Pokémon TCG: Sword and Shield—Brilliant Stars

Create-a-Set: Teen Titans (COMPLETE!)

Raven's Mr. Mime *
(P)
70 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)(C)

(P)(C) Sleight of Hand 20
You can't use this attack unless each player has at least one card in his or her hand. Look at your opponent's hand and choose one card there. Your opponent places that card as a Prize. Then, your opponent looks at your hand and chooses one card there. Place that card as a Prize.

(P)(P)(C) Bouncy Barrier 30
If Raven's Mr. Mime * is damaged by an attack during your opponent's next turn, Raven's Mr. Mime * attacks the Defending Pokemon (both if there are two) for an amount of damage equal to half the damage done to Raven's Mr. Mime *.


Bumblebee's Pinsir ex
(G)
100 HP
Weakness: (R)
Resistance: N/A
Retreat Cost: (C)(C)(C)

(G)(C) Slash 30

(G)(C)(C) Furious Combination
Flip 4 coins. This attack does 10 damage times the number of heads times the number of heads.

That's no typo on Furious Combination. I "stole" this attack idea from Carrington. Depending on the flips, you'll do either 0, 10, 40, 90, or 160 damage, with the average damage being 50.
 
Last edited:
Hotspot's Magby
(R)
40 HP
Weakness: (W)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Baby Evolution
[standard Baby Evolution text, evolves into Hotspot's Magmar]

(R) Building Embers 10x
Does 10 damage times the number of (R) Energy attached to Hotspot's Magby. After doing damage, you may attach a Basic (R) Energy card from your hand or discard pile to Hotspot's Magby.
 
Cyborg's Elekid
(L)
40 HP
Weakness: (F)
Resistance: (M)
Retreat Cost: (C)

Poke-Power: Baby Evolution
[standard Baby Evolution text, evolves into Cyborg's Electabuzz]

(L) Group Charge 10x
Flip a number of coins equal to the number of (L) Pokemon you have on your Bench. This attack does 10 damage times the number of heads. Then, for each tails, put a damage counter on Cyborg's Elekid.
 
Raven's Smoochum
(P)
40 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Baby Evolution
[standard Baby Evolution text, evolves into Raven's Jynx]

(P) Call for Friends
Search your deck for a Pokemon that has Smoochum, Jynx, or Raven in its name, show it to your opponent, and put it into your hand.


Starfire's Smoochum
(W)
40 HP
Weakness: (M)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Baby Evolution
[standard Baby Evolution text, evolves into Starfire's Jynx]

(W) Cold Kiss
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Asleep.


Starfire's Smoochum
(P)
40 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Baby Evolution
[standard Baby Evolution text, evolves into Starfire's Jynx]

(P) Star Heal
Choose one of your Benched Pokemon with Starfire in its name, and remove a number of damage counters from that Pokemon equal to the number of Energy cards attached to Starfire's Smoochum.


Starfire's Jynx
(P)
70 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)(C)

(P)(C) Surprise Psy 50
Flip a coin. If tails, this attack does nothing.

(P)(C)(C) Ancestral Memory 40+
If Starfire's Jynx is an Evolved Pokemon, this attack does 40 damage plus 30 more damage.
 
Raven's Wynaut
(P)
50 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Baby Evolution
[standard Baby Evolution text, evolves into Raven's Wobbuffet]

(P) Psychic Recharge
Choose up to 3 in any combination of Basic Pokemon, Evolution cards, and Basic Energy cards in your discard pile. Shuffle those cards into your deck.


Robin's Tyrogue
(F)
40 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Baby Evolution
[standard Baby Evolution text, evolves into Robin's Hitmonchan, Robin's Hitmonlee, or Robin's Hitmontop]

(F) Deckbreaker
Flip a number of coins equal to the number of Energy cards attached to Robin's Tyrogue. Your opponent discards a number of cards from the top of his or her deck equal to the number of heads.
 
Cyborg's Pichu
(L)
40 HP
Weakness: (F)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Baby Evolution
[standard Baby Evolution text, evolves into Cyborg's Pikachu]

(L) Gather Power
Move all Basic (L) Energy cards you have in play to Cyborg's Pichu.
 
Starfire's Cleffa
(C)
40 HP
Weakness: (F)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Baby Evolution
[standard Baby Evolution text, evolves into Starfire's Clefairy]

(C) Widespread Healing
Flip a number of coins equal to the number of Energy attached to Starfire's Cleffa. Remove a number of damage counters from each of your Pokemon in play equal to the number of heads. If a Pokemon has fewer damage counters than that, remove all of them.


Starfire's Igglybuff
(C)
40 HP
Weakness: (F)
Resistance: N/A
Retreat Cost: (C)

Poke-Power: Baby Evolution
[standard Baby Evolution text, evolves into Starfire's Jigglypuff]

(C) Hyper Collection
Draw a number of cards equal to the number of Energy attached to Starfire's Igglybuff.
 
Cyborg's Pikachu
60 HP {L}
Basic Pokémon

{L} Spark Generate This attack does 20 damage plus 10 more damage for each {M} Pokémon you have in play with Cyborg in its name. 20+

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}

Cyborg's Raichu
100 HP {L}
Stage 1 Pokémon (Evolves from Cyborg's Pikachu)

{L}{L} Double-Charge Punch This attack does 30 damage to each Defending Pokémon. 30+
{L}{L}{L}{L}{L} Static Leech Discard 1, 2, or 3 {L} Energy cards attached to Cyborg's Raichu or this attack does nothing. Remove 2 damage counters from Cyborg's Raichu for each card discarded in this way. If Cyborg's Raichu has fewer damage counters than that, remove all of them. 100

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}{C}

Cyborg's Magneton ex
90 HP {L}
Stage 1 Pokémon (Evolves from Cyborg's Magnemite)

Poké-BODY Static Health
Cyborg's Magneton ex gets +20 HP for each {L} Energy card attached to it. Cyborg's Magneton ex can't get more than +80 HP in this way.
{M}{M} Plutonium Noise This attack does 20 damage to each of your opponent's Pokémon in play and each Defending Pokémon is now Poisoned. Don't apply Weakness and Resistance.
{L}{L}{C} Delta Bolt If the Defending Pokémon has δ on its card, this attack does 50 damage plus 50 more damage. 50+

Weakness: {F}{R}
Resistance: {M}{G}
Retreat Cost: {C}{C}

Cyborg's Voltorb
50 HP {L}
Basic Pokémon

{C}{C} Rollout 20

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}

Cyborg's Electrode
80 HP {L}
Stage 1 Pokémon (Evolves from Cyborg's Voltorb)

Poké-BODY Holon Health
Cyborg's Electrode gets +10 HP for each Energy card attached to Cyborg's Electrode with Holon in its name. Cyborg's Electrode can't get more than +40 HP in this way.
{L}{L}{L}{C} Heavy Shock This attack does 100 damage minus 20 damage for each {C} Energy in that Pokémon's Retreat Cost. 100-

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}{C}

Cyborg's Zapdos
90 HP {L}
Basic Pokémon

{L}{C} Duo Zap-Ber If you have both Cyborg's Zapdos and Hotspot's Moltres in play, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Burned. 20+
{L}{L}{L}{L} Zapdos Rally This attack does 60 damage plus 20 more damage for each of your {L} Pokémon you have in play with Zapdos in its name (including this one) with at least 1 Energy card attached to it. 60+

Weakness: {W}
Resistance: {M}{F}
Retreat Cost: {C}{C}{C}

Cyborg's Chinchou
60 HP {L}
Basic Pokémon

{L} Thundershock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{W}{W} Bubblesteam Don't apply Resistance for this attack. 40

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}

Cyborg's Lanturn
100 HP {L}
Stage 1 Pokémon (Evolves from Cyborg's Chinchou)

{L}{L}{C} Thunderbolt Discard all Energy cards attached to Cyborg's Lanturn or this attack does nothing. 60
{W}{W}{W} Titan Reaction If you have both Cyborg's Lanturn and Aqualad's Lanturn in play, this attack does 50 damage plus 50 more damage. 50+

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}{C}

Cyborg's Mareep
50 HP {L}
Basic Pokémon

{L}{C} Steel Wool If there are any {M} Energy cards attached to Cyborg's Mareep, during your opponent's next turn, apply the effects of those cards to Cyborg's Mareep as if it were a {M} Pokémon. 20

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}

Cyborg's Flaaffy
80 HP {L}
Stage 1 Pokémon (Evolves from Cyborg's Mareep)

{C}{C} Punch 20
{L}{L}{C} Tail Signal Before doing damage, search your deck for a Basic {L} Pokémon or a Basic Pokémon with Volbeat or Illumise in its name. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward. 30

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}

Cyborg's Ampharos
120 HP {L}
Stage 2 Pokémon (Evolves from Cyborg's Flaaffy)

Poké-BODY Cancel Impulse
If Cyborg's Ampharos is in play, don't apply the effect of any Poké-POWER named Darkest Impulse or Lightest Impulse.
{C}{C}{C} Kick-ex If the Defending Pokémon is a Pokémon-ex, this attack does 40 damage plus 30 more damage. 40+
{L}{L}{L}{L} Thunder Flip a coin. If tails, Cyborg's Ampharos does 40 damage to itself. 90

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}{C}{C}

Cyborg's Pineco
50 HP {G}
Basic Pokémon

{G}{G} Pin Missile Flip 3 coins. This attack does 30 damage times the number of heads. 30x

Weakness: {R}
Resistance: none
Retreat Cost: {C}

Cyborg's Forretress
80 HP {M}
Stage 1 Pokémon (Evolves from Cyborg's Pineco)

{G}{G} Bag Combo If you have both Cyborg's Forretress and Bumblebee's Forretress in play, this attack does 30 damage plus 30 more damage. 30+
{M}{M}{M}{M} Lead Roll The Defending Pokémon is now Poisoned. 50

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}{C}{C}
 
Raven's Wobbuffet ex(P)120hp
Basic Pokemon
Pokemon ex Rule

(Poke-BODY)-Spiral Rebound
As long as Raven's Wobbuffet ex had any damage counters on it, if Raven's Wobbuffet ex is damaged by your opponent's attack, flip a coin. If heads, put 2 damage counters on each of your opponent's Pokemon. Then, discard an Energy card attached to Raven's Wobbuffet ex.

(P)(C) Gigaflip(50)
Put 2 damage counters on Raven's Wobbuffet ex.

Weakness(D)
Resistance
Retreat Cost(C)(C)(C)
 
Starfire's Nidoqueen ex(G)160hp
Stage 2 Pokemon Evolves from Starfire's Nidorina
Pokemon ex Rule

(Poke-BODY)-Horn Interception
If Starfire's Nidoqueen ex would be damaged by your opponent's attack, your opponent chooses 2 cards from his or her hand and discards them.

(G) Toxic
The Defending Pokemon is now Poisoned. Put 3 damage counters on the Defending Pokemon in between turns instead of 1(even if it was already Poisoned).

(F)(C)(C) Ruins Crush(10x)
This attack does 10 times the number of cards in your opponent's discard pile.

Weakness(P)
Resistance(L)
Retreat Cost(C)(C)(C)

Raven's Mew ex(P)80hp
Basic Pokemon
Pokemon ex Rule

(P) Spell of Azurath(10+)
This attack does 10 plus 10 more damage for each Benched Pokemon your opponent has in play.

(P)(C) Energy Bomb(10+)
This attack does 10 damage plus 10 more damage for each Energy card attached to your Pokemon.

(P)(C)(C) Reversal Psyloop(90-)
This attack does 90 damage minus 20 more dmaage for each Trainer Card your opponent has in play.

(P)(C)(C)(C) Zinthos Blast(10x)
This attack does 10 damage times the number of cards in play(your and your opponent's). You can only use this attack twice.

Weakness(D)
Resistance
Retreat Cost(C)
 
Cyborg's Skarmory
80 HP {M}
Basic Pokémon

{M}{M} Lead Wing This attack does 20 damage to each Defending Pokémon and each Defending Pokémon is now Poisoned.
{C}{C}{C} Transmission Screech This attack does 10 damage to each of your opponent's Pokémon in play whose type (color) is not {L} or {M} and does not have Cyborg in its name. Don't apply Weakness and Resistance.

Weakness: {R}
Resistance: {G}{F}
Retreat Cost: {C}{C}

Cyborg's Mawile
60 HP {M}
Basic Pokémon

{M}{M}{C} Copper Spit Flip a coin for each damage counter on Cyborg's Mawile. Move 1 damage counter from Cyborg's Mawile to the Defending Pokémon for each heads. This attack does 30 damage minus 10 damage for each damage counter moved in this way. 30-

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}

Cyborg's Electrike
50 HP {L}
Basic Pokémon

{L}{C} Spark Snake This attack does 20 damage plus 10 more damage for each {L} Energy card attached to Cyborg's Electrike but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}

Cyborg's Manectric
90 HP {L}
Stage 1 Pokémon (Evolves from Cyborg's Electrike)

Poké-BODY Static
If Cyborg's Manectric is damaged by an attack by either player's Active Pokémon, flip a coin. If heads, the Pokémon that attacked Cyborg's Manectric is now Paralyzed.
{C}{C} Bite 20
{L}{L}{L}{C} Cyborg Thunderball Flip a coin. If heads, this attack does 60 damage plus 30 more damage for each of your Benched {L} or {M} Pokémon in play; if tails, this attack does nothing (not even damage). 60+

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}{C}

Cyborg's Plusle
50 HP {L}
Basic Pokémon

{L}{C} Thundershock Flip a coin. If tails, Cyborg's Plusle does 10 damage to itself.
{L}{L}{L} Fire Ion Discard 1 {R} Energy card attached to Cyborg's Plusle, if any, or this attack does nothing. If you discarded a card in this way, the Defending Pokémon is now Burned. 50

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}

Cyborg's Plusle
50 HP {L}
Basic Pokémon

{L}{C} Thundershock Flip a coin. If tails, Cyborg's Plusle does 10 damage to itself.
{L}{L}{L} Water Ion Discard 1 {W} Energy card attached to Cyborg's Plusle, if any, or this attack does nothing. If you discarded a card in this way, this attack does 50 damage plus 20 more damage. 50+

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}

Cyborg's Registeel
80 HP {M}
Basic Pokémon

Poké-BODY Lead Shards
If Cyborg's Registeel is damaged by an attack by either player's Active Pokémon, flip a coin. If heads, the Pokémon that attacked Cyborg's Registeel is now Poisoned.
{M} Radium Radiation Place a damage counter on each Pokémon in play (excluding Cyborg's Registeel). Remove 1 damage counter from Cyborg's Registeel for every damage counter placed in this way.
{M}{M}{C} Plutonium Fission This attack does damage equal to half of the Defending Pokémon's total HP. ?

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}{C}{C}

Cyborg's Jirachi
60 HP {M}
Basic Pokémon

{P}{P} Three-Eye Pair If you have both Cyborg's Jirachi and Raven's Jirachi in play, this attack does 30 damage plus 30 more damage. 30+
{M}{M}{C} Silver Doom Ignore any effect that would prevent this attack's damage. 30

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}{C}
 
Robin's Hitmonchan *
(F)
90 HP
Weakness: (P)
Resistance: N/A
Retreat Cost: (C)(C)

(F)(F) One-two Punch 20+
Flip a coin. If heads, this attack does 20 damage plus 30 more damage.

(F)(F)(C) Prize Punch 20x
Does 20 damage times the number of Prize cards you have remaining. Then, Robin's Hitmonchan * does damage to itself equal to 10 times the number of Prize cards your opponent has remaining.
 
Beast Boy's Snorlax ex(C)120hp
Basic Pokemon
Pokemon ex Rule

(C) Curse
During your next turn, Beast Boy's Snorlax ex's retreat cost is increased by (C)(C) and all damage done by Beats Boy's Snorlax ex is increased by 30(before applying Weakness and Resisatance).

(C)(C) Speed Slam(30)
If you used Curse during your last turn, the Defending Pokemon is now Confused.

(C)(C)(C)(C) Beast Bomb(50+)
This attack does 50 damage pplus 20 more damage for each Pokemon with Beast Boy in its name on your bench.

Weakness(F)
Resistance
Retreat Cost(C)(C)(C)(C)

It may be too broken with Beast Boy's Messy Room...

Robin's Hariyama ex(F)130hp
Stage 1 Pokemon Evolves from Robin's Makuhita
Pokemon ex Rule

(Poke-Body)-Extra Slam
All damage done by Robin's Hariyama ex is increased by 10 for each Pokemon ex your opponent has in play(before applying Weakness and Resistance).

(F)(C) Forceful Blow(40)
Look at the top 5 cards of your opponent's deck. Choose 1, discard it, and rearrange the other cards as you like an top them back on top of your opponent's deck.

(F)(C)(C) Crushing Stomp(70-)
Flip a coin. If heads, your opponent can't attach Energy to the Defending Pokemon during his or her next turn. If tails, this attack does 70 damage minus 10 more damage.

Weakness(P)
Resistance
Retreat Cost(C)(C)
 
Last edited:
Bad news for Teen Titans fans. It appears that the run of Teen Titans will end after 5 seasons. There's an article you can read here.

Terra's Sandshrew
50 HP {F}
Basic Pokémon

{C}{C} Stinger Claw Flip 2 coins. This attack does 10 damage times the number of heads. If this attack does any amount of damage to the Defending Pokémon, the Defending Pokémon is now Poisoned. 10x

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}

Terra's Sandslash
80 HP {F}
Stage 1 Pokémon (Evolves from Terra's Sandshrew)

Poké-POWER Bench Mud Sport
If Terra's Sandslash is your Active Pokémon and not affected by a Special Condition, any damage done to any of your Benched Pokémon by a {L} Pokémon is reduced by 30 (after Weakness and Resistance).
{F}{F}{C} Earth Slam Don't apply Resistance for this attack. 40

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}

Terra's Nidoran♂
50 HP {G}
Basic Pokémon

{C}{C} Earth Hazard Flip a coin. If tails, this attack does nothing. 40

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Terra's Nidorino
80 HP {G}
Stage 1 Pokémon (Evolves from Terra's Nidoran♂ )

{C}{C} Tackle 20
{F}{F} Foreleg Kick Flip 2 coins. This attack does 30 damage times the number of heads. 30x

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Terra's Nidoking
110 HP {F}
Stage 2 Pokémon (Evolves from Terra's Nidorino)

{G}{G}{C} King Combo If both Terra's Nidoking and Beast Boy's Nidoking are your Active Pokémon, this attack does 40 damage plus 40 more damage. 40+
{F}{F}{F} Earthquake This attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness or Resistance to Benched Pokémon.) 60

Weakness: {W}
Resistance: {L}
Retreat Cost: {C}{C}{C}

Terra's Rhyhorn
60 HP {F}
Basic Pokémon

{F}{C} Earth Tackle Terra's Rhyhorn does 10 damage to itself. 40

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}{C}

Terra's Rhydon
100 HP {F}
Stage 1 Pokémon (Evolves from Terra's Rhyhorn)

{C}{C} Combo Drill If you have both Terra's Rhydon and Beast Boy's Rhydon in play, this attack does 20 damage plus 30 more damage. 20+
{F}{F}{F} Rock Slide 50

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}{C}

Terra's Omanyte
50 HP {F}
Stage 1 Pokémon (Evolves from Mysterious Fossil)

{W}{C} Fossil Team Slam This attack does 30 damage times the number of Pokémon in play with Omanyte, Kabuto, Aerodactyl, Lileep, or Anorith in play that evolved from Mysterious Fossil or Buried Fossil with at least 2 Energy cards attached to it. 30x
{F}{F} Rock Blast Flip 3 coins. This attack does 30 damage times the number of heads. 30x

Weakness: {G}
Resistance: none
Retreat Cost: {C}

Terra's Omastar
80 HP {F}
Stage 2 Pokémon (Evolves from Terra's Omanyte)

{W}{W} Aqualad Team If both Terra's Omastar and Aqualad's Omastar are your Active Pokémon, this attack does 40 damage plus 40 more damage. 40+
{F}{F}{C} Avalanche This attack does 40 damage to each Defending Pokémon. Don't apply Weakness and Resistance.

Weakness: {G}
Resistance: none
Retreat Cost: {C}{C}

Terra's Kabuto
40 HP {F}
Stage 1 Pokémon (Evolves from Mysterious Fossil)

{W}{C} Fossil Team Slam This attack does 30 damage times the number of Pokémon in play with Omanyte, Kabuto, Aerodactyl, Lileep, or Anorith in play that evolved from Mysterious Fossil or Buried Fossil with at least 2 Energy cards attached to it. 30x
{F}{F} Toxin Claw Flip a coin. If heads, the Defending Pokémon is now Poisoned. 40

Weakness: {G}
Resistance: none
Retreat Cost: {C}

Terra's Kabutops
70 HP {F}
Stage 2 Pokémon (Evolves from Terra's Kabuto)

{W}{W} Aqualad Team If both Terra's Kabutops and Aqualad's Kabutops are your Active Pokémon, this attack does 40 damage plus 40 more damage. 40+
{F}{F}{C} Mass Slash Flip a coin until you get tails. This attack does 20 damage plus 20 more damage for each heads. 40+

Weakness: {G}
Resistance: none
Retreat Cost: {C}{C}
 
Aqualad's Wailord ex(W)160hp
Stage 1 Pokemon Evolves from Aqualad's Wailmer
Pokemon ex Rule

(Poke-Body)-Blubber Bounce
As long as Aqualad's Wailord ex is your Active Pokemon, when your opponent's Active Pokemon attacks, you may choose 1 of your opponent's Benched Pokemon, if any, and switch it with the attacking Pokemon.

(W)(C) Linear Wave
Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon for each (W) Energy card attached to Aqualad's Wailord ex(don't apply Weakness and Resistance for Benched Pokemon). Then, discard a (W) Energy card attached to Aqualad's Wailord ex or this attack does nothing.

(W)(W)(C)(C) Tidal Return(80)
Search your discard pile for an Aqualad Energy and attach it to 1 of your Pokemon in play with Aqualad in its name.

Weakness(G)(L)
Resistance
Retreat Cost(C)(C)(C)(C)(C)
 
Terra's Sudowoodo
80 HP {F}
Basic Pokémon

{C}{C} Low Kick 20
{F}{F}{F} Fake Tree Swarm This attack does 40 damage times the number of Pokémon you have in play with Sudowoodo or Bonsly in its name with at least 1 {F} Energy card attached to it. 40x

Weakness: {W}
Resistance: none
Retreat Cost: {C}{C}{C}

Terra's Onix
80 HP {F}
Basic Pokémon

{F}{F} Neutral Bind Ignore any effect on the Defending Pokémon other than Weakness and Resistance that would change this attack's damage. 30

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}{C}

Terra's Steelix
120 HP {F}
Stage 1 Pokémon (Evolves from Terra's Onix)

{M}{C} Silver Tail If the Defending Pokémon is a {W} Pokémon, don't apply Weakness for this attack. 20
{F}{F}{F}{C} Earthquake This attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 70

Weakness: {W}
Resistance: {G}{L}
Retreat Cost: {C}{C}{C}

Terra's Slugma
60 HP {R}
Basic Pokémon

{R}{C} Ember Discard 1 {R} Energy card attached to Terra's Slugma or this attack does nothing. 30

Weakness: {W}
Resistance: none
Retreat Cost: {C}

Terra's Magcargo
100 HP {F}
Stage 1 Pokémon (Evolves from Terra's Slugma)

Poké-BODY Super Shell
Any damage done to Terra's Magcargo by an attack (your own or your opponent's) is reduced by 30 (after Weakness and Resistance).
{F}{F}{F} Boulder Cascade This attack does 40 damage plus 20 more damage for each {F} Energy card attached to Terra's Magcargo but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way. 40+
{R}{R}{R}{R} Fire Blast Discard 1 {R} Energy card attached to Terra's Magcargo or this attack does nothing. 80

Weakness: {W}
Resistance: none
Retreat Cost: {C}{C}{C}

Terra's Nosepass
70 HP {F}
Basic Pokémon

Poké-BODY Rock Magnet
Any damage done to Terra's Nosepass by an attack by a {L} Pokémon (your own or your opponent's) is increased by 10 (before Weakness and Resistance).
{F}{F}{C} Zoom Rock Choose 1 of your opponent's Benched Pokémon. This attack does 30 damage to that Pokémon. Don't apply Weakness and Resistance.

Weakness: {M}
Resistance: none
Retreat Cost: {C}{C}

Terra's Wooper
40 HP {F}
Basic Pokémon

{W} Soak 10
{F} Mud Turn Flip a coin. If heads, the Defending Pokémon is now Confused. 10

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}

Terra's Quagsire
80 HP {F}
Stage 1 Pokémon (Evolves from Terra's Wooper)

{W}{W} Spine Soak Flip a coin. If heads, the Defending Pokémon must pay {C} more to retreat during your opponent's next turn. 30
{F}{F}{F} Combo Shot If you have both Terra's Quagsire and Aqualad's Quagsire in play, this attack does 50 damage plus 40 more damage. 50+

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}

Terra's Swinub
50 HP {F}
Basic Pokémon

{F} Dig 20
{W}{W}{C} Fresh Powder The Defending Pokémon is now Paralyzed. Terra's Swinub cannot use this attack again as long as it remains in play (even Benching or evolving Terra's Swinub won't let you use it again). 30

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}

Terra's Piloswine
90 HP {F}
Stage 1 Pokémon (Evolves from Terra's Swinub)

{W}{W}{C} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 40
{F}{F}{F}{C} Earthquake This attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 70

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}{C}

Terra's Phanpy
50 HP {F}
Basic Pokémon

{C}{C} Water Gun This attack does 20 damage plus 10 more damage for each {W} Energy card attached to Terra's Phanpy but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}

Terra's Donphan
80 HP {F}
Stage 1 Pokémon (Evolves from Terra's Phanpy)

{C}{C} Tackle 20
{F}{F}{F} Trunk Lash This attack does 40 damage to each Defending Pokémon.

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}{C}

Terra's Baltoy
50 HP {F}
Basic Pokémon

{P}{C} Confusion The Defending Pokémon is now Confused. 20

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}

Terra's Claydol
80 HP {F}
Stage 1 Pokémon (Evolves from Terra's Baltoy)

{P}{C} Psybeam Flip a coin. If heads, the Defending Pokémon is now Confused. 30
{F}{F}{F}{F}{F} Selfdestruct This attack does 30 damage to each player's Benched Pokémon (your own and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) Terra's Claydol does 120 damage to itself. 120

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}
 
Cyborg's Electabuzz*
80 HP {L}
Basic Pokémon (You can't have more than 1 Pokémon-* in your deck.)

{L}{L}{L} Electric Burn Discard all {R} Energy cards attached to Cyborg's Electabuzz*, if any, or this attack does nothing. This attack does 40 damage plus 20 more damage for each card discarded in this way. If you discarded 2 or more cards in this way, the Defending Pokémon is now Burned. 40+

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}{C}

Beast Boy's Lickitung ex
110 HP {C}
Basic Pokémon

{C}{C} Lick-ex Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Either way, if the Defending Pokémon is a Pokémon-ex, this attack's base damage is 70 instead of 30. 30
{C}{C}{C}{C} Monster Charge This attack does 40 damage times the number of Pokémon you have in play with Beast Boy in its name. 40x

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}{C}

Hotspot's Magmar ex
110 HP {R}
Basic Pokémon

Poké-BODY Partners of Evolution
If you have any evolved Pokémon in play with Magmar in its name, any damage done by a {W} Pokémon to Hotspot's Magmar ex is reduced by 20 (before Weakness and Resistance).
{R}{R}{R}{R} Fire Blast Discard 1 {R} Energy card attached to Hotspot's Magmar ex or this attack does nothing. 120

Weakness: {W}
Resistance: none
Retreat Cost: {C}{C}{C}
 
Last edited:
Since the set's rules state that it's not my turn again for either Pokémon-ex or Pokémon-*, here's a few reprint Trainer cards originally from the first three Neo sets that haven't seen print in any Nintendo set. Not all of the Trainers from the first three Neo sets are included. Besides, Cyborg would really like the first two...

Arcade Game
Trainer Card (Goldenrod Game Corner)

Shuffle your deck, then reveal the top 3 cards of it. If at least 2 of those cards share the same name, put all of the ones with that name into your hand and shuffle the rest into your deck. If none of them do, shuffle all 3 into your deck.

Card-Flip Game
Trainer Card (Goldenrod Game Corner)

Choose 1 of your opponent's face-down Prizes. Guess whether it is an Energy card, a Trainer card, or a Pokémon (Basic or Evolution) card. Flip the card face up (and leave it face up). If you guessed right, draw 2 cards.

Double Gust
Trainer Card

If you have any Benched Pokémon, your opponent chooses 1 of them and switches it with your Active Pokémon. You choose the Active Pokémon to switch. Then, if your opponent has any Benched Pokémon, choose 1 of them and switch it with his or her Active Pokémon. Your opponent chooses the Active Pokémon to switch.
The additional wording is to make the card 2-on-2 applicable. The first switch clause is you choosing which of your Active to switch with the Benched that your opponent chooses. The second switch clause is your opponent choosing which of their Actives to switch with the Benched that you choose.

Moo-Moo Milk
Trainer Card

Choose 1 of your Pokémon. Flip 2 coins. Remove 2 damage counters times the number of heads from that Pokémon. If the Pokémon has fewer damage counters than that, remove all of them.

Pokédex v3.0
Trainer Card

Shuffle your deck. Then, look at up to 5 cards from the top of your deck and rearrange them as you like.
The card has been renamed from New Pokédex to Pokédex v3.0 since the HANDY909 Pokédex is newer than this one.

PokéGear
Trainer Card

Look at the top 7 cards of your deck. If any of them are Trainer cards, you may show 1 of them to your opponent and put it into your hand. Shuffle your deck afterward. You can't play any more Trainer cards this turn.

Pokémon March
Trainer Card

Your opponent may search his or her deck for 1 Basic Pokémon card and put it onto his or her Bench. Then, you may search your deck for 1 Basic Pokémon card and put it onto your Bench. Then, each player shuffles his or her deck. (A player can't do any of this if his or her Bench is full.)

Super Energy Retrieval
Trainer Card

Trade 2 of the other cards in your hand for 4 basic Energy cards from your discard pile. If you have fewer than 4 basic Energy cards there, take all of them.

Super Rod
Trainer card

Flip a coin. If heads, put an Evolution card from your discard pile, if any, into your hand. If tails, put a Basic Pokémon card from your discard pile, if any, into your hand.

Time Capsule
Trainer Card

Your opponent may choose 5 Basic Pokémon, Evolution, and/or basic Energy cards in his or her discard pile. (If your opponent doesn't have that many, he or she chooses all or none of them.) If your opponent chooses any cards, he or she shuffles them into his or her deck. Either way, you may do the same, and you can't play any more Trainer cards this turn.

Energy Ark
Trainer Card

Flip 2 coins. For each heads, search your deck for a Basic Energy card. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.

Hyper Devolution Spray
Trainer Card

Choose 1 of your evolved Pokémon. Take the highest Stage Evolution card from that Pokémon and put it into your hand. (You can't evolve a Pokémon the turn you devolve it.)

Healing Field
Trainer Card (Stadium Card)

Once during each player's turn, he or she may flip a coin. If heads, that player removes 2 damage counters from 1 of his or her Active Pokémon (1 if it only has 1).

Old Rod
Trainer Card

Flip 2 coins. If both are heads, put a Baby Pokémon, Basic Pokémon, or Evolution card from your discard pile into your hand. If both are tails, put a Trainer card from your discard pile into your hand.

Pokémon Breeder Fields
Trainer Card

Flip a coin for 1 or 2 of your non-Baby Pokémon that can evolve. For each heads, search your deck for a later-Stage card that matches that Pokémon. Then put that card into your hand. Shuffle your deck afterward.
 
Just so you know, Carrington, there's no way to apply Hotspot's Magmar ex's Body -- Hotspot's Magby can only evolve into Hotspot's Magmar. Don't get me wrong, it was a good idea for a Body, it just doesn't work. Also, I admit to being a little surprised you didn't reprint Energy Stadium. :wink:

Including the one in this post, over half of the Pokemon * in this set have been done. Remember, you can check Post #138 for the list of which ones have and have not been done.


Bumblebee's Volbeat ex
(G)
90 HP
Weakness: (R)
Resistance: N/A
Retreat Cost: (C)

Poke-Body: Lovebug Team
In addition to its own attacks, Bumblebee's Volbeat ex can use the attacks of any of your Pokemon in play with Illumise in their names. If Bumblebee's Volbeat ex uses an attack from a non-ex Pokemon with Illumise in its name, increase that attack's damage by 20 (after applying Weakness and Resistance).

(G) Tail Glow
If Bumblebee's Volbeat ex does damage with an attack next turn, that attack does 20 more damage (after applying Weakness and Resistance).

(G)(C) Powerdive 40+
You may flip a coin. If heads, this attack does 40 damage plus 20 more damage. If tails, Bumblebee's Volbeat ex does 20 damage to itself.


Bumblebee's Illumise ex
(G)
90 HP
Weakness: (R)
Resistance: N/A
Retreat Cost: (C)

Poke-Body: Lovebug Team
In addition to its own attacks, Bumblebee's Illumise ex can use the attacks of any of your Pokemon in play with Volbeat in their names. If Bumblebee's Illumise ex uses an attack from a non-ex Pokemon with Volbeat in its name, increase that attack's damage by 20 (after applying Weakness and Resistance).

(G) Charm
If Bumblebee's Illumise ex would be damaged by an attack next turn, that attack does 30 less damage (after applying Weakness and Resistance).

(G)(C) Powerdive 40+
You may flip a coin. If heads, this attack does 40 damage plus 20 more damage. If tails, Bumblebee's Illumise ex does 20 damage to itself.

I know, these two are basically clones of each other, but considering the Pokemon we're talking about, that does make some sense.


Hotspot's Torkoal *
(R)
80 HP
Weakness: (W)
Resistance: N/A
Retreat Cost: (C)(C)

(R) Sauna Steam
Remove a number of damage counters from each of your Pokemon equal to the number of (R) Energy attacked to Hotspot's Torkoal *. If a Pokemon has fewer damage counters than that, remove all of them. Your opponent does the same.

(R) Ember Barrage
Choose one of your opponent's Pokemon and flip a number of coins equal to the number of (R) Energy attached to Hotspot's Torkoal *. For each heads, put 2 damage counters on that Pokemon.
 
dkates said:
Also, I admit to being a little surprised you didn't reprint Energy Stadium.
That's mainly because Energy Stadium wasn't in the first three Neo sets, and the reprint post only covered the first three Neo sets, namely Neo Genesis, Neo Discovery, and Neo Revelations. Energy Stadium was in Neo Destiny, and I've got different plans for Neo Destiny reprints. (They're not for this set.)

Beast Boy's Tyranitar ex
140 HP {F}{D}
Stage 2 Pokémon (Evolves from Beast Boy's Pupitar)

{C}{C} Dragon Samba During your next turn, any damage done by Beast Boy's Tyranitar ex's Night Roar or Ultra Rock attacks is increased by 10 for each type (color) of basic Energy attached to Beast Boy's Tyranitar ex not provided by cards that provide all types (colors) of Energy.
{D}{D}{D} Night Roar If the Defending Pokémon is a {D} Pokémon with Light in its name, this attack does 40 damage plus 20 more damage. If the Defending Pokémon is a non-{D} Pokémon with Light in its name, this attack does 40 damage plus 10 more damage. 40+
{F}{F}{F}{F}{F} Ultra Rock 90

Weakness: {F}{G}
Resistance: {P}
Retreat Cost: {C}{C}{C}{C}
Note on Dragon Samba: The attack states types of basic Energy, not basic Energy cards. {D} and {M} add to the damage in this case since they're basic Energy types but not basic Energy cards, and the attack is looking for the former and not the latter. {SHD} from the Pokémon XD sets do not add to the damage since it's not a basic Energy type.

Slade's Absol ex
100 HP {D}
Basic Pokémon

{D}{D}{D}{D}{C} Apprentice Dump If the Defending Pokémon has Robin, Terra, or Raven in its name, this attack does 80 damage plus 60 more damage. 80+

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}{C}{C}
 
Back
Top