Pokémon TCG: Sword and Shield—Brilliant Stars

This Time I'm Serious. EX: Ultima-FINISHED!!!11one1!!

Not if I use Señor Tiny Exploud sized font! So, you just gonna post comments or are you going to put some cards of your own on?

Dibs on:
Light Gloom, Light Vileplume
Dark Gloom, Dark Bellossom
 
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Dark Gloom
60 HP
Stage 1 Pokémon - evolves from Oddish
Type: (G)(S)
Weakness: (R)(P)
Resistance: (W)
Retreat Cost: (C)(C)

Poké-Body: Light Influence
If you have a Pokémon in play named Light Gloom, Dark Gloom has +10 HP.

(C)(C) - Energy Sap - 10
If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. During your next turn, Lunarbeam's base damage is 70 instead of 30.

(G)(C) - Lunarbeam - 30
If you have a Pokémon in play named Lunatone, this attack's base damage is doubled.

~-o-~

Dark Bellossom
Type: (G)
Stage 2 Pokémon - Evolves from Dark Gloom
100 HP
Weakness: (R)(I)
Resistance: (W)
Retreat Cost: (C)(C)

Poké-Body: Heart of Darkness
If any of your Pokémon in play have any (D) Energy attached to them, that Pokémon is (D) type in addition to any other type that Pokémon may already have been.

(G)(C) - Vine Entangle - 30
The Defending Pokémon can't retreat during your opponent's next turn.

(G)(G)(C) - Pollen Spores
This attack does 40 damage to each Defending Pokémon. Each Defending Pokémon is now Confused.

~-o-~

Light Gloom
80 HP
Stage 1 Pokémon - evolves from Oddish
Type: (G)(S)
Weakness: (R)(P)
Resistance: (W)
Retreat Cost: (C)(C)

Poké-Body: Umbra Influence
If you have a Pokémon in play named Dark Gloom, Light Gloom has -10 HP.

(C)(C) - Gather Sunlight - 10
You may attach an Energy card from your hand to 1 of your Pokémon. During your next turn, Solarbeam's base damage is 70 instead of 30.

(G)(R)(C) - Solarbeam - 30
If you have a Pokémon in play named Solrock, this attack's base damage is doubled.

~-o-~

Light Vileplume
Type: (G)(S)
Stage 2 Pokémon - Evolves from Light Gloom
120 HP
Weakness: (R)(P)
Resistance: (W)
Retreat Cost: (C)(C)

Poké-Power: Purifying Light
When Light Vileplume enters play, return all (D) Energy cards in play to their respective trainer's hand. While Light Vileplume is in play, any (D) type Pokémon in play are now (C) type in addition to any other type that Pokémon may already have been.

(G)(C) - Jungle Antidote
Remove all Special Conditions and 3 damage counters from 1 of your Pokémon (remove them all if there are less).

(G)(G)(C) - Banish Darkness - 50
Shuffle all Pokémon in play with Dark in their name into their respective trainer's deck.
 
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This will be my last submission unless other people stop "Slaking" off and start posting.

Mightyena ex
110 HP
Stage 1 Pokémon - Evolves from Poochyena
Type: (D)
Weakness: (F)
Resistance: (P)
Retreat Cost: (C)

Poké-Body: Tutor From Beyond the Grave
If Mightyena ex in your discard pile, each of your Pokémon in play that is (D) type or has Dark in its name can use attacks on this card instead of its own.

(D) - Feint Attack
Does 30 damage to 1 of your opponent's Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.

(D)(C)(C) - Core Crush - 40
Don't apply Resistance for this attack.

~-o-~

Clefable SP
180 HP
Stage 1 Pokémon - Evolves from Clefairy
Type: (C)
Weakness: (F)
Resistance: (H)
Retreat Cost: (C)(C)

(C) - Hyper Metronome
Choose a Pokémon in play and 1 of that Pokémon's attacks. Hyper Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack) (No matter what type the Pokémon is, Clefable SP's type is still colorless.) Clefable SP performs that attack.

(C)(C) - Ultra Metronome
Search your discard pile or your opponent's discard pile for a Basic or Evolution Pokémon card and choose 1 attack from that card. Ultra Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack.) (No matter what type the Pokémon is, Clefable SP's type is still colorless.) Clefable SP performs that attack. Clefable SP is now Poisoned.

~-o-~

Hitmonchan SP
130 HP
Basic Pokémon
Type: (F)
Weakness: (P)
Resistance:
Retreat Cost: (C)(C)

Poké-Body: Counterattack
During your opponent's turn, if Hitmonchan SP is damaged in any way, Hitmonchan SP does 30 damage to the Defending Pokémon. Apply Weakness and Resistance.

(F) - Speed Jab - 30

(F)(F)(C) - Ohko Punch - 120
Flip a coin. If tails, this attack does nothing.
 
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*Buries head in arms* Agh...I shall get revenge!!!

Poochyena
Basic [D] Pokemon

[C] Bite 10

Weak: [F]
Resist: [P]
Retreat: [C]
---
Mightyena
Stage 1 [D] Pokemon-Evolves from Poochyena
70 HP

[D][C] Bite 30

[D][D][C] Dark Ram 80
Mightyena does 30 damage to itself.

Weak: [F]
Resist: [P]
Retreat: [C][C]
---
Zigzagoon
Basic [C] Pokemon
50 HP

[C] Sniff
Draw a card.

[C] Tackle 10

Weak: [F]
Resist: [H]
Rereat: [C]
---
Linoone
Stage 1 [C] Pokemon-Evolves from Zigzagoon
70 HP

[C] Sniff Out
Search your deck for any card and put it into your hand.

[C][C] Headbutt 20

Weak: [F]
Resist: [H]
Retreat: [C]
---
Seedot
Basic [G] Pokemon
50 HP

[G] Misled Growth
You may attach up to 2 of any combination of [D] and [G] energy from your hand to Seedot.

Weak: [R]
Resist: [W]
Retreat: [C]
---
Nuzleaf
Stage 1 [G]/[D] Pokemon-Evolves from Seedot
70 HP

[D] Trickery
During your opponent's next turn, he or she may not draw cards.

[G][G] Forest Shadow 20+
This attack does 30 damage plus 10 more damage for each [G] Pokemon you have in play(excluding this one).

Weak: [R]
Resist: [W]
Retreat: [C][C]
---
Shiftry
Stage 2 [G]/[D] Pokemon-Evolves from Nuzleaf
100 HP

[D][D] Fan Deck
Discard the top 5 cards of your opponent's deck.

[G][G][G][G] Hyper Forestation 60+
This attack does 60 damage plus 10 more damage for each [G] Pokemon in play(excluding this one).

Weak: [R]
Resist: [W]
Retreat: [C][C][C]
---
Wingull
Basic [W]/[Y] Pokemon
50 HP

[Y] Skim Surface
During your next turn, Wingull's Fish Snack attack does 20 more damage and remove 2 more damage counters from Wingull.

[W][W] Fish Snack 20
Remove 2 damage counters from Wingull. If the Defending Pokemon has Magikarp, Feebas, or Goldeen in it's name, the Defending Pokemon is now knocked out.

Weak: [L]
Resist: [N]
Retreat: [C]
---
Pelipper
Stage 1 [W]/[Y] Pokemon-Evolves from Wingull
70 HP

[C] Stockpile
If Pelipper uses Spit Up during your next turn, that attack's base damage is 70 instead of 40. If Pelipper uses Swallow during your next turn, that attack's base damage is 40 instead of 20 and remove 2 more damage counters from Pelipper.

[W][C] Swallow 20
Remove 2 damage counters from Pelipper.

[W][W][C] Spit Up 40+
If Pelipper used Swallow during your last turn, this attack does 40 damage plus 30 more damage.

Weak: [L]
Resist: [N]
Retreat: [C][C]
---
Surskit
Basic /[W] Pokemon
40 HP

[W] Skim Touch 10
Draw a card.

Weak: [L]
Resist: None
Retreat: [C]
---
Masquerain
Stage 1 /[Y] Pokemon-Evovles from Surskit
70 HP

[Y] Wind Cut 60+
If the Defending Pokemon attacked during your opponent's last turn and Masquerain used Wing Cut during your last turn, this attack does 60 damage plus 40 more damage.

Weak: [R]
Resist: [N]
Retreat: [C]
---
Slakoth
Basic [C] Pokemon
50 HP

[C] Slack Off
Remove all damage counters from Slakoth. Slakoth can't attack during your next turn.

Weak: [F]
Resist: [H]
Retreat: [C]
---
Vigoroth
Stage 1 [C] Pokemon-Evolves from Slakoth
70 HP

Poke-Body: Energizer Bunny
If you evolve Vigoroth into a Pokemon with an attack called Lazy Craze and then use that attack the turn you evolve this Pokemon, that Pokemon may atack during your next turn.

[C][C] Rampant Swipes 20x
Flip 3 coins. This attack does 20 damage times the number of heads.

Weak: [F]
Resist: [H]
Retreat: [C][C]
---
Slaking
Stage 2 [C] Pokemon-Evolves from Vigoroth
120 HP

[C][C] Rest
Remove all damage counters and Special Conditions from Slaking. Slaking is now Asleep.

[C][C][C][C] Lazy Craze 100
Slaking can't attack during your next turn.

Weak: [F]
Resist: [H]
Retreat: [C][C][C]
---
Whismur
Basic [C] Pokemon
50 HP

[C] Pound 10

Weak: [F]
Resist: [H]
Retreat: [C]
---
Loudred
Stage 1 [C] Pokemon-Evolves from Whismur
70 HP

[C] Supersonic 10
The Defending Pokemon is now Confused.

[C][C] Uproar 30x
Flip 3 coins. This attack does 30 damage times the number of heads. If at least 2 are heads, Loudred is now Confused.

Weak: [F]
Resist: [H]
Retreat: [C][C]
---
Exploud
Stage 2 [C] Pokemon-Evolves from Loudred
110 HP

[C] Low Vibration 10
The Defending Pokemon is now Confused or Asleep(your choice).

[C][C] Spread Vibrations 10
This attack does 10 damage to each of your opponent's benched Pokemon(Don't apply weakness and resistance for benched Pokemon).

[C][C][C] High Vibration 40
This attack does 20 damage to one of your opponent's benched Pokemon(Don't apply weakness and resistance for benched Pokemon).

[C][C][C][C] Simon Cowell 50+
If the Defending Pokemon has Igglybuff, Jigglypuff, or Wigglytuff and/or has an attack called Supersonic, Sonicboom, or Sing, this attack does 50 damage plus 50 more damage.

Weak: [F]
Resist: [H]
Retreat: [C][C][C]
---
Haha! If I didn't have somewhere to go right now, I'd finish up part 1, but I do. So, when I get back, I will finish part 1! If you read this before I get back, please help on part 1! XD. Here's the list of guys currently undone in part 1:
---
Edit: Back, and now to finish it.
---
Makuhita
Basic [F] Pokemon
50 HP

[F] Light Punch 10

Weak: [P]
Resist: None
Retreat: [C]
---
Hariyama
Stage 1 [F] Pokemon-Evolves from Makuhita
80 HP

[C] Smellingsalt 10+
If the Defending Pokemon is affected by a Special Condition, this attack does 10 damage plus 40 more damage. Then, remove that Special Condition.

[F][F][C] Dynamic Punch 80
Flip a coin. If heads, the Defending Pokemon is now Confused. If tails, this attack does nothing(not even damage).

Weak: [P]
Resist: None
Retreat: [C][C]
---
Nosepass
Basic [O] Pokemon
70 HP

[O] Magnet Pull 20+
If the Defending Pokemon is a [M] or [L] Pokemon, this attack does 20 damage plus 20 more damage. If the Defending Pokemon is not a [M] or [L] Pokemon and one of your opponent's benched Pokemon is, switch the Defending Pokemon with that benched Pokemon.

Weak: [G]
Resist:
Retreat: [C][C]
---
Meditite
Basic [P]/[F] Pokemon
50 HP

[F] Cross Chop 10x
Flip 3 coins. This attack does 10 damage times the number of heads.

Weak: [H]
Resist: None
Retreat: [C]
---
Medicham
Stage 1 [P]/[F] Pokemon-Evolves from Meditite
70 HP

[P][C] Mediatate
Place a damage counter on each of your opponent's Pokemon for each damage counter already on that Pokemon.

[F][F][C] Multi-Punch 40x
Flip 2 coins. This attack does 40 damage times the number of heads.

Weak: [H]
Resist: None
Retreat: [C][C]
---
Plusle
Basic [L] Pokemon
50 HP

[L] Positive Shock 10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage.

Weak: [N]
Resist: None
Retreat: [C]
---
Minun
Basic [L] Pokemon
50 HP

[L] Negative Shock 10
Flip a coin. If heads, during your opponent's next turn, reduce all damage done to Minun by 20.

Weak: [N]
Resist: None
Retreat: [C]
---
Volbeat
Basic /[Y] Pokemon
60 HP

Afterglow
If Volbeat used Fury Wing during your last turn and during your next turn your Pokemon named Illumise uses Loved Ram, that attack does 40 more damage.

[Y][Y] Fury Wing 40

Weak: [R]
Resist: None
Retreat: [C]
---
Illumise
Basic /[Y] Pokemon
60 HP

Illumination
You and your opponent each draw a card for each Pokemon you have on the field.

[Y][Y] Loved Ram 40

Weak: [R]
Resist: None
Retreat: [C]
---
Gulpin
Basic Pokemon
50 HP

[C] Yawn
At the end of your opponent's next turn, the Defending Pokemon is Asleep.

Poison Gas
The Defending Pokemon is now Poisoned.

Weak: [P]
Resist: None
Retreat: [C]
---
Swalot
Stage 1 Pokemon-Evolves from Gulpin
70 HP

Poke-Body: Sticky Hold
If a card would be discarded from Swalot for any reason, that card is not discarded.

Corrosive Stomach Acid 30
The Defending Pokemon is now Burned and Poisoned. Remove 2 damage counters from Swalot.

Weak: [P]
Resist: None
Retreat: [C][C]
---
Spinda
Basic [C] Pokemon
60 HP

[C] Hula Hula Dance
Spinda and the Defending Pokemon are now Confused.

Weak: [F]
Resist: [H]
Retreat: [C]
---
Swablu
Basic [Y] Pokemon
50 HP

[Y] Wing Flap 10

Weak:
Resist: [N]
Retreat: [C]
---
Altaria
Stage 1 [A]/[Y] Pokemon-Evolves from Swablu
70 HP

[A][A] Dragonbreath
Place 4 damage counters on the Defending Pokemon.

[L][Y] Icy Sparked Wing Attack 50
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon can't attack during your opponent's next turn.

Weak:
Resist: [N][G]
Retreat: [C]
---
Zangoose
Basic [C] Pokemon
70 HP

[C] Fury Swipes 10x
Flip 3 coins. This attack does 10 damage times the number of heads.

[C][C][C] Ancient Wrath 80
If the Defending Pokemon does not have Seviper in it's name, this attack does nothing.

Weak: [F]
Resist: [H]
Retreat: [C]
---
Seviper
Basic Pokemon
70 HP

Poison Fang 10
The Defending Pokemon is now Poisoned.

[C][C] Ancient Wrath 80
If the Defending Pokemon does not have Zangoose in it's name, this attack does nothing.

Weak: [P]
Resist:
Retreat: [C]
---
Barboach
Basic [W]/[N] Pokemon
50 HP

[W] Splash 10

Weak: [G]
Resist: [L]
Retreat: [C]
---
Whiscash
Stage 1 [W]/[N] Pokemon
80 HP

[N] Mud Slap 20

[W][W][N][N] Muddy Water 80

Weak: [G]
Resist: [L]
Retreat: [C][C]
---
Corphish
Basic [W] Pokemon

Poison Pincer
The Defending Pokemon is now Poisoned.

Weak: [L]
Resist: None
Retreat: [C]
---
Crawdaunt
Stage 1 [W]/[D] Pokemon-Evovles from Corphish
70 HP

[W][C] Risky Guillotine
Flip a coin. If heads, the Defending Pokemon is now Knocked out. If tails, Crawdaunt does 50 damage to itself.

[D][D][D] Sinister Trap 50
If Crawdaunt uses Risky Guillotine during your next turn and you get a tails, Crawdaunt does no damage to itself.

Weak: [L]
Resist: None
Retreat: [C][C]
---
Lileep
Basic [G]/[O] Pokemon
60 HP

[O] Ancient Shell
During your opponent's next turn, reduce all damage done to Lileep by 20.

[G] Leech Life 10
Remove 1 damage counter from Lileep.

Weak:
Resist: [L]
Retreat: [C]
---
Cradily
Stage 1 [G]/[O] Pokemon-Evolves from Lileep
80 HP

[G][C] Spiral Drain 30
Remove 2 damage counters from Cradily.

[O][O][O] Ancientpower 70

Weak:
Resist: [L]
Retreat: [C][C]
---
Kecleon
Basic [C] Pokemon
50 HP

[C] Cameoflauge
Until the end of your opponent's next turn, Kecleon's type and resistance are a type of your choosing.

[C][C] Lick 20
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Weak: [F]
Resist: [H]
Retreat: [C]
---
DING FRIES ARE DONE!
 
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HOLE CRAP THAT IS A LOT OF CARDS BT!!!!!Now for my part...
Light Machamp(F)HP120

Pokebody:Beat On
Whenever Machamp attacks flip a coin for each of your benched pokemon with Machamp in its name.For each heads that attack does 10 more damage to the defending pokemon.For each tails place 1 damage counter on each of your pokemon that doesn't have Light in its name.You can't add more then 30 damage in this way.

Light Throw(F)(F)30
Flip a coin.If heads you may switch the defending pokemon with one of your opponent's benched pokemon.Then place 1 damage counter on the new defending pokemon.If tails your opponent may switch the defending pokemon with one of his or her benched pokemon.Then place 1 damage counter on the new defending pokemon.

Healing Technices(F)(F)(C)(C)60-
If Machamp has 4 energy attached to it this attack does 60 damage minus 10 damage.If Machamp has 5 energy attached to it you may take away 10 damage from this attack as many times as you like.For each 10 damage you take away remove 1 damage counter from one of your pokemon.

Weakness(P)
Resistance
Retreat Cost(C)(C)

Light Machoke(F)HP80

Pokebody:Strike Heal
Whenever Light Machoke is damaged by an opponent's attack flip a coin.If heads place 1 damage counter on the attacking pokemon.If tails after doing damage remove 1 damage counter from Light Machoke and the attacking pokemon.

Hyper Uppercut(F)(C)30
Flip a coin.If heads during your next turn Hyper Uppercut does 30 damage plus 10 more damage.If tails during your next turn Hyper Uppercut does 30 damage minus 10 damage.

Weakness(P)
Resistance
Retreat Cost(C)(C)

Light Nidoqueen(N)HP120

Pokebody:Mother Apprentice
As long as a pokemon with Nidoking, Nidorino, Nidorina, Nidoran Female, or Nidoran Male in its name is on your bench Light Nidoqueen's retreat cost is 0.

Family Healing(N)(N)30
Remove 1 damage counter from each of your pokemon with Nidoran Male, Nidoran Female, Nidorino, Nidorina, Nidoking, and Nidoqueen you have in play.

Earth Shatter(N)(N)(C)(C)60
Place 1 damage counter on each benched pokemon in play.Light Nidoqueen does either 30 or 20 damage to itself.(You choose.)If Light Nidoqueen does 20 damage to itself remove 1 damage counter from one pokemon in play.If Nidoqueen does 30 damage to itself draw 1 card and remove 1 damage counter from each of your benched pokemon.

Weakness(W)
Resistance(L)
Retreat Cost(C)(C)(C)

Light Nidorina(S)HP80

Pokebody:Stinger
As long as Light Nidorina is your actieve pokemon and has a (S) energy attached to it whenever Light Nidorina is damaged by an opponent's attack ether place 1 damage counter on the attacking pokemon or the attacking pokemon is now poisened.(Your choice.)

Tackling Search(C)(C)20+
Flip a coin.If heads search your deck for 2 pokemon (exluding EX), show them to your opponent and put them into your hand.Shuffle your deck afterwards.If tails this attack does 20 damage plus 10 more damage.

Weakness(P)
Resistance
Retreat Cost(C)(C)

Finishing off Light Pokemon.
 
Dark Hariyama
60 HP
Stage 1 Pokémon - evolves from Makuhita
Type: (F)
Weakness: (P)
Resistance:
Retreat Cost: (C)

Poké-Body: Gathering Darkness
Between turns, if there is a Stadium in play with Rocket in its name, put a Corruption counter on Dark Hariyama.

(F)(C) - Brute Fist - 20+
If the Defending Pokémon has any damage counters on it, this attack does 20 damage plus 20 more damage.

(F)(D)(C) - Umber Lash - 30+
Does 30 damage plus 10 more damage for each damage counter on Dark Hariyama plus 10 more damage for each Corruption counter on Dark Hariyama.
 
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Okay Finally I have time to do this one BT... Sorry for the wait

Blastoise DS
300 HP
Stage 2 [W] Pokémon Evolves from Wartortle

You can't have more then one Pokémon DS in your deck. If your opponent knocks out Blastoise DS, your opponent takes 4 prizes instead of 1.

Poké-Body: Harden Shell
As long as Blastoise is your Active Pokémon any attacks from the Defending Pokémon is reduced by 50.

[W][W] Bakufu No Jutsu 60
Flip a coin. If heads, Each Defending Pokémon is now Parlyzed.

[W][W][C][C] Tidal Wave 120
This attack does 40 to Each of your Opponent's Benched Pokémon.

Weakness: [L][G]
Resistance: none
Retreat Cost: [C][C][C][C]
 
Dark Togetic
60 HP
Stage 1 Pokémon - evolves from Togepi
Type: (Y)
Weakness: (L)
Resistance: (N)
Retreat Cost: (C)

Poké-Body: Gathering Darkness
Between turns, if there is a Stadium in play with Rocket in its name, put a Corruption counter on Dark Togetic.

(Y)(C) - Sigma Wing - 10+
Does 10 damage plus 10 more damage for each (D) Pokémon in play plus 10 more damage for each (Y) Pokémon in play plus 10 more damage for each Corruption counter on Dark Togetic.

(Y)(D)(C) - Reminants of Kindness - 30+
Does 30 damage plus 10 more damage for each Pokémon in play with Light in its name.

~-o-~

Shadow Sunflora
90 HP
Basic Pokémon
Type: (G)
Weakness: (R)
Resistance:
Retreat Cost: (C)(C)

Poké-Body: Dark Skys
While Shadow Sunflora is in play, (L) and (D) Pokémon do 10 more damage to (C) Pokémon, and no Pokémon in play can use an attack with Solar in its name.

(D) - Dark Sap - 20
Remove a number of damage counters from Shadow Sunflora equal to the damage done to the Defending Pokémon.

(G)(G) - Long Vine
Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
 
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Lorak, some comments...
All Pokemon in half 2 were designated a single type. Therefore, they can only be that type, not dual type. I fixed the problem with some of your cards when I patched them. Yes, Dark Togetic and Shadow Sunflora are no longer (D) type, and Dark Togetic's (F) weakness was removed and I gave it an (N) resistance.
On Dark Nidoking...I had to change the power to exclude (D) energy, since Dark Energy is a basic energy without the added +10 for darks in this set, in case you didn't read that...^^;
EDIT: What part of All shadow Pokemon are BASIC POKEMON don't you understand?!?!?!?! Fixed in the patch.
 
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Tyranitar DS
400 HP
Stage 2 Pokémon - evolves from Pupitar
Type: (D)
Weakness: (I)(G)(F)
Resistance:
Retreat Cost: (C)(C)(C)

Poke-Body: Dark Tyrant
As long as the number of Pokemon in play (both yours and your opponent's) that has Dark in its name is 3 or less, Tyranitar DS can't attack.

(D) - Umber Spear
Choose 1 of your opponent's Pokémon in play. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance to Benched Pokémon.) If you chose the Defending Pokémon, the Defending Pokémon is now Poisoned.

(D)(D)(O) - Dark Fissure
Flip a coin. If heads, the Defending Pokémon is Knocked Out.

(O)(O)(O)(O) - Earthquake
Discard 2 (O) Energy cards attached to Tyranitar DS. This attack does 150 damage to each Defending Pokémon.
 
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SteelixDS(M)HP450

Constant Tail Slaughter(M)(C)
Place 5 damage counters on each of your opponent's pokemon.Each defending pokemon can't retreat until the end of your opponent's next turn.Place 5 damage counters on each defending pokemon at the end of your opponent's next turn.

Rainbow Tail(M)(N)(C)70
Discard as may basic energy cards from your opponent's pokemon as you like.You can only discard 1 of a certain type of basic energy.Then seach your deck for as many basic energy cards as you like and attach them to your pokemon.You can only attach 1 of a basic energy type.The defending pokemon is now burned, poisened, and confused.

Steel Sand Clobber(M)(M)(N)(N)(C)
This attack does 100 damage to each defending pokemon.Then place 10 damage counters on each of your opponent's benched the same type as at least 1 of the defending pokemon.If your opponent has more cards in there hand then you place 10 damage counters on 2 of your opponent's pokemon at the end of your opponent's next turn and draw 3 cards.Flip a coin.If heads each defending pokemon can't attack during your opponent's next turn.

Weakness(R)(W)(N)(F)
Resistance(P)(L)(D)
Retreat Cost(C)(C)(C)(C)(C)


Hope it's not tooo broken.I mean it may be but come on it is a DS after all.
 
Shiny Aggron
Basic [M] Pokemon
90 HP

You can't have more then 1 Shiny Aggron in your deck.

[M][N] Material Shatter 30
Discard an energy attached to the Defending Pokemon.

[M][M][L][C] Electromagnetic Horns
This attack does 30 damage to each of your opponent's [L] and [M] Pokemon in play(Don't apply weakness and resistance for benched Pokemon).

Weak: [R]
Resist:
Retreat: [C][C]
---
Shiny Houndoom
Basic [D] Pokemon
70 HP

You can't have more then 1 Shiny Houndoom in your deck.

[D][Y] Dark Winds 20
Place a damage counter on each of your opponent's benched Pokemon.

[D][D][R][R] Flames of Hell 60
This attack does 20 damage to each benched Pokemon(yours and your opponent's)(Don't apply weakness and resistance for benched Pokemon). Discard the top 3 cards of each player's deck.

Weak: [F]
Resist: [P]
Retreat: [C]
---
Shiny Illumise
Basic Pokemon
50 HP

You can't have more then 1 Shiny Illumise in your deck.

Bug Spray 20
Each Defending Pokemon is now Poisoned.

[L] Firefly Current 40+
This attack does 40 damage plus 10 more damage for each Pokemon on your bench with Volbeat or Illumise in their name.

Weak: [R]
Resist: None
Retreat: [C]
---
Shiny Sudowoodo
Basic [O] Pokemon
60 HP

You can't have more then 1 Shiny Sudowoodo in your deck.

[O][G] Tree Imitation
Choose one [G] Pokemon in play and choose one of it's attacks. Sudowoodo copies that attack except energy costs and anything else required in order to use that attack.

[O][O][N] Earthquake Breaker 60+
If the Defending Pokemon is an [N] Pokemon, this attack does 60 damage plus 40 more damage.

Weak: [W]
Resist:
Retreat: [C]
---
Shiny Quagsire
Basic [N] Pokemon
70 HP

You can't have more then 1 Shiny Quagsire in your deck.

[N][W] Mud Slap 30
Flip a coin. If heads, during your opponent's next turn, reduce all damage done to Quagsire by the Defending Pokemon by 20.

[N][N][P][P] Terra Disruption
Place 4 damage counters on each benched Pokemon(yours and your opponent's).

Weak: [G]
Resist: [L]
Retreat: [C][C]
---
Shiny Fearow
Basic [Y] Pokemon
70 HP

You can't have more then 1 Shiny Fearow in your deck.

[Y][L] Feather Circulation 30
If the Defending Pokemon is a [Y] Pokemon, You may knock out Shiny Fearow to knock out the Defending Pokemon.

[Y][Y][A][A] Mythical Wing 50
Draw up to 3 cards. Then, discard that many cards from the bottom of your opponent's deck.

Weak:
Resist: [N]
Retreat: [C]
---
Shiny Luvdisc
Basic [W] Pokemon
50 HP

You can't have more 1 Shiny Luvdisc in your deck.

[W][P] Bubble Pulse 20
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Confused.

[W][W] Oil Spill 40
Place an Oil counter on each of your opponent's [W] Pokemon. Place 1 damage counter on each Pokemon in play with an Oil counter on it inbetween turns.

Weak: [L]
Resist: None
Retreat: [C]
---
Yeah...it's kinda like Poisoning the bench, but harder to get rid of.
---
Shiny Medicham
Basic [F] Pokemon
60 HP

You can't have more then 1 Shiny Medicham in your deck.

[F][P] Meditation
During your next turn, Medicham's Aerial Ace Punch's base damage is doubled.

[F][F][Y] Aerial Ace Punch 50
This attack's damage isn't affected by any effect on the Defending Pokemon other then weakness.

Weak: [Y]
Resist: None
Retreat: [C]
---
Shiny Dusclops
Basic [H] Pokemon
70 HP

You can't have more then 1 Shiny Dusclops in your deck.

[H][P] Otherworldly Presence
Each time your opponent draws a card during his or her next turn, place that many damage counters on the Defending Pokemon.

[H][H][D][D] Ultimate Haunt
Place 8 damage counters on your opponent's Pokemon in any way you like.

Weak: [H]
Resist: [C]
Retreat: [C][C]
---
Dark Walrein
Stage 2 [W] Pokemon-Evolves from Dark Sealeo
100 HP

[D] Tusk Crush
Discard the top 3 cards of your opponent's deck.

[W][W] Icy Tidal Wave 40
Discard the top 3 cards of your opponent's deck. Place 2 damage counters on each of your opponent's benched Pokemon for each Energy card discarded in this way.

Weak: [L]
Resist: [R]
Retreat: [C][C][C]
---
Dark Sealeo
Stage 1 [W] Pokemon-Evolves from Spheal
70 HP

Icy Wind
Place a damage counter on each Defending Pokemon.

[W][W][C] Dark Wave Slam 50+
If Dark Sealeo has any [D] energy attached to it, this attack does 50 damage plus 20 more damage.

Weak: [L]
Resist: [R]
Retreat: [C][C]
---
Dark Salamence
Stage 2 [A] Pokemon-Evolves from Dark Shelgon
100 HP

Poke-Power: Shifting Winds of Darkness
Once during your turn(before you attack), if Dark Salamence is on your bench, you may switch your active Pokemon with one of your benched [D] Pokemon or one of your benched Pokemon with Dark or Shadow in their name.

[Y] Whirlwind 20
Switch the Defending Pokemon with one of your opponent's benched Pokemon(after doing damage).

[D][D][A][A] Dark Dragon Rage
Place 5 damage counters on each Defending Pokemon.

Weak:
Resist: [G][W]
Retreat: [C][C]
---
Dark Shelgon
Stage 1 [A] Pokemon-Evolves from Bagon
70 HP

[D][C] Dark Headbutt 50
Dark Shelgon does 20 damage to itself.

[R][W][C] Misty Tackle 50
You may discard an energy attached to Dark Shelgon to discard an energy attached to the Defending Pokemon.

Weak:
Resist: [G][W]
Retreat: [C][C]
---
Dark and Shiny Finished!
 
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