Vince, it was Nationals 08, not Worlds 08, so whatever was told for Worlds staff ...different event entirely.
Given that I was on neither staff, but the judges shared with me some of the discussions, I am confident that this was still discussed, and decided.
Also, lets go full benefit of the doubt, lets say Dave had Steve set with a headset and was told DIRECTLY what call to make even...it doesn't change the fact he was aggressive, overbearing and rude in his handling of it.
Or, could that be interpreted as direct, and to the point. There is not one correct way to judge, nor is there one correct way to referee. Steve is assertive and straightforward in his style. Doesn't matter if it is you, me or anyone that he is judging. He sometimes has a softer edge with the Juniors. Nothing wrong with that. Just because you do not like it does not make it wrong. He stays straightforward not to be offsetting, but to be impartial.
Also, even if there was some overriding mandate, it doesn't mean that mandate is good. So even if that isn't the judges fault at the event, I am of the belief that the judges do get together and debate how to handle "issues" like this, and I'd IMAGINE enough had to agree on that POOR decision to make it a "mandate" is that were in fact the case.Once again, your opinion. These decisions are not lightly made. Once a decision is made, we follow it. We are a judging team at these events.
There is no such thing as "gaming a clock". If a player is making moves in a timely fashion, they are making moves in a timely fashion, NO judge should be able to intervene and tell players " don't make that move, it isn't relevant". A judge cannot enforce that players have to make GOOD plays. There is no way to "quantify" this "gaming a clock" without blurring way too many lines and causing as much bad as good. Want to know a good answer to "stalling"? Give games a time limit where they...finish? Magic does best 2/3 hour long matches for swiss...and they far more rounds than Pokemon does, and they get the events finished just fine. Chris. Really? No such thing as "gaming a clock". Your credibility in this just FLEW out this window.
I know some people are surely fed up by my constant Magic reference, but I've been getting into the game quite a bit lately, and I've been seeing a lot of things that they are doing which are both better and more efficient than what we have with Pokemon at the moment. Their structure and floor rules work extremely well, and have been proven for a very long time. It isn't a bad model to look at for ideas. Sure, but it is set up for older players, one division. Pokemon has different needs.
PokePop- in regards to being on the right or wrong side of those 15 seconds...I should have lost that game. My opponent handled time poorly and let her game slip away as a result. Had she played faster and beat me? I lost because she topdecked her Gardevoir EX. I won because she threw a game away. Her poor play. Had I needed MORE time, I would have asked her to speed up. MOST of the time, if you ask a player to speed up, they do. Again, most people are simply too passive to stand up for themselves in a game. A simple " I don't want to be rude, but time is running low, and your turns are taking a bit long, would you be able to speed up please? " results in a huge improvement almost every time.
Winning at this game is not just a series of cards played. In-game tactics are only a portion of the skills needed to win.Would some of this be characterized as "gaming a clock"? At least be consistant.