A weighty discussion indeed gentlemen and ladies if online, as hard as it is the say this format has been one of the most interesting and entertaining since I started before the turn of the century. I got sick seeing the holon engine and rayquaza, and PLOX was a pain to see every game last year but true to form although it took awhile the new arch types r in reach, the galactic engine is the play I'm afraid as like Coca cola it can mix with anything
MAP
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Originally Posted by meganium45
Steve...dangerous post to make as a judge, although I make them ALL over the place!!!
Vince, In my post, I clearly said this.
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Originally Posted by PokeDaddy
I am speaking as a parent of a player who detests donk decks and standard decks. Where is the skill?
If I cannot speak as a parent of my son on these forums, then there is something wrong.
I take umbrage with this:
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UMBRAGE, also glad to see the Queens english is still being taught in New England, and u 2 anyone who don't cheer for theirs is not a human, this is becoming more and more of a concern since so many big names are fighting as if there is something to do about judging these and I think not, the teams at regionals states and hopefully nationals have been superb and supportative and we can even joke with em every once and again
supporting teams, children, friends can not be a bad thing, team work all or I'm taking my ball
okeball:and going home
This is a kids and big kids game after all
I vote for best 2/3 using the existing time limit. It simply means more games [fun-O!!] for all participants, regardless of turn 1/2/108 wins.
The "select your Pokemon" idea is a leap from how the game has been played -- and as others have pointed out, would render attacks such as "Call for Family" or "Call Energy" almost useless.
The current format seems well-suited for rogues: there were all kinds of crazy combos floating around at Regionals.
of course it's a rogue world after all and if DONKS really bother u then maybe crazy 8's or UNO is more to your liking, no donks there
and there is no solution about the donk if your scared Galactic it, you could make it a muligan unless both have two basics to start but then your just supporting galactic's set up, it's inevitable you'll probably see elite 4 or a gym leader FTW in St Louis the Golem exploud em, Alakazam how I've missed ya. and how come the big sleepy guy on the left coast and the Ursaring in Houston have not chimed in, Gentlemen?
the game has never been more deverse (and I play the trap card power spray) and don't make me break out my cyber hippo, if it aint broke, don't fix it:thumb:
Back to back posts merged. The following information has been added:
It does seem that a turn 1 rare candy is the biggest culprit for making potential competitive games shorter than expected.
It would seem that an easy fix for the format would be to go to a restriction for both players on turn 1 of trainers. This would prevent the early stage 2 and it would give both players an opportunity to play a supporter to get bench one or more basics.
or how bout no attacks either's first turn