Pokémon TCG: Sword and Shield—Brilliant Stars

Expert Belt = really bad?

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tired of agrueing with people whos only return argument is to called me and idiot

lock this thread and my account too please


That is being a coward. Just because everyone else disagrees with you doesn't mean you should just quit your thread. Stand up at a CC and prove us all wrong, don't play Expert Belt, wreck every deck that plays them. I just found it hard to believe someone would say that the card is the worst in the format. If ytou are a good player your are just trying to tilt everyone (Claydol ex spam anyone?) or you just have bad taste.
 
It's like a Super Plus power really.

If the Expert Belt play KO's their main attacker and that's where all their energy has gone, then you needn't worry about the KO in retalliation.

You're just hitting too hard & too strong for them to get back in the game.

At that point, who even cares if they FINALLY KO for 2 prizes?

By this time, I'd probably be loaded HEAVY on the bench and ready to sweep w/o another Expert Belt anyway.

This is the same logic that could be applied to Machamp LvX. Sure, you give up a prize, pretty much, but what do THEY have left when the big dog is gone?

That's how I think about it anyway... It's my little "Machamp X" tech ... (LOL!)


Quote for Truth!


Honestly, I could seriously care less if my opponent drew an extra prize card because your pummeling them down with everything you have against what they have. Score doesn't really matter, it's what you have on the field is what really matters.
 
I love how every time G_O starts a thread, he gets bashed. Now the last one could have been a little better (Advancement of Shuffle Trackers) and then this one. He doesn't like the card and almost everyone has said he is wrong, or it's a great card. He has an opinion, it's not wrong it's not right. It's his opinion and we should respect it.

My opinion on expert belt, it's ok. Not bad but not great. If you don't use it correctly you will lose. It is used because sometimes the extra damage can be the difference between winning and losing. It also increases donks. I've seen people get T1'd by a horsea now because of this and crobat g.

To summarize:
The good: It makes comeback wins possible and the format gets more interesting and faster with the 2 prize givaway.

The bad: It increases donks. It can be bad if people don't play it right.
 
That is being a coward. Just because everyone else disagrees with you doesn't mean you should just quit your thread. Stand up at a CC and prove us all wrong, don't play Expert Belt, wreck every deck that plays them. I just found it hard to believe someone would say that the card is the worst in the format. If ytou are a good player your are just trying to tilt everyone (Claydol ex spam anyone?) or you just have bad taste.

Quite the hypocritical comment from someone who make some not well received comments in a thread less than a month ago, then begged for it to be locked...
 
Quite the hypocritical comment from someone who make some not well received comments in a thread less than a month ago, then begged for it to be locked...
Uh that's pretty off-topic, innapropriate, and out of context within this thread, no matter what the thread was.
 
I'm disappointed.

The Original poster simply stated his disdain for a freakin' CARD....

And some of your people just LOST YOUR MINDS.

People.... let's evaluate our behavior and responses.

I'd like to challenge EVERYONE go to their own comments and think about how YOU would react to what YOU said if you were the orignal poster

Some of you were just insulting for NO GOOD REASON.
I mean... what did the guy do to you?

Isn't there a more mature way to disagree with someone other than trying to make him FEEL like the village idiot?

I'm going to be spending more than an hour just cleaning this doggone thread up. *disappointed at my strategy forum people*

The funny thing is, G_O is a BEAST player that wins alot more tourneys than he loses.
 
Everyone is going to have their own opinions on cards, whether they think a card is good or bad. I really like expert belt, but as everyone is saying, it needs to be played correctly. Shuppet and Uxie are two great cards that are able to combo well with this card. Both cards go back into the deck or hand without having expert belt hurt the player. It's kind of a no brainer in the case of those decks.

Luxray Arceus can use it too. Use the tool for the attack, and discard it when you attack. You get the extra damage, but don't lose the prize.

G_O, we're not trying to bash you, just trying to come up with other examples that make this card so great.
 
This thread has been cleaned up and All Hurtful threads deleted.

Let's DISCUSS without intent to be hurtful. Ok ?

Thanks.

RA
 
tired of agrueing with people whos only return argument is to called me and idiot

lock this thread and my account too please

i take back this request

Everyone is going to have their own opinions on cards, whether they think a card is good or bad. I really like expert belt, but as everyone is saying, it needs to be played correctly. Shuppet and Uxie are two great cards that are able to combo well with this card. Both cards go back into the deck or hand without having expert belt hurt the player. It's kind of a no brainer in the case of those decks.

Luxray Arceus can use it too. Use the tool for the attack, and discard it when you attack. You get the extra damage, but don't lose the prize.

G_O, we're not trying to bash you, just trying to come up with other examples that make this card so great.

expert belt will be used mainly in decks like uxie/shuppet/ hit and run decks that will be able to dodge the prize penalty. But the problem starts there with the shear lack of those type of decks in the current meta (going off the BR results) but in other matchups (which i was primarily talking about) like beedrill V. flygon or against something that can do alot of damage the card its put on will be (on average) two-shot regardless of the 20 HP boost. and if you try to just use it when you need a few more damage to put them over the edge, you (or at least me most of the time) will find yourself holding on to this card waiting for that chance. which can turn it into a dead card and hand clutter and getting less cards of your claydol. if you think you can snag two prizes and in turn give up two prizes, fine, but i would be really scared of those situatoions, just because the stakes would be raised.

lets make and example that hopefully no one will bash lol:
im playing poker in my basment and bet 25 and anna calls. now im okay with this cause the stakes relitively speaking are low so i will have a bigger time gap to pick up any slack i may have lost f i lose the hand or have to fold. NOW lets throw expert belt into the mix under the same surcome stances. i bet 50 and anna again calls. now i have to hope that i can win this because if i lose i lose a lot more and have a shorter amount of resourses to make it up with.

So ... back to pokemon if you keep the stakes low ( 1 prize ) its (in my opion okay) that gambleing on being able to get out ahead on the two prize V two prize skeem. if your opponent maniges to pull something crazy that you cant see coming like massive craobat drops (like in gyrados) you could end up behind. so its more of a gambleing card. Its like flipey cards but just useing another medium. it might just be me but i try and stay away from flippey cards a majority of the time (gengar's fainting spell being the exception)
 
Ugh! I can't believe I didn't post in this thread earlier :( I could've gotten a really cool edit in my post from R_A !

A problem with your examples that I'd like to respectfully point out is that, as in any game of theory, you can create a situation showing how Expert Belt is useful for every single situation it's said that it's useless.

I think that in almost any deck there's either A.) a certain point or situation in every game (Last prize of the game, or reaching for a crucial KO) or B.) a certain match-up (Setting your HP out of range from a primary attacker's KO's), in which Expert Belt can help a lot. And that's enough to warrant its use IMO.

As brought out, the attachment is completely optional. If you're trying to say that the biggest drawback of the card is being a dead draw or that it's restricting deck space.... just because it can't be used in every single situation, then that's your opinion. But I really think the situations you find where you can use this card (Game changing situations) really outweigh the situations where you shouldn't use the card.

Ghetto Overlord said:
So ... back to pokemon if you keep the stakes low ( 1 prize ) its (in my opion okay) that gambleing on being able to get out ahead on the two prize V two prize skeem. if your opponent maniges to pull something crazy that you cant see coming like massive craobat drops (like in gyrados) you could end up behind. so its more of a gambleing card. Its like flipey cards but just useing another medium. it might just be me but i try and stay away from flippey cards a majority of the time (gengar's fainting spell being the exception)

The irony of this statement is that Expert Belt itself is a card in addition to "massive Crobat drops" and PlusPowers that can come out of nowhere and KO you. I've said it before and I will again that I don't like how the format has steered in such a direction that you can't anticipate how much damage is going to be dealt. And so many decks can take advantage of these cards. We have PlusPower, Crobat (Plus Poketurn and Super Scoop Up), Buck's Training, sometimes Poke Blower, and now Expert Belt. Point is, at an upcoming tournament you shouldn't be surprised if you were KO'd unexpectedly as the result of Expert Belt.

Even so, something like Kingdra or Garchomp would need to have 150+ damage dealt to it in order to be KO'd. That's not a 50/50 chance like a coin flip... those are favorable odds.

Also, you said Uxie/Shuppet aren't popular in the format right now as reflected by BR results, I think the introduction of Expert Belt itself will change this. We didn't have it for BRs, you know ;)
 
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I mean the way I see it is expert belt as a double-edged solid rage. It can be used even if you're winning.
If your opponent has only 1 more prize card left to draw, even a bad deck could make use of it in the end game.
It makes doing 100 damage for 1 energy consistently with cards like Kingdra and Rampardos. It makes everything that has 120 hp or less more and more vulnerable. It can be abused by SP pokemon if they don't get knocked out.

But whether or not Expert Belt is really bad is it depends how it's used, but it opens up more possibilities for some cards that weren't as playable before.
 
If you use expert belt right, it can be really good. With uxie/shuppet donk, it makes the deck come alive again.
 
Expert belt is nice card when you can turn your 2 hit ko's into 1 one hit ko's while you can only get 2 hit koed or 3 hit ko-ed. If this is not the case and you can one hit ko and you get one hit ko'ed back, then Expert belt is a rubbish card.
 
This card is AMAZING. Just having Plus 20 HP can change so many outcomes of matches. To hell with you main attacker, when your opponent has the ability to just 80 snipe your Claydol for the game you can buy yourself another turn just like that! Arceus, Garchomp C Lv.X and Palkia X suddenly don't have that easy a time taking their last prize, and that could allow you the turn you need to win. It can save your basics from being donked on your opponents second turn! No idea how many times having just 10 extra HP on a basic could've saved me 10-12 rating points.

Just doing 20 extra damage makes everything in the format suddenly recheck for 2HKOs and most of the format still has them, but those that didn't do now. It's like canceling resistance, which is how a lot of decks win match-ups, and decks like Uxie Donk/Kingdra and Gyarados that will barely be straight KO'd (or won't be) love it.

The only downsides are how much donks will be games. A Gyarados player can open up going second and dish out a Energy drop + crobat drop + expert belt drop and donk Blazekin FB/Infernape 4 with MAGIKARP. I'd play Gyarados just to try and make that happen XD But obviously, decks like Uxie donk and Machamp suddenly are more viable and will take quite a chunk of Cities.

Still love the card.
 
This card is an amazing card, and yes, if you are smart enough to run it feel free. If its tangrowth from AoA I understand. 150 health not adding Shaymin (I think the lv. X has 130...) and hitting for 120 each turn is beast! Add shaymin... He has 190 health, Full o tank and can almost always hit for 120 no matter what. Only problem with Expert belt if Gengar...

1 flip can win the game... You have expert belt on. Its the only way you can win is to knock out their gengar... You hit for 110 from Kingdra (Expert belt, 1 bucks and 3 pluspowers lol) BAM! Hit and destroy that gengar in 1 hit... Gengar fainting spell, they have 2 Prize cards left, and they flip heads... EPIC FAIL Sudden death lol. Its a good card and all, but gengar makes it a horrible card. Shuppet/ Starmie/ Uxie is probably the only thing that can get around Gengar with out getting knocked out.

That just teaches ya, if you go against gengar, dont use Expert belt... lol Unless u have 1 prize card and they have 3... Feel free =DBut dont get me wrong, I'm gonna play it with my Kingdra just to try it out lol. Ive been getting some goodreviews for that lol
 
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Too bad you completely whiffed on how Gyara sets up in Example 1.

Expert Belt is the best card out of AoA, you just have to NOT be an idiot, and use it properly. Why would you even equip it to Flygon if you're not 1-shotting the Gyara? You 2-shot it w/ or w/o Expert Belt. =/

Bad example, sir.

In example 2, you can't 1-shot something with 150 HP that isn't weak to C. Also, why would any good Gyara player E Belt to kill a Bagon that they only need 2 Karp to kill in the first place?

E Belt is good in the hands of a good player. If you don't know how to use it properly, don't bother running it.
 
Too bad you completely whiffed on how Gyara sets up in Example 1.

Expert Belt is the best card out of AoA, you just have to NOT be an idiot, and use it properly. Why would you even equip it to Flygon if you're not 1-shotting the Gyara? You 2-shot it w/ or w/o Expert Belt. wich was one of my points as too why its bad because the 20hp boost in most cases doesnt prevent it two shot and the 20 damage also doesnt put most things into a one shot zone=/

Bad example, sir.yes i know people have stated MULTIPLE times that its a bad example

In example 2, you can't 1-shot something with 150 HP that isn't weak to C. Also, why would any good Gyara player E Belt to kill a Bagon that they only need 2 Karp to kill in the first place?

E Belt is good in the hands of a good player. If you don't know how to use it properly, don't bother running it.

responses are in bold
 
well ghetto overload i know what you mean with epert belt being bad card in SOME situations. In some its handy and could win you the game in others the exact opposite could happen. In any case i would run at least 1 expert in my decks as my "Last resort for extra damage output" also if you play smart to go aggro expert belt once they have 1 prize left is one the advantages it gives you once the game is close to be done
 
Hey Goldeda!

anyway- Think of it this way, WERE EX CARDS BAD BECAUSE THEY WERE POWERFUL, YET THE COST 2 PRIZE CARDS?!?!?!!?!? NOOOOOOOOOO
 
Hey Goldeda!

anyway- Think of it this way, WERE EX CARDS BAD BECAUSE THEY WERE POWERFUL, YET THE COST 2 PRIZE CARDS?!?!?!!?!? NOOOOOOOOOO

Rocklock, Dragtrode, Medinite, Queendoom, Shedinja Stall, Lunasol, Team Magma (Worlds Sweep.... Anyone Remember that?), Ludicargo, "Swift Empoleon". Ri-Eggs
 
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