one person wants to do heads/tails that should be the method to determine who goes first. I don't see how if both players agree it makes a difference.

-TRQLKZ
 
one of the main reasons we use dice is because the artwork side of the 'coins' are heavier than the tails side, meaning its tails more often than not. we've always done it as highest role, tournemet or not. i think this is a bad decision to reinforce this at nationals/worlds, hopefully the power of the public (in favour of dice rolls) wil prevail.
 
Should Players Be allowed to High Roll?

I really don't like this new rulling (or enforcement of a current rule). I strongly support the use of high roll over heads/tails. I do realize that the rules say to flip a coin. If either player whishes to use heads/tails instead of high roll, then that should be the method used, but if both players wish to do a high roll, then that should also be allowed.

This Thread is not meant to discuss the issue of which is better High roll or Heads/Tails flip. It is meant to discuss the issue of why High Role is not Allowed

Who is to determine who flips/rolls the coin/die and who calls heads or tails?
What if both players want to call heads/tails, who will flip/roll?

That is the only fair method I see to determine that problem. Isn't the point of the heads/tails flip supposed to determine a random starting player, or is it to only benefit one person who happens to be really lucky at guesing heads/tails.


Should we look at the intent of the rule and not what it actually specifically says?
The intent of the coin flip is to determine a random starting player, so based on how things are usually ruled, a high roll should be sufficient.

(Now don't go and say what about Wager isn't the intent of that card to have a random outcome? The answer is no, there is some skill in RPS about guessing what your opponent is thinking. So the intent of Wager is not meant to be random. The starting player (as far as I know) is supposed to be random)


As much as I dislike this new requirement, it doesn't seem fair that if both players agree to do a high roll that a heads/tails flip is required. I am all for that if one person wants to do heads/tails that should be the method to determine who goes first.

For now I agree we should do as POP has ruled and use the coin flip as the method for deciding the starting player, but why is this so important that they decide to enforce the rule now.

-TRQLKZ
 
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We've always done highest roll to see who goes first. If I roll a 5 and the other player rolls a 7, the other player goes first.

I just think there might be some confusion on these new rules are gonna be used.
 
What if both players want to call heads/tails, who will flip/roll?
What if neither player wants to decide whether or not they will call or flip?


If I was the judge for this tournament, I'd encourage these two players to ask themselves some serious questions about whether they want to go home now, or just pull themselves together and start having some fun.
 
I think we should all consider ourselves lucky that they even allow dice.

This is really a very minor point. Pick your battles. This shouldn't be one of them. :smile:
 
What if both players want to play 5 prizes?

What if both players agree to unlimited time?

No.

If you really don't like it...then find a new game.

If something this minor sets you this far off, then you are missing the beautry of the game as a whole.

I represent one of the last areas to switch over to this rule, but we are switching.

If players decide to "rebel" because it is what they believe, or they think it is cute...watch what happens at my events.

Vince
 
What if both players want to call heads/tails, who will flip/roll?
What if neither player wants to decide whether or not they will call or flip?


If I was the judge for this tournament, I'd encourage these two players to ask themselves some serious questions about whether they want to go home now, or just pull themselves together and start having some fun.

People have been doing this for years, I've never heard of any issues that resulted from having the opion to do both.
 
Poor PokeMom, having to repeat herself twice. She's going to have to upgrade to bold purple font. :biggrin:

I personally have never approved of high roll, but I've never had strong enough reason to reject it if the opponent chose it over a heads/tails outcome.

I don't know what everyone is talking about when they say "we've always done it high roll". We've always done it coin flip, high roll was a corruption of the rule. Every new person who walks into league flips a coin. I only started using dice because some tournament players at league rolled D20s and I thought they were cool. BEfore that, I was all about the coin.
 
Oh my GOSH, is this seriously a thread?


I personally am all for flipping a coin. I haven't used high roll in at least a year.
 
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