Pokémon TCG: Sword and Shield—Brilliant Stars

This Time I'm Serious. EX: Ultima-FINISHED!!!11one1!!

Missingno.
40 HP
Basic Pokémon
Type: (?)
Weakness:
Resistance:
Retreat Cost: (C)

Poké-Power: Viral Evolution
Once during your turn (before you attack), you may put Kangaskhan or Kangaskhan DS from your hand onto Missingno. (this counts as evolving Missingno.), and remove all damage counters from Missingno..

(W) - Water Gun - 10+
Does 10 damage plus 10 more damage for each basic (W) Energy card attached to Missingno. but not used to pay the attack cost.

(W) - Water Gun - 10+
Does 10 damage plus 20 more damage for each basic (W) Energy card attached to Missingno. but not used to pay the attack cost. You can't add more than 40 damage in this way.

(Y)(Y)(C) - Sky Attack - 90
Missingno. can't attack or retreat during your next turn.

(Yes, there are 2 periods after the end of the power - Missingno. and a period to end the sentence.)
 
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Dibs on:

Aggron et. al.
Dark Porygon2
Dark Sableye(H)
Dark Nidoking / Dark Nidorino
Dark Arcanine
 
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Jynx ex
100 HP
Basic Pokémon
Type: (I)(P)
Weakness: (R)(P)
Resistance: (G)
Retreat Cost: (C)(C)(C)

(I) - Powder Snow - 20
The Defending Pokémon is now Asleep.

(P) - Meditate
Put a number of damage counters on the Defending Pokémon equal to the number of damage counters on the Defending Pokémon.

(P)(P)(I)(I) - Mind Freeze - 60
Jynx ex does 10 damage to itself. The Defending Pokémon is now Poisoned. Flip 2 coins. If both are heads, put a Frozen counter on the Defending Pokémon. A Pokémon can have only 1 Frozen counter on it at a time. A Pokémon with a Frozen counter pays (C)(C) more to retreat, can't attack, and can't use Poké-Powers. If a Pokémon with a Frozen counter is Benched, reomve all Freeze counters from that Pokémon. If exactly 1 is heads, prevent all effects of attacks, including damage, done to Jynx ex. If both are tails, the Defending Pokémon can’t retreat during your opponent’s next turn.

~-o-~

Celibi DS
210 HP
Basic Pokémon
Type: (G)(P)
Weakness: (R)(P)(I)
Resistance: (G)
Retreat Cost: (C)(C)

Poké-Body: Umbra Influence
If you have a Pokémon in play named Dark Celibi, Celibi DS is (G)(P)(D) type.

(G) - Seed Sow - 40
You may put 1 Seed Counter on 1 of your Benched Pokémon. If you do, put a total of 2 Seed counters on your opponent's Pokémon. A Pokémon can have up to 3 Seed counters on it at a time.

(P)(P)(C) - Insanity - 150
If Celibi DS is (D) type, Celibi DS is now Confused.

(G)(G)(C) - Seed Sap
Put 2 damage counters on each Pokémon in play with a Seed counter on it for each Seed counter on it (both yours and your opponent's). Then, remove 1 damage counter from Celibi DS for each damage counter placed in this manner (remove all of them if there are less).

~-o-~

Omastar ex
150 HP
Stage 1 Pokémon - Evolves from Omastar
Type: (W)(O)
Weakness: (G)(L)
Resistance: (R)
Retreat Cost: (C)(C)(C)

(W)(C)(C) - Tentacle Lunge
Choose 1 of your opponent's Pokémon in play. This attack does 50 damage to that Pokémon. (Don't apply Weakness and Resistance to Benched Pokémon.) If you chose a Benched Pokémon, flip a coin. If heads, switch that Pokémon with your opponent's Active Pokémon (choose 1 if there are more than 1). If tails, each of your opponent's Active Pokémon are now Confused and Poisoned.

(O)(O)(O) - Soul Consume
You may put as many damage counters as you like on Omastar ex. If you do, put an equal number of damage counters on the Defending Pokémon. If this attack Knocks Out the Defending Pokémon and doesn't Knock Out Omastar ex, remove up to 4 damage counters from Omastar ex.

~-o-~

Typhlosion ex
Type: (R)
170 HP
Weakness: (W)(W)
Resistance: (G)
Retreat Cost: (C)(C)

(R)(R) - Gamemaker
Flip a number of coins equal to the number of Energy attached to your Pokémon. For each heads, put 3 damage counters on 1 of your opponent's Pokémon. Then, for each tails, discard an Energy card attached to 1 of your Pokémon. You can't flip more than 6 coins in this way.

(R)(R)(R)(C) - Master Charge
Search your deck for a stage 2 non-ex Pokémon that evolves from 1 of your Benched Stage 1 Pokémon, attach it to that Pokémon, and attach up to 3 basic Energy cards, if any, from your hand to it. Shuffle your deck afterwards.
 
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Lorak...
1.You do NOT need to make a new copy of a little form just because it has a new top form. I specifically said the EXs, SPs, and DSs evolve from the little forms in the first half of the set.
2.Don't make cards that I did not put in the set!!!(Mew SP)
3.It's Celebi DS, not Celebi SP.
Geebus, Lunatone_Solrock comes back with too much influence of sucky old cards, PenguinMaster isn't online as much, Lorak can't follow the rules...could it actually be happening? Is APT becoming one of the best CaCers here?!?!
 
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*smack*

You may not have more then 1 Pokemon DS in your deck. When Pokemon DS is knocked out, your opponent takes 4 prizes instead of 1.

And please don't say you forgot how broken DSs are supposed to be...
 
Oh how the mighty have fallen.A DS would be like this:
VenasaurDS(G)HP350

Pokepower:Grass Strikes Back
Once during your turn (before you attack) if VenasaurDS is your active pokemon you may search your deck for 2 (G) energy cards and attach them in any way you like to your pokemon.This power can't be used if VenasaurDS is affected by a special condition.

Green Explosion(G)(G)(C)
The defending pokemon is now burned.It takes 6 damage counters inbetween turns instead of 2.The defending pokemon is now poisened.It takes 4 damage coutners inbetween turns instead of 1.The defending pokemon is now asleep.Your opponent flips 2 coins instead of 1 to attempt to wake up the defending pokemon.

Overpowered Vine Grapple(G)(G)(G)(C)(C)500-
During your next turn Overpowered Vine Grapple does 500 damage minus 200 damage.If the defending pokemon isn't knocked out by this attack VenasaurDS does 30 damage to itself and 20 damage to all benched pokemon.(Don't apply weakness and resistance for benched pokemon.)

Weakness(R)(P)(Y)
Resistance(W)(F)
Retreat Cost(C)(C)(C)(C)(C)

An example.If BT does not like it don't count it.
 
Well I'm SORRY! I've have the compy taken away for a few weeks and got out of touch with the cards.
 
No, no, no. I meant the reason I was gone for so long was that the compy was taken away. For now, it looks like I'm here to stay.
 
Dark Porygon2
50 HP
Stage 1 Pokémon - evolves from Porygon
Type: (C)
Weakness: (F)
Resistance: (H)
Retreat Cost: (C)

Poké-Power: Animatronic Puppet
If a Clefairy Doll is your Active Pokémon, it may use any attacks Dark Porygon2 has as long as Dark Porygon2 has enough Energy cards attached to it to pay for that attack’s Energy cost. (The Clefairy Doll can make that attack even if it does not have the appropriate number or type of Energy attached to it necessary to make the attack.)

(C)(C) - Energy Sap - 10
If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.

(D)(D) - Cheap Trick
You may flip a coin. If heads, remove all damage counters from Dark Porygon2 and put damage counters on the Defending Pokémon until it is 10 HP from being Knocked Out. If tails, remove all damage counters from the Defending Pokémon and put damage counters on Dark Porygon2 until it is 10 HP from being Knocked Out.

~-o-~

Dark Sableye
60 HP
Basic Pokémon
Type: (H)
Weakness: (D)
Resistance: (C)(F)
Retreat Cost: (C)

(H) - Spirit Drift - 20
You may switch Dark Sableye with 1 of your Benched Pokémon.

(H)(C)(C) - Positive Reinforcement - 30
If this attack Knocks Out the Defending Pokémon, this attack does 30 to the new Defending Pokémon.

~-o-~

Dark Nidorino
60 HP
Stage 1 Pokémon - evolves from Nidoran (male)
Type: (S)
Weakness: (P)
Resistance: (S)
Retreat Cost: (C)(C)

Poké-Power: Poison Arrow
Once during your turn (before you attack), you may flip a coin. If heads, the Defending Pokémon is now Poisoned. This power can’t be used if Dark Nidorino is affected by a Special Condition.

(C)(C) - Grappling Hook
If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. Then, choose 1 of your opponent’s Benched Pokémon and switch it with the Defending Pokémon.

(S)(S) - Toxic Barbs
Flip a coin. If heads, each Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on each Defending Pokémon between turns. If tails, this attack does 20 damage to each Defending Pokémon.

~-o-~

Dark Nidoking
80 HP
Stage 2 Pokémon - evolves from Nidorino
Type: (S)
Weakness: (P)
Resistance: (S)
Retreat Cost: (C)(C)(C)

Poké-Body: Energy Taint
All basic Energy cards other than (D) Energy attached to Dark Nidoking provide (S) Energy.

(S)(D)(C) - Mephitic Wave - 30
Discard 1 (D) Energy attached to Dark Nidoking. The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns. If Dark Nidoking has any (D) Energy attached to it, put 2 damage counters on each of your opponent’s Pokémon. Otherwise, put 1 damage counter on each of your opponent’s Pokémon.

(S)(S)(D)(C) - Duotoxic Cannons
Flip a coin. If heads, each Defending Pokémon is now Poisoned. Put 3 damage counters instead of 1 on each Defending Pokémon between turns. If tails, this attack does 30 damage to each Defending Pokémon.

~-o-~

Dark Arcanine
60 HP
Stage 1 Pokémon - evolves from Growlithe
Type: (R)
Weakness: (W)
Resistance: (G)
Retreat Cost: (C)

(R) - Flame Dash - 20
You may switch Dark Arcanine with 1 of your Benched Pokémon.

(R)(D)(C) - Embers of Darkness - 30x
Does 30 damage times the number of (D) Energy attached to Dark Arcanine. Then, discard 1 (R) Energy attached to Arcanine.

~-o-~

Light Ninetails
90 HP
Stage 1 Pokémon - evolves from Ponyta
Type: (R)
Weakness: (W)
Resistance: (G)
Retreat Cost:

(R)(C) - Flame Dash - 30
You may switch Light Ninetails with 1 of your Benched Pokémon.

(R)(R)(R)(C) - Novemtail Slap - 20x
Flip 9 coins. This attack does 20 damage times the number of heads. If 4 or more are heads, discard 1 (R) Energy card attached to Light Ninetails. If 3 or less are heads, the Defending Pokémon is now Burned.

~-o-~

Sableye
70 HP
Basic Pokémon
Type: (H)
Weakness: (D)
Resistance: (C)(F)
Retreat Cost: (C)

Poké-Body: Dark Phantom
Attacks done by Sableye do 10 more damage for each (H) Energy attached to Sableye.

(H) - Spirit Drift - 20
You may switch Sableye with 1 of your Benched Pokémon.

(H)(H)(C) - Possess - 10
Choose 1 of your opponent's Pokémon's attacks. That Pokémon uses that attack on 1 of your opponent's Benched Pokémon. That Pokémon must be able to fulfill all requirements in order to use that attack, such as discarding Energy cards, except for attack cost. Apply Weakness and Resistance to the Pokémon attacked.
 
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Okay, I belive this Aggron line will be one of the strongest in the set...

~-o-~

Aron
50 HP
Basic Pokémon
Type: (M)(N)
Weakness: (R)(I)
Resistance: (S)(L)
Retreat Cost: (C)(C)

Poké-Body: EXtra SPecial DefenSe
Prevent all effects of attacks done to Aron by Pokémon ex, Pokémon SP, or Pokémon DS.

(N)(C) - Burrow
Choose 1 of your opponent’s Benched Pokémon. This attack does 20 damage to that Pokémon. Then, switch Aron with 1 of your Benched Pokémon.

~-o-~

Lairon
80 HP
Stage 1 Pokémon - evolves from Aron
Type: (M)(N)
Weakness: (R)(I)
Resistance: (S)(L)
Retreat Cost: (C)(C)(C)

Poké-Body: EXtra SPecial DefenSe
Prevent all effects of attacks done to Lairon by Pokémon ex, Pokémon SP, or Pokémon DS.

(M)(N) - Flaq Attack
Flip 2 coins. If both are heads, put 2 damage counters on each of your opponent’s Pokémon. If 1 or both are tails, put 1 damage counter on each of your opponent’s Pokémon. During your next turn, Shrapnel Trap’s base damage is doubled.

(M)(C)(C)(C) - Shrapnel Trap - 30
The Defending Pokémon is now Confused. If Lairon is attacked during your opponent’s next turn (even if Lairon is Knocked Out), Lairon does 30 damage to the Attacking Pokémon.

~-o-~

Aggron
120 HP
Stage 2 Pokémon - evolves from Lairon
Type: (M)(N)
Weakness: (R)(I)
Resistance: (S)(L)
Retreat Cost: (C)(C)(C)(C)

Poké-Body: EXtra SPecial DefenSe
Prevent all effects of attacks done to Aggron by Pokémon ex, Pokémon SP, or Pokémon DS.

(C) - Rapid Spin - 10
Put a Spin counter on Aggron. Then, remove all Special Conditions and any counters from Aggron other than damage counters and Spin Counters.

(M)(M)(C) - Metal Tail Slam
Remove all Spin counters on Aggron. Then, flip a coin for each Spin counter removed in this way. If 2 or more are heads, the Defending Pokémon is Knocked Out.

(N)(N)(C)(C)(C) - Strange Resonance - 80-
You may do 80 damage minus 50 damage. If you do, the Defending Pokémon is now Asleep, Burned, Poisoned, and can’t retreat until the end of your opponent’s next turn.
 
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Feraligatr ex
Type: (W)
Stage 2 Pokémon - Evolves from Crocanaw
160 HP
Weakness: (G)(G)
Resistance: (R)
Retreat Cost: (C)(C)

Poké-Body: Frost Over
If Feraligatr ex has any (I) Energy attached to it, Feraligatr ex is (W)(I) type.

(I) - Ice Beam - 20
Flip a coin. If heads, put a Frozen counter on the Defending Pokémon. A Pokémon can have only 1 Frozen counter on it at a time. A Pokémon with a Frozen counter pays (C)(C) more to retreat, can't attack, and can't use Poké-Powers. If a Pokémon with a Frozen counter is Benched, reomve all Freeze counters from that Pokémon.

(W)(W)(W)(C) - Shock Pump - 70
If the Defending Pokémon has a Frozen counter on it, this attack's base damage is doubled.
 
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Slowbro ex
100 HP
Stage 1 Pokémon - Evolves from Slowpoke
Type: (W)(P)
Weakness: (G)(P)
Resistance: (R)
Retreat Cost: (C)(C)(C)

Poké-Body: Shell Heirloom
If Slowbro ex is Knocked Out, you may attach Slowbro ex to 1 of your Pokémon instead of discarding it. (Discard all other cards attached to Slowbro ex.) If you do, treat the Pokémon you attached Slowbro ex to as if it had a copy of each of the attacks Slowbro ex has. If that Pokémon is Knocked Out, discard Slowbro ex.

(W)(C) - Shell Shield
Flip a coin. If heads, prevent all effects of attacks done to Slowbro ex during your opponent's next turn.

(W)(C) - Water Gun - 20+
Does 20 damage plus 10 more damage for each (W) Energy card attached to Slowbro ex but not used to pay the attack cost.

(P)(C) - Meditate
Put 1 damage counter plus 1 more damage counter for each damage counter on the Defending Pokémon onto the Defending Pokémon.

(P)(C) - Psychic - 20+
Does 20 damage plus 10 more damage times the amount of Energy attached to the Defending Pokémon.
 
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LorakLucan said:
Slowbro ex
100 HP
Stage 1 Pokémon - Evolves from Slowpoke
Type: (W)(P)
Weakness: (G)(P)
Resistance: (R)
Retreat Cost: (C)(C)(C)

Poké-Body: Shell Heirloom
If Slowbro ex is Knocked Out, you may attach Slowbro ex to 1 of your Pokémon instead of discarding it (Discard all other cards attached to Slowbro ex). If you do, treat the Pokémon you attached Slowbro ex to as if it had a copy of each of the attacks Slowbro ex has.

(W)(C) - Shell Shield
Flip a coin. If heads, prevent all effects of attacks done to Slowbro ex during your opponent's next turn.

(W)(C) - Water Gun - 20+
Does 20 damage plus 10 more damage for each (W) Energy card attached to Slowbro ex but not used to pay the attack cost.

(P)(C) - Meditate
Put 1 damage counter plus 1 more damage counter for each damage counter on the Defending Pokémon onto the Defending Pokémon.

(P)(C) - Psychic - 20+
Does 20 damage plus 10 more damage times the amount of Energy attached to the Defending Pokémon.
I bet the text wouldn't even fit on a regular card. Jumbo card'll do it. ;)
 
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