Pokémon TCG: Sword and Shield—Brilliant Stars

This Time I'm Serious. EX: Ultima-FINISHED!!!11one1!!

Delibird
90 HP {I}{Y}
Basic Pokémon
This Pokémon is both {I}{Y} type.

Poké-Power: Spirit of Giving
Once during your turn (before your attack), you may let you opponent draw a card from his or her deck. If you do, draw 2 cards.

{C} Jolly Ole Bird 10
You may move any number of damage counters on any of your Pokémon onto any of your other Pokémon

{I}{Y}{C} Ho-Ho-Ho Pwn 40
You and your opponent both choose 1 of your own Prize cards and set them aside. You call whether each card is a Pokémon, Trainer, or Energy card (you can call each card a different type). Flip both cards over. If you called 1 right, the Defending Pokémon is now Confused and Poisoned. If you guessed both right, the Defending Pokémon is now Paralyzed and Burned.

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}

BTW, are you going to patch this set?
 
I'll have my cards up soon.

As a sidenote B.T., you said no Light Pokémon and to change my Mew's attack. Why did you lie to me?
 
Light Kadabra (P) 80HP

(C) Energy Recall
earch your deiscard pile for up to two (P) energy card. Attach them to Kadabra.

(P)(P)(C) Psychic 30+
This attack does 30 damage plus 10 more damage for each energy card attached to the defending Pokemon.

Weakness (P)
Resistance
Retreat Cost (C)

Light Alakazam (P) 110HP

Poke-Body (Forgotten)
As long as Alakazam is your active Pokemon, cards in each players discard pile isn't affected by any Poke-Power, attacks or trainer cards.

(P)(P)(C) Light Waves 30+
If the defending Pokemon is a basic or baby Pokemon, this attack does 30 damage and the defending Pokemon is now asleep. If the defending Pokemon is a Pokemon EX or evolved Pokemon, this attack does 30 damage plus 30 more damage.

Weakness (P)
Resistance
Retreat Cost (C)(C)

Dark Kirlia (P) 60HP

Poke-Body (Focus Point)
If Kirlia will be knocked out by any of your opponent's Pokemon, you may flip a coin. If heads, Kirlia isn't knocked out and still have 10HP left.

(P)(C)(C) Mind Shock 40
Don't apply weakness and resistance.

Weakness (P)
Resistance
Retreat Cost (C)

Dark Gardevoir (P) 100HP

Poke-Body (Focus Point)
If Gardevoir will be knocked out by any of your opponent's Pokemon, you may flip a coin. If heads, Gardevoir isn't knocked out and still have 10HP left.

(P)(C) Mind Shock 40
Don't apply weakness and resistance.

(P)(C)(C)(C) Mega Psycho Trip 80
Discard all energy cards attached to Dark Gardevoir. Then, flip a coin. If heads, discard all energy cards attached to the defending Pokemon.

Weakness (P)
Resistance
Retreat Cost (C)(C)
 
Shiny Zangoose
Basic [C] Pokemon
70 HP

[F][C] Furious Claw Swipes 30x
Flip 2 coins. This attack does 30 damage times the number of heads.

[R][L][C] Burning Electron ZigZag
Choose one of your opponent's Pokemon. This attack does damage to that Pokemon equal to the amount of damage on Shiny Zangoose. Then, choose one of your opponent's other Pokemon. Place a damage counter on that Pokemon for each energy card attached to Shiny Zangoose.

Weal: [F]
Resist: [H]
Retreat: [C]
---
Shiny Seviper
Basic Pokemon
70 HP

[P] Psychic Poison 10
The Defending Pokemon is now Confused and Poisoned. Place 2 damage counters on it inbetween turns instead of 1.

[O][O] Smashing Intoxification 40
Discard 3 energy cards attached to the Defending Pokemon(all if there are less then 3). If you discarded less then 3, the Defending Pokemon is now Poisoned. Place damage counters on it inbetween turns equal to the number of Energy card less then 3 that you discarded.

Weak: [N]
Resist:
Retreat: [C]
---
 
so if he discards 0 energy, the defending pokemon would take 0 poison damage? interesting ;/ (shiny seviper)
 
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EDIT: BT I did them all but Blastoise DS I'll do that later...If I have Grammar/Writing errors IM me with them... Thanks :)

Slowpoke
50 HP
Basic [P][W] Pokémon

[C] Bite 10

Weakness: [L]
Resistance: [P] -30
Retreat Cost: [C]

Slowbro
80 HP
Stage 1 [P][W] Pokémon Evolves from Slowpoke

[P][C] Psyshock 30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: [L]
Resistance: [P]
Retreat Cost: [C]

Slowking
80 HP
Stage 1 [P][W] Pokémon Evloves from Slowpoke

PokéPower: Cunning
Once durning your turn (before you attack), you may look at the top card of you opponent's deck. Then you may shuffle his or her deck. This power can't be used if Slowking is affected by a Special Condition.

[W][P][C] Water Pulse 50
You may discard a Energy card. If you do the Defending Pokémon is now Confuse.

Weakness:
Resistance: [P]
Retreat Cost: [C]

Carvanha
50 HP
Basic [D][W] Pokémon

PokéPower: Mean Look
As long as Carvanha is your Active Pokémon , the Defending Pokémon can't retreat.

[D] Bite 20

[W][C] Splash 40

Weakness:[L]
Resistance:
Retreat Cost: [C]

Sharpedo
90 HP
Stage 1 [D][W] Pokémon Evolves from Carvanha

PokéBody: Rough Skin
If Sharpedo is your Active Pokémon and is damaged by an opponent’s attack (even if Sharpedo is Knocked Out), put 2 damage counters on the Attacking Pokémon.

[C][C] Skull Bash 30

[W][W][D][C] Dark Whirlpool 80
If you Discard a [D] Energy from Sharpedo, you may discard an Energy from your Opponent's Defending Pokémon.

Weakness:[L]
Resistance:
Retreat Cost: [C]

Blastoise DS
210 HP
Stage 2 [W] Pokemon Evolves from Wartortle

Weakness: [L]
Resistance:
Retreat Cost: [C][C][C]
 
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Yanma EX (B) 80HP

Poke-Body (High-Pitched Vibration)
As long as Yanma EX is your active Pokemon, the defending Pokemon pays (C) more to retreat.

(B)(C)(C) Blinding Strikes 40+
Flip three coins. If you got exactly one head, this attack does 40 damage plus 20 more damage and the defending Pokemon is now confused. If you got exactly two heads, this attack does 40 plus 30 more damage and the defending Pokemon is now confused and poisoned. If you got exactly three heads, this attack does 40 damage plus 40 more damage and the defending Pokemon is now confused and poisoned. If you got all tails, this attack does 40 damage plus 60 more damage.

Weakness (R)
Resistance (F)
Retreat Cost

Shedinja EX (H) 60HP

Poke-Body (Sturdy)
Prevent all damage that does 60 or more damage done to Shedinja EX by your opponent's Pokemon.

(C) Reshed
Flip a coin. If heads, remove all damage counters and Special Conditions from Shedinja.

(H) Ghost Curse
Flip a coin. If heads, this attack does 20 damage to each of your opponent's Pokemon with Poke-Power or Poke-Body. If tails, this attack does 20 damage to each of your opponent's Pokemon without Poke-Power or Poke-Body.

Weakness
Resistance
Retreat Cost

Wigglytuff EX (C) 100HP

Poke-Power (Plead Song)
Once during your turn, you may flip a coin. If heads, search your discard pile for a basic Pokemon (except Pokemon EX). Show it to your opponent and put it into your hand. This power can't be used if Wigglytuff EX is affected by any Special Conditions.

(C)(C)(C) Hyper Do The Wave 40+
This attack does 40 damage plus 10 more damage for each of your basic Pokemon in play and 20 more for each of your evolved Pokemon in play.

Weakness (F)
Resistance
Retreat Cost (C)

Venomoth EX (S) 90HP

Poke-Body (Protective Dust)
As long as Venomoth EX is your active Pokemon, both of your active Pokemon can't be affected by any Special Conditions.

(S)(C) Gust 40

(C)(C)(C) Toxic Scales 50+
You may dis card (B) or (S) energy card attached to Venomoth EX. If you discarded (B) energy card, this attack does 50 plus 40 more damage. If you discard (S0 energy card, this attack does 50 damage and the defending Pokemon is now confused and poisoned.

Weakness (P)
Resistance (F)
Retreat Cost
 
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Yeah...sorry Lunatone, but this is Shedinja EX, not Shedinja SP(muahaha, yours truely already made that). I am going to have to say chuck the Poke-Body in the trash or make it less broken. NO BUTS!
 
ManectricEX(L)HP110

Pokepower:Shocking Start
Once during your turn (before you attack) you mayflip a coin.If heads place 1 damage counter on each defending pokemon.If tails during your next turn each defending pokemon is paralyzed.This power can't be used if ManectricEX is affected by a special condition.

Thunder Call(L)(L)30
Attach a (L) energy card from your discard pile to ManectricEX.Then place 1 damage counter on each pokemon in play that is not the (L) type.

Roaring Call(L)(C)(C)50+
If ManectricEX has at least 8 damage counters on it this attack does 50 damage plus 30 more damage.If ManectricEX has less then 8 damage counters on it ether search your deck for a (L) energy card and attach it to one of your pokemon, or draw 1 card.If the defending pokemon is not knokced out by this attack place 1 damage counter on each of your opponent's benched pokemon.

Weakness(F)
Resistance(M)
Retreat Cost(C)(C)

Hope it aint to broken.But it is an evil and fun card.

Elektrike(L)HP50

Hyper Lightning(L)10
Flip a coin.If heads the defending pokemon is paralyzed.

Bolt Search(L)(L)30
Search your deck for a (L) energy card and attach it to one of your pokemon.Shuffle your deck afterwards.

Weakness(F)
Resistance(M)
Retreat Cost(C)

Hope this one aint to broken ether.

MeganiumEX(G)HP150

Pokepower:Soothing Scent
Once during your turn (before you attack) you may flip a coin.If heads each defending pokemon is now asleep.If tails you may switch one of the defending pokemon with one of your opponent's benched pokemon.You can't use more then one Soothing Scent Pokepower per turn.This power can't be used if MeganiumEX is affetced by a special condition.

Razor Greens(G)(G)30
Choose 2 of your opponent's benched pokemon.Place 1 damage counter on each of those pokemon.Then remove 1 damage counter from each (G) pokemon in play.If your opponent has any (G) pokemon in play draw 1 card if they have 1 (G) pokemon in play.Draw 2 cards if they have 2 or more (G) pokemon in play.

Hyper Nature(G)(G)(G)(C)(C)50+
Place 3 damage counters on 2 of your opponent's benched pokemon.If the 2 pokemon you choose are the (G) type this attack does 50 damage plus 30 more damage.If the 2 pokemon you chose were not the (G) type place 3 damage counters on each defending pokemon at the end of your opponent's next turn.Remove 2 damage counters from each of your (G) pokemon in play (excluding MeganiumEX).

Weakness(R)(G)
Resistance(W)
Retreat Cost(C)(C)

I don't know if I should put a 3rd (C) to MeganiumEX's retreat cost...I will finish Chikorita and Bayleaf later.
 
you need to make Meganium and Manectric if you make Chikorita, Bayleef, and Electrike -_-. Just because they have EX forms doesn't mean their normal forms arent in the set.
 
Larvitar
40 HP {O}{N}
Basic Pokémon
This Pokémon is both {O}{N} type.

Poké-Power: Vigor Dig
Once during your turn (before your attack), flip a coin. If heads, put a damage counter on 1 of your opponent's Pokémon. If tails, put a damage counter on 1 of your Pokémon.

{C} Muncher 10

Weakness: {G}
Resistance: {L}
Retreat Cost: (C)
===========
Pupitar
80 HP {O}{N}
Stage 1 Pokémon (Evolves from Larvitar)
This Pokémon is both {O}{N} type.

{N} Super Grind 10x
Does 10 damage times the number of Energy cards in your hand.

{O}{C}{C} Debris Toss 10x
Does 10 damage for each Trainer card in your discard pile.

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}
============
Tyranitar
120 HP {D}
Stage 2 Pokémon (Evolves from Pupitar)

Poké-Power: Seeketh thy Challenge
When you play Tyranitar from your hand to evolve 1 of your Pokémon, you may switch it with your Active Pokémon. Search your deck for up to 3 Energy cards and attach them to Tyranitar. Shuffle your deck afterwards. Then, your opponent may choose a Stage 2 Pokémon or Pokémon-ex on his or her bench (if there is one) and switch it with his or her Active Pokémon. Then, your opponent searches his or her deck for up to 3 Energy cards and attaches them to his or her new Active Pokémon. He or she shuffles his or her deck afterwards.

{D} Doom Crush
Put 1 damage counter on each of your opponent's Pokémon for each {D} Energy attached to Tyranitar. You can't put more than 3 damage counters on any of your opponent's benched Pokémon.

{D}{C}{C} Dismal Sweep 20
During your opponent's next turn, if any of your opponent's Pokémon that was on your opponent's bench when you used this attack does damage to Tyranitar, that damage is reduced by 30.

{D}{D}{C}{C}{C} Evil Annihilate 70
You may make this attack do nothing to the Defending Pokémon. If you do, choose 1 of your opponent's benched Basic Pokémon and do 60 damage to it (don't apply weakness and resistance).

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}{C}{C}

EDIT: Ghost Penguin Energy rofl
 
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Manectric(L)HP70

Pokepower:Shock Field
Once during your turn (before you attack) if Manectric as your active pokemon you may flip 2 coin.If all are heads each defending pokemon is paralyzed.This power can't be used if Manectric is affetced by a special condition.

Shock Cry(L)(C)(C)40+
If the defending pokemon is the (W) type this attack does 40 damage plus 20 more damage.(Before applying weakness and resistance)You may discard an energy card from one of your pokemon.If you do search your deck for 2 cards and put them into your hand.Shuffle your deck afterwards.During your opponent's next turn all of the defending pokemon's attacks do 10 more damage.

Weakness(F)
Resistance
Retreat Cost(C)(C)

Meganium(G)HP120

Stun Power(G)20
Flip a coin.If heads choose a special condition.The defending pokemon is now affected by that special condition.If tails your opponent chooses a special condition.Meganium and the defending pokemon are now affected by that special condition and the defending pokemon can't retreat until the end of your opponent's next turn.

Razor Power(G)(G)30
During your next turn Razor Powers base damage is 60 instead of 30.

Healing Sencation(G)(G)(C)50
Remove 1 damage counter from each of your pokemon.Then draw 1 card.

Weakness(R)
Resistance(W)
Retreat Cost(C)(C)

Bayleef(G)HP70

Razor Chop(G)20

Plant Heal(G)(G)30
Remove 1 damage counter from each of your (G) pokemon with a (G) energy attached to it.

Weakness(R)
Resistance(W)
Retreat Cost(C)

Chikorita(G)HP50

Magical Leaf(G)10

Erasistable Wave(G)(G)10
Flip a coin.If heads choose a special condition.The defending pokemon is now affected by that special condition.

Weakness(R)
Resistance(W)
Retreat Cost(C)
 
Shadow Regice (I) 80HP

Poke-Body (Frozen Payback)
If Regice is damaged by your opponent's attacks, you may flip a coin. If heads, the attacking Pokemon is now paralyzed.

(I)(C)(C) Icicles Spear 40+
Flip four coins. This attack does 40 damage plus 10 more damage for each heads.

Weakness (M)
Resistance
Retteat Cost (C)(C)

Shadow Registeel (M) 80HP

Poke-Body (Shiny Body)
If shadow Registeel will be affected by any Special Conditions, the defending Pokemon is also affected by the same Special Conditions.

(M)(C)(C) Steel Headbutt 40+
Flip a coin. If heads, this attack does 40 damage plus 30 more damage.

Weakness (R)
Resistance (G)
Retteat Cost (C)(C)

Shadow Regirock (O) 80HP

Poke-Body (Damage Payback)
If Shadow Regirock will be damaged by your opponent's attack, put one damage counter on the attacking Pokemon.

(O)(C)(C) Rocky Trip 40+
Flip a con. If heads, this attack does 40 damage plus 60 more damage. Shadow Regirock does 20 damage to itself.

Weakness (W)
Resistance
Retteat Cost (C)(C)
 
sorry APT, but Meganium(regular) line was already done...your Meganium EX counts though :)

If you have reserves in part 1, you have 3 days to get them done or else they are back up for grabs(and if theyre either Kanto or Johto Pokemon, they'll certaintly be done by me right away).
---
Shiny Jumpluff
Basic [G] Pokemon
70 HP

You can't have more then one Shiny Jumpluff in your deck.

[G][L] Spore Barrage 20
The Defending Pokemon is now Poisoned. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

[Y][Y][G] Aerial Fluff 30
This attack does 20 damage to each of your opponent's benched Pokemon(Don't apply weakness and resistance for benched Pokemon).

Weak: [R]
Resist: [W]
Retreat: [C][C]
---
Shiny Latias
70 HP
Basic [A] Pokemon

You can't have more then 1 Shiny Latias in your deck.

[A][P] Psychadelic Waves
Place a damage counter on each of your opponent's Pokemon. The Defending Pokemon is now Confused.

[A][A] Icy Dragon Charge 70
Discard an energy attached to Shiny Latias and the Defending Pokemon.

Weak: [A]
Resist: [W][G]
Retreat: [C]
---
Shadow Latios
80 HP
Basic [A] Pokemon

When Shadow Latios is knocked out, your opponent flips 2 coins. He or she draws 1 prize for each heads.

[L] Purgatory Dash 20+
This attack does 20 damage to one of your opponent's benched Pokemon(Don't apply weakness and resistance for benched Pokemon). If this attack would not do damage to one of your opponent's benched Pokemon for any reason, this attack does 20 more damage to the Defending Pokemon.

[A][A][R][R] HoRyuu Assault 120
Discard all [R] energy attached to Shadow Latios.

Weak: [A]
Resist: [R][L]
Retreat: [C]
---
Note: The o in HoRyuu should have a ^ over it...Translated, it's Fire Dragon Assault...
---
Shiny Articuno
Basic Pokemon
70 HP

You can't have more then 1 Shiny Articuno in your deck.

Poke-Power: Icicle Imprisonment
If the Defending Pokemon attacks Shiny Articuno and you have Pokemon on your bench named Shiny Moltres and Shiny Zapdos, that attack does 50 less damage and each Defending Pokemon is now Paralyzed. You can't use this Poke-Power if Shiny Articuno is affected by a Special Condition.

Teamwork Crystalization 120
You can't use this attack if you don't have Pokemon on your bench named Shiny Moltres and Shiny Zapdos.

Weak: [R]
Resist: [N]
Retreat: [C]
---
Shiny Zapdos
Basic [L] Pokemon
70 HP

You can't have more then 1 Shiny Zapdos in your deck.

Poke-Power: Catastrophic Generation
Once during your turn(before you attack), if Shiny Zapdos is your Active Pokemon and you have Pokemon on your bench named Shiny Articuno and Shiny Moltres, you may place 3 damage counters on each of your opponent's Pokemon and Draw a card for each Pokemon damage counters were placed on in this way. You can't use this Poke-Power if Shiny Zapdos is affected by a Special Condition.

[L][L][L] Massive Backup Assimilator 170
You must discard 2 [L] energy attached to Zapdos and one of your benched Pokemon named Shiny Moltres or Shiny Articuno and all cards attached to that Pokemon or this attack does nothing.

Weak:
Resist: [N]
Retreat: [C]
---
Shiny Moltres
Basic [R] Pokemon
70 HP

You can't have more then 1 Shiny Moltres in your deck.

Poke-Power: Pheonix Revival
Once during your turn(before you attack), you may take a Basic Pokemon named Shiny Zapdos or Shiny Articuno from your discard pile and put them onto your bench. Then, you may attach up to 3 energy from your discard pile to that Pokemon. You can't use this Poke-Power if your bench is full.

[R][R][R] Raging Infernologistic Enhancement 100
Search your deck for any card for every [R] Pokemon in play. You can't use this attack if you dont have Pokemon named Shiny Articuno and Shiny Zapdos on your bench.

Weak: [L]
Resist: [N]
Retreat: [C]
---
Shadow Entei
Basic [R] Pokemon
80 HP

When Shadow Entei is knocked out, your opponent flips 2 coins. He or she draws 1 prize for each heads.

[R] Howling Flame Dance
Place a damage counter on each of your opponent's Pokemon. The Defending Pokemon is now Burned.

[R][R][R][R] Massive Eruption 160
Discard all [R] energy attached to Shadow Entei. This attack does 30 damage to each benched Pokemon(yours and your opponent's)(Don't apply weakness and resistance for benched Pokemon).

Weak: [W]
Resist: [G]
Retreat: [C][C]
---
Shadow Suicune
Basic [W] Pokemon
80 HP

When Shadow Suicune is knocked out, your opponent flips 2 coins. He or she draws 1 prize for each heads.

[W] Call of Revitalization
Take a basic Pokemon from your discard pile and put it onto your bench. Then, you may attach an energy card from your discard pile to that Pokemon. You can't use this attack if your bench is full.

[W][W][W] Spread 50
This attack does 20 damage to each of your opponent's benched Pokemon(Don't apply weakness and resistance for benched Pokemon.

Weak: [L]
Resist: [R]
Retreat: [C][C]
---
Shadow Raikou
Basic [L] Pokemon
80 HP

When Shadow Raikou is knocked out, your opponent flips 2 coins. He or she draws 1 prize for each heads.

[L] Mini Jolt 10
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

[L][L] Self-Sacrifice
Knock out Shadow Raikou and the Defending Pokemon.

Weak: [N]
Resist: [W]
Retreat: [C][C]
 
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Light Dunsparce(C)HP50

Flashing Light(C)10
Flip a coin.If heads the defending pokemon is paralyzed.If tails you may switch the defending pokemon with one of your opponent's benched pokemon.

Cheap Hit(C)(C)20x
Flip a coin until you get tails.This attack does 20 damage times the number of heads.Then you may switch Light Dunsparce with one of your benched pokemon.If you got less then 2 heads you may draw a card.

Weakness(F)
Resistance(H)
Retreat Cost(C)

Ahh sorry this is all...But I need to do some other stuff...
 
Chansey
100 HP
Basic Pokémon
Type: (C)
Weakness: (F)
Resistance: (H)
Retreat Cost: (C)(C)

Poké-Power: Pokémon Nurse
Once during your turn (before you attack), you may flip 2 coins. If one or both are heads, remove all damage counters from 1 of your Pokémon. Then discard all Energy cards attached to it, if any. This Poké-Power cannot be used if Sunny Castform is affected by a Special Condition.

(C)(C) Lucky Punch - 20
Flip 2 coins. If both are heads, put 1 damage counter on each of your opponent’s Pokémon.

(C)(C)(C) - Unwanted Assistance
Flip 2 coins. If one or both are heads, remove all damage counters from 1 of your opponent’s Pokémon. Then discard all Energy cards attached to it, if any.

~-o-~

Blissey
120 HP
Stage 1 Pokémon - Evolves from Chansey
Type: (C)
Weakness: (F)
Resistance: (H)
Retreat Cost: (C)(C)(C)

Poké-Body: Medic Duties
Between turns, if Blissey in on your Bench, remove 1 damage counter from each of your Pokémon.

(C) - Natural Potion
Flip a coin for each basic Energy card attached to Blissey. For each heads, remove 2 damage counters from 1 of your Pokémon.

(I)(C)(C) Blizzard - 40
Flip a coin. If heads, put 1 damage counter on each of your opponent’s Benched Pokémon. If tails, the Defending Pokémon is now Paralyzed.

(C)(C)(C)(C) - Shining Edge - 50
Each Defending Pokémon is now Confused. If this attack Knocks Out the Defending Pokémon, your opponent’s new Active Pokémon is now Confused. Blissey does 50 damage to itself. If this attack doesn’t Knock Out Blissey, flip a coin for each basic Energy card attached to Blissey. For each heads, remove 1 damage counter from Blissey.

~-o-~

Slugma
40 HP
Basic Pokémon
Type: (R)
Weakness: (W)
Resistance: (G)
Retreat Cost: (C)(C)

Poké-Power: Lava Touch
Once during your turn (before you attack), if Slugma is on your Bench, you may flip a coin. If heads, Slugma does 20 damage to the Defending Pokémon. Apply Weakness and Resistance. If tails, the Defending Pokémon is now Burned. You can’t use more than 1 Lava Touch Poké-Power each turn. This Poké-Power can’t be used if Poliwhirl is affected by a Special Condition.

(R)(C) - Aa
Flip a coin. If heads, this attack does 20 damage. If tails, the Defending Pokémon is now Burned.

~-o-~

Magcargo
90 HP
Stage 1 Pokémon - Evolves from Slugma
Type: (R)
Weakness: (W)
Resistance: (G)
Retreat Cost: (C)(C)(C)

Poké-Power: Lava Touch
Once during your turn (before you attack), if Magcargo is on your Bench, you may flip a coin. If heads, Magcargo does 40 damage to the Defending Pokémon. Apply Weakness and Resistance. If tails, the Defending Pokémon is now Burned. Flip 2 coins instead of 1 for each Burn coin flip. You can’t use more than 1 Lava Touch Poké-Power each turn. This Poké-Power can’t be used if Poliwhirl is affected by a Special Condition.

(R)(C) - Pahoehoe
If heads, this attack does 40 damage. If tails, the Defending Pokémon is now Burned. Flip 2 coins instead of 1 for each Burn coin flip.

(R)(R)(R) - Circle of Fire
This attack does 30 damage to each Defending Pokémon. Each Defending Pokémon is now Burned and can’t retreat during your opponent’s next turn.

~-o-~

Houndour
50 HP
Basic Pokémon
Type: (R)/(D)
Weakness: (W)/(F)
Resistance: (G)/(P)
Retreat Cost: (C)

(R) - Smokescreen - 10
If the Defending Pokémon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing.

(C)(C) - Tackle - 20

~-o-~

Houndoom
90 HP
Basic Pokémon
Type: (R)/(D)
Weakness: (W)/(F)
Resistance: (G)/(P)
Retreat Cost: (C)

(N) - Mud Slap - 10
Put a Mud counter on the Defending Pokémon. A Pokémon can have up to 2 Mud counters on it. If the Defending Pokémon has a Mud counter on it and tries to attack, your opponent flips a coin for each Mud Counter on that Pokémon. If tails, that attack does nothing.

(D)(C) - Jump Tackle
Choose 1 of your opponent’s Pokémon. This attack does 20 damage to that Pokémon. Apply Weakness and Resistance.

(R)(C) - Turbo Flame - 30+
Look at the top card of your deck. If that card is a (R) Energy, you may discard it. If you do, this attack does 30 damage plus 20 more damage. If that card is a (D) Energy, you may discard it. If you do, this attack does 30 damage plus 40 more damage.

~-o-~

Pineco
40 HP
Basic Pokémon
Type: (B)/(O)
Weakness: (I)
Resistance: (G)
Retreat Cost: (C)

(C) - Rapid Spin - 10
Remove all Special Conditions and any counters from Pineco other than damage counters.

~-o-~

Forretress
90 HP
Stage 1 Pokémon - Evolves from Pineco
Type: (B)/(M)
Weakness: (R)
Resistance: (G)
Retreat Cost: (C)

(C) - Rapid Spin - 10
Remove all Special Conditions and any counters from Pineco other than damage counters.

(B)(C)(C) - Doublecannon Blast - 50x
Flip 2 coins. This attack does 50 damage for each heads. If both are tails, the Defending Pokémon is now Poisoned.

~-o-~

Phanpy
40 HP
Basic Pokémon
Type: (N)
Weakness: (G)
Resistance: (R)
Retreat Cost: (C)

(C) - Rapid Spin - 10
Remove all Special Conditions and any counters from Phanpy other than damage counters.

(N) - Focus Energy
During your next turn, Rapid Spin’s base damage is tripled.

~-o-~

Donphan
90 HP
Stage 1 Pokémon - Evolves from Phanpy
Type: (N)/(O)
Weakness: (G)
Resistance: (R)
Retreat Cost: (C)

Poké-Body: Momentum
If Donphan uses Rollout during this turn, Donphan can’t retreat during your next turn. If Donphan doesn’t use Rollout during this turn, remove all Rollout counters from Donphan.

(C) - Rapid Spin - 10
Remove all Special Conditions and any counters from Donphan other than damage counters.

(C)(C) - Rollout
Flip 4 coins. If 2 or more are heads, put a Rollout counter on Donphan. If 3 or more are tails, remove all Rollout counters from Donphan. If Donphan has exactly 1 Rollout counter on it, this attack does 20 damage. If Donphan has exactly 2 Rollout counters on it, this attack does 40 damage. If Donphan has exactly 3 Rollout counters on it, this attack does 80 damage. If Donphan has exactly 4 Rollout counters on it, this attack does 160 damage. If Donphan has exactly 5 Rollout counters on it, remove all Rollout counters from Donphan and this attack does 320 damage.
 
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