Pokémon TCG: Sword and Shield—Brilliant Stars

Things I'd like to see come back to the game

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vaporeon

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I started playing back when the EX series was released so I don't really know what it was like before. I think the format was like Skyridge or something on. I really liked the EX series because cards were not over powered and if they were, an effort was made to make solid counters.

In the last format, we had the most skillsack format I've ever played it. We had donks out of the water, decks hitting for 90 with no energy, Expert Belt is just broken, decks with power pokes with no real strategy or synergy like Luxchomp and only a few playable deck. I think that format was not a good first impression for the new players of the game because of how the format was. This format is like a triangle. 3 decks are in the center.

Vilegar
Luxchomp
G-Dos

These decks center it, then everything else like other SP decks. I for one like HGSS on but I'm seeing another problem though. All the decks now use the same trainers. I'm looking at my 4 other decks and and they all use the same trainers. Sure there are going to be staples and people will use them. You know, Rare Candy is like Mirror Force to Yugioh.

The last format was a lot like that. In the EX series, we had tons of different trainer. Sure the staples were used but we had Pokemon Tools, Stadiums, TMs, Engines that any deck could use, Supporters not everyone could use and some cards that would not work on some Pokemon. Looking into HGSS on, we have no real stadiums, pokemon tools or unique trainers.

I was something like Power Tree or Giant Stump, maybe even Full Flame. I want Windstorm and Lure Ball. I also want Steven's Advice. I like it better when not all decks were using the same trainers but want some more unique cards. Crystal Shard would have been amazing against Luxchomp decks. A Stadium like Holon Circle could help wall some decks. Now we have 4 Stadium cards and Lost World is the only real playable one.

I just want to know what you guys think about it. I'm glad to see the return of Energy Retrieval and Revive so the game is taking a step in the right direction. I do hope we don't get Pokemon Catcher to help maintain the health of the game but I'd like to see some more counters.

Make BW on counters for HGSS on cards. Maybe print a card that says Abilities or any other effects so things like Vileplume can't camp on the bench in a format where everything will target Abilities. Who's to know, we still have more sets coming out in the future so we could be seeing some more unique cards and maybe some counters or hard counters. They did a great job with Battle Tower and Space Center. Just saying.
 
I think all progress is going to be halted with the reprint of Gust of Wind in Pokemon Catcher. I am obviously not blaming it in on POP, but there has to be someone else who should be held accountable for this terrible and unhealthy decision. There are many ideas for reprints or newer cards I could offer insight into but I feel as if this game has chosen its fate when it comes to its skill level. For everyone going (including myself), it is best to enjoy things while we can at U.S. Nationals and Worlds.
 
Give us back Stadiums Cards!!! None good at the moment, and apparently none coming...

Oh wait, give us LOTS of Abilities, not like five per set...

Oh wait, don't give us so strong basics that they look like stage 2s from dx-on...
 
Definately more stadiums.

EX: Legend Maker was the best set ever for that.

So was EX: Unseen forces for Pokemon tools.

Crystal Guardians was amazing too.

There is a few other things I would love to see it return, especially...
Skitty RS, Delcatty PK and Delcatty ex - SICK synergy, and one of the best draw engine that is not considered overpowered.

Another thing that I would love to see return is Boost Energy (as well as Cyclone and Warp Energies) since those three are well balanced and not broken at all.

Lastly, Holon's Magnetrode, Magnetorb and Castform was amazing. Defs love to see them back sometimes. :O
 
Holon's Pokemon would be overpowered. The point of BW is trying to get back to Base Set, where things were nice and slow, and the chances of winning on the first turn were almost nil.
 
Holon's Pokemon would be overpowered. The point of BW is trying to get back to Base Set, where things were nice and slow, and the chances of winning on the first turn were almost nil.

That's good and all but BW also printed Zekrom, Zoaroark (sp?) and Reshiram. Zekrom is somewhat balanced in it's 40 damage to self but in a format with Emboar, Fisherman and Energy Retrieval; Reshiram is broken. So cards will be made that can keep up with Reshiram and then cards to keep up with those and so on. Say hello to the power creeping up again by Black & White Set 3. Don't even start talking about Donphan.
 
I personally don't think the last format was a triangle between luxchomp vilegar and g-dos with everything else. Tons of non sp decks were played and innovated such as magnerock, vilechamp, vilelostgar, scizor variants, the list goes on. It still fascinates me that someone could come up with pairing machamp with its weakness of trainer lock. The aforementioned decks were all good just not played as much. I'm just saying the possibility of good new decks was still there. As for the new format, besides catcher being a big issue (if T1 zekrom catchers 2 two tepigs in reshiboar and I think it's game) I would argue that these new basics are a huge problem as well. These cards laugh at stage 2s since they're like stage 2s in basic form. Combined with energy acceleration these pokemon laugh at stage 2 set up decks with catcher in the format.
 
While the Holon engine was not overpowered, I think it could be a great addition to B/W. Holon first came out in the TCG, not a game ot TV Show so it could be great but not till about set 5 or 6 so every Pokemon could be printed with their normal types.

Not sure about everyone else but I'd like to see rare Trainers make a come back and sets with more then 2-4 Trainers. I think Unleashed had 4 trainers in the whole set. Thats just sad. I also will have to agree with Scizor and MGS-58. If they want to keep the health of this game good, they will not print Pokemon Catcher for reasons MGS-58 posted. It's like reprinting Super Energy Removal and you all know how stupid that card was. You know how broken that would be in something like Donphan Prime.

They also messed up by making Zekrom and Reshiram as powerful as they did.
 
Holon's Pokemon would be overpowered. The point of BW is trying to get back to Base Set, where things were nice and slow, and the chances of winning on the first turn were almost nil.

You didn't play during Base Set, did you? Yeah, I can tell you didn't. Very misinformed statement.
 
Scizor: You could either take 6 prizes or take out your opponent's only Pokemon on the first turn of the game using only the cards in the first 3 sets? When the highest damage output was 20 for 1 and the only energy acceleration could be found on a Stage 2 that couldn't come into play until Turn 2 at the earliest?
 
Scizor: You could either take 6 prizes or take out your opponent's only Pokemon on the first turn of the game using only the cards in the first 3 sets? When the highest damage output was 20 for 1 and the only energy acceleration could be found on a Stage 2 that couldn't come into play until Turn 2 at the earliest?

I thought you were referring to taking 6 prizes 6 straight turns. Anyways, the point is that the game wasn't slow compared to BW. Very bad comparison.
 
Base Set was far from "slow and nice-and-easy". Haymaker decks can be built from ONLY Base Set cards... you didn't need energy acceleration to begin with in order to win...
 
Base Set was far from "slow and nice-and-easy". Haymaker decks can be built from ONLY Base Set cards... you didn't need energy acceleration to begin with in order to win...

But unless your opponent only fielded one basic, it was impossible to end the game before the opponent got a turn.

I hated the Haymaker archetype when I first started playing. It was the bane of my existence because I liked playing fun decks with my favorite Pokemon. But if my 12-year-old self could have seen the ridiculousness that is SP and Uxie/Sabledonk, I probably wouldn't have kept playing, and wouldn't be playing the game today.

I don't think that Base Set was some sort of golden age of the card game that we would all love to be back to. Every single format that I've ever played in has had some sort of problem decks, decks that could dominate (I didn't play from Aquapolis to DP). Basically I'm trying to say that no matter what is done to make the format better, some people will complain about it. That's just the way of the game.
 
I miss "themed" expansions, we still get one every once in a while but for the most part they're gone. Not to mention the names have been generic for many years now, "MYTHOLOGICAL LEGENDS". I mean you knew that in "Jungle" you were getting jungle themed pokemon, Team Aqua/Magma Pokemon in their set, etc. The closest we get to themed expansions are stuff like "Black/White". You really have to look hard to try to find a theme in expansions and the generic names and expansion symbols don't help.

I like it when new mechanics are introduced, even the failed ones that don't stick around.


Here is a base set only Haymaker. There has always been a deck that people complain about Haymaker, Slowking, rocklock, LBS etc. Fact is Base Set and after was the golden age of the card game because its when the Pokemon Fad was in full swing, players everywhere and a few haymakers did not ruin the experience.
 
I've been thinking about this issue myself because I just started playing the game again. I played the game non-competitively from Base to Gym Heroes/Challenge, and stopped playing after that. I started playing again, competitively, when Fire-Red Leaf-Green came out, when the format was Ruby/Sapphire-on. I played until Power Keepers.

There was no better time to play the game than the time between Ruby/Sapphire to Power Keepers. Sure you had decks that were great, but if they ever became a problem a counter-card was printed. Rock-Lock dominated after it was discovered, and then Battle Frontier was printed. You can say L-B-S was a problem but it was very expensive to build, but I didn't personally have a lot of trouble with it. There were many counter decks to it; Liability, Burning Liability, Shiftry EX, and eventually Cessation Crystal. There was always a counter, and if there wasn't, something would be printed in a timely matter to help counter it. Delta.dec was a great deck, but yet again, Cessation Crystal was out to counter it. The list goes on and on.

I didn't quit because Diamond/Pearl changed the game, but every day that I read about, and when I look back on the times I tried to get back into the game and it was just flawed and broken, I'm glad I quit when I did.

When you think about the significance of a mid-season rotation, you can't help but realize how broken this game has become. I personally think that HeartGold SoulSilver-on is a step in the right direction, but I also dislike the choice to print another "Unlimited Energy" ability, especially when a card like Reshiram is printed along side of it. Thankfully though, the deck isn't broken, but I do feel that is mostly based on the current rotation of Trainers that we have and the fact that Rare Candy was given an errata.

I could go on and on, but in the end I think most people would agree that we're getting back on track. Let's just all hope that Pokemon Catcher isn't reprinted.
 
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I think acting like Pokemon Catcher isn't going to be printed is foolish, I'd like to hear how it's "ruining" Japan's format, which is HGSS-on. Oh it isn't, that's what I thought. You may not like a card but acting like it shouldn't be translated and printed in america is just childish, they DO actually test the cards in Japan with their format, and assuming we have the same format as them, which we will, the card should all be printed here.

Your theorymon on why it shouldn't be printed isn't backed up with anything. Dig out your old GOW and test them as though they are catchers alongside with your HGSS-on testing, it shouldn't be that hard to do and if you aren't prepared for it, that is your fault.

It will be printed here, it will be fine, please everyone just get over it.
 
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