Pokémon TCG: Sword and Shield—Brilliant Stars

States decks

Machamp: This deck is highly consistent and can win on the first turn, but doesnt lack late game power.
Kingdra: this deck is pretty consistent and can win on the first turn, but kinda lacks late game power.
Rampardos: this deck is pretty consistent and can win on the first turn, but has a defenite problem in the late game.

Now which one seem better??? Machamp. but it doesnt work good against gengar and dusknoir, which dont work good against weavile/ttar and the list goes on


all the decks you wrote depend on powers like claydol to get fast cards, but if you shut them down with ampharos you kill these deck, and you don't even need to attack with ampharos just wait and slow kill them.
 
every thing that is winning every thing now is getting destroyed by the new ampharos and diaglaG Lv.x
every deck hasnt to play a 1-1 line o each in order to have a good set up every time
 
Something I'm looking at is the Giratina Lv X in conjunction with Purugly G, and Empoleon SF. I know it sounds kinda Cluncky, but it's not too bad really. The point is to Rare candy the heck out of your Empoleons, keep the energy in their hand, and then bring up Purugly (use chip off), they discard some stuff, and then you bring in Giratina asap, and use it's Spinning Tailesque attack.

Not to mention the Empoleon Lv X. Pull out cards from their hand; and it has the Whole snipping in conjunction with Giratina thing.

It's not a really big combo, and it doesn't have super high damage output, but the disruption Potential is pretty amazing IMO.
 
girantina is just a tech card right now
so is daigla G but together is a lost zone deck for opppent thats what im buiding right now
especily with new card that lets u flip and if heads u can play the lv.x on your bench in stead of making it active that card is going to be a really high price
 
Machamp: This deck is can win on the first turn
Kingdra: this deck is pretty consistent and can win on the first turn, and has good late game power.
Rampardos: this deck is donkish and can win on the first turn.

Now which one seem better???none...
I fixed your post.

Machamp is terrible.
 
Kigdra is good ... but Machamp is very good as well. Both have early game donk ability and later game power.

Rampardos I'm not so sure about. It's got the best T1 donk ability of the three but much less late game power. I'm thinking that it's going to need a partner if it is to be anything other than a donk deck. Both Champ and Kingdra have more options by themselves.
 
all the decks you wrote depend on powers like claydol to get fast cards, but if you shut them down with ampharos you kill these deck, and you don't even need to attack with ampharos just wait and slow kill them.

So your plan is to play a Ampharos T1 and damage a a baltoy that your opponent only has out on your first turn about, 1/5 of the time, while they never draw a Roseanne's, a Bebe's, a Luxury Ball, or a Uxie throughout the entire game. Sounds reliable to me...

Fact is, Kingdra and Machamp can KO whatever active you have before you even place a single damage counter on the board, and it uses Uxie to get most of the job done, a card that is never stopped by Ampharos. I play Kingdra and it is an amazing deck, but what is even more amazing is the number of games I win without ever using Cosmic Power. For these speed decks, the 'power lock' has very little effect on the overall game. Especially when any of these decks can tech is Crobat G to stop an opposing claydol.
 
^ Yeah. Kingdra also has the greatest late game power out of the three. I've been able to Aqua stream for 140.

Are you joking? lol

Kingdra has one late game shot, you can aqua stream for a lot then the rest of the game expect to be drawing energies the whole time. Where as machamp has early and late game potential. Rage hits for a lot hurricane punch can hit for a lot and it has the lv x. Machamp definately has better late game than kingdra.
 
C-u never play both of them together its to slow with heatran and typlosion
u only play typlosion instead soo then u dont havet to level up every time just to get thos two energys
 
No ones mentioned Shaymin/V-queen/Cherrim. I think the deck has potential.

Ramparados could be good w/ that new blissey or 4x pokehealer+. It just needs to stay alive
 
Shaymin/Vespiquen/Cherrmin/Scizor/Leafeon/Sceptile/Torterra

Pick those pokemon in some kind combo, and they will ALL be obsolete for the most part because of Dialga G

Shaymin=You don't get an HP bonus
Vespiquen=You will have to attack quick with this sucker because you don't get the bonus for being behind
Cherrim=No Damage Addition
Scizor=Will be decent, but now you don't get the damage reduction
Leafeon=Unless you are playing the Leaf from MD, you are obsolete because you don't get the heal, AND Sceptile=Locked so you don't get energy bonuses (because yes, you should be playing Leafeon w/Sceptile)
Torterra=Will be essentially obsolete because you have no sceppy
 
I can't wait to see one of these lists with Dialga G Lv.X/Manectric/Dusknoir/Unown G/Palkia Lv.X techs. (Did I miss anything?)

This isn't HP on. It will take a lot of luck to win tournaments, with such a diverse format (remember, it's what you said you wanted.) Good matchups and bad matchups are a much bigger factor.

Dialga G Lv.X is great, but it won't be ubiquitous, just as Poke-Bodies aren't ubiquitous.

Back to back posts merged. The following information has been added:

Shaymin/Vespiquen/Cherrmin/Scizor/Leafeon/Sceptile/Torterra

Pick those pokemon in some kind combo, and they will ALL be obsolete for the most part because of Dialga G

Shaymin=You don't get an HP bonus
Vespiquen=You will have to attack quick with this sucker because you don't get the bonus for being behind
Cherrim=No Damage Addition
Scizor=Will be decent, but now you don't get the damage reduction
Leafeon=Unless you are playing the Leaf from MD, you are obsolete because you don't get the heal, AND Sceptile=Locked so you don't get energy bonuses (because yes, you should be playing Leafeon w/Sceptile)
Torterra=Will be essentially obsolete because you have no sceppy

Obsolete is a tad too strong of a word. I doubt that every good deck will have space for Dialga.

Leafeon/Torterra doesn't mind Time Crystallization much anyway. Energy Forcing works. So does Forest Murmurs.
 
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grass decks could always manually powered up torterra and use forest murmur to bring out dialga g lvx for knock out.
 
So, where exactly are we
lets seeeeeeeee

rampardos beats amphytric 80/20
amphytric beats blastcatty 65/35
blastcatty beats rampardos 60/40
and there all about 50/50 with sp pokes

yaaaaaaaaay we have another big metagame that looks similar to rock/paper/scizors:lol:

just an average meta, not area, or skill level specific

pkmn rcks
 
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If you think theres goin to be only 3 decks that are goin to be playable, you are sadly mistaken. I can think of at least a dozen lists that can win a states and will probably see play.
 
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If you think theres goin to be only 3 decks that are goin to be playable, you are sadly mistaken. I can think of at least a dozen lists that can win a states and will probably see states.
So basically, luck will play a big part in determining how well you do at states.
 
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