Pokémon TCG: Sword and Shield—Brilliant Stars

State of the Format.

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How about preventing the player that goes 2nd from attacking with their EVOLVED Pokemon? That will help a lot of decks and make our physicly traumatizing card that people still play for some reason because it's utterly cheap and broken be a rare sight at tournies.

If that gets ruled in, who would play a stage 2 deck? Sp is the new thing.
 
@ MIC: Duh, but Macheap and Rampardos are still around, traumatizing Basics all over the place. If you read the reports, lots of people still play it despite how good SP decks are.

@ Secrets: It would decrease the chances of Donks dramatically, which is good IMO since it makes the game more fair as both players get the chance to setup and actually play a full and complete game.
 
I know what you mean, honestly when I see people flip over their cards and see a machop it makes me wanna kick them in the teeth. And seeing them then t1 their opponant, AHH!!! :mad:

Waiting an hour to play your next opponent after getting t1'd is the longest, hardest, and most hate filled 60 minutes of your life.

"flip over cards, attach, attack" "Oops candy, machamp, energy I win!"

Losing by getting donked just hurts. But life goes on.
 
How about preventing the player that goes 2nd from attacking with their EVOLVED Pokemon? That will help a lot of decks and make our physicly traumatizing card that people still play for some reason because it's utterly cheap and broken be a rare sight at tournies.

That's the worst suggestion I've heard in this thread.

The best solution IMO: Don't allow Trainers on either player's 1st turn.
 
Not allowing trainers? So you want every donk deck to play four of every stage one along with four bts so they can run you over on the first turn of the game with uxie draws?

Guys, stop coming up with these incredibly specific rule changes like not attacking with evolved pokemon. Remember we're supposed to keep this game accessible to new players, coming up with a rule like that is completely against the flavor of the game.
 
And then, the donkfest will continue because Stadiums are not Trainers, making people start putting 4 BTS and several Machokes in their deck along with other cards like Uxie and Unown R to get the Donk ever still.


LOLOLOL, only 1 minute late and writing the same thing as Articjedi = win.
 
This game needs:
  • less insult among the outspoken.
  • less insult among the accomplished, who are imitated by the merely outspoken.
  • more classy winners (not that we don't have many, we can always use more; strive to win and join their ranks).
Winning deserves respect.

Every championship requires luck as well as skill.

Haven't you already won the thread?

Seriously? This is one of the most diverse formats since DX-On. But you say that this format is worse than the reign of Blaziken ex and cruel tyranny of GG/Plox?

Thank you! People moaning about this format would do well at looking at those...


THe first and third links are the same (yes, I know, I'm annoying :lol:)

*snip* The only way Magic is allowed to attack immediatly upon spell casting is if the creature has haste, not a very common/powerful mechanic as far as early game goes.

Magic actually has a choice to going first/second. *snip*

What is it with you and M:TG? Only kidding, I'm just glad that someone else can see when another game does it better.

One thing for non M:TG players - the closest thing to a Pokémon in the game is a 'creature card'. But most creatures can't attack the same turn as you played it. The haste ability lets you ignore that rule.

I'd say that this format has so many ways to search and draw is where the problem is. The one-per-turn Supporter rule just isn't restrictive enough anymore since so many powers allow draw and search.

People who are suggesting changing this rule should remember formats are temporary. Playing around with rules of the game can stick around for a long time. It might be the best thing for this format. But is it the best thing for the next? Is it the best thing for the game?
 
Not allowing trainers? So you want every donk deck to play four of every stage one along with four bts so they can run you over on the first turn of the game with uxie draws?

Guys, stop coming up with these incredibly specific rule changes like not attacking with evolved pokemon. Remember we're supposed to keep this game accessible to new players, coming up with a rule like that is completely against the flavor of the game.

D'oh, I forgot Stadiums aren't Trainers anymore. Trainers and Stadiums then. :x
 
We used to have the rule that the player going first could play Trainers, but not Supporters. I wonder what would happen if that rule were brought back...
 
We used to have the rule that the player going first could play Trainers, but not Supporters. I wonder what would happen if that rule were brought back...

Machamp would beat face so badly.

Great Ball can fetch the needed Chop or an Unown R if you've got Chop, Pokeball can get anything on a flip, 3 Lux Ball suddenly becomes smart. Entire champ lists could be designed to ensure that the opponent never gets a turn.
 
I am concluding from the last few posts that they should either ban Donk cards and quit making them to stop Donks. Am I correct with this assumption/conclusion/thingy?
 
They aren't going to ban donk cards. They aren't going to stop making donk cards.

I don't see a single problem with "1st player can play anything but can't attack" clause.
 
I am right though I know it's 'impossible'. I should add the word 'again' to my post.

And well DUH they aren't going to ban Donk cards despite the amount of complaints. Doesn't make the Donk any less worse. >_> And yet a lot of people are making posts implying to put a harsh restriction on those cards that have an insane chance of getting a Donk.
 
They aren't going to ban donk cards. They aren't going to stop making donk cards.

I don't see a single problem with "1st player can play anything but can't attack" clause.

I wouldn't mind this to much. Maybe a better rule would be the first player isn't allowed to take a prize on THE first turn of the game? Not being able to attack really would hurt things like pachy, but not taking a prize would even things out IMO. It sucks so much right now going first with one basic and a Roseanne and losing because your opponent got to use as many trainers as he wanted. :frown:
 
I think that the player that goes first should be allowed to play a supporter but no other trainer cards. Supporters are designed to help you set up and would keep players from getting donked on the first turn, but the player going first wouldn't be able to get too aggressive themselves since they woudln't be able to do things like rare candy or attach energy gain.
 
For all of you complainin about the currint format just tuff it out a couple more weeks. When RR comes out this format will change compleatly no longer will it be just one deck toping every big tourny but there will be a lot others like gallade 4, flygon eats legos alive, beedrill, and even hippoddon.
 
What is it with you and M:TG? Only kidding, I'm just glad that someone else can see when another game does it better.

I didn't hate the game, I hated those who played the game and skewed the image of it, therefore I left it and came to a game with a far superior image. M:TG has a lot of really good mechanics and rules that help make the game run well, some things I wish Pokemon could adopt.

For instance, Their going first rule does not allow them to draw a card, but they can cast pretty much anything with the limitation on their one mana. In addition to the game's 20 life total and the fact that very few cards in the game have haste that early and can be that devastating. Allowing Pokemon to not attack on their first turn, but to allow trainers/supporters could be just the thing to balance this donk mess out.

Sideboards: The problem with sideboards is the fact that there is no best of 3 games in swiss. Sideboards are used to counter decks that would normally give your deck a problem, but you don't have the opportunity to really implement this with one game swiss rounds. It could definitely work in top cuts, but I don't see this happening, especially considering most M:TG round finish at 15-20 minutes or even less, hence their 45 minute time limit for rounds.

There are some things we could take from that game, but not many. I think just making the opening turns a little better could make this game more fun and enjoyable.
 
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