back to what I said earlier- all I have to do is hit your dusky for 100 with fire spin and if you shadow commanded once then the next turn I just roar and KO.
- BUT the biggest problem with stage 2 decks that need more than 1 energy to attack is that the luxray will just t2/t3 bright look their claydol and KO it (or spray the claydol if they can't do that) making them slow/shut down.
Now some ideas that I have been busting out to beat Luxape is a Kabutops with Registark for excel (and a 1-0-1 machamp tech)
but a very interesting rogue deck I have is Weavile with Mamoswine LA , SF Piloswine memory berry. Mamoswine has luxray's weakness and is resistant to luxray. With weavile and moonlight brightlook doesn't keep anything out for stall. Mamoswine also hits for 100 (120/130 if I have darkness energies) to the active and 40 to a bench. Then the memory berry with piloswine lets him do a rage attack with base 20 damage and then removes 40 off of him which could be good for a 150 max shot.
I think you severly underestimate of getting a 1-0-1 line out when your draw power and pokemon are being disrupted. It is not easy AT all and most time doesn't end up happening.
Drew
I get womped by my friends GeChamp no matter what, Unown G or not. I guess he just has a good GeChamp or I have a bad Luxape :\
I think you have a bad Luxape. :wink:
The kabutops doesn't need the machamp to beat the luxape. Kabutops prevents my opponent from spraying my claydol, searching out their X with sp radar, attaching energy gains, and poke turning their damaged pokemon which hurts their decks alot.
and as for draw power being disrupted- there is this thing called a supporter. Volkners and Felicity pretty much give me a cosmic power per turn (and feed regirock energy in the discard). There are easy ways to get draw when under a power lock or having a claydol knocked out.
-soo yeah, Kabutops still has a pretty good machup against SP in general, the machamp just makes it even better. I've acutally considered putting in Dusknoir dp tech instead because the sp mach-up is easy enough with just kabu.
Here's my list.
3-1 Infernape 4 LV.X (Have)
2-1 Luxray GL LV.X (Have)
2 Crobat G (Missing 1) (Replaced with shiny Vulpix)
2 Unown G (Have)
1 Lucairo GL (Have)
2-1 Uxie LV.X (Missing 1 Uxie) (Replaced with Ninetails)
1-1 Claydol (Have)
1 Azelf (Have)
4 Roseanne's Research (Have)
2 Bebe's Search (Have)
2 Aaron's COllection (Have)
4 Cyrus's Conspiracy (Missing 1) (Replaced with Bronzong G)
4 Enery Gain (Have)
4 Power Spray (Have)
4 PokeTurn (Have)
2 SP Radar (Have)
2 Premier Ball (Have)
1 Luxury Ball (Have)
2 Switch (Have)
4 Fire (Have)
4 Lightning (Have)
3 SP Energy (Have)
lol machamp/kingdra or stright machamp or machamp/gengar lol
Machamp by itself isn't going to do very well. It can have issues setting up and if it does, you're going to lose
I think that a good G-Champ build with a relicanth SV tech is a good counter to any SP deck (especially Lux-Ape) since relicanth can snipe for 1 fighting energy and do 30 damage for each stadium and poketool they have in play. this bi-passes unown G since its damage and not counters =P
G-Champ + relicanth SV = GG to luxape and other SP builds
If u have only 1 active with a tool it will only do 30 damage overall. Unown G will only be on the active and it still will hit you or OHKO relicanth while you possibly waste resources to get it back after I ko it.
Gechamp still lacks one of the things that could make it great.Consistency.