This was the only comment of yours I wanted to comment on.
There are ways to fix those problems. MT Ariados increases all pokemon's retreat by 1, forcing those Jumpluff to discard 1 of their 6 energies to retreat every turn, or forcing a Garchomp or Luxray to have to attach for their turn in order to retreat that turn.
Against Super Scoop Up, the Vileplume that was in the japanese Unleashed set stops both players from playing "goods" (trainers) and can sit on the bench, which would stop Warp Point, SSU, and Switch. Too bad the card was pulled from the english set.
There are ways to play around any problem if you take advantage of the various cards in the format.