Pokémon TCG: Sword and Shield—Brilliant Stars

This Time I'm Serious. EX: Ultima-FINISHED!!!11one1!!

Castform
50 HP
Basic Pokémon
Type: (C)
Weakness: (F)
Resistance: (H)
Retreat Cost: (C)

Poké-Power: Foggy Lands
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (C) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Castform is affected by a Special Condition.

(C)(C)(C) Discombobulate - 20+
Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Poisoned.

(C)(C)(C)(C) - Crystal Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (C) Energy attached to Castform. This attack does 10 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.

~-o-~

Sunny Castform
70 HP
Basic Pokémon
Type: (R)
Weakness: (W)
Resistance: (G)
Retreat Cost: (C)(C)

Poké-Power: Carbonizing Soot
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (R) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Sunny Castform is affected by a Special Condition.

(R)(C)(C) Incinerate - 20+
Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Burned.

(R)(R)(R) - Volcano Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (R) Energy attached to Sunny Castform. This attack does 20 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.

~-o-~

Rainy-day Castform
70 HP
Basic Pokémon
Type: (W)
Weakness: (G)
Resistance: (R)
Retreat Cost: (C)(C)

Poké-Power: Soggy Ambiance
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (W) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Rainy-day Castform is affected by a Special Condition.

(W)(C)(C) Ionize - 20+
Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Paralyzed.

(W)(W)(W) - Ocean Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (W) Energy attached to Rainy-day Castform. This attack does 20 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.

~-o-~

Snowcloud Castform
70 HP
Basic Pokémon
Type: (I)
Weakness: (M)
Resistance: (G)
Retreat Cost: (C)(C)

Poké-Power: Purifying Mist
Once during your turn, you may flip a coin. If heads, all Energy currently in play now provide only (I) energy until the end of your opponent's next turn. This Poké-Power cannot be used if Snowcloud Castform is affected by a Special Condition.

(I)(C)(C) Solidify - 20+
The Defending Pokémon is now Asleep. Flip a coin. If heads, this attack does 20 plus 10 more damage for each damage counter on the Defending Pokémon. If tails, this attack does 20 damage plus 20 more damage.

(I)(I)(I) - Iceberg Smasher
Put 1 damage counter on each of your opponent's Pokémon. Then, flip a coin for each Basic (I) Energy attached to Snowcloud Castform. This attack does 20 damage times the number of heads to the Defending Pokémon. Then, for each heads, discard the top card of your opponent's deck.

~-o-~

Mr. Mime
50 HP
Basic Pokémon
Type: (P)
Weakness: (H)
Resistance: (S)
Retreat Cost: (C)

Poké-Body: Hand Spy
While Mr. Mime is your Active Pokémon, your opponent plays with his or her hand face up.

(C)(C) Challenge!
Ask your opponent if he or she accepts your challenge. If your opponent declines (or if both Benches are full), draw 2 cards. If your opponent accepts, each of you searches your decks for any number of non-ex Basic Pokémon cards and puts them face down onto your Benches. (A player can't do this if his or her Bench is full.) When you both have finished, shuffle your decks and turn those cards face up.

(P)(C) Meditate - 10+
Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.

~-o-~

Pichu
40 HP
Basic Pokémon
Type: (L)
Weakness: (F)
Resistance: (M)
Retreat Cost: (C)

Poké-Power: Baby Evolution
Once during your turn (before your attack), you may put Pikachu from your hand onto Pichu (this counts as evolving Pichu), and remove all damage counters from Pichu.

(L) - Electrical Surge - 10
During your opponent’s next turn, if your opponent attaches an Energy card to the Defending Pokémon, then the Defending Pokémon is now Paralyzed.

~-o-~

Pikachu
60 HP
Basic Pokémon
Type: (L)
Weakness: (F)
Resistance: (M)
Retreat Cost: (C)(C)

Poké-Power: Agility
Once during your turn (before your attack), you may flip a coin. If heads, during your opponent's next turn, prevent all effects of attracks, including damage, done to Pikachu. If tails, your turn ends immediately (you can’t attack this turn). This Poké-Power can’t be used if Pikachu is Asleep or Paralyzed.

(L) - Discharge - 30
Discard all Energy cards attached to Pikachu in order to use this attack. Then, flip a coin. If tails, this attack does nothing. Either way, you can't use this attack as long as Piikachu stays in play (even putting Pikachu on the Bench won't let you use it again.)

(L)(C) - Gnaw - 20

~-o-~

Raichu
100 HP
Stage 1 Pokémon - Evolves from Pikachu
Type: (L)
Weakness: (F)
Resistance: (M)
Retreat Cost: (C)(C)

Poké-Power: Damaged Current
Once during your turn (before your attack), you may flip a coin. If heads, put 1 damage counter for each damage counter on Raichu on the Defending Pokémon. If tails, your turn ends immediately (you can’t attack this turn). This Poké-Power can’t be used if Raichu is Asleep or Paralyzed.

(L)(L)(C) - Spark Storm
Choose up to 3 of your opponent’s Pokémon. This attack does 20 damage to each of them (ignore Weakness and Resistance for Benched Pokémon). Then, flip 3 coins. If 2 or more are heads, put 1 damage counter on each of your opponent’s Benched Pokémon.

(L)(L)(C)(C) - Ion Cannon - 60
You may discard 2 basic (L) Energy cards attached to Raichu when you use this attack. If you do, the Defending Pokémon is now Paralyzed.

~-o-~

Eevee
40 HP
Basic Pokémon
Type: (C)
Weakness: (F)
Resistance: (H)
Retreat Cost:

Poké-Power: Neutralize
Once during your turn (before your attack), if Eevee is your Active Pokémon, you may flip a coin. If heads, each Defending Pokémon’s types, Weaknesses, and Resistances are now (C).

(C) - Slumber Party - 20+
If there is a (C) Pokémon on your Bench named Gonbe, this attack does 20 damage plus 10 more damage.

(C)(C) - Genetic Instability - 30
You can’t use this atack unless you have a card in your hand that evolves from Eevee. Attach a Pokémon that evolves from Eevee from your hand onto Eevee (this counts as evolving Eevee), and remove all damage counters from Eevee.

~-o-~

Flareon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (R)
Weakness: (W)
Resistance: (G)
Retreat Cost: (C)

Poké-Power: Incineration
Once during your turn (before your attack), if Flareon is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon is now Burned.

(R) - Flame Fanfare - 20+
If there is a (R) Pokémon on your Bench named Solrock, this attack does 20 damage plus 20 more damage.

(R)(R) - Rapid Blaze - 30+
If Flareon has any basic (R) Energy cards attached to it, you may discard up to 2 of them. This attack does 30 damage plus 20 more damage for each energy card discarded in this way.

~-o-~

Jolteon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (D)
Weakness: (F)
Resistance: (P)
Retreat Cost: (C)

Poké-Power: Particle Charge
Once during your turn (before you attack), while Jolteon is in play, you may move 1 Energy card from 1 of your Pokémon to another of your Pokémon.

(L) - Rock Foundation - 20+
If there is a (O) Pokémon on your Bench named Nosepass, this attack does 20 damage plus 20 more damage.

(L)(L) - Voltage Pulse - 20+
Flip a coin until you get 3 cumulative tails. This attack does 20 damage plus 10 damage for each heads.

~-o-~

Vaporeon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (W)
Weakness: (L)
Resistance: (R)
Retreat Cost: (C)

Poké-Power: Enchanting Mist
While Vaporeon is in play, your opponent must flip 2 coins instead of 1 if his or her Active Pokémon is Asleep. If 1 or both are tails, the Defending Pokémon is still Asleep.

(W) - Osmotic Activity - 20+
If there is a (W) Pokémon on your Bench named Mantine, this attack does 20 damage plus 20 more damage.

(W)(W) - Sprinkler
Put a total of 4 damages counters on your opponent’s Pokémon in any way you like.

~-o-~

Umbreon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (D)
Weakness: (F)
Resistance: (P)
Retreat Cost: (C)

Poké-Power: Retribution
While Umbreon is in play, if the effects of a Trainer cards involve drawing cards, your opponent must discard 1 card from his or hand for each card drawn in this manner.

(D) - Dark Support - 20+
If there is a (D) Pokémon on your Bench named Lunatone, this attack does 20 damage plus 20 more damage.

(D)(D) - Malicious Intent - 30
During your opponent’s turn, if Umbreon and is damaged by an opponet’s attack (even if Umbreon is Knocked Out), Umbreon does 20 damage to the Attacking Pokémon.

~-o-~

Espeon
80 HP
Stage 1 Pokémon - Evolves from Eevee
Type: (P)
Weakness: (H)
Resistance: (S)
Retreat Cost: (C)

Poké-Power: Fascination
Once during your turn (before your attack), if Espeon is your Active Pokémon, you may flip a coin. If heads, the Defending Pokémon is now Confused.

(P) - Psy Support - 20+
If there is a (P) Pokémon on your Bench named Girafarig, this attack does 20 damage plus 20 more damage.

(P)(P) - Mind Reader - 30+
If your opponent has any cards in his or her hand, choose 1 of them without looking and guess if it is an Energy, Pokémon, or Trainer card. Then, your opponent shows that card to all players. If you guessed correctly, this attack does 30 damage plus 30 more damage.
 
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Vulpix
Basic [R] Pokemon
60 HP

[R] Playing with Fire
The Defending Pokemon is now Burned.

[C][C] Six Tails Revenge 10x
Flip 6 coins. This attack does 10 damage times the number of heads. Then, if the Defending Pokemon has less remaining HP then Vulpix, put damage counters on Vulpix so that the Defending Pokemon and Vulpix have the same amount of remaining HP(unless the Defending Pokemon is knocked out by this attack).

Weak: [W]
Resist: None
Retreat: [C]
---
Ninetales
Stage 1 [R] Pokemon-Evolves from Vulpix
90 HP

[R][C] Flamethrower 40
Discard a [R] energy attached to Ninetales or this attack does nothing.

[C][C][C] Nine Tails Revenge 10x
Flip 9 coins. This attack does 10 damage times the number of heads. Then, if the Defending Pokemon has less remaining HP then Ninetales, put damage counters on Ninetales so that the Defending Pokemon and Ninetales have the same amount of remaining HP(unless the Defending Pokemon is knocked out by this attack).

Weak: [R]
Resist: None
Retreat: [C][C]

Smeargle
Basic [C] Pokemon
70 HP

Poke-Body: Optimistic Views
If Smeargle copies one of the Defending Pokemon's attacks but doesn't have the correct energy to pay for that attack, the Defending Pokemon can't use that attack during your opponent's next turn.

[C] Sketch
Choose one of the Defending Pokemon's attacks. Sketch copies that attack(including energy costs and everything else required in order to use that attack).

[C][C] Color Splattered Boost
If Smeargle copied one of the Defending Pokemon's attacks with Sketch during your last turn and the same Defending Pokemon is still the Defending Pokemon and that Pokemon has more then one attack, Color Splattered Boost copies that attack(including energy costs and everything else required in order to use that attack). If that attack would normally do damage, that attack does 30 more damage.

Weak: [F]
Resist: [H]
Retreat: [C][C]
 
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Ryhorn(N)/(O)HP60

Horn Toss(C)20
Flip a coin.If heads you may discard a card from your hand.If you do you may draw a card.If tails your opponent switches the defending pokemon with one of his or her benched pokemon.You choose the defending pokemon to switch.Ether way Ryhorn does 10 damage to itself.

Take Down(C)(C)(C)50
Flip a coin.If heads Ryhorn does 10 damage to itself.If tails this attack does nothing.

Weakness(W)
Resistance(L)
Retreat Cost(C)(C)

Rydon(O)/(N)HP120

Iron Tail(N)20
The defending pokemon can't retreat during your opponent's next turn.You may discard an energy from Rydon.If you do remove 1 damage counter from Rydon.Ether way all damage done to Rydon during your opponent's next turn by attacks is reduced by 10.

Horn Drill(C)(C)(C)60
Discard an energy attached to Rydon.Search your discard pile for a basic energy card and ether attach it to one of your benched pokemon or put it into your hand.(You can't choose the energy discarded n this way.)Rydon does 10 damage to itself.

Weakness(W)
Resistance(L)
Retreat Cost(C)(C)

Koffing(S)HP50

Un Called For(C)
Flip a coin.If heads this attack does 10 damage.Ether way the defending pokemon is poisened.

Poisen Smoke(S)(S)20
The defending pokemon is poisened.If the defending pokemon was already poisened it can't retreat during your opponent's next turn.Flip a coin.If heads ignore all effects of attacks (including damage) doen to Koffing by attacks during your opponent's next turn.

Weakness(P)
Resistance
Retreat Cost(C)

Weezing(S)HP80

Obscure Smoke(C)10
Flip 2 coins.If both are heads your opponent knocks out one of his or her pokemon.Then you must knock out one of your benched pokemon.If 1 is heads the defending pokemon is paralyzed and poisened.If non are heads discard an energy attached to Weezing and the defending pokemon.

Burning Smoke(S)(C)10
The defending pokemon is burned and poisened.The defending pokemon can't retreat during your opponent's next turn.

Gas Erruption(S)(C)(C)60-
If Weezing has 30 or less HP left you may knock Weezing out and discard all energy attached to the defending pokemon.If Weezing has more thne 30 HP remaining you may reduce this attacks damage to 30 and the defending pokemon is poisened.It takes 2 damage counter inbetween turn instead of 1.Dicard 1 (S) energy attached to Weezing.

Weakness(P)
Resistance
Retreat Cost(C)(C)
 
Poke-Body: Optimistic Views
If Smeargle copies your one of the Defending Pokemon's attacks but doesn't have the correct energy to pay for that attack, the Defending Pokemon can't use that attack during your opponent's next turn.

your one?
 
B.T. I'll get to mine ASAP....As I told ya yesterday I was sick and I fell kinda better today...Shinobi is going to his Aunts birthday party tonight, and I'm going to work...I'll be home around 11 or so. I'll try and start mine...I told Shinobi about his. Cya tomorrow at the Shack. ^^
 
Voltorb
Basic [L] Pokemon
50 HP

[C] Tackle 10

[L] Jolt
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Weak: [N]
Resist: [M]
Retreat: [C]
---
Electrode
Stage 1 [L] Pokemon
80 HP

[C][C] Take Down 50
Electrode does 20 damage to itself.

[L][L][L] Special Bomb 50x
This attack does 50 damage times the number of Special Energy cards in your discard pile.

Weak: [N]
Resist: [M]
Retreat: [C][C]
---
Oddish
Basic [G] Pokemon
50 HP

[G] Razor Leaf 10

Weak: [R]
Resist: [W]
Retreat: [C]
---
Gloom
Stage 1 [G]/ Pokemon
70 HP

Craze Powder
Flip a coin. If heads, the Defending Pokemon is now Poisoned. If tails, the Defending Pokemon is now Asleep.

[G][C][C] Razor Leaf 40

Weak: [R]
Resist: [W]
Retreat: [C][C]
---
Bellossom
Stage 2 [G] Pokemon-Evolves from Gloom
100 HP

Poke-Power: Petal Conversion
Once during your turn(before you attack), you may discard one Special Energy card from your hand to take up to two Basic Energy cards in your discard pile and put them into your hand. You can't use this Poke-Power if Bellossom is affected by a Special Condition.

[G][G][C][C] SolarBeam 60

Weak: [R]
Resist: [W]
Retreat: [C][C]
---
Vileplume
Stage 2 [G]/ Pokemon-Evolves from Gloom
100 HP

Poke-Power: Raging Pollen
Once during your turn(before you attack), you may discard a Basic Energy card from your hand to place 1 damage counter on the Defending Pokemon. You can't use this Poke-Power if Vileplume is affected by a Special Condition.

Death Pollen
The Defending Pokemon is now Poisoned and Confused.

[G][G][C] Corrosive Leaves 60
The Defending Pokemon is now Poisoned and Burned.

Weak: [P]
Resist: [W]
Retreat: [C][C][C]
---
Teddiursa
Basic [C] Pokemon
50 HP

[C] Scratch 10

[C][C][C] Zodiacal Smash
Flip a coin. If heads, this attack does damage equal to the amount of damage the Defending Pokemon's strongest attack does.

Weak: [F]
Resist: [H]
Retreat: [C]
---
Ursaring
Stage 1 [C] Pokemon-Evolves from Teddiursa
70 HP

[C] Scratch 20

[C][C][C] Bear Even
The Defending Pokemon's Max HP is now equal to Ursaring's remaining HP. Ursaring is now Knocked out.

Weak: [F]
Resist: [H]
Retreat: [C][C]
---
Oh yeah...major combo and a fairly nice by himself guy...especially with SPs and DSs in the format.
 
Nidoran Male(S)HP50

Family Support(C)
Flip a coin.If heads search your deck for a Nidorina, Nidorino, Nidoqueen, or Nidoking card show it to your opponent, and put it into your hand.If tails search your dec for a basic pokemon and put it onto your bench.

Poisen Horns(S)10+
Flip a coin.If heads the defending pokemon is poisened.If tails this attack does 20 damage instead of 10.

Weakness(P)
Resistance
Retreat Cost(C)

Nidorino(S)HP70

Rapid Horns(C)20+
Flip a coin.If heads this attack does 40 damage.If tails and if the defending pokemon already has and damage counters on the defending pokemon is poisened.

Ruthless Take Down(S)(C)(C)50
Flip a coin.If tails Nidorino does 10 damage to itself.

Weakness(P)
Resistance
Retreat Cost(C)

Nidoking(S)/(N)HP120

Pokepower:Father Encouragment
Once during your turn (before you attack) you may remove 1 damage counter from each pokemon on your side of the field that is named Nidoran Male, Nidoran Female, Nidorino, Nidorina, and Nidoqueen.This power can't be used if Nidoking is affected by a special condition.

Deadly Poisen(S)(C)30-
Flip a coin.If heads you may reduce this attacks damage to 10.If you did the defending pokemon is poisened.It takes 2 damage counters inbetween turn instead of 1.If the defending pokemon retreats during your opponent's next turn place 2 damage counters on the new defending pokemon and the pokemon that retreated.If tails place 1 damage counter on one of your opponent's benched pokemon.

Hyper Punch(S)(C)(C)(C)60
Discard 1 energy attached to Nidoking or this attack does nothing.The defending pokemon is poisened.If Nidoking uses Hyper Punch during your next turn you must discard 2 energy attached to Nidoking instead of 1.

Weakness(P)
Resistance
Retreat Cost(C)(C)

Nidoran Female(S)HP50

Family Search(C)
Search your deck for a Nidorina or Nidoqueen card, show it to your opponent and put it into your hand.Shuffle your deck afterwards.

Ruthless Effort(S)30
Flip a coin.If tails this attack does nothing and the defending pokemon is poisened.

Weakness(P)
Resistance
Retreat Cost(C)

Nidorina(S)HP70

Early Boyfriend(C)
Flip a coin.If heads search your deck for a Nidorino card and place it on one of your Nidoran Male in play.If you have no Nidoran Male in play show the card to your opponent and put it into your hand.Shuffle your deck afterwards.If tails you may do one of the following:
Draw a card.
If there is a Nidorino card in your discard pile attach a basic energy from your discad pile to Nidorina.

Danger Zone(S)(C)(C)30+
Flip a coin.If heads this attack does 30 damage plus 20 more damage.

Weakness(P)
Resistance
Retreat Cost(C)

Nidoqueen(S)HP120

Pokepower:Mother Passion
As long as Nidoqueen is on your bench, you may retreat as many times as you want in your turn.All pokemon that are named Nidoran Male, Nidoran Female, Nidoina, Nidorino, and Nidoking retreat for free.

Mega Punch(S)(C)30+
Flip a coin.If heads this attack does 50 damage instead of 30.If tails the defending pokemon is poisened.

Family Gathering(S)(C)(C)(C)50+
This attack does 50 damage plus 10 more damage for each Nidoran Male, Nidoran Female, Nidorino, Nidorina, and Nidoking on your side of the field.

Weakness(P)
Resistance
Retreat Cost(C)(C)
 
Ghastly
Basic [H]/ Type
50 HP

[H] Haunt
Choose one of your opponent's Pokemon. Place 1 damage counter on that Pokemon.

Weak: [D]
Resist: [F]
Retreat:
---
Haunter
Stage 1 [H]/ Type
70 HP

[H] Toxic Rays
The Defending Pokemon is now Confused and Poisoned. Place 2 damage counters on it in between turns instead of 1(even if it was already Poisoned).

[H][H][C] Take a Dream-Leave a Dream
If the Defending Pokemon is already Asleep, place 5 damage counters on it. If the Defending Pokemon is not already Asleep, the Defending Pokemon is now Asleep.

Weak: [D]
Resist: [F]
Retreat: [C]
---
Gengar
Stage 2 [H]/ Type
110 HP

Poke-Power: Phantasmic Vibrations
At the beginning of your turn, if the Defending Pokemon is Asleep, you may draw 2 cards instead of one. At the beginning of your opponent's turn, if the Defending Pokemon is Asleep, he or she does not draw a card. This Poke-Power can't be used if Gengar is affected by a Special Condition.

[C] Toxin Trick
If the Defending Pokemon is Poisoned, place 3 damage counters on it in between turns instead of 1 or 2. If the Defending Pokemon is not Poisoned, place 3 damage counters on the Defending Pokemon.

[H][H][H][H] Omega Haunt
Flip a coin. If heads, place a Haunted counter on each of your opponent's Pokemon without a Haunted counter on it. Then, place 3 damage counters on each of your opponent's Pokemon with a Haunted counter on it. If you place more then 12 damage counters in this way, place 3 damage counters on Gengar.

Weak: [N][D]
Resist: [F][C]
Retreat: [C][C]
---
Groudon
Basic [N] Pokemon
90 HP

[C] Slash 20

[N][N][N] Yama No Yoni Mieru 550+
This attack does 50 damage plus 10 more damage for each benched [N] Pokemon in play(yours and your opponent's).

Weak: [W]
Resist: [L]
Retreat: [C][C]
---
Kyogre
Basic [W] Pokemon
90 HP

[C] Fin Slap 10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage.

[W][W][W] Umi No Yoni Mieru 40+
This attack does 40 damage plus 10 more damage for each [W] Pokemon in play(yours and your opponent's).

Weak: [G]
Resist: [R]
Retreat: [C][C]
---
Rayquaza
Basic [A]/[Y] Pokemon
90 HP

[Y] Wind Up
Place one Spring counter on Rayquaza.

[A][A][C] Dragon Spring 50+
This attack does 50 damage plus 10 more damage for each Spring counter on Rayquaza. Then, remove all Spring counters from Rayquaza.

Weak:
Resist: [L]
Retreat: [C][C]
---
Spoink
Basic [P] Pokemon
50 HP

[C] Wind Up
Place one Spring counter on Spoink.

[C][C] Bouncy Ball 10x
This attack does 10 damage times the number of Spring counters on Spoink. Then, remove all Spring counters from Spoink.

Weak: [D]
Resist: None
Retreat: [C]
---
Grumpig
Stage 1 [P] Pokemon-Evolves from Spoink
80 HP

[C] Boosted Wind Up
Place 1 Spring counter on Grumpig for each [P] energy attached to Grumpig.

[P][P][P] Psychic Bounce Link
Place 2 damage counters on one of your opponent's Pokemon for each Spring counter on Grumpig. Then, remove all Spring counters from Grumpig.

Weak: [D]
Resist: None
Retreat: [C][C]
 
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Ekans(S)HP60

Breath Squeeze(C)
Flip a coin.If heads the defending pokemon is paralyzed.

Poisen Shot(S)10
Flip a coin.If heads the defending pokemon is poisened.

Wekaness(P)
Resistance
Retreat Cost(C)

Arbok(S)HP90

Toxinate(S)
The defending pokemon is poisened.It takes 2 damage counters inbetween turns instead of 1.

Easy Prey(C)(C)(C)30
Place 2 damage counters on 2 of your opponent's benched pokemon the same type as the defending pokemon.

Pain Sliver(S)(S)(C)(C)30
The defending pokemon is poisened.It takes 3 damage counters inbetween turns instead of 1.If the defending pokemon was already poisened the defending pokemon can't retreat during your opponent's next turn.

Weakness(P)
Resistance
Retreat Cost(C)(C)

Spearow(Y)/(C)HP50

Peck(C)20

Silver Wing(C)(C)(C)
Your opponent chooses one of the defending pokemon's attacks.Silver Wing performs that attack except for its energy cost.If the defending pokemon doesn't have an attack this attack does 30 damage.

Weakness(L)
Resistance
Retreat Cost(C)

Fearow(Y)/(C)HP70

Imobilized Target(C)
Choose one of your opponent's pokemon.This attack does 20 damage to that pokemon.(Don't apply weakness and resistance for benched pokemon.)

Drill Peck(C)(C)(C)50

Air Current(C)(C)(C)(C)40
Place 2 damage counters on 2 of your opponentt's benched pokemon.If your opponent has 2 or less benched pokemon, the defending pokemon is paralyzed.

Weakness(L)
Resistance
Retreat Cost
 
Girafarig
Basic [P]/[C] Pokemon
Hp: 60

[C] Drop Kick 20

[P] [P] Fracture Mind 30
Flip a coin. If heads, the Defending Pokemon is now Confused.

Weakness: [D]
Resistance: [H]
Retreat Cost: [C]
 
Celebi
Basic [P]/[G] Pokemon
60 HP

[G][C] Grass Erosion 20
Discard an energy attached to the Defending Pokemon.

[P][P][C] Psyshock 50
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Weak: [R]
Resist: [W]
Retreat: [C]
---
That was my sisters ^^;
 
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Sandshrew(N)HP50

Rolling Attack(C)20

Poisen Tail(N)(C)10
Flip a coin.If heads the defending pokemon is poisened.

Weakness(G)
Resistance(L)
Retreat Cost(C)

Sandslash(N)HP70

Slash And Hide(C)20
You may switch Sandslash with one of your benched pokemon.

Poisen Spikes(N)(N)20
Flip a coin.If heads the defending pokemon is poisened and paralyzed.If tails the defending pokemon is poisened and can't retreat during your opponent's next turn.

Dig Away(N)(C)(C)
Flip a coin.If heads choose 2 of your opponent's benched pokemon.This attack does 30 damage to each of them.(Don't apply weakness and resistance for benched pokemon.)If tails this attack does 50 damage and don't apply resistance.

Weakness(G)
Resistance(L)
Retreat Cost(C)(C)
 
If these arn't right, blame BT, it's his fault. >__<
~~~~~

Ponyta
Basic [R] Pokemon
Hp: 50

[R] [C] Ember Kick 20
Flip a coin. If heads, the Defending pokemon is now paralyzed.

[R] [R] Ember 30

Weakness: [W]
Resistance: [G]
Retreat Cost: [C]

~~~

Rapadash
Stage 1 [R] Pokemon-Evolves from Ponyta
Hp: 60

[R] [R] Agility Kick 20

[R] [R] [C] Flame Stamp 30
Flip a coin. If heads the Defending pokemon is now burned.

Weakness: [W]
Resistance: [G]
Retreat Cost: [C]
 
Raikou
Basic [L] Pokemon
80 HP

Poke-Body: Thundaga
If each of your benched Pokemon is an [L] Pokemon, Raikou's attacks do 30 more damage.

[L] Tiny Shock 10
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

[L][L][L][L] Omega Thunder
This attack does 70 damage to each Pokemon in play(yours and your opponents)(Don't apply weakness and resistance for benched Pokemon). Discard all [L] energy attached to Raikou.

Weak: [N]
Resist: [M]
Retreat: [C][C]
---
Entei
Basic [R] Pokemon
80 HP

Poke-Body: Firaga
If each of your benched Pokemon is an [R] Pokemon, Entei's attacks do 30 more damage.

[R] Ember 30
Flip a coin. If tails, discard an [R] energy attached to Entei.

[R][R][R][R] Ultima Fire
This attack does 70 damage to each Pokemon in play(yours and your opponent's)(Apply weakness and resistance for Benched Pokemon). Discard all [R] energy attached to Entei.

Weak: [W]
Resist: [G]
Retreat: [C][C]
---
Suicune
Basic [W] Pokemon
80 HP

Poke-Body: Blizzaga
If each of your Benched Pokemon is a [W] or Pokemon, Suicune's attacks do 30 more damage.

[Y] Gust 10
Switch the Defending Pokemon with one of your opponent's benched Pokemon(after doing damage).

[W][W][W][W] Totema Water
This attack does 60 damage to each Pokemon in play(yours and your opponent's)(Don't apply weakness and resistance for benched Pokemon). Return all [W] energy attached to Suicune to your hand.

Weak: [L]
Resist: [R]
Retreat: [C][C]
---
Psyduck
Basic [W] Pokemon
50 HP

[W] Dizzy Splash Kick 20
Psyduck is now Confused.

Weak: [L]
Resist: None
Retreat: [C]
---
Golduck
Stage 1 [W] Pokemon-Evolves from Psyduck
70 HP

Poke-Power: Assisted Recovery
Once during your turn(before you attack), if Golduck is on your bench and your active Pokemon attacked last turn and caused any amount of energy to go back to your hand, you may return all of those energy to that Pokemon. This counts as your energy attachment for the turn.

[P] Signal Block
Neither player may play trainers until the end of your next turn.

[W][C][C] Hydro Pump 40+
This attack does 40 damage plus 20 more damage for each [W] energy attached to Golduck but not used to pay for this attack's cost. You can't add more then 60 damage in this way.

Weak: [L]
Resist: None
Retreat: [C][C]
---
Yet another combo...Golduck Suicune!
---
Abra
Basic [P] Pokemon
50 HP

[P] Psyshock 10
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Weak: [H]
Resist: None
Retreat: [C]
---
Kadabra
Stage 1 [P] Pokemon-Evolves from Abra
80 HP

[P][C] Future Sight
At the end of your next turn, place 4 damage counters on your opponent's active Pokemon. You can't use this attack if Kadabra used Future Sight during your last turn.

[P][C][C] Psybeam 50

Weak: [H]
Resist: None
Retreat: [C][C]
---
Alakazam
Stage 2 [P] Pokemon-Evolves from Kadabra
110 HP

[C] Mind Link
Search your deck for a Pokemon the same type as Alakazam and show it to your opponent. Mind Link copies one of that Pokemon's attacks, including Energy Cost and anything else required to do that attack. Then, shuffle that Pokemon back into your deck.

[P][P][P] Future Sight
At the end of your next turn, place 7 damage counters on your opponent's active Pokemon. You can't use this attack if Alakazam used Future Sight during your last turn.

Weak: [H]
Resist: None
Retreat: [C][C][C]
---
Jirachi
Basic [P]/[M] Pokemon
60 HP

[P] Psyshock 10
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

[M][M][C] Doom Desire
At the end of your next turn, place 6 damage counters on the Defending Pokemon. You can't use this attack if Jirachi used Doom Desire during your last turn.

Weak: [R]
Resist: [P]
Retreat: [C]
---
Edit: Sorry Penguin, didnt know you had alakazam line reserved, but this is your punishment for not doing your reserves sooner ;x
Edit again: if you look at Jirachi's bottom stats upside down(retreat, then resist, then weak) it spells CPR! XD!
---
Nincada
Basic /[N] Pokemon
50 HP

Poke-Body: Shed Skin
When you evolve Nincada, if your bench isn't full, you may search your deck for a basic Pokemon named Shedinja and put it onto your bench. Shuffle your deck afterward.

Leech Life 10
Remove 1 damage counter from Nincada.

[N] Dig
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attack, including damage, done to Nincada.

Weak: [R]
Resist: None
Retreat: [C]
---
Ninjask
Stage 1 /[Y] Pokemon-Evolves from Nincada

[Y] Fly
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attack, including damage, done to Ninjask.

[C] Signal Beam 50

Weak: [R]
Resist: [F]
Retreat: [C]
---
Shedinja
Basic /[H] Pokemon
10 HP

Poke-Body: Wonder Guard
Prevent all effects of attack, including damage, done to Shedinja by evolved Pokemon, Pokemon EX, Pokemon SP, Pokemon DS, and non-[R] Pokemon.

[H] Reach out and Touch Someone
Place 1 damage counter on one of your opponent's Pokemon. If you place the damage counter on one of your opponent's benched Pokemon, you may switch that Pokemon with the Defending Pokemon.

Weak: [R]
Resist: None
Retreat: None
---
Clamperl
Basic [W] Pokemon
40 HP

Poke-Body: Thickening Shell
Reduce all damage done to Clamperl by Basic Pokemon by 10. Reduce all damage done to Clamperl by Stage 1 Pokemon by 20. Reduce all damage done to Clamperl by Stage 2 Pokemon or Pokemon EX by 30. Reduce all damage done to Clamperl by Pokemon SP by 40. Reduce all damage done to Clamperl by Pokemon DS by 50.

[W] Pearl Creation
Search your deck for an energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Weak: [L]
Resist: None
Retreat: [C]
---
Huntail
Stage 1 [W] Pokemon-Evolves from Clamperl
80 HP

[D][C] Bite 20

[W][W][C] Hydro Pump 40+
This attack does 40 damage plus 20 more damage for each [W] energy attached to huntail but not used to pay for this attack's cost. You can't add more then 60 damage in this way.

Weak: [L]
Resist: None
Retreat: [C][C]
---
Gorebyss
Stage 1 [W] Pokemon-Evolves from Clamperl
80 HP

[W] Bubble 10
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

[W][C] Mind Conversion 20x
If each of your benched Pokemon is a [P] Pokemon, this attack does 20 damage times the number of [P] energy attached to them.

Weak: [L]
Resist: None
Retreat: [C]
---
 
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Bellsprout
Basic [G]/ Pokemon
50 HP

[G] Vine Whip 10

Weak: [R]
Resist: [W]
Retreat: [C]
---
Weepinbell
Stage 1 [G]/ Pokemon-Evolves from Bellsprout
70 HP

Poisonpowder
The Defending Pokemon is now Poisoned.

[G][G][C] Razor Leaf 50

Weak: [R]
Resist: [W]
Retreat: [C][C]
---
Victreebel
Stage 2 [G]/ Pokemon-Evolves from Weepinbell
110 HP

Poke-Power: Nutrient Infection
Whenever Victreebel uses Ingrain, if the Defending Pokemon is Poisoned, until the end of your opponent's next turn, the place as many more damage counters on the Defending Pokemon inbetween turns as are removed from Victreebel. You can't use this Poke-Power if Victreebel is affected by a Special Condition.

Poisonpowder
The Defending Pokemon is now Poisoned.

[G][C] Ingrain
Remove from Victreebel a number of damage counters equal to the amount of damage counters on the Defending Pokemon.

Weak: [R]
Resist: [W]
Retreat: [C][C][C]
---
It may not have direct damage, but that thing is deadly. The damage will add up....
---
Geodude
Basic [O]/[N] Pokemon
50 HP

[O] Rock Barrage 10x
Flip a coin until you get tails. This attack does 10 damage times the number of heads.

Weak: [W]
Resist: [L]
Retreat: [C]
---
Graveler
Stage 1 [O]/[N] Pokemon-Evolves from Geodude
80 HP

[O][O] Rock N' Roll
This attack does 10 damage to each of your opponent's benched Pokemon(don't apply weakness and resistance for benched Pokemon).

[N][N][C] Magnitude
Roll a 6 sided dice. If 1, this attack does 10 damage. If 2, this attack does 20 damage. If 3, this attack does 40 damage. If 4, this attack does 60 damage. If 5, this attack does 80 damage. If 6, this attack does 100 damage. If you roll a 4 or higher, Graveler does 40 damage to itself.

Weak: [W]
Resist: [L]
Retreat: [C][C]
---
Golem
Stage 2 [O]/[N] Pokemon-Evolves from Graveler
110 HP

[C][C][C] Explosion 120
Golem does 120 damage to itself.

[N][N][N][N] Earthquake 60
This attack does 30 damage to each benched Pokemon(yours and your opponent's)(Don't apply weakness and resistance for Benched Pokemon).

Weak: [G]
Resist: [L]
Retreat: [C][C][C]
---
Pidgey
Basic [Y]/[C] Pokemon
50 HP

[C] Tackle 10

[Y] Whirlwind 10
You may switch the Defending Pokemon with one of your opponent's benched Pokemon(after doing damage).

Weak: [L]
Resist: [F]
Retreat: [C]
---
Pidgeotto
Stage 1 [Y]/[C] Pokemon-Evolves from Pidgey
70 HP

[Y] Peck 20

[Y][C] Whirlwind 20
You may switch the Defending Pokemon with one of your opponent's benched Pokemon(after doing damage).

Weak: [L]
Resist: [F]
Retreat: [C]
---
Pidgeot
Stage 2 [Y]/[C] Pokemon-Evolves from Pidgeotto
100 HP

Poke-Power: Gust of Wind
Once during your turn(before you attack), if Pidgeot is your active Pokemon, you may choose one of your opponent's benched Pokemon and switch it with the Defending Pokemon. You can't use this Poke-Power if Pidgeot is affected by a Special Condition.

[Y][Y] Skill Dive
Choose one of your opponent's Pokemon. Place 3 damage counters on that Pokemon.

[Y][Y][Y][C] Crash Dive 100
Pidgeot does 30 damage to itself.

Weak: [L]
Resist: [F]
Retreat: [C]
---
Magikarp
Basic [W] Pokemon
40 HP

[W] Splash 20
Flip a coin. If tails, this attack does nothing.

Weak: [L]
Resist: None
Retreat: [C]
---
Gyarados
Stage 1 [W]/[Y] Pokemon-Evolves from Magikarp
80 HP

Poke-Body: Intimidating Fang
Reduce all damage done to Gyarados by 10.

[A][A] Dragon Rage
Place 4 damage counters on the Defending Pokemon.

[W][W][W] Hydro Pump 60+
This attack does 60 damage plus 20 more damage for each [W] energy attached to Gyaradosbut not used to pay for this attack's cost. You can't add more then 60 damage in this way.

Weak: [L]
Resist: [F]
Retreat: [C][C]
---
Mareep
Basic [L] Pokemon
50 HP

Poke-Body: Static
When the the Defending Pokemon attacks Mareep, flip a coin. If heads, the Defending Pokemon is now Paralyzed.

[L] Spark 10
You may move an [L] energy attached to one of your benched Pokemon to Mareep.

Weak: [N]
Resist: [M]
Retreat: [C]
---
Flaffy
Stage 1 [L] Pokemon-Evolves from Mareep.
80 HP

Poke-Body: Static
When the the Defending Pokemon attacks Flaffy, flip a coin. If heads, the Defending Pokemon is now Paralyzed.

[L] Lightningrod
Search your deck for as many [L] energy as there are [L] and [M] Pokemon in play and attach them to your Pokemon in any way you want.

[L][C][C] Thunderbolt 50

Weak: [N]
Resist: [M]
Retreat: [C][C]
---
Ampharos
Stage 2 [L] Pokemon-Evolves from Flaffy
110 HP

Poke-Body: Static
When the the Defending Pokemon attacks Ampharos, flip a coin. If heads, the Defending Pokemon is now Paralyzed.

[L][L] Touch of Thor
This attack does 20 damage to each of your opponent's Pokemon(Don't apply weakness and resistance for benched Pokemon).

[L][L][L][L] Thunder Jig
Place 5 damage counters on each Pokemon in play(yours and your opponent's). Ampharos and the Defending Pokemon are now Confused.

Weak: [N]
Resist: [M]
Retreat: [C][C][C]
 
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Seel(I)/(W)HP50

Icy Chill(I)10
Flip a coin.If heads the defending pokemon is paralyzed.

Water Burst(W)(C)20+
Flip a coin.If heads this attack does 30 damage.If tails place 1 damage counter on one of your opponent's benched pokemon.

Weakness(L)
Resistance
Retreat Cost(C)

Dewgong(W)/(I)HP80

Cold Shot(I)(C)30
If the defending pokemon is a basic pokemon, the defending pokemon is paralyzed.During your next turn is ether one of the defending pokemon are basic pokemon Dewgong can't use Cold Shot.

Freezing Water(W)(I)(C)40+
Flip a coin.If heads this attack does 60 damage.If tails the defending pokemon is paralyzed.

Water Destruction(W)(W)(C)(C)40
Flip a coin.If heads your opponent can't paly any supporters during his or her next turn.If tails your opponent can't play any Trainers (excluding supporters) during his or her next turn.

Wekness(L)
Resistance
Retreat Cost(C)(C)
 
Luvdisc
Basic [W] Pokemon
60 HP

[W][C] Loving Kiss
Place 1 damage counter on each of your opponent's Pokemon. Then, draw a card for each damage counter placed in this way.

[W][W] Loving Water Gun 20+
This attack does 20 damage plus 10 more damage for each [W] energy attached to Luvdisc but not used to pay for this attack's cost. You can't add more then 40 damage in this way. Then, flip a coin for each card you drew this turn. This attack does 10 more damage for each heads.

Weak: [L]
Resist: None
Retreat: [C]
---
Regiice
Basic Pokemon
80 HP

Poke-Body: Crystal Sanctuary
As long as Regiice has at least one energy attached to it, prevent all effects of attack, excluding damage, done to Regiice.

[C] -100 Degrees Blast 40
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon can't attack during your opponent's next turn.

Weak: [M]
Resist:
Retreat: [C][C]
---
Registeel
Basic [M] Pokemon
80 HP

Poke-Body: Mineral Fortress
As long as Registeel has at least one [M] energy attached to it and you have a Pokemon named Regirock on the bench with at least one [O] energy attached to it, prevent all damage done to Registeel.

[M][M][C] Diamond Mine 40+
If you have an or [O] Pokemon on your bench, this attack does 30 more damage.

Weak: [O]
Resist: [G]
Retreat: [C][C]
---
Regirock
Basic [O] Pokemon
80 HP

Poke-Body: Indirect Rock Slide
Whenever a damage counter would be placed on Regirock, place that damage counter on the Defending Pokemon instead.

[O][O][C] Crushing Impact 40
Discard an energy attached to the Defending Pokemon.

Weak:
Resist:
Retreat: [C][C]
---
Feebas
Basic [W] Pokemon
40 HP

[W] Extreme Beauty
Search your deck for a card that evolves from Feebas and put it on Feebas. This counts as evolving Feebas. Shuffle your deck afterward.

Weak: [L]
Resist: None
Retreat: [C]
---
Milotic
Stage 1 [W] Pokemon-Evolves from Feebas
90 HP

Poke-Body: Marvel Scale
If the Defending Pokemon does damage to Milotic when Milotic is affected by a Special Condition, that attack does 30 less damage.

[W][C] Tail Swish 30

[W][W][W][W] Hacked Wave 90
If the Defending Pokemon has more energy cards attached to it then Milotic, this attack does 20 less damage. If the defending Pokemon has no energy attached to it, this attack does 20 more damage.

Weak: [L]
Resist: [R]
Retreat: [C][C]
---
Tropius
Basic [G]/[Y] Pokemon
70 HP

[G] Banana Heal
Remove 1 damage counter from each of your Pokemon with damage counters on it.

[G][G][Y][Y] Tropical Storm 60
This attack does 20 damage to each benched Pokemon(yours and your opponent's)(Don't apply weakness and resistance for benched Pokemon).

Weak: [R]
Resist: [F]
Retreat: [C][C]
---
Forgot to do the baby forms of electabuzz, jynx, and magmar when I did them.
---
Magby
Baby [R] Pokemon-Evolves into Magmar
40 HP

Baby Power(old one)

[R] Singe 10
The Defending Pokemon is now Burned.

Weak: None
Resist: None
Retreat: None
---
Elekid
Baby [L] Pokemon-Evolves into Electabuzz

Baby Power(old one)

[C] Quick Attack 10+
Flip a coin. If heads, this attack does 10 damage plus 10 more damage.

Weak: None
Resist: None
Retreat: None
---
Smoochum
Baby [P]/ Pokemon-Evolves into Jynx

Baby Power(old one)

[P] Psychadelic Baby Blowout 20x
This attack does 20 damage for each Baby Pokemon in play.

Weak: None
Resist: None
Retreat: None
---
Wobbufet
Basic [P] Pokemon
80 HP

Poke-Body: Shadow Tag
As long as Wobbufet is your active Pokemon, your opponent cannot retreat his or her Active Pokemon.

[P] Destiny Bond
If Wobbufet is knocked out during your opponent's next turn, the Defending Pokemon is also knocked out.

[F] Counter
This attack does as much damage to the Defending Pokemon as the Defending Pokemon did to Wobbufet last turn.

Weak: [D]
Resist: [P]
Retreat: [C][C]
---
Wynaut
Baby [P] Pokemon-Evolves into Wobbufet
40 HP

Baby Rule(old one)

[P] Floppy Ear Dance 10
The Defending Pokemon is now Confused.

Weak: None
Resist: None
Retreat: None
---
Azurill
Baby [C] Pokemon-Evolves into Marill
40 HP

[C] Bounce
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attack, including damage, done to Azurill.

Weak: None
Resist: None
Retreat: None
---
Marill
Basic [W] Pokemon
60 HP

[W][C] Doulbe Bubble 20x
Flip 2 coins. This attack does 20 damage times the number of heads. If both are heads, the Defending Pokemon is now Paralyzed.

Weak: [L]
Resist: None
Retreat: [C]
---
Azumarill
Stage 1 [W] Pokemon-Evolves from Marill
80 HP

Poke-Body: Thick Fat
Reduce all damage done to Azumarill by [R] and Pokemon by 40.

[W][W][C] Hubba Bubba MAX 30x
Flip a coin for each energy attached to the Defending Pokemon. This attack does 30 damage times the number of heads.
---
Igglybuff
Baby [C] Pokemon-Evolves into Jigglypuff
40 HP

Baby Power(old one)

[C] Sing
The Defending Pokemon is now Asleep.

Weak: None
Resist: None
Retreat: None
---
Jigglypuff
Basic [C] Pokemon
60 HP

[C] Sing
The Defending Pokemon is now Asleep.

[C] Doubleslap 10x
Flip 2 coins. This attack does 10 damage times the number of heads.

Weak: [F]
Resist: [H]
Retreat: [C]
---
Wigglytuff
Stage 1 [C] Pokemon-Evolves from Jigglypuff
80 HP

[C] Doubleslap 20x
Flip 2 coins. This attack does 20 damage times the number of heads.

[C][C][C] Song & Dance 30
Flip a coin. If heads, the Defending Pokemon is now Asleep. If tails, the Defending Pokemon is now Confused.

Weak: [F]
Resist: [H]
Retreat: [C][C]
---
Cleffa
Baby [C] Pokemon-Evolves into Clefairy
40 HP

[C] EEEEEEEK
Shuffle your hand into your deck and draw 7 cards.

Weak: None
Resist: None
Retreat: None
---
Clefairy
Basic [C] Pokemon
60 HP

[C] Moon Kick 10

[C][C] Mini-Metronome
Flip a coin. If heads, choose one of the Defending Pokemon's attacks. Mini-Metronome copies that attack except for energy cost(you still have to do anything else required to use that attack).

Weak: [F]
Resist: [H]
Retreat: [C]
---
Clefable
Stage 1 [C] Pokemon-Evolves from Clefairy
80 HP

[C] Moon Kick 20

[C][C][C] Mega-Metronome
Choose one of your opponent's Pokemon and choose one of it's attacks. Mega-Metronome copies that attack except for energy cost and anything else required in order to use that attack.

Weak: [F]
Resist: [H]
Retreat: [C][C]
---
Horsea
Basic [W] Pokemon
50 HP

[C] Smokescreen
If the Defending Pokemon tries to attack during your opponent's next turn, your opponent must flip a coin. If tails, that attack does nothing(not even damage).

[W] Fin Slap 10

Weak: [L]
Resist: None
Retreat: [C]
---
Seadra
Stage 1 [W] Pokemon-Evolves from Horsea
80 HP

[C] Smokestream
If any of your opponent's Pokemon try and attack during his or her next turn, your opponent must flip a coin. If tails, that attack does nothing(not even damage).

[W][C] Water Gun 30+
This attack does 30 damage plus 20 more damage for each [W] energy attached to Seadra but not used to pay for this attack's cost. You can't add more then 40 damage in this way.

Weak: [L]
Resist: None
Retreat: [C][C]
---
Kingdra
Stage 2 [W]/[A] Pokemon-Evolves from Seadra
120 HP

Poke-Body: Shield of Draconian Seas
As long as Kingdra is on your bench and your active Pokemon is a [W] or [A] Pokemon, prevent all damage done to your active Pokemon.

[W] Scale Heritage
Choose one of Kingdra's Basic or Stage 1 card's attacks. Scale Heritage copies that attack except for energy cost.

[A][A][W][W] Supreme Underwater Twister 60
This attack does 30 damage to each of your opponent's benched Pokemon(Don't apply weakness and resistance for benched Pokemon). Discard an energy attached to the Defending Pokemon.

Weak: [L]
Resist: [R][W]
Retreat: [C][C]
---
 
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Treecko(G)HP50

Bullet Seed(G)10+
Flip a coin.If heads thisattack does 10 damage plus 10 more damage.If tails during your nect turn Bullet Seed does 10 more damage.

Pound(C)(C)20

Weakness(R)
Resistance(W)
Retreat Cost(C)

Grovyle(G)HP70

Poisen Breath(G)10
If the defending pokemon is a basic pokemon the defending pokemon is poisoned.If the defending pokemon is an evolved pokemon at the end of your opponent's next turn the defending pokemon is poisoned.If the defending pokemon is an EX the defending pokemon is poisoned at the end of your opponent's next turn.It takes 2 damage counters inbetween turns instead of 1.

Vine Swing(G)(C)20+
Flip a coin.If heads this attack does 20 damage plus 30 more damage and Grovyle can't use Vine Swing during your next turn.If tails this attack does ether 20 damage to one of your opponent's benched pokemon.Or 10 damage to 2 of your opponent's benched pokemon.(Don't apply weakness and resistance for benched pokemon.)

Weakness(R)
Resistance(W)
Retreat Cost(C)

Sceptile(G)HP110

Pokepower:Grass Growth
Once during your turn (before you attack) if Sceptile is one your bench you may attach an adittional (G) energy to your active pokemon if your active pokemon is a (G) pokemon.You can't use more then 3 Grass Growth pokepowers per turn.

Bullet Seed(G)(C)30+
Flip a coin.If heads this attack does 30 damage plus 30 more damage.Discard 1 (G) energy attached to Sceptile.If tails this attack does 10 damage to 2 of your opponent's benched pokemon and on your next turn this attack does 10 damage to 3 of your opponent's benched pokemon instead of 2.

Poisen Wave(G)(C)(C)(C)60-
The defending pokemon is poisoned.During your next turn if you use this attack you may split it's base damage in half.If you do the defending pokemon is poisoned.It takes 2 damage counters inbetween turns instead of 1.

Weakness(R)
Resistance(W)
Retreat Cost(C)(C)

Torkoal(R)HP80

Energy Draw(R)
Flip 2 coins.If both are heads draw 2 cards.If 1 is heads search your deck for 2 basic energy cards and attach 1 to your pokemon.Put the other one in your hand.If non are heads you may draw a card.

Steam Blow(R)(C)(C)40+
You may discard a (R) energy attached to Torkoal.If you do this attack does 40 damage plus 20 more damage, then attach a (R) energy from your discard pile to one of your benched pokemon.(Excluding the one you discarded.)

Weakness(W)
Resistance
Retreat Cost(C)(C)

Numel(R)/(N)HP50

Rollout(C)20

Burn Off(R)(C)10
The defending pokemon is burned.Niether of the defending pokemon can retreat during your opponent's next turn.

Weakness(W)
Resistance
Retreat Cost(C)

Camerupt(R)/(N)HP80

Burn Out(R)(C)20
The defending pokemon is burned.It takes 3 damage counters inbetween turns instead of 1.Niether of the defending pokemon can retreat during your opponent's next turn.

Earth Shatter(N)(C)(C)(C)60
Camerupt does 20 damage to itself.Discard a (N) energy attached to Camerupt or this attack does nothing.This attack does 20 damage to all benched pokemon.Apply weakness but not resistance for the benched damage.Apply resistance but not weakness for active damage.

Weakness(W)
Resistance(L)
Retreat Cost(C)(C)

Wailmer(W)HP80

Water Squirt(W)20+
This attack does 20 damage plus 20 more damage for each (W) energy attached to Wailmer.(But not used to pay for this attacks energy cost.)You can't add more then 40 damage in this way.

Dazing Splash(W)(C)(C)30
The defending pokemon is asleep.

Weakness(L)
Resistance
Retreat Cost(C)(C)

Wailord(W)HP130

Wail Spout(W)(C)20+
Flip a coin.If heads count the number of energy cards attached to Wailord and the defending pokemon.If Wailord has more energy cards attached to it then the defending pokemon this attack does 20 damage plus 10 more damage for each energy card attached to Wailors.If tails count the number of cards in you and your opponent's hands.If you have more cards in your hand then your opponent this attack does 50 damage instead of 20.If you and your opponent have the same number of cards in your hand as your opponent this attack does 10 damage to all of your opponent's benched pokemon.(Don't apply weakness and resistance for benched pokemon.)If you have less cards in your hand then your opponent Wailord does 10 damage to itself.

Water Spout(W)(W)(C)(C)60+
Before doing damage count the remaing HP of the defending pokemon and Wailord.If Wailord has more remaining HP this attack does 80 damage instead of 60.If Wailord and the defending pokemon have the same amount of HP attach a (W) energy card from your hand to one of your pokemon.If tails this attack does 10 damage to all of your opponent's benched pokemon.

Weakness(L)
Resistance
Retreat Cost(C)(C)(C)

Just FYI Minun is spelled wrong.It's Minun not Minum.
 
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