Otaku said:
Did George just forget to discard an Energy, or did he forget about Rocket's Hideout? Maybe he had a Stadium the turn before, but it was Admined away? Maybe he really did just forget to discard. Plus, in this example, it may be in George's best interest to stall and force out the Lanturn, since right now the Dark Hypno is next to useless. Should that factor into your decision?
Who and how your decision helps should almost never be a factor in a decision like that.
I say "almost" because there are exceptions to every rule, but I can't think of one right now.
Sounds to me like TeamCook made the right call on this as well.
Optional effects are just that: Optional.
Judging intent is useful when trying to clear up a misplay, but it only goes so far. Intent does not trump reality.
A player intends to win the game. They intend to KO their opponent's Pokemon.
That's taking intent too far.
When we're talking "intent", we discussing the intent of a specific action. And barring clues like "Strike and Run
for 10" when S&R doesn't do any damage, a judge has to go by what was actually done.
In this case, if the Player had said "70 damage, KO" and took their prize, I might have allowed the discard of the energy, because we have a clear indication that they meant to do 70 damage. But, barring that, and that it was a final match, all we know was that they meant to do the attack, but are not certain how much damage they meant to do, 50 or 70, and so have to go with reality, that they didn't discard an energy card and so we stick with 50 damage.
Sloppy play does have some penalties.