Pokémon TCG: Sword and Shield—Brilliant Stars

Durant and the Spirit of the Game

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Honestly, Durant has some tech room sure, but if you run Cobalion, you are gonna suffer the same way you make other decks suffer. Catcher catcher catcher catcher! Cobalion isnt the best answer, there may not even be a best answer! But now is certainly the time to play Durant, before the format shifts to ehavy Zekrom and before this thing comes in to completely tear it apart.

Your forget Cobalion is the best basic hitter in NV if you catch it up and dont hit him hard he will hit you hard, you would not catcher up a Powered up Zekrom without being able to take it out, so why would you bring up the Cobalion when you cant hit it. . Unless you are playing fire Cobaion does not go down in just one hit very often. I rarely bench one and dont put an energy on it that same turn. So you bring it up and dont kill it He will fight back on my next turn. If you do bring it up and kill it, You are not killing an ant that turn so I get annother turn to mill you. So I win either way.
 
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Right, but did you need a second Heatmor just now? Because the first one was taking down Durants up until Coballion stepped in and said hi. So which Heatmor is responding to Coballion?

I love the idea of the hard counter, but it would seem decks would tech in one of these at most.

Although they would tech in one, I'm pretty sure they'd make it similar to bellsprout and use a rescue energy with it.
 
There are already cards out of control.

I disagree, there is an answer to every card in the format, and obviously there is a lot of balance with a huge variety of decks winning cities or doing well in them. No single cards feel out of control, as the "best" cards can be fit in to every deck, and those it doesn't fit into, (i.e. Trainer lock decks), counters the use of the cards. As for pokemon, there's very obvious flaws in each and every card that is easy to counter.
 
How so. Those variety of decks winning use the same circle of Pokemon. We have many decks, sure but the Pokemon in them stat the same across the board. Reshiram and Zekrom are out of control. Magnezone is out of control, so are Junk Arm and Pokemon catcher. They are putting too much of a strangle hold on the format to the point to where things are unhealthy.

Heatmor is the only 'hard' counter I've seen in this game next to Battle Tower. it's purpose 'is' to take down Durant, that 87 pound ant...

There are not answers to every card in the format and no real balance. No decks strategy should just over power another, they they do now. Trainer lock should not be the end all solution without some kind of check. They are just backwards with this game.
 
How so. Those variety of decks winning use the same circle of Pokemon. We have many decks, sure but the Pokemon in them stat the same across the board. Reshiram and Zekrom are out of control. Magnezone is out of control, so are Junk Arm and Pokemon catcher. They are putting too much of a strangle hold on the format to the point to where things are unhealthy.

Heatmor is the only 'hard' counter I've seen in this game next to Battle Tower. it's purpose 'is' to take down Durant, that 87 pound ant...

There are not answers to every card in the format and no real balance. No decks strategy should just over power another, they they do now. Trainer lock should not be the end all solution without some kind of check. They are just backwards with this game.

Put it this way, is there any one card that dominates all others in the format, and can only be utilised in one deck? Is there a sneasel of this format?
 
Well, there is no sneasel in terms of luck but the big dragons hold that title of format dominating. Magnezone is just to powerful to be a bench sitter.
 
Are we that far gone from the era of Sabledonk that people are complain about Durrant now?


This is PokeGym, where something is always up someones nose.

Spirit of the Game was about player attitudes, not how bad someone feels over losing a game in a way that doesn't break any rules. Wanting to win isn't a bad attitude.
 
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Put it this way, is there any one card that dominates all others in the format, and can only be utilised in one deck? Is there a sneasel of this format?

That wasn't the problem was Sneasel.
In fact, quite the opposite.
It was a card that was stuck in any deck, taking up 8 slots (4 Sneasel, 4 Dark energy)
 
That wasn't the problem was Sneasel.
In fact, quite the opposite.
It was a card that was stuck in any deck, taking up 8 slots (4 Sneasel, 4 Dark energy)

I didn't mean that sneasel did that, I meant that as one of the things like a list.
 
How so. Those variety of decks winning use the same circle of Pokemon. We have many decks, sure but the Pokemon in them stat the same across the board. Reshiram and Zekrom are out of control. Magnezone is out of control, so are Junk Arm and Pokemon catcher. They are putting too much of a strangle hold on the format to the point to where things are unhealthy.

Heatmor is the only 'hard' counter I've seen in this game next to Battle Tower. it's purpose 'is' to take down Durant, that 87 pound ant...

There are not answers to every card in the format and no real balance. No decks strategy should just over power another, they they do now. Trainer lock should not be the end all solution without some kind of check. They are just backwards with this game.

I wonder, could Sigilyph be a hard counter to dragons, since it can use the Outrage boost agsinst them?
 
Yesterday I went to the trouble of reading this topic.

Today I have to speak my mind:

I can't speak for anyone else (or I can but I could be wrong), but I know I've been waiting for mill decks to actually work in Pokemon for a long time. It was always somewhat shameful that one of the win conditions that the game began with... wasn't utilized in any successful deck (note, speaking historically of the bulk of the game's history).

Also, even if you don't like the card, your aggravation should be with the designers, not the players using a legal card for a legal win condition. Then again part of me wonders if this is an overreaction to a few sore losers, and making a mountain out of an anthill.
 
The only deck I've ever seen that I feel was against the spirit of the game was Sabledonk. Sabledonk didn't let your opponent get a turn, and this happened very often. I think Uxie and Shuppet donk were bad for the game as well, but you at least got a turn.

Durant is not at all against Spirit of the Game. It gives your opponent approximately 10 turns to take 6 prizes. If they take 6 prizes in 10 turns, they lose. Durant takes very little skill to play, and it can be frustrating to get decked out by such an annoying, durable ant, but if you think that it's "unfair" and "cheap" to play the deck, well, like Pokepop said, you're a scrub
 
Turns out goth is not that bad a deck against durant.

---------- Post added 12/18/2011 at 03:41 PM ----------

I wonder, could Sigilyph be a hard counter to dragons, since it can use the Outrage boost agsinst them?

It's not a hard counter. It takes 2-3 turns to power its attack. You can see how well it works for you.

---------- Post added 12/18/2011 at 03:44 PM ----------

The only deck I've ever seen that I feel was against the spirit of the game was Sabledonk. Sabledonk didn't let your opponent get a turn, and this happened very often. I think Uxie and Shuppet donk were bad for the game as well, but you at least got a turn.

Durant is not at all against Spirit of the Game. It gives your opponent approximately 10 turns to take 6 prizes. If they take 6 prizes in 10 turns, they lose. Durant takes very little skill to play, and it can be frustrating to get decked out by such an annoying, durable ant, but if you think that it's "unfair" and "cheap" to play the deck, well, like Pokepop said, you're a scrub

Sabledonk was not against the SotG. It was a deck and still won, taking advantage of one of the three win condition, like many others would say.
 
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