Pokémon TCG: Sword and Shield—Brilliant Stars

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I think PL-on could be OKAY, just OKAY. SP would still dominate, but look at this:
G-Dos=Gone.
Vilegar=Gone.
Machamp=Gone.
Sableye=Gone.

The evil four that put the "Storm" in Stormfront. It could get rid of the lesser cards, too. Sort of like:

T-Tar
Uxie (Oops! That's a staple.)
Lumineon (Machamp's BFF)
Lux Ball
Heatran Lv. X
Regigigas Lv. X
Kingdra LA
Uxie Lv. X
Mewtwo Lv. X


On the other hand, RR-On would let evolution decks see play, as SP would be done.
 
I think PL-on could be OKAY, just OKAY. SP would still dominate, but look at this:
G-Dos=Gone.
Vilegar=Gone.
Machamp=Gone.
Sableye=Gone.

The evil four that put the "Storm" in Stormfront. It could get rid of the lesser cards, too. Sort of like:

T-Tar
Uxie (Oops! That's a staple.)
Lumineon (Machamp's BFF)
Lux Ball
Heatran Lv. X
Regigigas Lv. X
Kingdra LA
Uxie Lv. X
Mewtwo Lv. X


On the other hand, RR-On would let evolution decks see play, as SP would be done.

Do you want SP to continue dominating the format for a 4th season?! Any newcomer would be completely turned away from the game because they would be required to stock up on PL cards, which was released in the early part of 2009. Japan, currently in an HGSS-on format, would have no incentive to provide us with SP counters. SP decks would have the benefit of playing trainers/supporters/stadiums on the first turn, and the only cards that would matter from new sets would be the ones that benefit SP decks even more.

The game would be awful. :frown:
 
I'm split between wanting HGSS-on and AR-on.

HGSS-on would be a nice split from the DP/PL non X2 weakness, is the start of a block, and would sync the rest of the world up with the current format in Japan. There would still be a speed factor with Donphan, and to some extent Jumpluff, among a few other decks in the HGSS block.

AR-on would preserve several decks that would probably define the format (Arceus, Cursegar, Charizard) and keep a few staple cards from the current format in play (Expert Belt, Spiritomb).

Either format sounds decent to me, personally. Anything less would be a shame. Anything more would be too restrictive.

What I would really like to see for format issues would be 4 set blocks that start after worlds each year. Then a simple 4 set (full block) rotation each year. This would eliminate all of these speculation threads each year. The player base would know how long their cards would be good for going in (at most 2 full years, at the least 2 Nationals/Worlds events). Even the secondary card market would benefit from this sort of steady rotation. Eliminating reprint heavy sets like our current one would be an added bonus. Cards that end up becoming "staples" could be reprinted as League promos, boxed set promos, trainer kits, or put into the pre-constructed decks to make their availability less of an issue.
 
I would love SV-on. I dunno what it is, but the idea of Garchomp SV still being a possible deck to play appeals to me immensely. And it leaves two very good tech cards in Blaziken FB Level X and Staraptor FB Level X which would not be overwhelming to players (especially with the ENTIRE Cyrus Engine gone)

I agree with Arceus and Charizard being viable decks, but Cursegar leaves me sketchy, at least until theres something similar to Mime MT to help it.

Though I would still be in agreement with either AR-on or HGSS-on as well.
 
I personally would love to see HGSS-on. Having dome some preliminary card analysis of the HGSS-on sets, I foresee a very diverse format with a "back to basics" attitude. No SP engine, no donks, and a level playing field allowing for a plethora of deck strategies.
 
I personally would love to see HGSS-on. Having dome some preliminary card analysis of the HGSS-on sets, I foresee a very diverse format with a "back to basics" attitude. No SP engine, no donks, and a level playing field allowing for a plethora of deck strategies.
I wouldn't say no donks; they can still happen (speed Zekrom in particular can pull this off), but would very very uncommon.
 
If they don't cycle Platinum it will accomplish nothing I just can't see the players enjoying the game with SP which is dominating with SF players like machamp and gengar around. They will be a for sure win if platinum doesn't go.
 
All TPCi really needs to cut is up to Rising Rivals.

Luxray GL Lv.X is not as useful thanks to Pokemon Catcher in the next set.

A format with Luxray GL Lv.X and Garchomp C Lv.X is still neutered greatly without Poke Turn, Power Spray, Energy Gain, and the supporter that ties them all together. SP decks only having SP Radar to work off of isn't going to help them too much.

Honestly, I wish we could just ban those few SP trainers/supporters from Platinum and leave the rest. There are some great pokemon evolution lines that never saw play thanks to SP dominance that I wish I could play in a format without them.
 
The format NEEDS to be HGSS-on. If Spiritomb is allowed to be in the format, then trainer lock becomes the best deck out there, whether in the form of Vileplume, or Gothitelle. Quite frankly, I don't want to see trainer lock be THAT unbalanced. Sure, Luxray GL LV. X might be around, but, it'll be much harder to actually get out next format. And, if facing Gothitelle, all they have to do is Gust of Wind it up and wreck it. If facing Vileplume, it's a little more viable, but it also comes down to what they're playing alongside it. Further, why force decks to HAVE to play Luxray GL LV. X for that one purpose?

If we go HGSS-on, the only threatening part to trainer lock, at least imo, is Gothitelle. Vileplume won't be as effective, since it'll be hard to get to really make it efficient. Gothitelle won't be as worrisome, as there will be plenty of things that should be faster than it, all of which will make use of Gust of Wind (I refuse to call it catcher).

HGSS-on or bust, imo.
 
There is an easy counter to trainerlock, dont play tons of trainers lol. Its not like it does damage for every trainer you cant get rid of, that would be totally riicu oh wait. Ill take trainerlock of catcher any day of the weak. RR on would be nice but at Arceus and Expert Belt Id rather get rid of tbh. Only thing about the rotation that bugs me is the loss of warp energy in a format with complete trainerlock :/
 
I find it hard to believe that it would be hard to combat 2 stage 2s in a format with double weakness and a neutered rare candy.

Both Goth and Vile are 2x weak to psychic. Both being 1-shot for 70 damage.

It's not like Gardy/Gallade, where they could power lock and deal great damage. It's not like SPs where you can't out-speed them. It's not like LBS where they did a ridiculous combo and one-shot each of your Pokemon.

I really feel a Vileplume/Goth (even spiritomb) format wouldn't be that bad. It may actually give some focus to Stage 1s, a class of evolution that hasn't see much love for years.
 
Agreed, youd even need candys to ever get them up, gothwhatever is ok cause you can play catcher but your opponent cant but its attack is godawful. Claydol had a better attack
 
To all people who want an RR-AR on (yes P!P will probably grant your wish), think about this. With catcher,Spiritomb and Vileplume in the format. Its pretty safe to assume that a large percentage of the top players will run some form of trainer lock deck. Once a Vileplume is on the bench there will be little hope of getting round it, while Mismagius poltergeists you to death. To me this makes for a format thats almost as stale as what we currently have.
 
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Cause Mismagius is very scary with its 90 hp and no fainting spell. Plum is hard to get out and mismagius is awful. Ill take lock over catcher any day
 
Not to mention, if it's RR-on, Luxray GL techs will be very common.

I'm not that scared of trainer lock.
 
1-1 Luxray GL tech means ONE Bright Look. You don't have 'Turn to abuse.
2 Pokemon Catcher means TWO Bright Looks. And Junk Arm's common enough that you can most likely use that as well.

I don't see Luxray being played as anything but a gimmick if PL goes out. Other than Trainer lock, there's no point.
 
1-1 Luxray GL tech means ONE Bright Look. You don't have 'Turn to abuse.
2 Pokemon Catcher means TWO Bright Looks. And Junk Arm's common enough that you can most likely use that as well.

I don't see Luxray being played as anything but a gimmick if PL goes out. Other than Trainer lock, there's no point.

Seeker, and to a lesser extent Super Scoop Up, makes this more viable. If your only other option is "die to trainer lock", I don't see why a 1-1 Luxray won't find it's way into next-format decks (assuming RR stays in format). But that Gothi-whatever pokemon has an absolutely horrible attack, so this may be irrelevant.
 
90 for 3 is far from horrible if your opponent is locked but you are not.
By that logic, Gardevoir's 60 for 3 was horrible as well.
 
Goth does 90 for 3 if you have 3 psychic energy on it, right? That means, less damage if you abuse DCE (50 instead of 90) or much longer charge time if you want more damage.

Either way, 3 energy attacks is well welcomed in a format filled (currently) with >2 energy attacks as the norm.

Honestly, I see HGSS greats making a big appearance. Donphan Prime and Jumpluff are my top 2 picks for next season, rare candy neuter, lack of BTS or not.

I 'aint fraid of no Goth.

edit: Also, one attack leaves Goth vulnerable to attacks that restrict the use of one attack, or make it cost more. (lack of options)

I'd rather have use of my Poke-Powers than my trainers, in my honest opinion. But in a format without uxie and claydol, I'm not sure if that is going to make a difference.
 
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