If you are playing Pokemon for the money and prize support, you are not making the best decisions.
Play the game, enjoy it.
I've been watching this thread for awhile, not sure if I wanted to jump in or not (simply because this question pops up all the time). Here's my take on it though:
I work at a place that helps kids and adults with social challenges. During the course of the time I've worked there, I've had many discussions with parents whose children play the Pokemon TCG. Usually, when I tell them of the success my brother and I have had with the game (scholarships, trips), the response is something like, "Wow! So they can actually do something with their hobby, that's amazing!" If I told them they could win money, the response would probably be the same, but of course a scholarship seems "more productive" socially than does a heap of cash.
During this discussion, there's usually the sentiment that "the child spends too much time playing Pokemon," and that "if they can earn scholarships, that justifies the time they spend on it." This argument — that working hard at something can eventually lead to success — is not just a marketing gimmick, it's a major principle that I think everyone should entertain. Let's show our kids that they can be successful in life if they work hard, that they can pursue the things they have a passion for
and reap a reward.
This argument has been harder and harder for me to make over the years. As more players enter the game and prize support is "redistributed," it's more difficult for me to stare a parent in the face and say, "Yeah, your child can [DEL]win[/DEL] earn a scholarship." As a result, this discussion never takes place and kids look like they're just having fun. Please note,
I'm not arguing that kids should only think of Pokemon in terms of what they can earn. I know there are two sides to that argument, and I believe there's a healthy balance in the middle. The objective of any Pokemon tournament, after all, is to gauge the skill level of each player. And while this is true, the overall goal is to make sure everyone has fun. See the balance there?
More than anything else, I think the Pokemon TCG offers many "life lessons" that anyone can benefit from. These are listed clearly as the tenets of "Spirit of the Game." I like to think that working hard at the Pokemon TCG can actually lead to a material reward. Since there actually is prize support, it's clear that TPC would agree with this sentiment. However, since I've been playing this game it's been clear that the current business model agrees with that only partly. Think about it this way...
What we have seen is a cut in prize support, that's clear. This doesn't mean that money's being taken away, just that it's being redistributed. What many people take for granted, for example, is the support that has been given to Pokemon players
internationally. No scholarships for Regionals might very well mean support for the game in other ways as well. I'm not the person to ask when it comes to their budget, but we've heard from the "higher-ups" that the budget is fixed, we've seen some changes in how the game's managed, we've seen certain ideas come and go. What this points to
clearly is that the current business model is set to promote growth of the game. This is something every player should desire, even though it still sucks to get top 32 and go home with nothing more than packs. You might not win a scholarship at Regionals, but in a few years you might; the main thing to realize is that this redistribution will guarantee that the game is still around when that happens.
There are, however, some very real solutions to this issue that I think P!P should consider (and some they already have):
- First, Championship Points. Let's give credit where it's due. Even if you're not a fan of CPs, there are plenty of people who finished in the top cut that were. Instead of walking away with "just packs" they walked away potentially with an invitation to the World Championships. That's significant, and it's something that the ratings-based system wasn't as efficient at providing.
- Second, I think that exclusive "stamped" cards for those who make the top cut is cost-effective and desirable by the players. It's done at Worlds, so what's stopping them from doing it at Nationals?
- Third, the issue of "prestige." My brother finished 2nd at Nationals this year and was interviewed/recorded multiple times by The Top Cut. It makes a person feel good, so I definitely think P!P should reexamine how they handled live streaming from now on, and give those websites/players a boost where needed.
- Fourth, entry fees for masters. I'm not opposed to this. Cost me hundreds of dollars to go to Nationals this year even though my brother won us a trip to Indiana. What's another $5?
Note: This all comes from a player who finished top 32 and went home with 18 packs and a hat. My brother finished 2nd, but I won't be able to accompany him at Worlds because I don't have the money. I'll only complain about Hawaii as a location because — and international players correct me if I'm wrong — it's harder for people on the east side of the US
and most other countries to get to than, say, Florida. I'm trying to think of everyone involved, not just myself.
TL;DR — go back and read, I feel it's worth it.