There are so few Pokemon in the deck. So, why max Roseanne's Research and Bebe's Search + the drawing power will draw into some Pokemon.
The point of the matter is, CSS, you're half-assing your deck, using cards such as Felicity's Drawing and Quick Ball to get the Pokemon you need, which are blatantly inferior to the options being selected. Not only that, you are being stubborn as a mule and fail to see the inherent contradiction within your statement.
"There are so few pokemon in the deck. So why max Roseanne's Research and Bebe's Search; the drawing power will draw into some Pokemon."
Your most efficient source of draw power is, in fact, a Pokemon -- Uxie. Felicity's requires a discard, and you have no means of abusing synergy with the discard, so, if nothing else, your four Felicity's Drawings would be better off as a 2-2 Claydol line, which is very strong in its own right, in terms of draw power, not using a supporter slot, and then there's the synergy it possesses with SSU and BTS.
I can't even begin to argue for why you should want Roseanne's and Bebe's Searches, in terms of their own functionality. They are the most efficient cards in the game for the services they provide (Bebe's being bested by SP Radar in SP decks, as a small caveat).
PokeDrawer +, another card you reject for not working. If all you did was plug the four Drawers in in lieu of some of the random milieu in your deck, I wouldn't be surprised if they didn't work. The changes being suggested are not a few small tweaks to a hyperconsistent and well proven list. We are taking your perceived inferior engine of Felicity's, Quick Balls, and luck and replacing it with something far more consistent, faster, and, I might add, tried and true and tested.
King_Of_Magikarps on the 'gym, he T32'ed at Nats with Machamp. From what I've heard from those who played him both at Nats and at Regionals, his deck utilizes some of the cards we've been persistently suggesting and you've been valiantly ignoring.
consistent Heads in Hurricane Punch.
Might I point out that consistency with coin flips is a bit... silly. Hence the suggested Machamp Lv. X. Hence the fewer suggestions of a lone Machamp from DP. You can still get your blasted T1 Take Out with only two Machamp SF if you drop the inferior engine that you have going, and at the same time retain some sort of late-game power that your deck sorely lacks (since you don't run Registark to churn out Rage late-game).
Quick Ball to search faster.
Bebe's to search smarter.