A Pokemon for Mirage, and the first few Special Energy cards for the set.
Mirage's Castform
(C)
60 HP
Weakness: N/A
Resistance: N/A
Retreat Cost: (C)
Poke-Power: Weather Energy
Once during your turn (before your attack), if Mirage's Ditto is your Active Pokemon, you may change Mirage's Ditto's type to that of a Basic Energy card attached to Mirage's Ditto until the end of your opponent's next turn.
(C) Barometer Reading
Attach a Basic Energy card from your hand or from your discard pile to Mirage's Ditto.
(C)(C)(C) Weather Ball 30+
If Mirage's Ditto has used its Weather Energy Poke-Power this turn, this attack does 30 damage plus 20 more damage.
Mechanical Energy
Special Energy
Mechanical Energy can only be attached to a Pokemon with Mechanicles in its name. While in play, Mechanical Energy provides (M) and (L) Energy but provides 2 Energy at a time (Doesn't count as a Basic Energy while not in play and has no effect other than providing Energy). At the end of your turn, discard Mechanical Energy.
Sandmagic Energy
Special Energy
Sandmagic Energy can only be attached to a Pokemon with Sadira in its name. While in play, Sandmagic Energy provides 2 (F) Energy. (Doesn't count as a Basic Energy card.) If the Pokemon Sandmagic Energy is attached to attacks, put 2 damage counters on the Defending Pokemon in addition to any other effects of the attack. At the end of your turn, discard Sandmagic Energy.
Wish Energy
Special Energy
Wish Energy can only be attached to a Pokemon with Genie in its name. While in play, Wish Energy provides all types of Energy but provides only 1 Energy at a time. (Doesn't count as a Basic Energy card.) When the Pokemon Wish Energy is attached to attacks, after applying any other effects of the attack, flip a coin. If heads, search your deck for a Basic Pokemon or Evolution card with Genie in its name, show it to your opponent, and put it into your hand. At the end of your turn, discard Wish Energy.