Yeah, the bad ones who get lucky enough will be higher placed then the good ons trying to find counters but getting bad opening hands.
Seriously, if MACHAMP!!! cant beat SP constantly, how much more of a sign that sp is overpowered do we need?
I agree that, IF! the game doesnt end t2/3 sp can be somewhat tricky to play and has lot of options. But the most games sp wins are like this:
Opponent goes first, garchomp, calls
I have a meh opening hand, play collector, retreat, evolve with spiritomb
opponent drops cyrus, searches stuff, drop garchomp x dce shoots machoke.
i do stuff evolve again, opponent retreats, luxrays, kills machoke
i promote machamp (if i get one), kill it, he drops uxie x kills it
i scoop
this is basically how most of my testing matches end. And IMO this is the way sp wins most of its games. And honestly, is this that much different from a donk? Is this an interactive game? It feels more like Im setting up targets for SP to shoot down.
Opening hands have always been the most luck dependent factor this game has and I really thin opening hands should matter as little as possible because, and dont kid yourself, you cant do anything about it. YOu can increase consistency but that might not help you. IF you had some time to setup you might make something out of your opening hand but if you play against sp you dont, so a bad hand aka bad luck means instant death, and rush rush bright look spray impact spray is nothing but a 3-turn donk, a los you couldnt do anything about because your opening hand didnt have the resources to do anything. SP can keep you out of the game and doing this is a complete and untter no-brainer. So what matters against sp? Skill? Hardly :/ Opening hands? Yeah .
T16 nationals, I won game 1 and game 2 my opponent t2s my bronzong 4, sprays my dol, kills it next turn and then kills a turtwig to "win". Why did I loose? Because my opening hand was meh and I wouldve needed some time to setup and make something happen, did I loose because I played badly? Did my opponent win because he played good? Yeah.
And then we played a 3rd game and I got t2 2 claydol 2 flygon nidoqueen and bronzong 4. I can still hear him complaining. Did I get lucky? Definitly. Was the game over at that point? Pretty much. Why did he loose? Because he couldnt block my setup. Could a deck that has a strategy besides "gather cheap prices and prevent your opponents setup" won that game? Why not, its not like I coul prevent him from playing, I was just a step ahead.
I just HATE it if I dont get to play because with my opening hand their is no way to do anything. I wnt to show my skills, I want to interact. But against sp its not "will I be able to outplay my opponent" but "will my opening hand allow me to play". T2 Snipe spray (which isnt hard to get) and a bad opening hand means an instant loss without doing anythng. How is that any different from a donk? How is that a game at all?
Im not saying sp dosnt take skll, in close games its definitly a deck thats hard to play, but its main strategy is as brain dead as it gets and there is nothing you can do about it, spray uxie, snipe pokemon with energy, drag off main pokemon, gg. This isnt skilled, this isnt a game, this is opening hands, this is ygo.
^Anyone can play any deck and get the basic gist of it.
Only great players can play that build perfectly.
Bad players will still beat good players if their opening hands are good enough, if you dont have any options bcause sp shuts them off there is no game and no skill to be shown. SP makes bad players win.