Pokémon TCG: Sword and Shield—Brilliant Stars

All hail the Z *big update*

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I think FF is the call - no weakness could be the difference late game and with the flips, you're going to need some ability to take two hits late game.
 
have you thought about mantine d from DF its power could be somewhat useful to getting back your energy without using Mr Stones Project
 
maybe even just a 1-1 magneton to get your energy back?
i also like the illumise and volbeat idea.
for energy i would just play water, fire, psychic, fire, and holon ff, with maybe another lake boundry.
 
I've been meaning to do Magsol and G&G tests, but I don't expect them to do much other than confirm PorygonZ doesn't like either much. Regarding Volbeat+Illumise, I just don't find it that necessary to recycle Supporters from the discard since everything except Mr. Stone atm is ran 2+, so there's usually at least another one waiting in the deck or prized to use. I might up the Porygon2 to 4 though, but that would mean ditching the Rare Candies since they would be unecessary; then again, with only 2 in the deck, it's not like they're that used anyways. Mr. Stone also pretty much replaces Magneton, as I find it to be more flexable in this deck.

Keep the comments coming!
 
add 1 more porygon 2 that way when you bring the porygonback you can bring them back and just rare candy them
 
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Ok, I've update the deck a bit here. I decided to ditch the Rare Candy and go straight 4-4-4 Porygon line. I also took some of Rashad's advice and incorporated some Holon FF Energy while ditching some of the unecessary tech energies. I also redid the Trainers a bit, throwing in some Warp Point while trimming out a few things.

So far against my G&G testing, not going to good so far, even with the Holon FF. I mean, if you can pressure them quickly enough before Absol potentially takes out crucial cards in your hand, you might be able to start KOing something. But then Gardevoir just eventually comes in and ruins your speedy Supporter play by using your own discarded Supporters against you with Telepass, which definately isn't fun. And Gallade of course just hurts everything.

I guess I'll begin Magsol testing tomorrow as well, probably won't be any more fun, lol.
 
Gosh, I hate multi-flipping all tails. Happens to me too often when I need a different result (from Kangaskan, to Giovanni's Machamp, to Neo Crobat).

I once saw a young player from UK at worlds load his Egg with 11 energy ... all he needed was one head to advance.

NOPE

In those ARGH cases you might need the DRE/Scramble/Boost to try again next turn, esp. late game, so maybe just 1 or 2.
I had 10 Energy on my Eggs sr., opponents Blissey had 4 Energys --> I needed 2 Heads to win, if I didn't get 2 Heads, I would lost --> I didn't get those 2 Heads... :nonono: So those DRE's would be really useful in this Deck, but the list really looks good!
 
do you run windstorm or something? this doesn't look very safe against cessation and frontier lockage, only 2 warp points and boundaries =S
 
I think Candy works pretty well if you need a fast Porygon-Z with DRE. But also a 4-4-4 Line is nearly a MUST. So I would try maybe 3 Rare Candys in there.
 
do you run windstorm or something? this doesn't look very safe against cessation and frontier lockage, only 2 warp points and boundaries =S

I agree that you need windstorms in this deck too many times have I have lost because of cc's or battle frontier and I just can not draw any windstorms.
 
I'd find some way to get a 1/1 Volbeat/Illumise in there. Makes Porygon2 INSANE.
 
I thought of the idea like this : lapras + garchomp+ gon Z

so lapras will start the game by castawaying for :water:, amulet coin and RR/celio. This in simple English means SPEED.

then Just start building up and play according to your opponent's deck.

Magmortar - garchomp attacks for 110

GG - Gon Z would be better here as it KOs when you get 2 heads.

thoughts?
 
Windstorm is a good idea, I'll try to see what can be taken out for some. Cessation Crystal and BF would suck >.>

I still personally don't see the benefit of Volbeat/Illumise. All it does is recycle 1 Supporter to the top of your deck, and with this deck, you'll shouldn't need to be recycling Supporters if you're going fast enough imo (just about every Supporter is ran in 2s). Plus it's dead bench space aside from that.

I also (briefly) tried PorygonZ/Garchomp, didn't go that great imo. Garchomp requires 3 turns minimum to setup correctly to attack with the Basic Energy on him, and that's just too much time. Not to mention that 110 damage just doesn't cut it when most of your opponent's bigger Pokemon have 130 HP (unless you run Plus Power and Strength Charm). So overall, the deck slows in that respect if you have to focus on powering Garchomp instead of the cheaper (and DRE friendly) PorygonZ. Lapras is ok, but since it'll be iffy to try getting Water Energy Turn 1 or 2 to use the attack, it's kind of meh. Shame it isn't a free attack...

Keep the comments and suggestions coming guys! :thumb:
 
since it's colorless and you run so much basic energy and since it is so fast why not run garchomp? i mean reduce the porygon z line and add garchomp....theres a great main attacker! really yes garchomp needs theee turns to attack.. but who else would you attach the energy to? use dunsparce as a starter and wham you won't waste any energy
 
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