MegaVelocibot
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Castform
50 HP
Basic Pokémon
Type: (C)
Weakness: (F)
Resistance: (H)
Retreat Cost: (C)
Poké-Power: Foggy Lands
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (C) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Castform is affected by a Special Condition.
(C)(C)(C) Discombobulate - 20+
Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Poisoned.
(C)(C)(C)(C) - Crystal Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (C) Energy attached to Castform. This attack does 10 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.
~-o-~
Sunny Castform
70 HP
Basic Pokémon
Type: (R)
Weakness: (W)
Resistance: (G)
Retreat Cost: (C)(C)
Poké-Power: Carbonizing Soot
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (R) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Sunny Castform is affected by a Special Condition.
(R)(C)(C) Incinerate - 20+
Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Burned.
(R)(R)(R) - Volcano Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (R) Energy attached to Sunny Castform. This attack does 20 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.
~-o-~
Rainy-day Castform
70 HP
Basic Pokémon
Type: (W)
Weakness: (G)
Resistance: (R)
Retreat Cost: (C)(C)
Poké-Power: Soggy Ambiance
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (W) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Rainy-day Castform is affected by a Special Condition.
(W)(C)(C) Ionize - 20+
Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Paralyzed.
(W)(W)(W) - Ocean Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (W) Energy attached to Rainy-day Castform. This attack does 20 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.
~-o-~
Snowcloud Castform
70 HP
Basic Pokémon
Type: (I)
Weakness: (M)
Resistance: (G)
Retreat Cost: (C)(C)
Poké-Power: Purifying Mist
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (I) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Snowcloud Castform is affected by a Special Condition.
(I)(C)(C) Solidify - 20+
The Defending Pokémon is now Asleep. Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage.
(I)(I)(I) - Iceberg Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (I) Energy attached to Snowcloud Castform. This attack does 20 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.
~-o-~
Mr. Mime
50 HP
Basic Pokémon
Type: (P)
Weakness: (H)
Resistance: (S)
Retreat Cost: (C)
Poké-Body: Hand Spy
While Mr. Mime is your Active Pokémon, your opponent plays with his or her hand face up.
(C)(C) Challenge!
Ask your opponent if he or she accepts your challenge. If your opponent declines (or if both Benches are full), draw 2 cards. If your opponent accepts, each of you searches your decks for any number of non-ex Basic Pokémon cards and puts them face down onto your Benches. (A player can't do this if his or her Bench is full.) When you both have finished, shuffle your decks and turn those cards face up.
(P)(C) Meditate - 10+
Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.
~-o-~
Pichu
40 HP
Basic Pokémon
Type: (L)
Weakness: (F)
Resistance: (M)
Retreat Cost: (C)
Poké-Power: Baby Evolution
Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu), and remove all damage counters from Pichu.
(L) - Electrical Surge - 10
During your opponent’s next turn, if your opponent attaches an Energy card to the Defending Pokémon, then the Defending Pokémon is now Paralyzed.
~-o-~
Pikachu
60 HP
Basic Pokémon
Type: (L)
Weakness: (F)
Resistance: (M)
Retreat Cost: (C)(C)
Poké-Power: Agility
Once during your turn (before your attack), you may flip a coin. If heads, during your opponent's next turn, prevent all effects of attracks, including damage, done to Pikachu. If tails, your turn ends immediately (you can’t attack this turn). This Poké-Power can’t be used if Pikachu is Asleep or Paralyzed.
(L) - Discharge - 30
Discard all Energy cards attached to Pikachu in order to use this attack. Then, flip a coin. If tails, this attack does nothing. Either way, you can't use this attack as long as Piikachu stays in play (even putting Pikachu on the Bench won't let you use it again.)
(L)(C) - Gnaw - 20
~-o-~
Raichu
100 HP
Stage 1 Pokémon - Evolves from Pikachu
Type: (L)
Weakness: (F)
Resistance: (M)
Retreat Cost: (C)(C)
Poké-Power: Damaged Current
Once during your turn (before your attack), you may flip a coin. If heads, put 1 damage counter for each damage counter on Raichu on the Defending Pokémon. If tails, your turn ends immediately (you can’t attack this turn). This Poké-Power can’t be used if Raichu is Asleep or Paralyzed.
(L)(L)(C) - Spark Storm
Choose up to 3 of your opponent’s Pokémon. This attack does 20 damage to each of them (ignore Weakness and Resistance for Benched Pokémon). Then, flip 3 coins. If 2 or more are heads, put 1 damage counter on each of your opponent’s Benched Pokémon.
(L)(L)(C)(C) - Ion Cannon - 60
You may discard 2 basic (L) Energy cards attached to Raichu when you use this attack. If you do, the Defending Pokémon is now Paralyzed.
~-o-~
Eevee
40 HP
Basic Pokémon
Type: (C)
Weakness: (F)
Resistance: (H)
Retreat Cost:
Poké-Power: Neutralize
Once during your turn (before your attack), if Eevee is your Active Pokémon, you may flip a coin. If heads, each Defending Pokémon’s types, Weaknesses, and Resistances are now (C).
(C) - Slumber Party - 20+
If there is a (C) Pokémon on your Bench named Gonbe, this attack does 20 damage plus 10 more damage.
(C)(C) - Genetic Instability - 30
You can’t use this atack unless you have a card in your hand that evolves from Eevee. Attach a Pokémon that evolves from Eevee from your hand onto Eevee (this counts as evolving Eevee), and remove all damage counters from Eevee.
~-o-~
Flareon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (R)
Weakness: (W)
Resistance: (G)
Retreat Cost: (C)
Poké-Power: Incineration
Once during your turn (before your attack), if Flareon is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon is now Burned.
(R) - Flame Fanfare - 20+
If there is a (R) Pokémon on your Bench named Solrock, this attack does 20 damage plus 20 more damage.
(R)(R) - Rapid Blaze - 30+
If Flareon has any basic (R) Energy cards attached to it, you may discard up to 2 of them. This attack does 30 damage plus 20 more damage for each energy card discarded in this way.
~-o-~
Jolteon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (D)
Weakness: (F)
Resistance: (P)
Retreat Cost: (C)
Poké-Power: Particle Charge
Once during your turn (before you attack), while Jolteon is in play, you may move 1 Energy card from 1 of your Pokémon to another of your Pokémon.
(L) - Rock Foundation - 20+
If there is a (O) Pokémon on your Bench named Nosepass, this attack does 20 damage plus 20 more damage.
(L)(L) - Voltage Pulse - 20+
Flip a coin until you get 3 cumulative tails. This attack does 20 damage plus 10 damage for each heads.
~-o-~
Vaporeon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (W)
Weakness: (L)
Resistance: (R)
Retreat Cost: (C)
Poké-Power: Enchanting Mist
While Vaporeon is in play, your opponent must flip 2 coins instead of 1 if his or her Active Pokémon is Asleep. If 1 or both are tails, the Defending Pokémon is still Asleep.
(W) - Osmotic Activity - 20+
If there is a (W) Pokémon on your Bench named Mantine, this attack does 20 damage plus 20 more damage.
(W)(W) - Sprinkler
Put a total of 4 damages counters on your opponent’s Pokémon in any way you like.
~-o-~
Umbreon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (D)
Weakness: (F)
Resistance: (P)
Retreat Cost: (C)
Poké-Power: Retribution
While Umbreon is in play, if the effects of a Trainer cards involve drawing cards, your opponent must discard 1 card from his or hand for each card drawn in this manner.
(D) - Dark Support - 20+
If there is a (D) Pokémon on your Bench named Lunatone, this attack does 20 damage plus 20 more damage.
(D)(D) - Malicious Intent - 30
During your opponent’s turn, if Umbreon and is damaged by an opponet’s attack (even if Umbreon is Knocked Out), Umbreon does 20 damage to the Attacking Pokémon.
~-o-~
Espeon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (P)
Weakness: (H)
Resistance: (S)
Retreat Cost: (C)
Poké-Power: Fascination
Once during your turn (before your attack), if Espeon is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon is now Confused.
(P) - Psy Support - 20+
If there is a (P) Pokémon on your Bench named Girafarig, this attack does 20 damage plus 20 more damage.
(P)(P) - Mind Reader - 30+
If your opponent has any cards in his or her hand, choose 1 of them without looking and guess if it is an Energy, Pokémon, or Trainer card. Then, your opponent shows that card to all players. If you guessed correctly, this attack does 30 damage plus 30 more damage.
50 HP
Basic Pokémon
Type: (C)
Weakness: (F)
Resistance: (H)
Retreat Cost: (C)
Poké-Power: Foggy Lands
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (C) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Castform is affected by a Special Condition.
(C)(C)(C) Discombobulate - 20+
Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Poisoned.
(C)(C)(C)(C) - Crystal Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (C) Energy attached to Castform. This attack does 10 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.
~-o-~
Sunny Castform
70 HP
Basic Pokémon
Type: (R)
Weakness: (W)
Resistance: (G)
Retreat Cost: (C)(C)
Poké-Power: Carbonizing Soot
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (R) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Sunny Castform is affected by a Special Condition.
(R)(C)(C) Incinerate - 20+
Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Burned.
(R)(R)(R) - Volcano Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (R) Energy attached to Sunny Castform. This attack does 20 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.
~-o-~
Rainy-day Castform
70 HP
Basic Pokémon
Type: (W)
Weakness: (G)
Resistance: (R)
Retreat Cost: (C)(C)
Poké-Power: Soggy Ambiance
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (W) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Rainy-day Castform is affected by a Special Condition.
(W)(C)(C) Ionize - 20+
Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Paralyzed.
(W)(W)(W) - Ocean Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (W) Energy attached to Rainy-day Castform. This attack does 20 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.
~-o-~
Snowcloud Castform
70 HP
Basic Pokémon
Type: (I)
Weakness: (M)
Resistance: (G)
Retreat Cost: (C)(C)
Poké-Power: Purifying Mist
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (I) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Snowcloud Castform is affected by a Special Condition.
(I)(C)(C) Solidify - 20+
The Defending Pokémon is now Asleep. Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage.
(I)(I)(I) - Iceberg Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (I) Energy attached to Snowcloud Castform. This attack does 20 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.
~-o-~
Mr. Mime
50 HP
Basic Pokémon
Type: (P)
Weakness: (H)
Resistance: (S)
Retreat Cost: (C)
Poké-Body: Hand Spy
While Mr. Mime is your Active Pokémon, your opponent plays with his or her hand face up.
(C)(C) Challenge!
Ask your opponent if he or she accepts your challenge. If your opponent declines (or if both Benches are full), draw 2 cards. If your opponent accepts, each of you searches your decks for any number of non-ex Basic Pokémon cards and puts them face down onto your Benches. (A player can't do this if his or her Bench is full.) When you both have finished, shuffle your decks and turn those cards face up.
(P)(C) Meditate - 10+
Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.
~-o-~
Pichu
40 HP
Basic Pokémon
Type: (L)
Weakness: (F)
Resistance: (M)
Retreat Cost: (C)
Poké-Power: Baby Evolution
Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu), and remove all damage counters from Pichu.
(L) - Electrical Surge - 10
During your opponent’s next turn, if your opponent attaches an Energy card to the Defending Pokémon, then the Defending Pokémon is now Paralyzed.
~-o-~
Pikachu
60 HP
Basic Pokémon
Type: (L)
Weakness: (F)
Resistance: (M)
Retreat Cost: (C)(C)
Poké-Power: Agility
Once during your turn (before your attack), you may flip a coin. If heads, during your opponent's next turn, prevent all effects of attracks, including damage, done to Pikachu. If tails, your turn ends immediately (you can’t attack this turn). This Poké-Power can’t be used if Pikachu is Asleep or Paralyzed.
(L) - Discharge - 30
Discard all Energy cards attached to Pikachu in order to use this attack. Then, flip a coin. If tails, this attack does nothing. Either way, you can't use this attack as long as Piikachu stays in play (even putting Pikachu on the Bench won't let you use it again.)
(L)(C) - Gnaw - 20
~-o-~
Raichu
100 HP
Stage 1 Pokémon - Evolves from Pikachu
Type: (L)
Weakness: (F)
Resistance: (M)
Retreat Cost: (C)(C)
Poké-Power: Damaged Current
Once during your turn (before your attack), you may flip a coin. If heads, put 1 damage counter for each damage counter on Raichu on the Defending Pokémon. If tails, your turn ends immediately (you can’t attack this turn). This Poké-Power can’t be used if Raichu is Asleep or Paralyzed.
(L)(L)(C) - Spark Storm
Choose up to 3 of your opponent’s Pokémon. This attack does 20 damage to each of them (ignore Weakness and Resistance for Benched Pokémon). Then, flip 3 coins. If 2 or more are heads, put 1 damage counter on each of your opponent’s Benched Pokémon.
(L)(L)(C)(C) - Ion Cannon - 60
You may discard 2 basic (L) Energy cards attached to Raichu when you use this attack. If you do, the Defending Pokémon is now Paralyzed.
~-o-~
Eevee
40 HP
Basic Pokémon
Type: (C)
Weakness: (F)
Resistance: (H)
Retreat Cost:
Poké-Power: Neutralize
Once during your turn (before your attack), if Eevee is your Active Pokémon, you may flip a coin. If heads, each Defending Pokémon’s types, Weaknesses, and Resistances are now (C).
(C) - Slumber Party - 20+
If there is a (C) Pokémon on your Bench named Gonbe, this attack does 20 damage plus 10 more damage.
(C)(C) - Genetic Instability - 30
You can’t use this atack unless you have a card in your hand that evolves from Eevee. Attach a Pokémon that evolves from Eevee from your hand onto Eevee (this counts as evolving Eevee), and remove all damage counters from Eevee.
~-o-~
Flareon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (R)
Weakness: (W)
Resistance: (G)
Retreat Cost: (C)
Poké-Power: Incineration
Once during your turn (before your attack), if Flareon is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon is now Burned.
(R) - Flame Fanfare - 20+
If there is a (R) Pokémon on your Bench named Solrock, this attack does 20 damage plus 20 more damage.
(R)(R) - Rapid Blaze - 30+
If Flareon has any basic (R) Energy cards attached to it, you may discard up to 2 of them. This attack does 30 damage plus 20 more damage for each energy card discarded in this way.
~-o-~
Jolteon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (D)
Weakness: (F)
Resistance: (P)
Retreat Cost: (C)
Poké-Power: Particle Charge
Once during your turn (before you attack), while Jolteon is in play, you may move 1 Energy card from 1 of your Pokémon to another of your Pokémon.
(L) - Rock Foundation - 20+
If there is a (O) Pokémon on your Bench named Nosepass, this attack does 20 damage plus 20 more damage.
(L)(L) - Voltage Pulse - 20+
Flip a coin until you get 3 cumulative tails. This attack does 20 damage plus 10 damage for each heads.
~-o-~
Vaporeon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (W)
Weakness: (L)
Resistance: (R)
Retreat Cost: (C)
Poké-Power: Enchanting Mist
While Vaporeon is in play, your opponent must flip 2 coins instead of 1 if his or her Active Pokémon is Asleep. If 1 or both are tails, the Defending Pokémon is still Asleep.
(W) - Osmotic Activity - 20+
If there is a (W) Pokémon on your Bench named Mantine, this attack does 20 damage plus 20 more damage.
(W)(W) - Sprinkler
Put a total of 4 damages counters on your opponent’s Pokémon in any way you like.
~-o-~
Umbreon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (D)
Weakness: (F)
Resistance: (P)
Retreat Cost: (C)
Poké-Power: Retribution
While Umbreon is in play, if the effects of a Trainer cards involve drawing cards, your opponent must discard 1 card from his or hand for each card drawn in this manner.
(D) - Dark Support - 20+
If there is a (D) Pokémon on your Bench named Lunatone, this attack does 20 damage plus 20 more damage.
(D)(D) - Malicious Intent - 30
During your opponent’s turn, if Umbreon and is damaged by an opponet’s attack (even if Umbreon is Knocked Out), Umbreon does 20 damage to the Attacking Pokémon.
~-o-~
Espeon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (P)
Weakness: (H)
Resistance: (S)
Retreat Cost: (C)
Poké-Power: Fascination
Once during your turn (before your attack), if Espeon is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon is now Confused.
(P) - Psy Support - 20+
If there is a (P) Pokémon on your Bench named Girafarig, this attack does 20 damage plus 20 more damage.
(P)(P) - Mind Reader - 30+
If your opponent has any cards in his or her hand, choose 1 of them without looking and guess if it is an Energy, Pokémon, or Trainer card. Then, your opponent shows that card to all players. If you guessed correctly, this attack does 30 damage plus 30 more damage.
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