Sunflorazumarill
Active Member
Here are some more ideas!
Cipher’s Electrike
Pokémon card
{L}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L} Shock Pulse Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{L}{L} Darkness Spark Choose 1 of your opponent’s Pokémon and this attack does 10 damage to it. If that Pokémon doesn't already have any Shadow counters on it, place 2 Shadow counters on that Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from that Pokémon. Don’t apply Weakness and Resistance.
Cipher’s Manectric
Pokémon card
{L}
70 HP
Stage 1 Pokémon
Evolves from Cipher’s Electrike
Put Cipher’s Manectric on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L}{L} Shock Wave This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 40
{L}{L}{L} Shadow Laser If the Defending Pokémon has 2 or more Shadow counters on it, this attack does 40 damage plus 40 more damage and the Defending Pokémon is now Paralyzed. 40+
Snagem’s Spoink
Pokémon card
{P}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Confusion Flip a coin. If heads, the Defending Pokémon is now Confused. 10
{P}{P} Mega Psywave Does 10 damage to each Defending Pokémon for each Energy card attached to that Pokémon.
Snagem’s Grumpig
Pokémon card
{P}
80 HP
Stage 1 Pokémon
Evolves from Snagem’s Spoink
Put Snagem’s Grumpig on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{P}{P} Dark Psywave Does 10 damage times the number of Energy cards attached to the Defending Pokémon and if the Defending Pokémon doesn't already have any Shadow counters on it, place 2 Shadow counters on the Defending Pokémon for each Energy card attached to the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 10x
{P}{P}{P} Psycho Boost Does 80 damage minus 10 damage for each time you have used this attack. 80-
Cipher’s Magby
Pokémon card
{R}
40 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Cipher’s Magmar
Put Cipher’s Magmar on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{R} Fire Punch Flip a coin. If heads, the Defending Pokémon is now Burned. 20
Cipher’s Magmar
Pokémon card
{R}
70 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Magma Triad If you have Cipher’s Magmar, Snagem’s Magmar, and Dakim’s Magmar in play, Cipher’s Magmar gets +30 HP.
{R} Dark Heatwave If the Defending Pokémon doesn't already have any Shadow counters on it, place 2 Shadow counters on the Defending Pokémon for each {R} and {D} Energy attached to Cipher’s Magmar. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon.
{R}{R}{R} Fire Blast Discard 1 {R} Energy card attached to Cipher’s Magmar or this attack does nothing. 60
Cipher’s Electrike
Pokémon card
{L}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L} Shock Pulse Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{L}{L} Darkness Spark Choose 1 of your opponent’s Pokémon and this attack does 10 damage to it. If that Pokémon doesn't already have any Shadow counters on it, place 2 Shadow counters on that Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from that Pokémon. Don’t apply Weakness and Resistance.
Cipher’s Manectric
Pokémon card
{L}
70 HP
Stage 1 Pokémon
Evolves from Cipher’s Electrike
Put Cipher’s Manectric on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L}{L} Shock Wave This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 40
{L}{L}{L} Shadow Laser If the Defending Pokémon has 2 or more Shadow counters on it, this attack does 40 damage plus 40 more damage and the Defending Pokémon is now Paralyzed. 40+
Snagem’s Spoink
Pokémon card
{P}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Confusion Flip a coin. If heads, the Defending Pokémon is now Confused. 10
{P}{P} Mega Psywave Does 10 damage to each Defending Pokémon for each Energy card attached to that Pokémon.
Snagem’s Grumpig
Pokémon card
{P}
80 HP
Stage 1 Pokémon
Evolves from Snagem’s Spoink
Put Snagem’s Grumpig on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{P}{P} Dark Psywave Does 10 damage times the number of Energy cards attached to the Defending Pokémon and if the Defending Pokémon doesn't already have any Shadow counters on it, place 2 Shadow counters on the Defending Pokémon for each Energy card attached to the Defending Pokémon. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon. 10x
{P}{P}{P} Psycho Boost Does 80 damage minus 10 damage for each time you have used this attack. 80-
Cipher’s Magby
Pokémon card
{R}
40 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Cipher’s Magmar
Put Cipher’s Magmar on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{R} Fire Punch Flip a coin. If heads, the Defending Pokémon is now Burned. 20
Cipher’s Magmar
Pokémon card
{R}
70 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Magma Triad If you have Cipher’s Magmar, Snagem’s Magmar, and Dakim’s Magmar in play, Cipher’s Magmar gets +30 HP.
{R} Dark Heatwave If the Defending Pokémon doesn't already have any Shadow counters on it, place 2 Shadow counters on the Defending Pokémon for each {R} and {D} Energy attached to Cipher’s Magmar. While a Pokémon has any Shadow counters on it, that Pokémon may not evolve, leave play, or use the same attack consecutively. At the end of your opponent's turn, remove 1 Shadow counter from the Defending Pokémon.
{R}{R}{R} Fire Blast Discard 1 {R} Energy card attached to Cipher’s Magmar or this attack does nothing. 60
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