Pokémon TCG: Sword and Shield—Brilliant Stars

Why dont Card shops host Pokemon leagues and tournaments?

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Hint on the league promos, this season they're based off of Pokemon that the gym leader uses. You can't really expect them to start giving out primes or full arts, the cards are just suppose to be for fun since that's what league is for. Also, you want another McDonalds promo? They just had a promo over the summer, McDonalds isn't going to have another Pokemon run so close to their previous one.

I would say the tournament structure is fine. They need to have medals ready when the tournament is played, but that's a small thing really. As far as hobby shops go, what exactly should they do? If you have an idea Pokemon would probably love to hear it.

The only thing I would completely agree with you on is that the site is a mess. There needs to be an easy way for people to find tournaments and to know there are ones. But that's for another thread.
 
They were right to give out a promo.

But lets get real, a Victini jumbo that is replicated out of the set? Why not the Japanese one which was different? They already gave out 1 victini promo in the prerelease. Its simply more laziness by PUI.

R-really? >.> im thankful we're even getting something. I was just happy with the movie hitting theaters. TPCi didnt have to give us anything, they didnt even have to show the movie in theaters.
 
They were right to give out a promo.

But lets get real, a Victini jumbo that is replicated out of the set? Why not the Japanese one which was different? They already gave out 1 victini promo in the prerelease. Its simply more laziness by PUI.

But again- the promos, especially for going to see a movie, is a privelege. As mudkipmaster agrees- we're happy that Pokemon is finally back in theaters. Everything else is just bonus. They could have just done nothing. Instead they not only put Pokemon in theaters, they also went out of their way to make sure they say "Thank-you" to those that do end up going to see it.

My opinion is the TCG is great, how its promoted or organized in tournament play, is sort of different story now.

WOTC - I thought promoted the game great and distributed cards better and ran leagues better. They however fail to introduce any type of decent sanction play to my knowledge, and they did all of this to draw players into MTG.

Don't forget, they run a corporation. A Business. If they foresee that something will help them make more money and expand a business, so be it. They were getting cards from Japan, whereas Magic was in-network. Why show support 100% to something they don't even own 100% of? Magic is their baby, they can let it grow up however they want.

PUI/Nintendo all of them is quite opposite - I think they stink at promoting, their tournament structure is real shoddy, although its ran decent. Its laziness, look at why they are lazy below.

Why are they lazy?

1. Delay in rewards.
But can you blame them? Really- I mean it's not like you're serving lunch to a kindergarten class of 30. How many people do you think "earned" Player Rewards, and on top of that how many Player Rewards do you think are prepared? And on top of that, how much does it cost whoever to print up such large variables of specific cards for, ultimately, FREE?

You can't argue Free.

2. Try and navigate the Pokemon.com website, its a mess.

Again- it gets it's job done, and they have a Customer Support. It might not be the best, but it's there. Overall, it's a working website. To some, it's a painful insertion of a headache.

3. Lack of promotion, you dont see advertisements for Pokemon White, they use NV Victini as the jumbo promo when their was the Japanese version Victini that suited it more. Wheres the McDonalds promotion? Perhaps this is on McDonalds though, who knows???
Pokemon are EVERYWHERE. They're in toy stores, department stores, video stores, game stores, movie theaters...Almost anyone knows what a Pokemon is. There's no advertisements, in mass production at least, because it's a private screening. The Jumbo Promo of NV Victini is far more appropriate- by giving out a card from a TCG set, you accomplish two things. First, you give a gift as a way of saying Thanks for coming. Second, you promote the set by showing a card from it. If they used Japanese Victini, alls that would accomplish is the gift- the people who have that card will never see it elsewhere, and can never build a deck around the idea of the real copy, so they would lose interest. If not, well then it's definitely a possibility, one that is avoided by giving a jumbo card of one already released card. Mcdonald's inserted cards with their toys. Their selling point was the Happy Meal, they included cards as bonus because previously it worked with other corporations and children are more inclined to collect and trade cards in small ranges, especially when the likelyhood of getting any one card is random.

4. League promos is what exactly? reprints of set cards no one wants that are shiny, with exception being the Energies.

League Promos are cards awarded to league players who enjoying the game. Currently, they are following a Gym Leader Theme.

5. Tournament structure, this is anyones opinion, but they need to clean up alot of mess and start getting hobby shop owners involved in this game to promote some sort of weekly tournament that will crisscross into a league meeting.
Other way around. Hobby Shop owners need to get involved. Pokemon should not have to set up business for people.

Its about the laziness factor, instead of giving that other Victini Jumbo that Japan got, they just super enlarged a Victini out of NV set and printed it out.

Because now you can tell the person holding the card that they can find it in the Noble Victories set and actually play a real copy of the card. Its a minor form of Advertising.
 
They were right to give out a promo.

But lets get real, a Victini jumbo that is replicated out of the set? Why not the Japanese one which was different? They already gave out 1 victini promo in the prerelease. Its simply more laziness by PUI.

Because they totally haven't made jumbos based off of real set cards before. [/sarcasm] IMO it works as a Promo, because it's relevant to the movie. It's a Victini card, and there aren't any jumbos featuring it and the dragons, and V-Create is the attack that's introduced in the movies.

Ill look into that statement to see, all I know is most all WOTC Promos were a direct reprint of a Japanese promo into english. They ended up putting Fossil Mew as a star promo though, which I wont complain.

Some of the recent promos are Promos in Japan as well, like Noctowl and Hoothoot. (The numbers escape me) The thing is that Japan doesn't do as many crazy Promos like it did back in Gen 1 and 2, and most of the Promos that come out are featured in actual sets, which is another issue altogether.


My opinion is the TCG is great, how its promoted or organized in tournament play, is sort of different story now.

WOTC - I thought promoted the game great and distributed cards better and ran leagues better. They however fail to introduce any type of decent sanction play to my knowledge, and they did all of this to draw players into MTG.

PUI/Nintendo all of them is quite opposite - I think they stink at promoting, their tournament structure is real shoddy, although its ran decent. Its laziness, look at why they are lazy below.

I personally like the tournament structure, its not perfect, but it's not as bad as some make it out to be. As for promoting, have you ever considered that that's out of TPCi's hands, because that may very well be Nintendo's territory, and then we get into business politics, which has nothing to do with...well anything.

Why are they lazy?

1. Delay in rewards.

Yes that has been a problem this year, but that's probably due to complications and not laziness.

2. Try and navigate the Pokemon.com website, its a mess.

Again this is probably due to business politics rather than laziness.

3. Lack of promotion, you dont see advertisements for Pokemon White, they use NV Victini as the jumbo promo when their was the Japanese version Victini that suited it more. Wheres the McDonalds promotion? Perhaps this is on McDonalds though, who knows???

Pokemon White is a limited release, and when was the last time you saw promotion for something like that. Limited Releases don't often get a lot of Promotion, a few examples would be Summer Wars and the FMA Brotherhood movie.

4. League promos is what exactly? reprints of set cards no one wants that are shiny, with exception being the Energies.

Someone already covered this, but that's because this season is themed rather than being focused on playability they aren't going to be that good.

5. Tournament structure, this is anyones opinion, but they need to clean up alot of mess and start getting hobby shop owners involved in this game to promote some sort of weekly tournament that will crisscross into a league meeting.

Weekly tournaments aren't P!P responsibility, but from what I understand League Leaders, and TOs can help organize them.

Its about the laziness factor, instead of giving that other Victini Jumbo that Japan got, they just super enlarged a Victini out of NV set and printed it out.

We aren't Japan so stop comparing us to them. Weather or not the Promo is acceptable or not is personal opinion, and has nothing to do with laziness.
 
Don't forget, they run a corporation. A Business. If they foresee that something will help them make more money and expand a business, so be it. They were getting cards from Japan, whereas Magic was in-network. Why show support 100% to something they don't even own 100% of? Magic is their baby, they can let it grow up however they want.

This is true but at the same time its not needed with the money they got banked.


But can you blame them? Really- I mean it's not like you're serving lunch to a kindergarten class of 30. How many people do you think "earned" Player Rewards, and on top of that how many Player Rewards do you think are prepared? And on top of that, how much does it cost whoever to print up such large variables of specific cards for, ultimately, FREE?

You can't argue Free.

It depends on the situation, look how long it takes them to get it out, are the stuffing envelopes and mailing them out once every week or something?

League Promos are cards awarded to league players who enjoying the game. Currently, they are following a Gym Leader Theme.

Yeah but go back to the league years ago, I remember things like Pichu RH, Mew, Arcanine, and many other cards, but these cards were also in Japan as a promo. Look at how many promos in Japan yet to get translated into english.


Other way around. Hobby Shop owners need to get involved. Pokemon should not have to set up business for people.

It might be both, but like UDE did with its hobby shop owners, PUI needs to do the same thing, if PUI aint making it where they can make money off the product, then you see why card shops dont part with it.

Because now you can tell the person holding the card that they can find it in the Noble Victories set and actually play a real copy of the card. Its a minor form of Advertising.

possibly

I think if this was the case though they would of just found a Zekrom promo to throw out there in theaters. Who knows?
 
I'd like to see more support for extended formats in Pokemon. If Yugioh can get away with every set being legal (minus a ban list), and Magic can show support for Extended formats and Unlimited formats, I don't know why Pokemon can't do the same.

Emphasis added by me.

Prime, Yu-Gi-Oh does not get away with this. This is a large part of why I left Yu-Gi-Oh: "all sets less a Forbidden/Restricted List" is an epic failure. The best Yu-Gi-Oh formats seem to be like either the pre-Modified era (multiple viable decks, but a small fraction of the overall card pool and relying heavily on staples shared by all decks) or false variety where a large hunk of the card pool (ignoring banned cards as well as unplayable filler from ancient sets) is functional... because it can be shoved in as filler for the 'real' deck. I believe Neon Modified was like that until Neo Genesis Slowking was banned, in fact the only thing I am not certain of was the exact format: eventually the game degenerated to the point where most of the decks were the same (Slowking, Cleffa, Tyrogue, common Trainer engine) and that backed whatever someone was clever enough to use (like Donphan for a Baby-Porter deck).

Crinus: Your evaluation of WotC is using rose-colored glasses. When Pokemon was at the height of its fad phase, they "loved" the game. Individuals within WotC seemed to love the game the whole time, but the company spent less and less on the game, and the only reason they promoted it was to turn it into Magic: The Junior. :eek: Despite TPC wanting Pokemon to be a "family" game where all ages played, WotC used some stupidity some older players engaged in at a tournament to completely cut the 15+ age bracket off. They did institute the Professor Program at this time, but how much this was to appease older players and how much this was just to provide support staff is unclear. Any serious player was expected to "graduate" to other WotC games.

As WotC was fading away, we mourned their loss. Nintendo started, it was rocky for a set or two... and then suddenly we wondered why WotC was so bad at running Pokemon. I haven't been able to attend League for years. So if things are vastly different, let me know. Nintendo used to have League promos you earned by playing (and these were provided in the League kit and you played the game at League to "earn" them). Not quite instantaneous rewards, but pretty fast. On top of that, you also earned Organized Play boosters. Who cares if they took months to get to you, you got them for just playing the game!

So has this all gone away? If it has, that's sad but hey, I doubt they would have stopped it if it was working for them. If one or both still exist, your complaints are invalid. I mean, WotC just did League promos, no giving out free Pokemon Organized Play booster packs.

Oh, and there is advertising for Pokemon, it just isn't wasted on TV. TV reaches a lot of people, but most aren't caring about Pokemon. Instead the ads we do see actually target the likely fan base.
 
The Slowking mistranslation destroyed the game. Combined with Sneasel being untouchable under such a lock, your opponent did not have Supporters to fall back on since supporters as a class of card came into existence as a result of that debacle.

Having played Magic for many years, WotC had their bottom line with other TCGs besides Magic as way to funnel people away from those games into Magic. Pokemon really developed into the game I love to play after WotC lost the right to print and distribute. Had TPCi been working the game on their own since that start, who knows how much further the game would be now.
 
What made Sneasel ridiculous was the fact dice was never used in that era, coins were, usually those paper or plastic ones were rigged, they rarely ever landed on tails. I once had a lugia coin like that, it came out of one of those Neo 1 japanese starter sets, but their was few more like it, one side some how got weighted enough (the side with the art I guess) and could never get the lugia coin to ever land on tails, other ones wasnt quite as bad but they landed on heads so much more than a traditional monetary coin.

Crinus: Your evaluation of WotC is using rose-colored glasses. When Pokemon was at the height of its fad phase, they "loved" the game. Individuals within WotC seemed to love the game the whole time, but the company spent less and less on the game, and the only reason they promoted it was to turn it into Magic: The Junior. Despite TPC wanting Pokemon to be a "family" game where all ages played, WotC used some stupidity some older players engaged in at a tournament to completely cut the 15+ age bracket off. They did institute the Professor Program at this time, but how much this was to appease older players and how much this was just to provide support staff is unclear. Any serious player was expected to "graduate" to other WotC games.

As WotC was fading away, we mourned their loss. Nintendo started, it was rocky for a set or two... and then suddenly we wondered why WotC was so bad at running Pokemon. I haven't been able to attend League for years. So if things are vastly different, let me know. Nintendo used to have League promos you earned by playing (and these were provided in the League kit and you played the game at League to "earn" them). Not quite instantaneous rewards, but pretty fast. On top of that, you also earned Organized Play boosters. Who cares if they took months to get to you, you got them for just playing the game!

So has this all gone away? If it has, that's sad but hey, I doubt they would have stopped it if it was working for them. If one or both still exist, your complaints are invalid. I mean, WotC just did League promos, no giving out free Pokemon Organized Play booster packs.

Oh, and there is advertising for Pokemon, it just isn't wasted on TV. TV reaches a lot of people, but most aren't caring about Pokemon. Instead the ads we do see actually target the likely fan base.

What you say is true, WOTC though was better at promoting and establishing a connection with its people and Japan, something you think PUI would do but has lacked in that department. If you can do better promotion even in local scenes like signs, advertisements, you can make the game grow alot. Its just not there.

WOTC I will agree had terrible tournament structure though. They had worlds in Seattle and another one in 2003 I think, all before WOTC lost the license, I thought those tournaments was quite irrelevant compared to when PUI took over.
 
What made Sneasel ridiculous was the fact dice was never used in that era, coins were, usually those paper or plastic ones were rigged, they rarely ever landed on tails. I once had a lugia coin like that, it came out of one of those Neo 1 japanese starter sets, but their was few more like it, one side some how got weighted enough (the side with the art I guess) and could never get the lugia coin to ever land on tails, other ones wasnt quite as bad but they landed on heads so much more than a traditional monetary coin.

I'll resist going for sarcasm and state flat out, if this is what you believe happened, you need to start questioning your beliefs. This does not match up with my personal experiences, nor the accounts I read from more experienced players online or in magazines. Most players I knew avoided using coins and used dice whenever possible, especially because there were few restrictions on dice at the time. You may be correct on that Lugia coin, but remember to actually test it scientifically, you're just flipping it and recording the results at least several hundred (preferably several thousand) times in a row. Again, though, it wouldn't surprise me if you were right.

However at tournaments, there were rules about what coins could be used, because some coins from starter decks were indeed improperly balanced.

As for what made Sneasel from Neo Genesis ridiculous was just about everything about it at the time. There was no :dark: Weakness to exploit, but there was no Resistance. Being able to use Special Energy Darkness Energy (the only version of that Energy card available at the time) for extra damage was fantastic, especially for those of us missing PlusPower (not Modified legal at the time). Back then anything could get the damage bonus from Special Energy Darkness Energy, but non-:dark: Pokemon had a damage counter placed on them between turns if they had that Darkness Energy attached.

60 HP was really good for a Basic. 70 HP was the "magic" number, but 60 was still quite hard to OHKO. No Weakness was fantastic, and what I maintain ultimately broke the card: thanks to Tyrogue from Neo Discovery, had Sneasel been appropriately Fighting weak it would have been quite vulnerable. Psychic Pokemon had been quite dominant for a while, and so :psychic: Resistance was fantastic. Remember, this was when "Movie Promo" Mewtwo was huge (in Unlimited). Going into Modified, the Resistance wasn't regularly required, but handy nonetheless. A free Retreat Cost was fantastic. For one thing, this was both before the one-retreat-per-turn rule was implemented, and second we had Double Gust in the earliest Modified. So players missing Gust of Wind not only count on Sneasel for a painless Double Gust target, but it meant that Double Gust often doubled as a Switch.


All that before we actually got to the attacks. In a format where 20 for a single Colored Energy was good, having Fury Swipes for :colorless: and doing 10 per heads was also good. Base damage outcomes were one-in-eight possible outcomes yielding no damage, three-in-eight yielding 10 damage, three-in-eight yielding 20 damage, and one-in-eight yielding 30 points of damage.

Filling your Bench was desirable. Having an attack do more damage based on filling your own Bench was in essence a "free" bonus. Beat-Up thus usually was a matter of flipping six coins/rolling six dice. That meant only 1-in-64 outcomes was zero damage! True, that also meant that only 1-in-64 possible outcomes were for 120, and no I won't list all results. the fact that you averaged 60 damage, from a Basic Pokemon for :dark::dark: was phenomenal back then! Even taking into account that you needed a full Bench and a restricted Energy. Rainbow Energy was Modified legal at the time, so had Sneasel been Modified legal, eight was enough. After all, eight was enough facing down S/ER!

Oh, and of course Special Energy Darkness Energy meant an extra 10 or 20 points of damage onto the above numbers. Slowking itself was broken, but allowed to remain longer in a crazy bid at balancing out Western Trainer usage. Backing up Sneasel it would have been almost unbeatable in Modified.

What you say is true, WOTC though was better at promoting and establishing a connection with its people and Japan, something you think PUI would do but has lacked in that department. If you can do better promotion even in local scenes like signs, advertisements, you can make the game grow alot. Its just not there.

WOTC I will agree had terrible tournament structure though. They had worlds in Seattle and another one in 2003 I think, all before WOTC lost the license, I thought those tournaments was quite irrelevant compared to when PUI took over.

As for WotC, in the end they were better at making people think there was a connection. I still assume that most of the staff we dealt with more or less directly were legit and loved the game, but had to make bad decisions based on bad company policy. One thing is for certain: WotC was BAD about talking with Japan, as WotC either got it wrong or misled the Japanese side of the game. Like I said, WotC told those of us outside of Japan that TPC wanted Pokemon to only be a kids game, not a family game, and it was their decision, not WotC's, to cancel the 15+. This was exposed as the game shifted over and we quickly got 15+ back.
 
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no, those plastic and paper coins was rigged.

me coming back to the game for the first time in 2-3 years just recently is the first time I ever seen dice used so much.

for god sake, every card says flip a coin, not roll a dice anyway.

I tested and done alot of flipping on those coins though, the only ones that ever was really fool proof was the metal ones they created. I cant speak on the plastic coins of today though, I never tested them.

as far as dice goes, their seems to be more dice rolling rules than card rulings.
 
no, those plastic and paper coins was rigged.

me coming back to the game for the first time in 2-3 years just recently is the first time I ever seen dice used so much.

for god sake, every card says flip a coin, not roll a dice anyway.

I tested and done alot of flipping on those coins though, the only ones that ever was really fool proof was the metal ones they created. I cant speak on the plastic coins of today though, I never tested them.

as far as dice goes, their seems to be more dice rolling rules than card rulings.

Please don't take offense by this, but I've noticed a common fallacy in all of your posts: you assume that you are the average.

Every time you post it's about something that you see is wrong with the game. That's fine. The problem is that when other people tell you their experience, what they see, you immediately write it off since it's not what you see where you are (or were). You take your experience for the common experience that other players have had. Unfortunately life is not that simple. Please try to find the "common" state of the game before calling for sweeping changes in the way the game is managed and played.
 
To add on to this:
Wikipedia Article on Randomness: logical fallacies said:
In a random sequence of numbers, a number may be said to be cursed because it has come up less often in the past, and so it is thought that it will occur less often in the future. A number may be assumed to be blessed because it has occurred more often than others in the past, and so it is thought to be likely to come up more often in the future. This logic is valid only if the randomization is biased, for example with a loaded die. If the die is fair, then previous rolls give no indication of future events.
In nature, events rarely occur with perfectly equal frequency. So observing outcomes to determine which events are likely to have a higher probability, makes sense. It is fallacious to apply this logic to systems which are designed so that all outcomes are equally likely, such as shuffled cards, dice and roulette wheels.
(Bolding mine)

Did you know that if you play TCGO you can see how many heads and tails you've hit? Most people don't. And if you look, it'll always be somewhere near 50-50, fluctuating from one side to the other randomly.
 
Crinus, please listn to what espeon200 and cabd (and really several others) are trying to help you out by saying. You're assuming your limited personal experience is a global standard. It isn't. Even if coins were more popular for a while when you started, and then dice became more popular, that does not mean coins were always more popular.

My play experience is almost entirely based on central Iowa. Not exactly a hub of the game, though we'd occasionally get some big name players looking for an easy win (or at least safe "warm up"). As such I don't use my experience as a global or even national base line. I would go online and talk with others to get their experiences, especially for big name events.

I can tell you that in the earliest days of the game, yeah, the cardboard and/or plastic coins were often used... because you had so many people who weren't "gamers". Not "video gamers", but people who loved playing various games of all kinds, like me. Pokemon may have been the first TCG I really bothered learning, but I already loved board games, pen and paper RPGs, etc. So as soon as it was deemed "acceptable" by the general playing populace, that's what we switched to (this would have no later than Jungle). At least that's how it went down in our area.

Thing is, at most tournaments you could spot the "experienced" players from the newbie or casuals because experienced players regularly (but not always) favored using dice for damage counters and coin flips. This did change... because the rules on acceptable dice changed. So if you came back around that time, everyone might have been using coins because suddenly the dice they used to use were illegal.

Likewise for probability, what cabd pointed out was true. I used to fall for that. The "dice" doesn't "remember" what numbers have come up before. That's why I try to phrase things in terms of possible outcomes, not probability. Some of those older coins were incorrectly balanced, like the original Chansey Coin that came with early starter/theme decks. Which is why those coins were banned. This was so long ago I don't remember exactly when, but I believe it predates an English release of Neo Genesis.
 
YAY! History lesson!! How far off topic can we go?

Vince

Shhh, don't give any ideas now. :lol:

Seriously, out of the three places I run events. Two are actual card and game shops. I know it isn't the norm, but it does happen.

Also, on the subject of the movie. My only issue was that any theater that was showing it (wont bother with the closest being an hour away), was that they usually had just one showing period. On a weekend of City Championships, it made scheduling to see it an even bigger pain.
 
Wow, a post that was actually on topic.

In the STL - we are blessed with having ALL of our events at card/gaming shops.

Some have been struggling recently, but we try to keep it strong in the STL.

Vince
 
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